GM Foxy's 2nd Legacy of Fire

Game Master Foxy Quickpaw

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Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

"We definitely should find a good defensive position, which still allows us to flee whenever necessary.SO I think the bridge is the best point."

Where are we in the Turn? Can we Assume Roryxput the last Hyena out of its mysery or should we still roll?


Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

Roryx does not want to put down the hyena - we are leaving anyway, right? And a wounded animal, not cornered... I am hoping/expecting it to run away :P

Are we in init, or..?


HP 133/133 AC 33 29 TAC 17 13 FF 30 26 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 4/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

As Roryx seems hesitant and delays, and the next hyenas are unconscious, Ohrmizd opportunity comes by. The man steps forward and slashes trying to knock out the hyena "We cannot allow it to attack us as we retreat, sorry Roryx!"
Scimitar: 1d20 + 4 ⇒ (14) + 4 = 18
Slashing damage: 1d6 + 3 ⇒ (5) + 3 = 8

"Let's fallback into a more defensible position!" Ohrmizd looks at the flying harpy and considers for a moment exiting the town through the north past the watchtower as that would allow them to follow her, but seeing the others are already pointing back to the bridge and fearing other directions would cause more dreaded confusion than help he points back to the south east "Yes, let's run back to the bridge, we can more easily defend us there, and hide in the mountains if needed"

If nothing else happens this round, Ohrmizd will run back to the bridge with the group as soon as possible.


Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:
Ohrmizd wrote:
As Roryx seems hesitant and delays, and the next hyenas are unconscious, Ohrmizd opportunity comes by. The man steps forward and slashes trying to knock out the hyena "We cannot allow it to attack us as we retreat, sorry Roryx!"

"It would probably just run off" - Roryx follows suit.

And he was not hesitant - he made no move to finish off the hyenas. Just for the sake of clarity ;)


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

"All right, the bridge. At a run" Suiting word to deed, Omari runs for the bridge.
Full Round action, run

As he runs, he pants "Gather to me, those who would receive Erastil's healing"

When we get to the bridge, once Roryx and Heshan are close enough, Omari will channel. We also need to set up defensively for the gnolls and the goat-man thing.


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 75/95 F +6 R +7 W +8

"I wouldn't be too sure on that. These hyenas may be as well trained as dogs to us. If that's the case, they will likely come after us regardless."

With that said, he retreated to the bridge along with the others.


Kitsune Game Master

The gnolls aren't exactly in a hurry to join the fight, but the goat like creature approaches with tremendous speed. It overtakes the gnolls and with a halberd in hand it comes almost into melee reach.

Party <--
Gary, Gnoll, Gnoll, Gnoll, Gnoll


HP 133/133 AC 33 29 TAC 17 13 FF 30 26 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 4/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

K. arcana/dungeon/nature/planes/religion: 1d20 + 6 ⇒ (15) + 6 = 21
"It seems we have come to met the goatman Sirs... This is a _______! Be aware of ____________!" Ohrmizd tries to alert everyone as they catch sight of the goat like creature.

"We do not have to die all here today. If things get bad, you all run back to a safe place. I will hold here as much as I can!" with that said, Ohrmizd launches himself into combat, trying to intimidate the goatman and make him think.
Scimitar: 1d20 + 4 ⇒ (15) + 4 = 19
Slashing non-lethal damage: 1d6 + 4 ⇒ (3) + 4 = 7
Intimidate (demoralize): 1d20 + 7 ⇒ (4) + 7 = 11

HP 22/22 AC 18 TAC 14
fast healing 1
shield of faith (+2) 2 min

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

"You dont really believe I am going to leave you here to die alone, when you sttill owe me at least three beer back in Katapesh."

Manuun takes a few step to the side and fires at the Goat men.

Short Bow: 1d20 + 4 + 1 + 2 - 4 ⇒ (17) + 4 + 1 + 2 - 4 = 20(+1 Point Blank, +2 Luck, -4 into melee)
Dam: 1d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8


HP 133/133 AC 33 29 TAC 17 13 FF 30 26 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 4/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

"Oh yes, you won't lose your beer... you made me think for a second that you were starting to have some genuine feelings for me Man!" Ohrmizd smiles back at Manuun.


Kitsune Game Master
Ohrmizd wrote:

...

"It seems we have come to met the goatman Sirs... This is a _Schir, a demon_! Be aware of _its resistance to almost everything_! And only cold iron or good aligned weapons can fully harm it."

Ohrmizd lays heavily into the creature with his blade, but it deals almost no damage. Manuun shoots at the demon and also gets a disappointing result.

Ohrmizd, Manuun
Roryx, Omari, Heshan <--
Gary, Gnoll, Gnoll, Gnoll, Gnoll


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Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

Roryx listened carefully to Ohrmizd's words, and then acted.

He dropped his longspear, then waded in on the demonic goatlike creature, drawing the morningstar as he went - "Stand down!" - he roared at their enemy, swinging hard.

Morningstar, cold Iron: 1d20 + 3 + 1 + 1 ⇒ (15) + 3 + 1 + 1 = 20
Damage if it hits: 1d8 + 3 + 1 + 1 + 1 ⇒ (7) + 3 + 1 + 1 + 1 = 13


Kitsune Game Master

As Roryx brings the right tools to the table, it becomes painful for the Schir.

Ohrmizd, Manuun, Roryx,
Omari, Heshan <--
Gary(18), Gnoll, Gnoll, Gnoll, Gnoll


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

@ Foxy: Did Omari have time to get in a channel to heal Roryx and Heshan?

IF Omari did channel:

Omari prays, "Bless us with your mercy and your healing, Lord of the Stag", and a fertile energy courses through the party, healing wounds.
Channel Healing: 1d6 ⇒ 2

Looking at the thing approaching, with gnolls in support, Omari steps closer to the front line, and calls out "Let's Erastil's might bolster us!"


5' step
Casts Bless "Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects."


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 75/95 F +6 R +7 W +8

"So no weapons this time around."

Heshan frowned, but he at least had options this time around. He let his own magic fly to shoot at the creature.

Five foot step into elemental ray

1d20 + 2 ⇒ (14) + 2 = 16

damage: 1d6 + 1 ⇒ (1) + 1 = 2


Kitsune Game Master

SR: 1d20 + 2 ⇒ (11) + 2 = 13
The spell just fizzles as it hits the demon. The demon raises its halberd and lets it come down on Roryx.

The gnolls come closer and throw spears at those not engaged in melee.

@Roryx
Halberd: 1d20 + 11 ⇒ (18) + 11 = 291d10 + 5 ⇒ (1) + 5 = 6
Halberd: 1d20 + 6 ⇒ (18) + 6 = 241d10 + 5 ⇒ (2) + 5 = 7

@Omari
Spear: 1d20 + 1 - 2 ⇒ (14) + 1 - 2 = 131d8 + 2 ⇒ (1) + 2 = 3

@Manuun
Spear: 1d20 + 1 - 6 ⇒ (10) + 1 - 6 = 51d8 + 2 ⇒ (2) + 2 = 4

@Heshan
Spear: 1d20 + 1 - 4 ⇒ (12) + 1 - 4 = 91d8 + 2 ⇒ (3) + 2 = 5

Ohrmizd, Manuun, Roryx,
Omari, Heshan <--
Gary(18), Gnoll, Gnoll, Gnoll, Gnoll
Gary is blodied, if you know the term form DnD.


HP 133/133 AC 33 29 TAC 17 13 FF 30 26 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 4/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

"Wow! You have been training hard all these years Roryx!" Ohrmizd steps to the side and readies an attack to flank the creature with the half-orc "Let's flank this one my friend... like we made with the giant worm back in Katapesh 1... 2... 3!"
Scimitar+bless+flank: 1d20 + 4 + 1 + 2 ⇒ (13) + 4 + 1 + 2 = 20
Slashing non-lethal damage: 1d6 + 4 ⇒ (5) + 4 = 9
Intimidate (demoralize): 1d20 + 7 ⇒ (19) + 7 = 26

HP 22/22 AC 18 TAC 14
bless 2 min
fast healing 1
shield of faith (+2) 2 min


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M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

We need some friendly dice; hope the demon misses at least one on his next attacks... I'll try to keep you up, Roryx, but no guarantees. Manuun, Heshan - move a bit and you should get free lines of sight for shooting

Omari channels the power of Erastil preparing to heal Roryx's wounds, and then maneuvers into the battle line while delivering the healing magic.

standard action - sacrifice a bless to cast Cure light Wounds, holding the charge
Move - move action
free action - deliver healing to Roryx as the "free touch attack" generated by the spell; I'm assuming Roryx will let me touch him, so I haven't rolled to hit.
Free action, hold Longspear in 2 hands (ready to fight), to get possible AoO against a charging gnoll.

Cure Light Wounds: 1d8 + 2 ⇒ (8) + 2 = 10

Possible AoO:

to Hit: 1d20 + 1 + 2 ⇒ (14) + 1 + 2 = 17
+1 bab +2 Str
damage: 1d8 + 3 ⇒ (5) + 3 = 8
+3 str (x1.5 for 2 handed weapon)

Grand Lodge

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M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

Manuun swiftly ducks under the lame throw by the leftmost gnoll, before taking his bow in his left hand and grabing his Vial of Oil.

Then he points at the Halberd of the demon shouting "ルツルツ "

I grease the halberd of Rary. The demon must take a DC 13 reflex save or drop it.


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 75/95 F +6 R +7 W +8

Blasted demons and their magical resistance.

Heshan's thoughts almost cost him his concentration, only ducking his head under to avoid the spear at the last minute.

"Excuse me for a moment."

And Heshan would disappear from view to reposition himself.

Casting Vanish. Updating the map with his new location.

Stealth: 1d20 + 22 ⇒ (14) + 22 = 36


Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

Roryx can feel the taste of blood in his mouth - "You do not lie brother - I have trained hard and learned much. Let us show this one just how much!" - he grunts, shifting his position and swinging again, but not before nodding a strong thanks at Omari.

Thank you Omari!

Morningstar, cold Iron: 1d20 + 3 + 1 + 1 + 1 + 2 ⇒ (19) + 3 + 1 + 1 + 1 + 2 = 27 <STR + BAB + Arcane Pool + Bless + Flank
Damage if it hits: 1d8 + 3 + 1 + 1 + 1 ⇒ (5) + 3 + 1 + 1 + 1 = 11


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Kitsune Game Master

Ohrmizd and Roryx encircle the demon and beat it up badly.

The Schir reaches back with the halberd for the last devastating blow to end Roryx. But the weapon slips through the hands of the demon.

Enraged the demon attacks Roryx with its horns.

The gnolls close in and stab at Omari and Roryx. One throws a spear at Manoon. The last one prepares to attack Ohrmizd.

Reflex: 1d20 + 7 ⇒ (5) + 7 = 12
Gore: 1d20 + 9 ⇒ (10) + 9 = 191d6 + 4 ⇒ (5) + 4 = 9

@Omari
Stab: 1d20 + 3 ⇒ (15) + 3 = 181d8 + 3 ⇒ (4) + 3 = 7

@Roryx
Stab: 1d20 + 3 ⇒ (10) + 3 = 131d8 + 3 ⇒ (8) + 3 = 11

@Manoon
Spear: 1d20 + 1 - 2 ⇒ (17) + 1 - 2 = 161d8 + 3 ⇒ (5) + 3 = 8

Ohrmizd, Manuun, Roryx, Omari, Heshan <--
Gary(33), Gnoll, Gnoll, Gnoll, Gnoll

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

Manuun watches in horror as the Gnoll throws his spear right at his chest. but at the last moment it is carried by a gust of wind to the side and barely misses. (saved by Breeze-Kissed +2 AC vs. ranged)

Seeing that his arrows don't do much damage Manuun decides to take out the gnolls instead.

Stepping to the side and firing at the green gnoll

Short Bow: 1d20 + 4 + 1 + 2 ⇒ (17) + 4 + 1 + 2 = 24(+1 Point Blank, +2 Luck)
Dam: 1d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8


Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

"Omari get back brother! You are too exposed!" - Roryx roars at his companion, then swings hard again, but this time wielding the morningstar in only one hand.

Morningstar: 1d20 + 3 + 1 + 1 + 1 + 2 - 2 ⇒ (15) + 3 + 1 + 1 + 1 + 2 - 2 = 21
Damage if it hits: 1d8 + 3 + 1 + 1 ⇒ (5) + 3 + 1 + 1 = 10

If this guy goes down, I will take a 5' step to the North (one square up) of where he is now, and cast Shield. If he does not go down, I will instead take a 5' step north of where Omari is now, and still cast Shield.

Omari I gotta move instead of casting defensively - it is HARD to hit DC17 at level 2... Just get the hell out of there.


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 75/95 F +6 R +7 W +8

As the other gnolls prepare to attack the other two. Heshan appears nearby the one trying to flank Ohrmizd.

"Surprise!" He then washes the gnoll with bright colors before retreating back behind the inquisitor.

That's my last spell for the day.


HP 133/133 AC 33 29 TAC 17 13 FF 30 26 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 4/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

If Ohrmizd Intimidate went through (probable), the Schir's gore and reflex has -2 unless he is immune to minde-affecting/fear (I think nothing changes here though)

"Well teamed! Let's finish this now!" seeing the group working ensemble as a well geared wheel to fight back superior enemies feels the Keleshite's heart of hope.

Ohrmizd holds in his place to help with a flank for Roryx to finish the demon. If the demon remains, Ohrmizd attacks again the demon.
Scimitar+bless: 1d20 + 4 + 1 ⇒ (1) + 4 + 1 = 6 +2 flank if attacking the Shir with Roryx
Slashing non-lethal damage: 1d6 + 4 ⇒ (5) + 4 = 9
Intimidate (demoralize): 1d20 + 7 ⇒ (14) + 7 = 21

If the demon is no more, Ohrmizd moves to attack Yellow if Heshan stunned Green, or Green, if Heshan's spell failed

On his barrage movement to try make fall the demon alongside Roryx, the Keleshite stumbles and fails miserably to strike with his scimitar.

HP 22/22 AC 18 TAC 14
bless 2 min
fast healing 1
shield of faith (+2) 2 min


Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:
Manuun wrote:
I grease the halberd of Rary. The demon must take a DC 13 reflex save or drop it.

I was going to post it, but then was rushing because of work, and did not - that was a genius move Manuum. Probably saved my life :P


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Ok, the question of does the demon fall to Roryx's blow is critical for this turn's positioning... Ok, I just figured out Roryx is using spell combat and taking a 5' step in the middle.

Omari curses "Flea-bitten bastard!" as he takes a cut on his arm from the gnoll's spear. He steps back from the fight in practiced unison with Roryx, and casts another healing spell on Roryx. After touching Roryx to deliver the Stag Lord's healing, he takes his longspear in both hands again...

Free action - 5' step beside Roryx, out of reach of the gnolls (and the demon)
standard action - sacrifice a magic weapon to cast Cure light Wounds, holding the charge
Free action, hold Longspear in 2 hands (ready to fight), to get possible AoO against a gnoll - very dependent on where Roryx (and thus where I move) moved.

Cure Light Wounds: 1d8 + 2 ⇒ (7) + 2 = 9

Possible AoO:

to Hit: 1d20 + 1 + 2 ⇒ (11) + 1 + 2 = 14
+1 bab +2 Str
damage: 1d8 + 3 ⇒ (4) + 3 = 7
+3 str (x1.5 for 2 handed weapon)


Kitsune Game Master

@Omari: If you wield a long spear, then the gnoll provoked when coming to you.

Manuun hurts the gnoll badly with an arrow into the chest through the opening in the armor under the arm. Roryx makes short work with the demon. The towering 7ft creature slumps to the ground being no longer impressive.

Heshan stuns the green gnoll. Ohrmizd almost stumbles into the gnolls as he turns away from the demon.

The gnolls keep attacking despite the powress that

Will: 1d20 + 0 ⇒ (5) + 0 = 5

@Roryx
Spear: 1d20 + 3 ⇒ (8) + 3 = 111d8 + 3 ⇒ (8) + 3 = 11

@Ohrmizd
Spear: 1d20 + 3 ⇒ (15) + 3 = 181d8 + 3 ⇒ (5) + 3 = 8

@Heshan
Spear: 1d20 + 1 ⇒ (12) + 1 = 131d8 + 2 ⇒ (8) + 2 = 10

Party <--
Gnoll(8 stunned), Gnoll, Gnoll, Gnoll


HP 133/133 AC 33 29 TAC 17 13 FF 30 26 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 4/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

"Ouch, damn!" Ohrmizd curses as the gnoll profits his stumble to stab him in the shoulder.

The Keleshite quickly corrects his position and attempts to bring down the red clothed gnoll "You stubborn beasts! Why do you keep defending this crumbling place?!"
Scimitar+bless: 1d20 + 4 + 1 ⇒ (6) + 4 + 1 = 11

HP 15/22 AC 18 TAC 14
bless 2 min
fast healing 1
shield of faith (+2) 2 min

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

"Whohooot. Great job. Maybe this Haleen lady really taught you something useful."

Seeing the gnoll severely hurt, Manuun makes sure he idoesn't get up again

Short Bow: 1d20 + 4 + 1 ⇒ (17) + 4 + 1 = 22(+1 Point Blank,)
Dam: 1d6 + 1 ⇒ (1) + 1 = 2 hope that is enough


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none
Foxy Quickpaw wrote:

@Omari: If you wield a long spear, then the gnoll provoked when coming to you.

@Foxy my AoO's (for the last 2 rounds have been in my posts in spoilers

Last Round, to hit 14+1 (for bless)= 15, dmg 7
and
The Round before to hit 17+1 (for bless) dmg 8
I think you missed them, because you are only showing 8 damage to the gnolls, which I think came from Manuun's bowshot, and I am guessing that at least the 17 hit.

"Well struck Roryx!" Omari celebrates the downing of the fiend. He takes a step into the space vacated by the fallen demon and then thrusts forcefully at a gnoll with his longspear.

free action 5' step
Standard action - attack with longspear on gnoll yellow

to Hit: 1d20 + 1 + 2 + 1 ⇒ (14) + 1 + 2 + 1 = 18
+1 bab +2 Str +1 bless
Heck, I've been forgetting my own bless spell on my to hit rolls!
damage: 1d8 + 3 ⇒ (7) + 3 = 10
+3 str (x1.5 for 2 handed weapon)

Possible AoO:

to Hit: 1d20 + 1 + 2 + 1 ⇒ (10) + 1 + 2 + 1 = 14
+1 bab +2 Str +1 bless
damage: 1d8 + 3 ⇒ (8) + 3 = 11
+3 str (x1.5 for 2 handed weapon)


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Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

If Yellow is standing after the resolution of Omari's AoOs:

"A group effort my friends! Well done so far!" - Roryx replies - "And Haleen did not teach me how to fight..." - he adds, swinging at the gnoll.

Morningstar: 1d20 + 3 + 1 + 1 + 1 + 2 ⇒ (19) + 3 + 1 + 1 + 1 + 2 = 27
Damage if it hits: 1d8 + 3 + 1 + 1 + 1 + 2 ⇒ (6) + 3 + 1 + 1 + 1 + 2 = 14


Kitsune Game Master

Manuun fails to drop the stunned gnoll. But he adds an arrow to it. Omari finishes the gnoll that is harassing him for a while now. Roryx smashes the head of a gnoll in, sending him to his ancestors.

Ohrmizd, Manuun, Roryx, Omari
Heshan <--
Gnoll(10 stunned), Gnoll


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 75/95 F +6 R +7 W +8

The next spear, he wasn't so lucky. The weapon hit him square in the middle. Grunting, he pulled it out of his body before moving to better position himself to finish off the stunned gnoll.

ray+bless: 1d20 + 2 + 1 ⇒ (6) + 2 + 1 = 9

damage: 1d6 + 1 ⇒ (1) + 1 = 2


Kitsune Game Master

Heshan sends a ray of sparkling electricity through the gnoll. The tension in the bidy leaves and it drops to the ground.

The not frozen gnoll stabs at Ohrmizd again.

Stab: 1d20 + 3 ⇒ (11) + 3 = 141d8 + 3 ⇒ (4) + 3 = 7

Ohrmizd, Manuun, Roryx, Omari, Heshan <--
Gnoll(10 stunned), Gnoll


HP 133/133 AC 33 29 TAC 17 13 FF 30 26 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 4/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

Blocking the stab with his shield, Ohrmizd quickly counterattacks with a precise strike directed at the front of the gnoll in order to quickly knock him out.
Scimitar+bless: 1d20 + 4 + 1 ⇒ (18) + 4 + 1 = 23 Critical?: 1d20 + 4 + 1 ⇒ (12) + 4 + 1 = 17
Slashing non-lethal damage: 1d6 + 4 ⇒ (3) + 4 = 7 Total damage if critical: 7 + 1d6 + 4 ⇒ 7 + (3) + 4 = 14
Intimidate (demoralize): 1d20 + 7 ⇒ (19) + 7 = 26

If the gnoll falls, the Keleshite repositions to offer a flank to Roryx on the last stunned gnoll.

HP 16/22 AC 18 TAC 14
bless 2 min
fast healing 1
shield of faith (+2) 2 min


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

"Flank him Ohrmzid!" calls out Omari. Haleen's three protege's move as a team. Flanking the gnoll, all of them strike at it...

if Ohrmzid takes a 5' step southwest, both Roryx (also 5' southwest) and Omari (5' west to where Roryx is now) can hit flanking positions... I am assuming we will do this for this post. I have moved Omari, but he is currently under Roryx on the map.

free action 5' step
Delay until Ohrmzid is in the flanking position
Standard action - attack with longspear on gnoll red

to Hit: 1d20 + 1 + 2 + 1 + 2 ⇒ (14) + 1 + 2 + 1 + 2 = 20
+1 bab +2 Str +1 bless +2 Flanking

damage: 1d8 + 3 ⇒ (2) + 3 = 5
+3 str (x1.5 for 2 handed weapon)

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

With the battle well in handand the last gnoll surrounded, Mannuun takes some time to check the surroundings for any reinforcements which might be under way.


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 75/95 F +6 R +7 W +8

"And that's how it done... ow." Heshan slinked over to the Sylph.

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

Manuun makes a great show of pulling out his initial arrow from the gnoll, smiling at Heshan.


Kitsune Game Master

The last gnoll drops to the ground. No other gnolls or beasts are seen coming to aid those poor souls.

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

"Lets check out that watchtower before even more gnolls show up."


HP 133/133 AC 33 29 TAC 17 13 FF 30 26 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 4/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

Ohrmizd nods once all the gnolls are defeated "This was tougher than I expected, and we were much more well coordinated than I would have hoped too. Great work everyone. Omari, Roryx, you have gotten stronger, but fighting alongside you is like if we were in the streets still"

Ohrmizd picks up the demon's halberd and quickly registers him for any other interesting items "Let's check the watchtower. After that, what do you think about moving the gnolls to Umbrella's hut? I think we can try to interrogate any surviving one there calmly, and register the harpy's hut"

If no one opposes, the Keleshite moves on with Manuun towards the watchtower.
Perception: 1d20 + 7 ⇒ (13) + 7 = 20


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

"Stop right there, all of you! There are many serious wounds among us, and we have used much of our magic. I hesitate to press at all further today, but at the very least, we are going to stop for a minute or two while I treat our assorted wounded. "

I have 2d6 of channelling and 1 more spell slot today (murderous command). I am down to 14 hp (down 7), Heshan is out of spells and down to 4 hp. Does Ohrmzid is at ??? HP, and has how much judgment time left today? (and what spells?) Roryx is in single digit HP I believe, and has 1 spell left (vanish). It is not time to push onwards folks; it is time to run away...
I would recommend searching the bodies, claim some ears & the demons horns to show we are earning our non-existent keep. I will burn one or both channels. We search the harpy's house and the old mill (peryton) for treasure, and we leave. IF we want to get clever, we leave a trail that is easily followed, and hope they send a group after us, so we can lure them into the defenses at the monastery (defeat them in detail).


HP 133/133 AC 33 29 TAC 17 13 FF 30 26 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 9/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 4/6 L3: 0/5 L4: 3/4 L5: 0/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

"Omari is right. Let's check out the harpy's hut before we leave though. She left in a rush and perhaps we can find the keys she was talking about before she comes back and claims her stuff" Ohrmizd stops in place and picks up the weapons of the fallen gnolls in addition to the Schir equipment "Can we move them to the hut very quickly or throw them to the river? It is better if they take some time to find what happened with them" following Omari's advice, Ohrmizd takes the ears of the gnolls with his scimitar as well as the demon's horns.

Once the group reaches the harpy's hut, the Keleshite let's Omari heal the group with his channeled energy "I still have one spell from Sarenrae I can use for healing today. Does anyone need it after Omari's channeling or I save it for if we find problems in our retreat?"

HP 18/22 AC 18 TAC 14
bless 2 min
Judgement run out its course and the shield of faith more likely finished too


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

"Gather close and feel the healing power of the Stag Lord."

Omari channels healing, verdant green healing energy washes over the party.

healing: 1d6 ⇒ 2


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Looking at his fellow's wounds, Omari calls upon Erastil again, "Bless us with healing, Stag God', as more divine power washes over the party, healing wounds.

Healing: 1d6 ⇒ 5


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

At the harpy's hut, Omari speaks "You lot toss the place, I will stay outside and keep watch for more gnoll patrols." With an arrow on the string, he waits outside, using the building for cover as he keeps sentinel over the bridge and the approaches to the hut.

Perception check if needed:

[dice=Perception]1d20+2+2

2 ranks +2 wis
[/spoiler]


Kitsune Game Master

At Undrella's house: a half-dozen cauldrons containing foul unguents composed of loose body parts, narcotic oils, blood, and less savory substances, are all that is found in the house besides a nest of twigs and straw. A search of the room and the nest brings up nothing of value. Especially no keys.

Loot Battle:
4x 3 spears, leather armor
1x +1 halberd Spellcraft DC 17

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