Deerslicer |
Okay, a couple of assumptions. First, given the size of the hole, I assume I cannot Squeeze past Gamble as he's crawling out. Second, I'm assuming that one of these is my hunted prey, and that I can tell which one it is. If so, that's the one I will target.
Deerslicer fires at his hunted prey, then scurries, as best he can, up the hole. "Go faster! Why you so big!" Holding the bow in one hand, he pulls his kukri with the other.
Shortbow attack: 1d20 + 7 ⇒ (9) + 7 = 16
Shortbow damage: 1d6 ⇒ 1 P
Strike. Stride. Interact/Draw.
GM Deneve |
Perception Sinan: 1d20 + 7 ⇒ (13) + 7 = 20
Perception Simon: 1d20 + 8 ⇒ (15) + 8 = 23
Deerslicer arrow hits a root on the ceiling as his prey the ghastly red wolf lunges forward sniffing the air before snapping his jaws at the ranger!
Jaws Dmg Piercing, Acid: 1d8 + 4 + 1d6 ⇒ (6) + 4 + (5) = 15
Jaws: 1d20 + 11 ⇒ (7) + 11 = 18
Jaws Dmg Piercing, Acid: 1d8 + 4 + 1d6 ⇒ (7) + 4 + (4) = 15
Deerslicer would feel a sharp pain as muscles are ripped apart from the savage bite! (10 Piercing, 5 Acid) The hideous wolf releases and goes for a second blow, but the teeth gnash at his armor as Deerslicer presses himself against Gamble's bulk.
The second deformed white albino paws over and bids its time.
Red: Stride - Strike x2, Black: Stride - Ready
Initiative Tracker - The bold may act!
Round 2 - Active Conditions: None
Simon
Gamble (-1 hp) | Crawling
Sinan (-9 hp)
Deerslicer (-15 hp) / Gracie (-7 hp)
Red Albino
Black Albino
Kunsheng (-16 hp)
Deerslicer |
"It burnses!" Deerslicer cries as he waits for the big human to get out of his way, then moves out after him. "More stupid wolves with acid bites!"
He slashes his kukri once at the red wolf then, as Gamble clears out, he scurries out after him.
Kukri attack vs. Red Wolf: 1d20 + 7 ⇒ (20) + 7 = 27
Kukri damage: 1d6 + 1 ⇒ (4) + 1 = 5 S
So, 10 damage on a crit. Sadly, no deadly dice on the kukri
"Take that!" Deerslicer screams as he runs out of the hole, scrambling behind a log that he can barely reach for cover.
Strike, Stride, Stride. I don't think wolves normally get AoO, but I know the one has a readied action, so not sure if I'll be interrupted during this.
Gamble Eigirsson |
Gamble crawls out of the hole and stands. Without dusting himself off, he backs away through the thick underbrush and holds his dagger toward the tunnel. ”They’re ugly and mean,” he hastily warns the others.
I recall the green as difficult terrain and am assuming any square with >=50% green counts. If I miss remembered, I would retreat as far as possible toward the group.
Crawl, Stand, Stride (DT)
Valor’s hand is a little out of my reach. ;)
Deerslicer |
Using Gamble's classification of difficult terrain, what I thought was grass would be difficult, so I couldn't get all the way to the log. I have repositioned myself accordingly.
GM Deneve |
(Only the woods are considered difficult terrain. So you're fine Deerslicer and Gamble you can move more. Moved you all accordingly)
Red Jaws Damage: 1d8 + 4 + 1d4 ⇒ (4) + 4 + (2) = 10
Red Jaws: 1d20 + 6 ⇒ (4) + 6 = 10
Red Jaws Damage: 1d8 + 4 + 1d4 ⇒ (4) + 4 + (2) = 10
Black Jaws: 1d20 + 11 ⇒ (20) + 11 = 31
Black Jaws Damage: 1d8 + 4 + 1d4 ⇒ (3) + 4 + (3) = 10
The bluish light from the tunnel is blocked as Gamble and Deerslicer scramble out, covered in mud and roots! Mere moments later, two large hairless wolves, their hides white and covered in disgusting pustules dart out, the first one red chases after Gamble jumping onto the man's back and tearing into his flesh! (8 Piercing 2 Acid) It tries to tear into the man's shoulder, but Gamble manages to shake the creature off. Simon, perhaps distracted by the swift mauling of Gamble barley has chance to register the second wolf (black) as it darts to the side and pounces on him clamping his jaws on its exposed flesh! (Crit. 14 Piercing, 3 Acid)
(Red: Stride - Strike x2; Black: Stride x2 - Strike)
Initiative Tracker - The bold may act!
Round 2 -> 3 - Active Conditions: None
Simon (-17 hp)
Gamble (-11 hp)
Sinan (-9 hp)
Deerslicer (-15 hp) / Gracie (-7 hp)
Red Albino (-10 hp)
Black Albino
Kunsheng (-16 hp)
Sinan al-Razima |
Sinan runs up to the wolf between him and Gamble (Black) and liberally applies a salve of S-word.
"Is it always like this outside of the desert? I'm beginning to have a complex."
(Stride, Strike, Strike)
Scimitar: Dawn's Light: 1d20 + 6 ⇒ (2) + 6 = 8
Slashing Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Scimitar: Dawn's Light: 1d20 + 2 ⇒ (17) + 2 = 19
Slashing Damage: 1d6 + 4 ⇒ (1) + 4 = 5
Kunsheng "Qīngwā" Xue |
Kunsheng draws his sling, loads it, and lets fly at the black albino* wolf. The bullet smacks into the wolf's head like it was a chicken.
Sling to wolf: 1d20 + 6 ⇒ (20) + 6 = 26
Sling damage: 1d6 ⇒ 5
Interact (draw)-Interact (load)-Strike
*Isn't that an oxymoron?
GM Deneve |
The black mutated wolf yelps as the servant of the Healing Flame brings his sword forward. The sword rings as it slashes air, but the return swing of the weapon hits its exposed hide, creating a nasty gash. (5 damage)
With the wolf distracted, Kunsheng fires his sling. The bullet hits a pustule and it bursts releasing a disgusting spray of gore that squirts towards Kunsheng (10 damage). The spray stops five feet from the wolf, the smell of acid lingers as it splatters on the ground.
Reaction: Gore Spray
Initiative Tracker - The bold may act!
Round 3 - Active Conditions: None
Simon (-17 hp)
Gamble (-11 hp)
Sinan (-9 hp)
Deerslicer (-15 hp) / Gracie (-7 hp)
Red Albino (-10 hp)
Black Albino (-15 hp)
Kunsheng (-16 hp)
Gamble Eigirsson |
"These were the only two within the cave, and we've fought off more than this," Gamble says, encouraging his comrades. "Focus on one at a time, and they'll fall soon enough."
He drops his knife on the ground and draws his sword, striking at the (black) hairless wolf between himself and Sinan.
Lingering Composition (free), Cast (V): inspire courage, Drop Item (free), Draw Weapon, Strike
Performance vs. DC 16: 1d20 + 7 ⇒ (13) + 7 = 20
Longsword, IC: 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17
S, IC: 1d8 + 1 + 1 ⇒ (7) + 1 + 1 = 9
Simon Samarian |
Readied Strike
Rapier: 1d20 + 8 ⇒ (2) + 8 = 10
Puercing: 1d6 + 1 ⇒ (2) + 1 = 3
---
Simon will throw a bandage on himself.
Assurance (Medicine): 2d8 ⇒ (7, 5) = 12
He will circle around Red, and then stab.
Rapier, Flanking: 1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 18
Piercing, Sneak: 1d6 + 1 + 1d6 ⇒ (4) + 1 + (2) = 7
Deerslicer |
Deerslicer drops his kurki and fires rapidly at his target, the red wolf.
Shortbow attack 1: 1d20 + 7 ⇒ (20) + 7 = 27
Shortbow 1 damage: 1d6 ⇒ 6
Attack 1 deadly damage: 1d10 ⇒ 7 ... 19 damage total
Shortbow attack 2: 1d20 + 2 ⇒ (5) + 2 = 7
Shortbow 2 damage: 1d6 ⇒ 6
Shortbow attack 3: 1d20 - 3 ⇒ (7) - 3 = 4
Shortbow 3 damage: 1d6 ⇒ 5
GM Deneve |
With Gamble once more encouraging you to strive onwards, you press your attacks against the wolves! In a combined effort, Deerslicer shoots from behind the fallen log as Gamble and Simon take position flanking their enemies. With the wolves unsure of whose smell they're supposed to lock on, Deerslicer's arrows buries into the red wolf's flank just as Simon strikes at an exposed leg! (27 damage total!) Gamble brings down his sword on the beast that tore into his back, cutting through the white milky hide and avoiding hitting a sickly pustule. (7 damage) In the midst of the battle Simon manages to quickly treat his wounds, ready for come what may. (+12 hp)
Yet hurt as they are, the eyeless wolves are undeterred as they crouch down low ready for vengeance!
Jaws Black Dmg: 1d8 + 4 + 1d4 ⇒ (2) + 4 + (1) = 7
Tear Dmg: 1d6 + 2 ⇒ (6) + 2 = 8
Jaws Red: 1d20 + 11 ⇒ (20) + 11 = 31
Jaws Red Dmg: 1d8 + 4 + 1d4 ⇒ (1) + 4 + (4) = 9
Tear Dmg: 1d6 + 2 ⇒ (2) + 2 = 4
The black wolf hurls itself at Gamble's throat, using its legs as a springboard it bites down on Gamble's shoulder! (Crit: 12 Piercing 1 Acid) it then tears at Gamble's flesh as acidic saliva spreads through the ragged wound. (8 Slashing, 1 Persistent Acid Damage. Gamble is Dying 1, Unconscious and with Persistent Acid Damage!) With it's prey down, the wolf sniffs around, turns in the direction of Deerslicer and runs behind him.
The red mutant wolf whirls at Simon and growling snaps at his leg! (10 Piercing 4 Acid) Jaws tightly clamped, it rips into him before sniffing the air and heading for Deerslicer! (4 Slashing, 1 Persistent Acid Damage)
Initiative Tracker - The bold may act!
Round 3 -> 4 - Active Conditions: Inspire Courage 3 rounds
Simon (-23 hp) | 1 Persistent Acid @ end of turn
Gamble (0 hp) Dying 1 | Unconscious | 1 Persistent Acid @ end of turn
Sinan (-9 hp)
Deerslicer (-15 hp) / Gracie (-7 hp)
Red Albino (-37 hp)
Black Albino (-24 hp)
Kunsheng (-16 hp)
Sinan al-Razima |
Sinan calls for his goddesses aid and the tree canopy opens for a moment to allow a beam of sunlight to fall on Gamble's dying form. The priest leaps after the wolves, unable to catch them but striving to keep up.
He looks with concern at his other allies as breath returns to Gamble's lungs. If only the beasts had been far enough away to not get caught in a mass heal. "Valor, stay clear of them," he calls. "Tend to your wounds, and Kunsheng's if you can.
(Cast Heal-2 actions, Stride)
Healing (Gamble): 1d10 + 8 ⇒ (3) + 8 = 11
Deerslicer |
Deerslicer drops his bow and grabs the kukri he just dropped. He swipes the weapon twiceat the nearest wolf.
Kukri attack 1 vs red wolf: 1d20 + 8 ⇒ (17) + 8 = 25
Kukri damage: 1d6 + 1 ⇒ (2) + 1 = 3
Kukri attack 2 vs red wolf: 1d20 + 8 - 4 ⇒ (19) + 8 - 4 = 23
Kukri damage: 1d6 + 1 ⇒ (3) + 1 = 4
My AC is 19 vs the Red Wolf
Gamble Eigirsson |
Flat vs. Acid: 1d20 ⇒ 2
Horrible, putrid teeth and sickly pale wolf-flesh coupled with searing pain where the last things Gamble saw and felt before he found himself rousing on the floor of the clearing. He groans and staggers to his feet.
"Reflected back upon you what you inflicted upon me," he says, his voice charged with occult power, and gestures at the wolf.
Red if it's still standing after Deerslicer's attack, else Black.
Stand, Cast (V, S) phantom pain
Mental: 2d4 ⇒ (1, 3) = 4 +1d4 ⇒ 4Persistent
Critical Success The target is unaffected.
Success The target takes full initial damage but no persistent damage, and the spell ends immediately.
Failure The target takes full initial and persistent damage, and the target is sickened 1. If the target recovers from being sickened, the persistent damage ends and the spell ends.
Critical Failure As failure, but the target is sickened 2.
GM Deneve |
Simon quickly tends to the Gamble's wounds (+11 hp) as the acid keeps eating though his open wound. (1 acid damage) With a groan, more than likely, Gamble would open his eyes at same time as Sinan calls on the Dawnflower to heal his friend (+11 hp). Warmth spreading through the torn muscles and flesh and mending them, perhaps that side of Gamble feeling a little stiff.
From behind them, they would more than likely hear a yelp as Deerslicer deals with the horrid mongrel in front of him! (7 Damage) The creature looks about to collapse on itself.
GM Deneve |
Will DC 17: 1d20 + 7 ⇒ (11) + 7 = 18
As Gamble regains consciousness, he would see with satisfaction as the (red) mutant wolf goes stiff and collapses next to Deerslicer as the acid continues to burn through his knit wounds.
Initiative Tracker - The bold may act!
Round 3 -> 4 - Active Conditions: Inspire Courage 3 rounds
Simon (-24 hp) | 1 Persistent Acid @ end of turn
Gamble (-8 hp) Wounded 1 | Prone | 1 Persistent Acid @ end of turn
Sinan (-9 hp)
Deerslicer (-15 hp) / Gracie (-7 hp)
Black Albino (-24 hp)
Kunsheng (-16 hp)
(@Simon, don't forget your flat DC 15 check to remove the persistent damage)
Kunsheng "Qīngwā" Xue |
Kunsheng loads his sling and targets the remaining wolf, then gets out of the way.
Sling to black, incl. inspiration: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20
Damage, if applicable, incl. inspiration: 1d6 + 1 ⇒ (5) + 1 = 6
Interact (load)-Strike-Stride
GM Deneve |
As acid continues to burn Simon, Kunsheng's bullet strikes the remaining hairless wolf solidly in the face. (6 damage) It staggers momentarily, sniffing the air before turning it's eyeless face towards Deerslicer. It circles the log in front of it and unleashes a bite on the goblin ranger!
Jaws Dmg: 1d8 + 4 + 1d4 ⇒ (6) + 4 + (3) = 13
Jaws: 1d20 + 11 - 5 ⇒ (10) + 11 - 5 = 16
Jaws Dmg: 1d8 + 4 + 1d4 ⇒ (1) + 4 + (2) = 7
The jaws miss their mark twice!
(Black: Stride - Strike x2)
Initiative Tracker - The bold may act!
Round 4 -> 5 - Active Conditions: Inspire Courage 2 rounds
Simon (-24 hp) | 1 Persistent Acid @ end of turn
Gamble (-8 hp) Wounded 1 | Prone | 1 Persistent Acid @ end of turn
Sinan (-9 hp)
Deerslicer (-15 hp) / Gracie (-7 hp)
Black Albino (-30 hp)
Kunsheng (-16 hp)
Simon Samarian |
Simon stumbles forward, his leg stinging with acid. He throws a dagger at Black.
Dagger (thrown): 1d20 + 9 ⇒ (2) + 9 = 11
Slashing (propulsive): 1d4 ⇒ 3
He then throws a bandage onto Deerslicer.
Assurance: 2d8 ⇒ (6, 8) = 14
Flat Check: 1d20 ⇒ 17
Deerslicer |
Deerslicer growls at the black wolf. Gracie recognizes the command to flank the creature and advances, supporting her goblin friend as he slashes twice at the wolf.
Kukri attack 1, inspired, vs flat-footed: 1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 29
Kukri damage, inspired, plus support: 1d6 + 1 + 1 + 1d8 ⇒ (4) + 1 + 1 + (8) = 14
Kurki attack 2, inspired, vs flat-footed: 1d20 + 8 - 4 + 1 ⇒ (18) + 8 - 4 + 1 = 23
Kukri damage, inspired, plus support: 1d6 + 1 + 1d8 ⇒ (1) + 1 + (7) = 9
Gamble Eigirsson |
Flat vs. Acid: 1d20 ⇒ 9
Gamble picks up his dagger and his longsword and then slips his dagger into its sheath. He winces as the residual acid burns his skin.
Pick Up, Pick Up, Stow - Stood up last round.
Kunsheng "Qīngwā" Xue |
Kunsheng bides to see if the wolf is still standing after Deerslicer's ferocious assault. If it is, the alchemist steps back, loads his sling, and strikes again.
Sling to wolf, incl. inspire: 1d20 + 6 + 1 ⇒ (3) + 6 + 1 = 10
Stride-Interact (load)-Strike
I hope Deerslicer took it down.
Sinan al-Razima |
Sinan idles up to the remaining wolf. "Still alive to try to harm my friends? i hope Pharasma judges you well."
(step, strike, strike)
Scimitar: Dawn's Light+IC: 1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26
Slashing Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Scimitar: Dawn's Light+IC: 1d20 + 2 + 1 ⇒ (7) + 2 + 1 = 10
Slashing Damage: 1d6 + 4 ⇒ (2) + 4 = 6
GM Deneve |
With a silent heave the creature collapses dead from the wounds inflicted by Deerslicer and Sinan. Acidic bile spews from its mouth, as a pesitilent wind blows from the mouth of the cave.
Post-Encounter Report
5 rounds - 30 seconds
Simon (-25 hp)
Gamble (-9 hp) Wounded 1 | Prone | 1 Persistent Acid @ end of turn
Sinan (-9 hp)
Deerslicer (-15 hp) / Gracie (-7 hp)
Kunsheng (-16 hp)
Simon Samarian |
Valor, unaware that the acid isn't going to kill him, grabs Sinan by the collar.
"My name is Simon, Simon Samarian. My family lives in Riddleport. Please find them and tell them it's not too late to change their ways. Tell me you'll save them! Promise me!"
Then he survives, leading to an awkward silence.
Gamble Eigirsson |
The immediate danger resolved, Gamble sheathes his sword and unslings his waterskin. Pulling out the stopper, he tries to rinse away the caustic saliva left by the wolf's ravaging.
"A mysterious, glowing pool of what I assume was once water," he answers.
Flat vs. Acid (+rinsing): 1d20 ⇒ 14
Deerslicer |
Deerslicer blinks in confusion at Valor, then turns and nods to Gamble. "Yeah, looked pretty nasty. I t'ink all da wolves d'at were down d'ere chased us out." He does not, however, volunteer to go back in there to confirm that theory.
Kunsheng "Qīngwā" Xue |
Kunsheng considers for a moment, then gives a wide (but rather nervous) grin. "If I don't come back, remember that I died trying to heal the land." He crawls into the narrow tunnel.
GM Deneve |
Heading in, Kunsheng's eyes would adjust to the dim light emanating from the glowing, oily pool in the center of the den. Here he can more or less stand up to a crouching position. There is the rotten corpse of a gigantic wolf similar to the one you fought with the teamsters while on your way to Etran's Folly. The pool itself is not particularly deep and is fed by a natural spring that wells up from deep below the ground. The water gives off an acrid smell.
(Kunsheng, please roll me a Nature, Occult or Crafting check)
Gamble Eigirsson |
"Bring out a sample, if you can," Gamble suggests as Kunsheng begins to enter the cave. "I don't have a clean bottle, but I could pour out an oil flask."
Sinan al-Razima |
Gonna do a bit of a retcon since I was trying to keep work from blowing up today and couldn't pull away to post
After the last wolf finally dies, Sinan looks to the sky and a breeze pushes the canopy of leaves away for the briefest of moments, bathing the group in the Dawnflower's blessed light.
Mass Heal: 1d10 ⇒ 8
He then turns to Simon as Kunsheng makes his way into the lair. "Val- ...Simon. We should talk."
He draws the other man away to confer in hushed tones. "Are you a priest? I have noticed you do not seem to use any healing magic, simply exemplary skill with non-magical healing- far better than my own truth be told. But you also do not use Iomadae's weapon- preferring the thin blade of a nobleman, or rapscallion. I found it curious, but in light of your revelation- it makes more sense." He pauses. "I do not judge, my friend. I may only be entering my thirties, but half a life ago, I was not much more than a petty thief living on the streets of Katheer. But I was found and cared for by a priest of the Dawn. A man named Brillek. He taught me to always seek Her guidance. And she has told me to help you."
GM Deneve |
Simon Samarian |
As soon as the Dawnflower's light hits Simon, he feels both relief, in that he realizes he's not going to die; and a terrible anxiety, in that he now needs to live.
"W-well, it's not so easy to tell any more. My family was a family of thieves. I wanted to be different, and was accepted as an acolyte in the church of Iomedae. But I didn't fit in, and within a week, I left the church ... in the middle of the night ... with the church treasury ... I try to do good, but I don't really know what that means. Or, I didn't, until I met you all, I guess."
Simon looks at his rapier, lying on the ground.
"I suppose I had fooled myself into thinking that actually looked like a longsword. But it's the only weapon I've ever known, other than a dagger."
Simon sits with his head in his arms for a bit.
"You guys aren't mad at me, are you?"
Gamble Eigirsson |
"Angry for concealing your name? Or pretending to be a priest?" Gamble asks without any sense of rancor. "Do you know how many people in this world hide their true names? What matters is actions, and you have done nothing foul or malign. That your skills in healing are mundane rather than magical has certainly been no hindrance. Not all priests heal, anyhow."
With a furrowed brow of concern, he casts a glance back at the hole. "I believe all that was left to chase us followed us out."