About Kernal Klank
Kernal Klank 202046-2001
LANGUAGES: Common, Dwarven, Gnomish
DEFENSE: Trained in All Armor
OFFENSE: Expert in Simple, Martial, and Unarmed Attacks. Trained in Advanced Weapons.
SKILLS: ACP: 0
FIGHTER CLASS FEATS
Reactive Shield: *Trigger: An enemy hits you with a melee Strike*
Base 10hp, Medium Size, 20ft Stride
Ability Boosts: Constitution, Wisdom, Free (Strength)
Darkvision: You can see in darkness and dim light just as well as you can see in bright light, though your vision in darkness is in black and white.
Unburdened Iron Feat 1: Dwarf. Source Core Rulebook pg. 36
Heritage: Forge Dwarf. Source Core Rulebook pg. 35
Source Core Rulebook pg. 60
As an apprentice, you practiced a particular form of building or crafting, developing specialized skill. You might have been a blacksmith’s apprentice toiling over the forge for countless hours, a young tailor sewing garments of all kinds, or a shipwright shaping the hulls of ships.
Choose two ability boosts. One must be to Strength or Intelligence, and one is a free ability boost.
You're trained in the Crafting skill and the Guild Lore skill. You gain the Specialty Crafting skill feat.
Specialty Crafting Feat 1: (Blacksmithing)
Chronicle; Gold; Fame; XP; Faction;
Starting Gold; 15.0; 0; 0; NA
Sand Stone Secret 1A; 3.7; 0; 1; 1; Envoy's Alliance
Escaping the Grave 1.03; 12.88; 0; 4; 4; Envoy's Alliance
Sand Slide (Reaction) 0/3 Trigger: You would fail (but don't critically fail) a reflex save to avoid a trap's effects; Effect: You Step and then Drop Prone in your new location. You gain a +2 circumstance bonus to your triggering Reflex save. If this would have been enough to resist the trap's effects initially, you succeed at the save instead.
Team Player Reaction: Trigger (Fortune) (0/3); Your time in the Gravelands included many harrowing trials that required you to learn how to work especially well with your companions. An ally fails a check on which you Aided; Effect: The ally can reroll the check and use the better result.
Onyx panther talisman (level 2; 6g, discounted price)
Channel protection amulet (U) (level 3; 56g)
Wayfinder of rescue (level 4; 80g; as a standard wayfinder, but once per day you can activate it to cast heal on a creature other than yourself, use either the one-action or two-action version of heal as a 1st-level spell)
Prerequisites All Factions Tier 0; Cost 4 Fame
You have recruited a non-combat hireling who can assist you with a certain set of skill checks. This ally performs the selected skills with a total modifier equal to 2 + your level, and they are considered trained in the skills. You must expend any actions and be in range to perform the action yourself, and any consequences of these actions affect you (such as falling when using Athletics to Climb). The hireling’s result cannot be modified by class abilities or spells, but it can be improved by a successful Aid check. The hireling does not participate directly in combat, cannot be harmed unless willfully endangered, and has no effect other than performing the selected skill checks.
When you purchase this boon, you select one skill as well as one Lore skill. The hireling can perform only these skills checks.
Special You can purchase this boon multiple times. Each time you purchase this boon, you can choose a different set of skills.