
|  Darthain "Dart" Brindleflame | 
 
	
 
                
                
              
            
            Dart, we can write teenage romantic novels!
I think we've just found new careers! Woot woot!
Seriously, though, absolutely loving how you roleplay Aneka. I'd originally envisioned Dart becoming a bit of a "man about town," but she was so instantly delightful and they just made adorably awkward sense together and it totally made me reimagine the character.
| Izumi Shinano | 
 
	
 
                
                
              
            
            Skills:
Know Planes 1
Intimidate 2Straight 5hp plus 2 for me
Would linguistics 1 (Tien) count as Lore? Or just the language without the ability to do the linguistic skill stuff?
Not sure on spells... standby
Lore: Tien Customs 1
Intimidate 2Linguistics 1 (Tien)

| Dolgrin Stonecaller | 
 
	
 
                
                
              
            
            Level two!! Actually, even levels aren't that exciting for clerics.
indeed the best thing about level two is that we're half-way to level three.

| Felicity "Fallacy" Thorne | 
 
	
 
                
                
              
            
            This is Fallacy, checking in.
My avatar is completed, but I can shift some things depending on the party's needs. If she's going to have to frontline more, I'll change her to a dexterity-focused build for more AC and go with weapon finesse instead of guided hand. If she's going to be staying back more to primarily heal and buff, I'll keep her as-is.
Just let me know.

| Izumi Shinano | 
 
	
 
                
                
              
            
            Izumi, don't forget about your perk skill point.
The lore was the perk point... unless I am missing something

| Izumi Shinano | 
 
	
 
                
                
              
            
            This is Fallacy, checking in.
My avatar is completed, but I can shift some things depending on the party's needs. If she's going to have to frontline more, I'll change her to a dexterity-focused build for more AC and go with weapon finesse instead of guided hand. If she's going to be staying back more to primarily heal and buff, I'll keep her as-is.
Just let me know.
Good to have you
Weapon finesse needs Dex 13 doesn't it? I'd not worry about it. Besides we should see level 3 as we get into it and we'll get a feat then - guided hand Makes it obsolete

| Felicity "Fallacy" Thorne | 
 
	
 
                
                
              
            
            Good to have you
Weapon finesse needs Dex 13 doesn't it? I'd not worry about it. Besides we should see level 3 as we get into it and we'll get a feat then - guided hand Makes it obsolete
Thanks for the welcome.
I would swap my Dex and Wis scores if I switch her to a Dex build and weapon finesse would replace guided hand (and I'd change channel smite as well) if I did that. I was just thinking in terms of getting a higher AC if she'll be needed to frontline more versus a higher DC if she's staying back more.

| GM Anthorg - RotR | 
 
	
 
                
                
              
            
            GM Anthorg - RotR wrote:Izumi, don't forget about your perk skill point.The lore was the perk point... unless I am missing something
So what are the two other background skills this level?
@Felicity: Welcome. I'll talk to you to get you into it in a sec. So, your sheet seems incomplete. Where are your traits? Also, read the Campaign info tab please. Also also, rules for HP are in a post linked on the campaign header, please read it.

| Dolgrin Stonecaller | 
 
	
 
                
                
              
            
            I think, we don't need another dex-frontliner. Izumi took some bad hits, but will evolve. Dolgrin can take a hit and will start summoning meat shields soon.

| Felicity "Fallacy" Thorne | 
 
	
 
                
                
              
            
            BTW Felicity, please add your background to your character sheet.
Alright, I've added it.
And it sounds like Felicity won't have to front-line as much, maybe, so I'll leave her as-is. Still have to finish purchasing her gear, but I think everything else is finished for her character sheet.
And I wrote her AC as a split stat. She has an item called dancing scarves which add 2 to her AC if she moves 10 feet or more on her turn, so it's normally 15, but 17 if she moves more. Is it okay written like that, or would you rather I put it in there differently?

| Felicity "Fallacy" Thorne | 
 
	
 
                
                
              
            
            Still missing traits, though...
Sorry! Added traits and realized I hadn't listed feats either. Not sure how I missed those, but they're updated now.

| Felicity "Fallacy" Thorne | 
 
	
 
                
                
              
            
            Don't see the traits...
Strange. Id put them in and then it seems they didn't save. Redid it and I'm reasonably certain I've finished purchasing her gear.
Oh, and I read the thing about leveling up and I went with average for HP.

| Felicity "Fallacy" Thorne | 
 
	
 
                
                
              
            
            I would say she would respond to smugglers or freebooters by casting murderous command and then throwing some starknives before closing for melee. She's a very silly character in character interactions, but I picture her shifting into this very serious and focused tone when it's combat time.
Although, if she was told they were simply honest merchants doing nothing illegal, she'd probably just blindly go with that. Might be a bit too trusting.

| GM Anthorg - RotR | 
 
	
 
                
                
              
            
            So, let's say Felicity heard on one of her harrow sessions that there is a legend among smugglers who were particularly scared of one tunnel beneath Sandpoint, where terrible monsters were found. The story goes that they bricked the wall to prevent them from escaping.
But there were rumors that someone has reopened it and smugglers avoid that tunnel now. Now there's nothing to stop those monsters from coming out of their hole and causing mayhem in town.
Getting to Sandpoint, Felicity notices that the talk in town is a group of newcomers who are at the same time heroes, brigands and chasers of young damsels. If their feats are anywhere near what is being told, maybe they would want to help with this particular tunnel?

| Felicity "Fallacy" Thorne | 
 
	
 
                
                
              
            
            
| GM Anthorg - RotR | 
 
	
 
                
                
              
            
            That's perfectly ok and expected. So, Felicity has heard that they usually hang out in the Rusty Dragon inn, the most common place for Sandpoint outsiders. Not only is it close to the southern entrance, from where visitors from Magnimar come, but its owner, Ameiko Kaijitsu, is fond of hearing interesting stories from travelers and some of her own.
With this information, you can go ahead and post in the campaign thread whenever you're ready. Welcome to our game!

| Felicity "Fallacy" Thorne | 
 
	
 
                
                
              
            
            Thanks so much for the warm messages welcoming me and chiming in about my character and how I can best fit the party. And thank GM for working with me this morning to get the character finished and figure out how to work me into the story thread. I'll join in later today after I get some work things finished and have a chance to binge read up to where you are.

| Izumi Shinano | 
 
	
 
                
                
              
            
            GM Anthorg - RotR wrote:Izumi, don't forget about your perk skill point.The lore was the perk point... unless I am missing something
Sun Metal Is an ult. combat spell... is it accessible? Very appropriate spell...
School transmutation [fire]; Level cleric/oracle 1, paladin 1, ranger 1
CASTING
Casting Time 1 standard action
Components V, SEFFECT
Range touch
Target one melee weapon
Duration 1 round/level (see text)
Saving Throw Fort negates (object); Spell Resistance yes (object)DESCRIPTION
The target weapon ignites into flame that does not hurt the weapon or the wielder, but damages those hit by the weapon. When the weapon’s wielder hits with this weapon, it deals an additional 1d4 points of fire damage. This damage is not multiplied in the case of a critical hit. This effect immediately ends if the weapon is submerged in water. This effect does not stack with the flaming or flaming burst weapon special ability or any other effect that grants the weapon extra fire damage. It does not function on weapons with the frost or icy burst weapon special ability or any other effect that grants a weapon extra cold damage.

| Izumi Shinano | 
 
	
 
                
                
              
            
            I'll add that
I'm a long way from level 3 but I was thinking of weapon focus just to help with combat which is my chosen role. Thoughts?

| Izumi Shinano | 
 
	
 
                
                
              
            
            By 8th level it will base 16... and buffing by 3rd-5th Level is pretty good.

|  Darthain "Dart" Brindleflame | 
 
	
 
                
                
              
            
            Divine favor is another boost you could use right now. It's a luck bonus, so it would stack with Dart's inspire, which is a competence bonus. It would also stack with bless which is a morale bonus. That's a combined +3 to hit and +2 to damage.

| Izumi Shinano | 
 
	
 
                
                
              
            
            Happy thanksgiving from down under

|  Darthain "Dart" Brindleflame | 
 
	
 
                
                
              
            
            Congratulations!!!

| Poppy Pomegranate | 
 
	
 
                
                
              
            
            It is with great sadness that I must drop from this game as well as all my online games. Life has been way to much and I can no longer give this the attention it deserves
You all have been great and the game waa loads of fun. I am so sorry about yhis.

| Izumi Shinano | 
 
	
 
                
                
              
            
            We'll miss you. Looking forward to a return with good news in the future.

|  Darthain "Dart" Brindleflame | 
 
	
 
                
                
              
            
            I definitely understand RL comes first, but I must say, I'll miss Dart and Poppy's interactions :=)

| Rooke Xandarian | 
 
	
 
                
                
              
            
            Woo-ho! Howdy folks. I'm Rooke Xandarian, one of Cayden's Own from The City That Never Shuts Up, Kaer Maga. I hear I missed that Swallowtail Festival. Dang it! I was waylaid by a massive city riot between the factions! Luckily I got out with my tabard intact. So, who's thirsty?!

|  Darthain "Dart" Brindleflame | 
 
	
 
                
                
              
            
            Welcome to the crew, Rooke!

| Dolgrin Stonecaller | 
 
	
 
                
                
              
            
            Wow, it took me until now, to notice that my archetype, Herald Caller, is from a not allowed source book: Pathfinder Player Companion: Monster Summoner’s Handbook

|  Darthain "Dart" Brindleflame | 
 
	
 
                
                
              
            
            Tech stuff with getting back on the forum was a nightmare, but I'm back!
 
	
 
     
    