The Nephilim


Advanced Race Guide Playtest

Shadow Lodge

I'm working on a Forgotten Realms translation to Golarion. I don't want the conversion to be 100% copy-cat, but would like to maintain some of the flavor. The race in question is the Fey'ri. Following Paizo's tradition of following modern/classical mythology, I'm calling my race the Nephilim.

For those interested, I'll post racial background information later, working them in more completely with a more "Golarion" theme ignoring most of their current FR fluff.

What I need assistance with is my template.

The Nephilim
Type
Humanoid (elf ) 0 RP
Outsider (Native) 2 RP
Size
Medium 0 RP
Base Speed
Normal 0 RP
Ability Score Modifiers
Advanced 4 RP
(+4 Dex, –2 Con, +2 Int, +2 Wis, +2 Cha)
Languages
Standard 1 RP
Racial Abilities
Darkvision 120 ft. 1 RP
Elf immunities 2 RP
Light blindness –2 RP
Skill bonus (Perception) 2 RP
Skill bonus (Bluff) 2 RP
Spell-like abilities 6 RP
(RP cost is approximate)
Weapon familiarity 2 RP
Total RP: 20

Constant – Detect Magic
At will – Dancing Lights, Deeper Darkness, Faerie Fire, Feather Fall, Levitate
1/day – Divine Favor, Dispel Magic, Suggestion

Obviously, I'm following the Drow Noble template. I felt they were closer to the Fey'ri than any other templated race. However, I do not agree with their spells available. I was thinking of the following changes, and would like input from my fellow GMs out there.

Dancing Lights and Faerie Fire is sacked for Charm Person.
Feather Fall and Levitate is sacked for Fly.
Deeper Darkness is sacked for Detect Thoughts.

Divine Favor is sacked for Darkness.
Dispel Magic is sacked completely. It just doesn't fit.

What would the RP costs involve change to for Spell-Like abilities? I think the cost should drop to 4 RP from 6 RP for the loss of Dispel Magic. I believe the other changes are comparable for the costs provided and followed from the template provided.

Many thanks. Feedback appreciated.

Shadow Lodge

No such luck?


I think it looks good enough to be playable, despite being a bit strong on the spell-like abilities and the ability score bonuses. Also, weren't the Fey'ri half-fiend elves? (Because I have a half-devil elf character I've REALLY wanted to play without applying that insanely powerful template on her)

Shadow Lodge

Yup. That's why I gave them Humanoid (Elf), coupled with Outsider (Native). Fey'ri were ridiculously powerful in the Forgotten Realms. I think I've managed do do them a little justice, while keeping them more streamlined with the Noble Drow powerhouse (which I still think is a little ridiculous when it comes to an "advanced" race).


Okay, I was just thinking if I could use this in a Pathfinder game instead of just slapping the Half-Fiend template on my elf necromancer. However, I do recall now that the Fey'ri were explicitly half-DEMON and not half-devil, but would that fact affect the Nephilim stats in any way? (Doubt they should, but still wanted to ask)

Shadow Lodge

Icyshadow wrote:
Okay, I was just thinking if I could use this in a Pathfinder game instead of just slapping the Half-Fiend template on my elf necromancer. However, I do recall now that the Fey'ri were explicitly half-DEMON and not half-devil, but would that fact affect the Nephilim stats in any way? (Doubt they should, but still wanted to ask)

Nope. They're just regular half-elf, half-demons. It's not specified in the racial breakdown. What's important though, is if you get banished, you'll return to your native plane, Golarion.

Let me know how your test goes. I want to know how they work. I've not gotten to thought one at my party yet.


Ran this by several of my players over the last few days and ALL approved of it. By my read, that means it might be a touch over-powered (These clowns wouldn't agree that leaving a burning house is a good idea!), primarily in the at-will spell-like section. That wouldn't be a real problem, as I use a spell point system, trimming the game breaking nonsense. Both Elf Rogues want to know WHEN I adopt this...that day! Personally, I wanna see your Fluff on these.

Shadow Lodge

Bwang wrote:
Personally, I wanna see your Fluff on these.

Encouragement! I'll get to cracking on this in the next few days. I want to keep the Fey'ri feel, but convert them more to fit into the Golarion feel/setting.

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