[PFS2] 1-18 Lodge of the Living God (GM Watery Soup) (Inactive)

Game Master Watery Soup

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(he/him) | Troubles in Otari | 2-17 | | Icons: ◆◇↺

Edgar was far more impressed with the Pathfinders' work at the new Lodge than Martin. However, Franzine can't get a good read on Martin.

Pliskin is very friendly, grinning with his big brown teeth. As Franzine talks with him, she gets the feeling that he keeps to himself (and maybe 1-2 close friends) and won't talk to the priests, but she can't be quite sure. Then Azu shows up and knocks over a bunch of furs he was stitching together into hats. Pliskin looks annoyed, and with an indifferent tone, asks you to leave.

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A team of Pathfinders arrives later in the afternoon for a formal commissioning of the new Lodge. They begin by admiring the defenses that the team has set up.

Primary Objective: Complete 7 of 12 Repair Activities. [X]

With a more permanent settlement of the fort, they begin integrating with the villagers.

Secondary Objective: 9 of 17 NPCs survive. [X]

As the Razmiran Lodge opens, two of the villagers show up asking whether they can join the Pathfinder Society. Fola Barun smiles when she sees the tokens they hand her.

By the time the team arrives back in Absalom for some well-deserved rest, Fola has sent a pigeon with a short message: New Agents M and S are doing well in training and are trustworthy. Well done!

Bonus Reputation: Identify a trustworthy recruit. [X]

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Very nice!
Thanks for running, and pushing us along, and putting up with the chaos.

Vigilant Seal

LG| Male| Dwarf (Ancient Blooded)| Fighter 2| 36/36| AC:18/20| FO:+8 RE:+6 WL:+4| +1 Circ to triggering save| Perc:+8| Stealth: +0 Spd:20| Hero Points:3| Active Conditions: none

Excellent adventure thank you

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