[PbP Gameday VIII] Chadius presents: 1-12 Burden of Envy (Inactive)

Game Master chadius

Time: Wednesday 18:00
End: Friday 20:00
Slides


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Welcome to 1-12: Burden of Envy. This is a PFS 2e game.

This is the first PFS2 game I'm GMing. So please add comments, criticism and... I ran out of C words!

This is my first time GMing a PFS 2 game. I need to make a lot of secret checks for you. So if you want to make a check please say you intend to do so, and then post the bonus.

Please post with this character information:
Player Name:
Character Name: (Most likely who you're playing as now)
PFS#:
Faction:
Chronicle Number: (Which # should I write on the chronicle sheets)

Starting GP:
Starting XP:
Initial Fame:

Perception Bonus:
Day Job:

Radiant Oath

Unbreakable Goblin Champion of Cayden Cailean 6|CG | AC 25 | HP 54/80 | Fort +12 Reflex +11 Will +11 | Perception +9 Champion 6 (Liberator)

Hey!

Sorry. Hadn't checked the list in a few days, just saw this. I need to get Grog setup online, have only played him face to face so far, well, the one game I've played him.

When we get our full group I have a Sorcerer 3 as well I could play if that is a better fit for the group.


Do you want a rogue or a sorcerer for this game? I have a level 1 of both.

Envoy's Alliance

Dwarven Male Fighter 6 | HP: 94/94 | AC: 25(27) | F: +14, R: +10(11), W: +13 | Perc: +13 | Hero Points: 2 | | Speed: 25 ft. | Sturdy Shield: 64/64hp, 32BT, Hardness 8 | Active Conditions: Search, Backfire Mantle (+1 Reflex, 3 splash resistance)

Player Name: Massee
Character Name: Kernal Klank
PFS#: 202046-2001
Faction: Envoy's Alliance
Chronicle Number: 3

Starting GP: 1.89
Starting XP: 5
Initial Fame: 5

Perception Bonus: Expert +7
Day Job: (Field Commissioned, 50% more time) Craft Blacksmithing, Specialty Crafting: 1d20 + 4 + 1 ⇒ (6) + 4 + 1 = 11


Other Profile (his other 'job') Barrister and Solicitor Avatar | goblin Lawyer 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25

Player Name: GM Red
Character Name: Flunk Wright, Esq.
PFS#: 205498-2001
Faction: Envoy's Alliance
Chronicle Number: 2

Starting GP: 30gp 9sp
Starting XP: 4
Initial Fame: 4

Perception Bonus: Trained +2
Day Job: Legal Lore: 1d20 + 6 ⇒ (5) + 6 = 11

Horizon Hunters

Fighter 5 AC 23 (24 with shield) | HP 68/68| F +11 R +10 W +11 | Init +11 Perception, +10 Stealth| low-light vision

Player Name: Florent
Character Name: (Most likely who you're playing as now) Shandra Redclaw
PFS#: 754-2003
Faction: Horizon Hunter
Chronicle Number: (Which # should I write on the chronicle sheets) #5

Starting GP: 12,53
Starting XP: 13
Initial Fame: 13

Perception Bonus: +7 (Expert)
Day Job: Underground Lore (Experienced Smuggler): 1d20 + 7 ⇒ (20) + 7 = 27 Made my Day job Level -1 instead of level -2


◆◇↺ | 2-23 (Thread|Slides) |

Looks like all 5 Players have checked in.

@Enchanter Tim: We have 2 Fighters and a Sorcerer so far. Pick what you want.

This is my first time GMing a PFS 2 game. I need to make a lot of secret checks for you during the game. So if you want to make a check please say you intend to do so, and then post the bonus. If you DON'T want to make a check please say so as well, so I know to stop waiting and move on.

If you've posted a character, I've added your icon to Slide 2. Click Here or on the "Slides" link atop the page (or in my profile header) and arrange them in marching order.

Grand Archive

CG male halfling investigator 7 | HP 78/78 | AC 25 (26 w/Shield) | F +10 R +15 (+1 vs ally) W +13 | Perc +15 (low-light) | Stealth +15 | Recall: Arcana +14, Crafting +15, Nature +11, Occultism +14, Religion +9, Society +15 | speed 40 | Exploration Mode: Avoid Notice| ◆ | ◇ | ↺ | Current Investigation: ---
Versatile Vials:
6/8

This is Enchanter: I'm going to play with Argoni, my remade rogue.

Radiant Oath

Unbreakable Goblin Champion of Cayden Cailean 6|CG | AC 25 | HP 54/80 | Fort +12 Reflex +11 Will +11 | Perception +9 Champion 6 (Liberator)

Player Name: Joey Martin
Character Name: Grog
PFS#: 73425-2002
Faction: Radiant Oath
Chronicle Number: 2

Starting GP:17.84
Starting XP:4
Initial Fame:4

Perception Bonus:3
Day Job: crafting, alcohol: 1d20 + 4 ⇒ (5) + 4 = 9

Grand Archive

CG male halfling investigator 7 | HP 78/78 | AC 25 (26 w/Shield) | F +10 R +15 (+1 vs ally) W +13 | Perc +15 (low-light) | Stealth +15 | Recall: Arcana +14, Crafting +15, Nature +11, Occultism +14, Religion +9, Society +15 | speed 40 | Exploration Mode: Avoid Notice| ◆ | ◇ | ↺ | Current Investigation: ---
Versatile Vials:
6/8

Player Name: Enchanter Tim
Character Name: Argoni Slate
PFS#: 1142-2002
Faction: Envoy's Alliance
Chronicle Number: 2

Starting GP:8.38gp
Starting XP: 4
Initial Fame: 4

Perception Bonus: +6
Day Job: Underworld Lore: 1d20 + 5 ⇒ (11) + 5 = 16


◆◇↺ | 2-23 (Thread|Slides) |

Alright, that's everyone. Please open the slides and rearrange yourselves in marching order.

You can also introduce yourself in the Gameplay thread. The scenario starts on a ship, so post your shipfaring shenanigans there.


Other Profile (his other 'job') Barrister and Solicitor Avatar | goblin Lawyer 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25

Despite what I'd written in his intro, his last name is obviously Wright, because Phoenix is a much cooler fictional attorney than Harvey. That was a typo.

Anyway, he's a fire sorcerer with all of the usual trimmings you'd expect a fire-obsessed goblin to have. Burn It, Charhide ancestry, etc.


◆◇↺ | 2-23 (Thread|Slides) |

Next Mondaty (8 days from now) Outpost 3 begins and we can get gaming.

Reminder: I will prompt you to make secret checks. If you want to roll secret checks, tell me your bonus and I'll roll for you. If you don't want to make a check, ALSO indicate that so I'm not waiting for your response.

Bottingjf: Please leave a section in your profile about how your character would act if you're afk. Would they make secret rolls? Would they cast cantrips? Would they bludgeon the nearest enemy over the head? I'd like to wait no longer than 36 hours without a response.

Radiant Oath

Unbreakable Goblin Champion of Cayden Cailean 6|CG | AC 25 | HP 54/80 | Fort +12 Reflex +11 Will +11 | Perception +9 Champion 6 (Liberator)

I'm always cool for the GM to make any secret checks. All my skill bonuses should be in my full profile.

Will add some 'bot me' entries before we get started.


◆◇↺ | 2-23 (Thread|Slides) |

In less than 48 hours, we're going to get started. Get your characters ready!

Horizon Hunters

Fighter 5 AC 23 (24 with shield) | HP 68/68| F +11 R +10 W +11 | Init +11 Perception, +10 Stealth| low-light vision

Boons slotted:
Faction: Horizon Hunters
Advanced: Devil's Keep
Other:
- Promotional (campaign coin)
- Sand Slide reaction
- Basic Hireling (Diplomacy)
Slotless (Engraved Wayfinder)

Envoy's Alliance

Dwarven Male Fighter 6 | HP: 94/94 | AC: 25(27) | F: +14, R: +10(11), W: +13 | Perc: +13 | Hero Points: 2 | | Speed: 25 ft. | Sturdy Shield: 64/64hp, 32BT, Hardness 8 | Active Conditions: Search, Backfire Mantle (+1 Reflex, 3 splash resistance)

Being only my third adventure with Klank, he's only got a few boons:

Envoy's Alliance Reputation boon. I can earn rep with envoy. Free starting boon.

Sand Slide (Reaction) 0/3 Trigger: You would fail (but don't critically fail) a reflex save to avoid a trap's effects; Effect: You Step and then Drop Prone in your new location. You gain a +2 circumstance bonus to your triggering Reflex save. If this would have been enough to resist the trap's effects initially, you succeed at the save instead.

Team Player Reaction: Trigger (Fortune) (0/3); Your time in the Gravelands included many harrowing trials that required you to learn how to work especially well with your companions. An ally fails a check on which you Aided; Effect: The ally can reroll the check and use the better result.

I did also purchase the basic hireling with my Envoy Faction: Gene Stifflestomp. A gnomish errand boy and personal hype man/salesman.

Grand Archive

CG male halfling investigator 7 | HP 78/78 | AC 25 (26 w/Shield) | F +10 R +15 (+1 vs ally) W +13 | Perc +15 (low-light) | Stealth +15 | Recall: Arcana +14, Crafting +15, Nature +11, Occultism +14, Religion +9, Society +15 | speed 40 | Exploration Mode: Avoid Notice| ◆ | ◇ | ↺ | Current Investigation: ---
Versatile Vials:
6/8

Argoni has the Team Player boon too. That's the only boon he has other than his Envoy's Alliance Champion one.

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

Not many boons here either, given that this is Flunk's second adventure (first was a pregen chronicle).
Faction: Verdant Wheel
Generic: Nexian Researcher


◆◇↺ | 2-23 (Thread|Slides) |

Alright, everyone. We're starting now. There's a wall of text for you to get through, and then you can mention what secret checks you want me to roll.

Looks like everyone has slotted their boons, but if you want to change boons now is the time.

Overview: You will be exploring a city for about 5 days. To keep things simple we're going from Monday to Friday, and you'll have about 8 hours each day.

This is the first PFS2 game I've GMed, so bear with me. Let's make some waves as we endure the burden of envy.


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By the way, everyone has 1 hero point.

Page 467 goes into more detail, but you can spend 1 to force a reroll, or burn multiple to avoid death.

Envoy's Alliance

Dwarven Male Fighter 6 | HP: 94/94 | AC: 25(27) | F: +14, R: +10(11), W: +13 | Perc: +13 | Hero Points: 2 | | Speed: 25 ft. | Sturdy Shield: 64/64hp, 32BT, Hardness 8 | Active Conditions: Search, Backfire Mantle (+1 Reflex, 3 splash resistance)

Let's get this party started!

Radiant Oath

Unbreakable Goblin Champion of Cayden Cailean 6|CG | AC 25 | HP 54/80 | Fort +12 Reflex +11 Will +11 | Perception +9 Champion 6 (Liberator)

Grog has only done the initiation so other than his faction he just has the engraved wayfinder...


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Hi everyone! I hope I'm GMing at a good pace. How do people feel about the secret rolls, so far?

Envoy's Alliance

Dwarven Male Fighter 6 | HP: 94/94 | AC: 25(27) | F: +14, R: +10(11), W: +13 | Perc: +13 | Hero Points: 2 | | Speed: 25 ft. | Sturdy Shield: 64/64hp, 32BT, Hardness 8 | Active Conditions: Search, Backfire Mantle (+1 Reflex, 3 splash resistance)

Doing great! So long as you keep rolling high for Klank's medicine checks!

Horizon Hunters

Fighter 5 AC 23 (24 with shield) | HP 68/68| F +11 R +10 W +11 | Init +11 Perception, +10 Stealth| low-light vision

Good!

Grand Archive

CG male halfling investigator 7 | HP 78/78 | AC 25 (26 w/Shield) | F +10 R +15 (+1 vs ally) W +13 | Perc +15 (low-light) | Stealth +15 | Recall: Arcana +14, Crafting +15, Nature +11, Occultism +14, Religion +9, Society +15 | speed 40 | Exploration Mode: Avoid Notice| ◆ | ◇ | ↺ | Current Investigation: ---
Versatile Vials:
6/8

It's working well! A little slower waiting for you to have to roll them, but we would have had to wait anyway to know what the effect is.

Radiant Oath

Unbreakable Goblin Champion of Cayden Cailean 6|CG | AC 25 | HP 54/80 | Fort +12 Reflex +11 Will +11 | Perception +9 Champion 6 (Liberator)

It's been going great! I think you are doing a wonderful job!

Grand Archive

CG male halfling investigator 7 | HP 78/78 | AC 25 (26 w/Shield) | F +10 R +15 (+1 vs ally) W +13 | Perc +15 (low-light) | Stealth +15 | Recall: Arcana +14, Crafting +15, Nature +11, Occultism +14, Religion +9, Society +15 | speed 40 | Exploration Mode: Avoid Notice| ◆ | ◇ | ↺ | Current Investigation: ---
Versatile Vials:
6/8

Why does Flitch looks like a version of Superman? Shouldn't he be more of a lowlife?


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Superman? Where? I just see a mild-mannered thief hiding in the sewers.

Radiant Oath

Unbreakable Goblin Champion of Cayden Cailean 6|CG | AC 25 | HP 54/80 | Fort +12 Reflex +11 Will +11 | Perception +9 Champion 6 (Liberator)

How could I have missed that? He needs glasses. :)


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Hey everyone, I hope you're having fun with this game. There's a lot of skill checks. Are people good with the pacing or should I speed up with more automatic checks?

Radiant Oath

Unbreakable Goblin Champion of Cayden Cailean 6|CG | AC 25 | HP 54/80 | Fort +12 Reflex +11 Will +11 | Perception +9 Champion 6 (Liberator)

I think the pacing is fine. Grog just isn't that good with many of the needed skills. :)

Horizon Hunters

Fighter 5 AC 23 (24 with shield) | HP 68/68| F +11 R +10 W +11 | Init +11 Perception, +10 Stealth| low-light vision

I'm good!

Grand Archive

CG male halfling investigator 7 | HP 78/78 | AC 25 (26 w/Shield) | F +10 R +15 (+1 vs ally) W +13 | Perc +15 (low-light) | Stealth +15 | Recall: Arcana +14, Crafting +15, Nature +11, Occultism +14, Religion +9, Society +15 | speed 40 | Exploration Mode: Avoid Notice| ◆ | ◇ | ↺ | Current Investigation: ---
Versatile Vials:
6/8

Doing good, GM! Secret rolls change some of the dynamic, but it's how 2e goes.

Envoy's Alliance

Dwarven Male Fighter 6 | HP: 94/94 | AC: 25(27) | F: +14, R: +10(11), W: +13 | Perc: +13 | Hero Points: 2 | | Speed: 25 ft. | Sturdy Shield: 64/64hp, 32BT, Hardness 8 | Active Conditions: Search, Backfire Mantle (+1 Reflex, 3 splash resistance)

Ya I'd have to agree with Grogg mostly. Hard mission to be a fighter for with all these social skills. Gets hard to figure out an angle to be involved without the skills and the penalty of crit failure.

Radiant Oath

Unbreakable Goblin Champion of Cayden Cailean 6|CG | AC 25 | HP 54/80 | Fort +12 Reflex +11 Will +11 | Perception +9 Champion 6 (Liberator)

Heh. This is Grog's second run. His first was the initiation. I started him because some friends all played goblins and wanted me to make on to play with them. No one had a champion so I decided to give it a try.

We had a fun GM, a face to face game. There were a few social rolls and Grog was happy to help with his +1. His first roll was a 20 so he thought he should obviously be the group talker... it went downhill fast after that. :)


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◆◇↺ | 2-23 (Thread|Slides) |

To summarize:
Guaril expect 5 people and 5 sets of payment. He's willing to split the treasure in half with you. Here are the primary 5 and their payment.

Flitch - disguise kit, repair kit, and minor healing potion
Themolin - A collection of artwork worth 65 gp is contained in a number of the crates, intended for payment.
Yuleg - gems and coins valued at 12 gp
Daffrid - gold nodule aeon stone and a scroll of air bubble.
Garrla - aka Astrid Kaliade. +1 full plate, +1 longsword and 20 gp.

Guaril expects to see all five of these. But some of them have complications:

Yuleg - Wants to bring his daughter Vurna
Daffrid - Hopes to have her two kids and husband with her, but she is willing to go alone if necessary
Seddothrum - Large creature weighs about 4 times as much as anyone else. Has no payment.

The ship that arrives on Thursday morning has capacity for 5 people total. Anyone remaining will have to leave with you on Friday through the heavily patrolled docks.

Envoy's Alliance

Dwarven Male Fighter 6 | HP: 94/94 | AC: 25(27) | F: +14, R: +10(11), W: +13 | Perc: +13 | Hero Points: 2 | | Speed: 25 ft. | Sturdy Shield: 64/64hp, 32BT, Hardness 8 | Active Conditions: Search, Backfire Mantle (+1 Reflex, 3 splash resistance)

So reading through this list (after I've already posted in gameplay of course), do we have any interest in discussing the possibility of Daffrid giving up her spot in the first wave to Vurna? Then we'll be keeping families together, which obviously is a bonus. It also could be an easier sell having a family unit brought through the docks on Friday than two halves of families.

I'm inclined to say Seddothrum can come if he can make his way to the raft launch site on his own (assuming we think it can support him).

Grand Archive

CG male halfling investigator 7 | HP 78/78 | AC 25 (26 w/Shield) | F +10 R +15 (+1 vs ally) W +13 | Perc +15 (low-light) | Stealth +15 | Recall: Arcana +14, Crafting +15, Nature +11, Occultism +14, Religion +9, Society +15 | speed 40 | Exploration Mode: Avoid Notice| ◆ | ◇ | ↺ | Current Investigation: ---
Versatile Vials:
6/8

I didn't realize Vurna didn't have a paying seat. But, I agree, Klank. Ask Daffrid to give up her seat to Vurna and in exchange we try to get her whole family out.


Other Profile (his other 'job') Barrister and Solicitor Avatar | goblin Lawyer 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25

I don't think Flunk here agrees, since he'd want to stick to the mission, and Vurna isn't on Guaril's client list, but Daffrid is. The second wave will likely have shenanigans (heavily patrolled, per the GM), so we should probably get the key contacts out unscathed.

Envoy's Alliance

Dwarven Male Fighter 6 | HP: 94/94 | AC: 25(27) | F: +14, R: +10(11), W: +13 | Perc: +13 | Hero Points: 2 | | Speed: 25 ft. | Sturdy Shield: 64/64hp, 32BT, Hardness 8 | Active Conditions: Search, Backfire Mantle (+1 Reflex, 3 splash resistance)
GM chadius wrote:

Daffrid is distraught but holds her composure. "Those are the agreed terms, yes? If you're willing to bring my entire family, then I will wait. Someone else may go in my place."

Vurna exhales. "I can get us to the Shard Cove, no problem. But I want to say hi to Filtch. May be the last time I see him..."

Sounds like you want to bring Yuleg, Themolin, Filtch and Garrla to the ship. Did I get that right?

Yuleg, Vurna, Themolin, Filtch and Garrla is what I suggested. It would be nice to hear some of the other's opinions on deviating from the original plan. I'm certainly fine with keeping the original plan and telling the others we will do what we can. I was just tossing this out as an option.

Klank is LN so he's pretty solid on sticking to the plan but he's also a Dwarf of Torag and family is a big deal.

Radiant Oath

Unbreakable Goblin Champion of Cayden Cailean 6|CG | AC 25 | HP 54/80 | Fort +12 Reflex +11 Will +11 | Perception +9 Champion 6 (Liberator)

Grog, being what he is, will be happy as long as everyone gets out. :)

Horizon Hunters

Fighter 5 AC 23 (24 with shield) | HP 68/68| F +11 R +10 W +11 | Init +11 Perception, +10 Stealth| low-light vision

My character is LN but a smuggler.

So, she agrees that the payed one must have priority on the initial plan and the other need to rolled with Plan B.

As it doesn't cost us much to try to take the others with plan B (makeshift boat), I'm ok with that.

If Daffrid choose to go with her family and give her place to another. I don't mind. As long as we have been payed in full.


◆◇↺ | 2-23 (Thread|Slides) |

So it sounds like:

Daffrid will defer and wait for Friday since you'll risk bringing her family with you.

Yuleg wants to take Vurna along.

So Yuleg, Vurna, Filtch, Themolin and Garrla will come with you to the cove. At the very least Vurna will serve as a guide.


◆◇↺ | 2-23 (Thread|Slides) |

Sounds like Shandra and Grog will go on the raft. Klank will stay on shore.

Flunk Wright? Argoni?

Also, does the team want to go alone first to check for dangers, or do you want some passengers.

Grand Archive

CG male halfling investigator 7 | HP 78/78 | AC 25 (26 w/Shield) | F +10 R +15 (+1 vs ally) W +13 | Perc +15 (low-light) | Stealth +15 | Recall: Arcana +14, Crafting +15, Nature +11, Occultism +14, Religion +9, Society +15 | speed 40 | Exploration Mode: Avoid Notice| ◆ | ◇ | ↺ | Current Investigation: ---
Versatile Vials:
6/8

Argoni is willing to go if Flunk doesn't want to. I think 3 of us and 3 passengers are good, though I don't love the idea of splitting the party, even for this short venture. If we think we need athletics checks to paddle the raft, someone else might be better. Argoni is no strength character.


Other Profile (his other 'job') Barrister and Solicitor Avatar | goblin Lawyer 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25

Sure, Flunk can stay behind with Klank, no problem.

Radiant Oath

Unbreakable Goblin Champion of Cayden Cailean 6|CG | AC 25 | HP 54/80 | Fort +12 Reflex +11 Will +11 | Perception +9 Champion 6 (Liberator)

So, do we have a plan on getting ourselves and the rest out? We can spend a few days perfecting that. Are we just walking out the gate?


◆◇↺ | 2-23 (Thread|Slides) |

Alright everyone, we're at the finale. Make sure your character information is correct. I'll start making chronicles over the weekend.

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