GM Anthorg's Rise of the Runelords - everyone's a cleric!

Game Master Anthorg

This is a Rise of the Runelords campaign. All players can only pick cleric levels.

Pictures

Combat maps

Level up post


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I'm glad you're enjoying it, Izumi. When I started this I had no idea of the amount of 'bad GMing anxiety' it would imply.


HP: 9 (9) | AC:18; T: 10; FF: 18 | Fort: +2; Ref: +0; Will: +5 | Init: +0 | CMB: +1; CMD: 11 Channel Entropy: 8 (8)

No "your a terrible person and you should feel bad" anxiety? Man, to be young again =P

Seriously, though, you're doing fine. GMing PBP is a completely different beast from GMing tabletop. It requires being alot more patient than tabletop cause things will take forever to resolve, and it requires a bit of intuitiveness to know when to push things and when to let things play out.

Again, you're doing perfectly fine.


Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1

I am enjoying the game. Having been away from this forum for so long sometimes I feel like a bad player


You're all so sweet. *blush*

Grand Lodge

Melee: masterwork longspear +2 (1d8) 10 ft. reach; Ranged: dagger +1 (1d4) 20 ft. range, 5/6 round of Inspire Courage Half-Elf Evangelist Cleric of Shelyn 2, Perception +7, 12/12 HP; AC 13, touch 10, FF 13; Fort +3, Ref +0, Will +7, 7/7 Adoration, 3/3 1st level spells, 1/1 domain spell,

This run of RotR has BLOWN AWAY every other time I've been in a short-lived PbP of it that died. It's the first time that the town truly felt alive and the characters actually were able to evolve into roles instead of just being pushed into a fight with no real narrative. I look forward to logging into this thread every day!!
In other words, I agree, you're doing a great job :=)

Grand Lodge

Ditto


Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1

Hey all still here, looks like Monday's keep me busy and will not be able to post.


Thanks for the heads up! If you want, on Sunday (or whenever you feel is right), give some options of what Poppy would do. Like: if goblin is close, walk towards him and attack. if not, use lightning touch.


AC17, T11, FF16, CMD15, HP21(21)/(21)[24], Cond: Healthy Mv. 20. F +5, R +2, W +5, Init +3, Perc +4, Sen Mot +6 Ch. Energy 2/[4] DC14 +1Dmg per level v. Undead. Resist cold/acid/electric 5 Female Tien Scion of Humanity Aasimar Cleric/3 (Cleric Fav. class) Divine Paragon

Where are the rules for wounds threshold?


HP: 9 (9) | AC:18; T: 10; FF: 18 | Fort: +2; Ref: +0; Will: +5 | Init: +0 | CMB: +1; CMD: 11 Channel Entropy: 8 (8)

You can read about it here.

Grand Lodge

Melee: masterwork longspear +2 (1d8) 10 ft. reach; Ranged: dagger +1 (1d4) 20 ft. range, 5/6 round of Inspire Courage Half-Elf Evangelist Cleric of Shelyn 2, Perception +7, 12/12 HP; AC 13, touch 10, FF 13; Fort +3, Ref +0, Will +7, 7/7 Adoration, 3/3 1st level spells, 1/1 domain spell,

In RL, I'm an artist, specifically a sculptor (and yes, I make my own custom minis for gaming since I'm that nerdy), but I've been trying my hand some at digital art over the past year.

I've been enjoying this game, the party, and the GMing, so I did a kawaii style sketch of the party and GM and liked it well enough to color it in. Very cartoony and gives me a vaguely Scooby-Doo vibe, but that's not a bad thing, I suppose.

Here's the link in case you want to check it out. I went off character descriptions and avatar choices and then just used a bit of "artistic license" for the rest. Hope you enjoy it!

"The Brindleflame Brigade" as Dart loves to call it :=)


Dart, that's amazing! I love it! Can I include it in the pictures gallery (if the party's ok with it)?

Grand Lodge

Melee: masterwork longspear +2 (1d8) 10 ft. reach; Ranged: dagger +1 (1d4) 20 ft. range, 5/6 round of Inspire Courage Half-Elf Evangelist Cleric of Shelyn 2, Perception +7, 12/12 HP; AC 13, touch 10, FF 13; Fort +3, Ref +0, Will +7, 7/7 Adoration, 3/3 1st level spells, 1/1 domain spell,
GM Anthorg - RotR wrote:
Dart, that's amazing! I love it! Can I include it in the pictures gallery (if the party's ok with it)?

Of course! And thanks Glad you like it :=)

Grand Lodge

Melee: masterwork longspear +2 (1d8) 10 ft. reach; Ranged: dagger +1 (1d4) 20 ft. range, 5/6 round of Inspire Courage Half-Elf Evangelist Cleric of Shelyn 2, Perception +7, 12/12 HP; AC 13, touch 10, FF 13; Fort +3, Ref +0, Will +7, 7/7 Adoration, 3/3 1st level spells, 1/1 domain spell,

Yikes! Just realized that Evangelist clerics trade out the channel boost from 1st level, not 3rd as I had thought, so Dart should not have been able to channel. I've updated that on his profile.


AC17, T11, FF16, CMD15, HP21(21)/(21)[24], Cond: Healthy Mv. 20. F +5, R +2, W +5, Init +3, Perc +4, Sen Mot +6 Ch. Energy 2/[4] DC14 +1Dmg per level v. Undead. Resist cold/acid/electric 5 Female Tien Scion of Humanity Aasimar Cleric/3 (Cleric Fav. class) Divine Paragon

Awesome Dart!


Cleric of Torag 3 | AC 16 T 13 FF 16 | HP 19/25 | F +5 R +2 W +6 (+5 vs poison, spells, SP) | Init +1 | Perc +6 (+2 stonecunning)| Channel Energy 2/2, Acid Dart 6/6 | Buffs: Ironskin +4 AC| Wound Threshold: -

amazing picture.
But Dolgrin carries everything BUT an axe! Pick and hammer are a miner's tools :)

Grand Lodge

Melee: masterwork longspear +2 (1d8) 10 ft. reach; Ranged: dagger +1 (1d4) 20 ft. range, 5/6 round of Inspire Courage Half-Elf Evangelist Cleric of Shelyn 2, Perception +7, 12/12 HP; AC 13, touch 10, FF 13; Fort +3, Ref +0, Will +7, 7/7 Adoration, 3/3 1st level spells, 1/1 domain spell,

Aww, thanks for the feedback, guys! Glad you like it...and sorry I got the wrong weapon for Dolgrin. Maybe I'll go back and edit it. Ironically, I had originally done both hands up holding weapons on his shoulder and had done a pick in that one. Ah well.
Again, thanks for the positive feedback, and glad you enjoyed the picture :=)


Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1

did you ever have one of those days when you thought you would never get a break to sit down, relax and make some posts?

that was me the past two days.

sorry all


Glad you're able to relax Poppy. For some reason, for me it happens when I take my socks off after a long day. I can't explain it, but it just does it for me. Thanks for posting gnomishly :-)


Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1

learned something very very very important.

I cannot drink as much whiskey as I used to 20 years ago. man, hangovers really suck


They do, Poppy... But whisky is whisky...


AC17, T11, FF16, CMD15, HP21(21)/(21)[24], Cond: Healthy Mv. 20. F +5, R +2, W +5, Init +3, Perc +4, Sen Mot +6 Ch. Energy 2/[4] DC14 +1Dmg per level v. Undead. Resist cold/acid/electric 5 Female Tien Scion of Humanity Aasimar Cleric/3 (Cleric Fav. class) Divine Paragon

Well... that was disappointing. Someone want to channel and show me how to do it right?

Grand Lodge

Melee: masterwork longspear +2 (1d8) 10 ft. reach; Ranged: dagger +1 (1d4) 20 ft. range, 5/6 round of Inspire Courage Half-Elf Evangelist Cleric of Shelyn 2, Perception +7, 12/12 HP; AC 13, touch 10, FF 13; Fort +3, Ref +0, Will +7, 7/7 Adoration, 3/3 1st level spells, 1/1 domain spell,
Izumi Shinano wrote:
Well... that was disappointing. Someone want to channel and show me how to do it right?

Sorry, Izumi, but I just realized after the first round of fights that Dart, as an evangelist, doesn't get channel energy until 3rd level, but I'm inspiring courage if you want to try your hand at melee.


HP: 9 (9) | AC:18; T: 10; FF: 18 | Fort: +2; Ref: +0; Will: +5 | Init: +0 | CMB: +1; CMD: 11 Channel Entropy: 8 (8)

Don't worry Izumi. I'm heading in now to do exactly that =P


Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1

heads up that work is really crazy this week. I may not get to post till Friday


I've added a bunch of pictures of NPCs to help put a face to those names.

Grand Lodge

Melee: masterwork longspear +2 (1d8) 10 ft. reach; Ranged: dagger +1 (1d4) 20 ft. range, 5/6 round of Inspire Courage Half-Elf Evangelist Cleric of Shelyn 2, Perception +7, 12/12 HP; AC 13, touch 10, FF 13; Fort +3, Ref +0, Will +7, 7/7 Adoration, 3/3 1st level spells, 1/1 domain spell,
GM Anthorg - RotR wrote:
I've added a bunch of pictures of NPCs to help put a face to those names.

Thanks for that and for all the work you put into making this PbP so awesome!


Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1

Hi all, got a question for everyone. I have been doing some conversions of other games to pathfinder rules.

Currently I have completed diverting Death House from curse of strahd. Which includes an intro for the party into Ravenloft.

The second project is still in progress and being playtestef, is a conversion of Gloomhaven as a pathfinder game. This game has several house rules thatbgo with it.

I have completed conversion of old 1e module UK5 "eye of the serpent" to pathfinder.

If any are interested in getting a copy of these let me know. I can send the files via email. They are pretty large files so any email would need to be able to handle large files.

Grand Lodge

I'll PM you... definitely interested in all that.

Grand Lodge

My posting tomorrow WILL be delayed possibly for 1-2 days.


That's ok, Izumi. Foxglove can be entertained by Dart and Poppy. I'll delay some of the interactions, because your interaction could (maybe) be important to the story.


HP: 9 (9) | AC:18; T: 10; FF: 18 | Fort: +2; Ref: +0; Will: +5 | Init: +0 | CMB: +1; CMD: 11 Channel Entropy: 8 (8)

Sorry about the delay in posting folks (and the crosspost if you're in other games with me), but I have had no real internet since Friday.

I'll get a post up presently.

Grand Lodge

Need another 24 hours my friends. Apologies.


No worries, both of ya.


Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1

Hey guys, anyone know anything about real dogs?

My dog seems to be having major anxiety issues and been really freaking us out.

I have been having anxiety just worrying about him.

he checked out fine at the vet. and we started to trying CBD oil treats. we will see how that goes.

Grand Lodge

Melee: masterwork longspear +2 (1d8) 10 ft. reach; Ranged: dagger +1 (1d4) 20 ft. range, 5/6 round of Inspire Courage Half-Elf Evangelist Cleric of Shelyn 2, Perception +7, 12/12 HP; AC 13, touch 10, FF 13; Fort +3, Ref +0, Will +7, 7/7 Adoration, 3/3 1st level spells, 1/1 domain spell,

Anxiety in general, or separation anxiety? My wonderful pup passed away a little under a year ago, but my wife had gotten him a thunder vest, I think it was called, which was supposed to help with separation anxiety (didn't really try it out that much and his anxiety wasn't really a big issue for us), but it might be something to look into?


AC17, T11, FF16, CMD15, HP21(21)/(21)[24], Cond: Healthy Mv. 20. F +5, R +2, W +5, Init +3, Perc +4, Sen Mot +6 Ch. Energy 2/[4] DC14 +1Dmg per level v. Undead. Resist cold/acid/electric 5 Female Tien Scion of Humanity Aasimar Cleric/3 (Cleric Fav. class) Divine Paragon

I know a guy who USED to live in Oregon but moved to Sydney. He's good at free advice... obviously he can't be more hands on but maybe he can help.

Try Dog Training and Support for Australia over on Facebook

On another note I'm out in the boondocks of rural Australia... apologies in advance but posting may be sporadic and at weird times.


HP: 9 (9) | AC:18; T: 10; FF: 18 | Fort: +2; Ref: +0; Will: +5 | Init: +0 | CMB: +1; CMD: 11 Channel Entropy: 8 (8)

Is anyone in your family having medical troubles or dealing with anxiety or depression? Dogs are really good about picking up on that.

Has he been verbal (i.e. whining or barking) or just in an overprotective posture, and if it's the latter, who has he been trying to protect?

Grand Lodge

On weird ass back to back 12 hour shifts, on day then nights, then in doing light duties. I apologise in advance for disruption on my posting. It WILL return to normal next month.


No worries, Izumi.

Grand Lodge

Need a few days of erratic posting. I'm happy to let Dart have Center stage atm. I am following the game.


Hey folks so this is Vrog Skyreaver/Jonathan. Sorry about the spam if we were in multiple games together.

Unfortunately, I have some bad news. I currently do not have access to my main account. I have opened a ticket to Paizo, but from the email I got back from them, it's not looking like I'll be able to access my account any time soon.

I would have posted sooner but I didn't even think about making an alt until now.

As it's not fair to everyone to make them wait, I'm going to withdraw from the game. If I get me account fixed and the game is still ongoing, I'll reach back out to see about joining.

Thank you for letting me play with you all, and I hope you all have a great game!


I'm so sorry to read that Jonathan/Vrog. I hope everything works out for you and you manage to come back to the forums. Cheers!


Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1

hey all, busy couple days.. I also had a session zero tonight for a new player in my Monday night face to face game.

Grand Lodge

Melee: masterwork longspear +2 (1d8) 10 ft. reach; Ranged: dagger +1 (1d4) 20 ft. range, 5/6 round of Inspire Courage Half-Elf Evangelist Cleric of Shelyn 2, Perception +7, 12/12 HP; AC 13, touch 10, FF 13; Fort +3, Ref +0, Will +7, 7/7 Adoration, 3/3 1st level spells, 1/1 domain spell,

So sorry to hear that news, Jonathon! Hope they get the issue resolved quickly and we have you back soon!


So, if Jonathan doesn't make it back, do you want to continue with four, or do you want to recruit a fifth?


Cleric of Torag 3 | AC 16 T 13 FF 16 | HP 19/25 | F +5 R +2 W +6 (+5 vs poison, spells, SP) | Init +1 | Perc +6 (+2 stonecunning)| Channel Energy 2/2, Acid Dart 6/6 | Buffs: Ironskin +4 AC| Wound Threshold: -

I think we can go forward. It's an AP for four, I believe.

Grand Lodge

Melee: masterwork longspear +2 (1d8) 10 ft. reach; Ranged: dagger +1 (1d4) 20 ft. range, 5/6 round of Inspire Courage Half-Elf Evangelist Cleric of Shelyn 2, Perception +7, 12/12 HP; AC 13, touch 10, FF 13; Fort +3, Ref +0, Will +7, 7/7 Adoration, 3/3 1st level spells, 1/1 domain spell,
Dolgrin Stonecaller wrote:
I think we can go forward. It's an AP for four, I believe.

I agree with going with four. That also leaves the opening in case he can come back.


Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1

I think 4 is good. but lets keep a seat open just in case.


AC17, T11, FF16, CMD15, HP21(21)/(21)[24], Cond: Healthy Mv. 20. F +5, R +2, W +5, Init +3, Perc +4, Sen Mot +6 Ch. Energy 2/[4] DC14 +1Dmg per level v. Undead. Resist cold/acid/electric 5 Female Tien Scion of Humanity Aasimar Cleric/3 (Cleric Fav. class) Divine Paragon

Back in civilisation but sick... I'll update in a day

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