Dorian, 2nd born in House Gravendak, of Clan Quarrymaster of the Hammer Halls, in 5 Kings Mountains. As is normal, The First born carries the Family Name as heir, 2nd goes in the military and 3rd goes to the church. Dorian went into the Dwarven Army that guards The Hammer Halls. He is a diligent member of the the Dwarven Infantry, but had a more religious streak and so when he frequently studied at the church to learn all he could about The Forgemaster. After doing his time he realized it was shortsighted to wait for an enemy to come to attack the Halls and decided he needed to be more proactive. He was recruited by The Those of The Vigilant Seal to seek out issues before they became one and Dorian went forth eagerly to be of service
PFS Information:
PFS Number: 1947-2005
Experience: 12
Fame: 8
Gold: 15 to start now-28GP 16SP
last adventure gained 14 gold
earned income 4 silver
Training: Scrolls (0), Spells (0), Swords (3)
Scouting Training
Potency Crystal: This fluorite crystal glows with a strange phosphorescence. When you activate the crystal, the weapon becomes a +1 striking weapon for the rest of the turn, gaining a +1 item bonus to the attack roll and increasing the damage on a hit to two weapon damage dice
Minor Healing Potion heals 1d8
Major Factions Envoy’s Alliance:2 Grand Archive: Horizon Hunters: Vigilant Seal:12 Minor Factions Radiant Oath: Verdant Wheel: All Faction Reputation Total (Sum of the Above) Reputation:14
Purchased Boons:
Vigilant Seal Champion Boons Gained Boon #2 Wayfinder (Cost-2) Lid engraved with glyph of Open Road and Dorians Name. Cast Light Masterwork Compass +2 Survival Checks
Boon #3Cryptid Scholar 3 uses Roll check twice to recall Knowledge about Monster.
Botting:
If Im not available these are normal actions for Dorian.
Combat
Dorian will close with and attack Spellcasters first if at all possible. If he is adjusting steps in combat with a 5 foot step he will always A. shift to flank or B. shift to move closer to a spell caster.
Dorian will only engage mooks if he has to.
If confronting a martial leader, Dorian will attempt to destroy his weapon if at all likely then leave him for secondary combatants as he closes with other leaders/spellcasters
Dorian will always attack with his warhammer if possible .
[dice=attack warhammer]1d20 + 12; 1d8 + 4[/dice]
if he has to turn to a ranged weapon so be it.
[dice=attack crossbow]1d20 + 8; 1d8[/dice]
He prefers to use his shield to boost his ac rather than block blows.
Dorian 'The Hammer' Gravendak:
Ethnicity: Dwarf
Nationality: Five Kings Mountains/Taldor
Birthplace: Rolgrimmdur
Age: 47
Gender & Pronouns: Male/Him-He
Height: 4'1"
Weight: 178 lbs
Physical Appearance: Red Hair and Beard. Brown Eyes.
ancestry Ancient Blooded
background Warrior
class Fighter Level: 2; Experience: 0
size Medium traits Dwarf/Humanoid
alignement Lawful Good deity Torag
Languages: Dwarf, Common (Taldan)
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SENSES Darkvision
Perception: +8 (Expert)
Special Senses: none
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DEFENSES
HIT POINTS: 36/36
ARMOR CLASS AC: 18/20 (10 + 3 + 2 + 3 + 2 (if readied) (Trained)
Shield: +2 Hardness 5 Max HP 20 / BT 10 Current HP 20
Class Feats and Abilities
Feature 1st: Attack of Opportunity
Feature 1st: Shield Block
1st: Power Attack---takes 2 attacks does +1d8 damager with hammer and +d4 damage with clan dagger.
2nd: Intimidating Strike---Hit and deal damage Opponent Frightened 1. Frightened 2 on crit.
Potency Crystal, Minor Healing Potion (1d8), Lesser Healing Potion (2d8+5), Wayfinder with engraved lid, Potion of Invisibility Level 4
Other Gear:
Adventurers Pack C-7SP Bulk-2
--backpack (containing the other goods), bedroll, two belt pouches, 10 pieces of chalk, flint and steel, 50 feet of rope, 2 weeks’ rations, soap, 5 torches, and a waterskin.
Bulk: 9 over is Encumbered; Maximum at: 15 Current-8