[PFS1] 5-08 The Confirmation (GM Watery Soup, Run 2) (Inactive)

Game Master Watery Soup

Maps


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Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14
William Grimm wrote:
William holds his cane up and swings it in an arc, causing a blade to extend from it, turning it into a scythe. "And my scythe!"

”Oooo that’s coow...”

She grabs her kusarigama, but leaves a hand free for shuriken as they ready themselves for glorious combat.

Liberty's Edge

1 person marked this as a favorite.
Male NG aerokineticist 2 | HP 23/23, 0NL | AC 15, t13, ff12 | CMB +1, CMD 14 | F+7 R+6 W+1 | Init +5 | Perc +6, SM +1 | Speed 20ft | Burn 0/7 | Active conditions: none

and you have my... uh

Stavarg holds up his hands but realizes if he discharges his electrical blast that it could be problematic in the water.

Well, nevermind. Yes, we'll take care of the undead.

Placed on slide 3. Stavarg can be roughly in the middle, after the front-liners, with any other ranged strikers.


(he/him) | March of the Dead | 1-25 | Icons: ◆◇↺

The cave’s damp air becomes increasingly stale as you continue down through this tunnel, and as you approach this area, the stench of decay grows increasingly evident.

The passage turns to the east and opens into a small cavern littered with bits of broken glass, rotting pieces of paper, and other unusable detritus. The body of a male dhampir lies facedown toward the back of the cavern.

Three gillmen - or, rather, three former gillmen - are vacantly staring into space when they see their next meal.

GM Screen:

Bahram: 1d20 + 1 ⇒ (13) + 1 = 14
Boomer: 1d20 + 2 ⇒ (1) + 2 = 3
Kiyoko: 1d20 + 5 ⇒ (14) + 5 = 19
Starvag: 1d20 + 5 ⇒ (4) + 5 = 9
Uwu: 1d20 + 7 ⇒ (8) + 7 = 15
William: 1d20 + 2 ⇒ (7) + 2 = 9
Red: 1d20 + 0 ⇒ (19) + 0 = 19
Yellow: 1d20 + 0 ⇒ (17) + 0 = 17
Blue: 1d20 + 0 ⇒ (18) + 0 = 18

Round 1! Kiyoko gets the proverbial gold!

Kiyoko
Red
Blue
Yellow
Uwu
Bahram
Stavarg
William
Boomer

Relevant knowledge is religion.

DC 5 Knowledge(religion):
Zombies are undead, and all undead are immune to mind-affecting effects (charms, compulsions, etc.) as well as bleed, death effects, disease, paralysis, poison, sleep effects, and stunning.

DC 10 Knowledge(religion):
Zombies additionally have DR which can be overcome by slashing weapons.

DC 15 Knowledge(religion):
Zombies additionally are always staggered, and can only take a move XOR standard action.

Grand Lodge

Male Half-orc Bard (archaeologist) / 6 HP 44/51 | AC 23 F 20 T 13 | Init +3 | F +8 R +12 W +9 | Perception (+12) | Darkvision 60'

kn. religion: 1d20 + 7 ⇒ (13) + 7 = 20
"Zombies. Definitley zombies. Use slashing weapons folks."

Sovereign Court

Female Human (Tian-Min) Samurai (sword saint) 5 Kiyoko's Portrait(s)

"Right," Kiyoko says, drawing her katana. She charges the nearest zombie, bringing her blade down in a diagonal overhead slash.

Two-handed Power Attack: 1d20 + 4 + 2 - 1 ⇒ (16) + 4 + 2 - 1 = 21
1d8 + 5 ⇒ (8) + 5 = 13


(he/him) | March of the Dead | 1-25 | Icons: ◆◇↺

Easy peasy lemon squeezy!

Red goes down.

Blue and Yellow move up to Kiyoko.

Kiyoko
Red
Blue
Yellow
Uwu
Bahram
Stavarg
William
Boomer

Gonna let everyone have a turn before Kiyoko snatches all the kills!

Grand Lodge

Male Half-orc Bard (archaeologist) / 6 HP 44/51 | AC 23 F 20 T 13 | Init +3 | F +8 R +12 W +9 | Perception (+12) | Darkvision 60'

Bahram sees Kiyoko step up and slice the undead creature nearly in two and decides to step up and do the same. However, he hits the wall, drawing his axe back for a swing and nearly jars or out of his hands. Recovering quickly, he smiles sheepishly at the samurai. "Heh."

Great axe: 1d20 + 5 ⇒ (1) + 5 = 61d12 + 3 ⇒ (5) + 3 = 8

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Uwu's little feet carry her forward, twirling around Stavarg before moving up behind Jack, chain twirling.

"On youw weft!" she chimes, lashing out with the weighted end of the chain.

Trip vs. Yellow: 1d20 - 1 ⇒ (18) - 1 = 17

Dark Archive

TN Outsider (phantom) | HP 16/16 | AC 16/14 T 12/14 FF 14/12 | CMB +3/+4, CMD 15/16 | F: +1, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +0 | Speed 30ft | 2 Slams: +3, 1d6+1 | Horrifying Strike: DC 13 Will/Shaken for 1d4 rounds | Active conditions: None.

Don starts walking towards the zombies, avoiding the bottleneck by phasing through the wall, leaving behind a thin coating of silvery mucus. The phantom reappears next to Kiyoko, attempting to slam into one of the zombies.

Slam, Yellow: 1d20 + 2 ⇒ (8) + 2 = 10, 1d6 + 1 ⇒ (2) + 1 = 3

Dark Archive

Male TN Half-Orc Spiritualist 2 | HP 15/15 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +3, R: +2, W: +6 | Init: +2 | Perc: +3, SM: +3 | Speed 30ft | Switchscythe: +3, 2d4+1 | Spells: 1st 3/3 | Active conditions: None.

William steps past Stavarg and Boomer, looking quite distraught about the turn of events. He nervously looks around, trying to figure out how to help, before he shouts to the zombies, "I don't suppose there's any chance we could talk this out?"

Liberty's Edge

Male NG aerokineticist 2 | HP 23/23, 0NL | AC 15, t13, ff12 | CMB +1, CMD 14 | F+7 R+6 W+1 | Init +5 | Perc +6, SM +1 | Speed 20ft | Burn 0/7 | Active conditions: none

Stavarg bobs around behind the thick crowd of teammates in the narrow passage, straining to get a look at the gill-zombies.

Got any room in there? I'm having trouble making my way into the party...

IF teammates clear the way for a shot:

kinetic blast attack vs. touch AC, electricity damage: 1d20 + 4 ⇒ (11) + 4 = 151d6 + 3 ⇒ (3) + 3 = 6

Dark Archive

Male TN Half-Orc Spiritualist 2 | HP 15/15 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +3, R: +2, W: +6 | Init: +2 | Perc: +3, SM: +3 | Speed 30ft | Switchscythe: +3, 2d4+1 | Spells: 1st 3/3 | Active conditions: None.

"Hold on--" William says, sidestepping Stavarg to get to where Don was standing a second ago. He then gestures his arms towards the zombies as if to say, "Go ahead."
Can I do that? I didn't use a standard action, but I also kind of took my turn?


(he/him) | March of the Dead | 1-25 | Icons: ◆◇↺

Uwu's chain neatly wraps around a zombie's leg and drags it to the ground.

Bahram swings, strike one!

Stavarg/William: I generally resolve everything in initiative order. However, I consider coordination to be fair game and (although this varies from GM to GM) I'm fine with quick revisions of action. In this specific case though Uwu and Bahram have not revised and also asking three people to revise is a lot. You don't have Precise Shot so you'll take -4 into melee and -4 from soft cover. I assume you will not want to take the shot since your spoiler's conditions weren't met.

eEveryone: Remember you can move through an ally's square, so lomg as you don't end your movement there.

Round 1/2!

Kiyoko
Red
Blue
Yellow (prone)
Uwu
Bahram
Stavarg
William
Boomer

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

My movement is limited, but my Acrobatics are excellent, so I'll be moving into the room and dodging AoO's next turn... assuming we haven't destroyed the remaining zombos by then. That should free up some space!

Liberty's Edge

Male CN Ifrit Alchemist (Grenadier) 2 | HP 15/15| AC 16(18) T 12 FF 14(16) | CMB +4(+6), CMD 14(16) | F: +4, R: +5, W: -1 | Init: +2 | darkvision 60', Perc: +3, SM: -1 | Speed 30ft | Bombs: 5/5 | Mutagen: Strength| Active conditions: None
Extracts:
3 unprepared

Boomer takes a step up to see the zombies on his teammates. "I wo...w..wonder if they like fire." He grabs a vial from his belt and throws it near the zombie in the back while tempering his own energies to try and avoid hurting his allies.

Explosive bomb: 10' radius splash; Precise Bomb: 3 squares removes from splash area - avoid allies
Bomb; AC5: 1d20 + 4 ⇒ (3) + 4 = 7
(targeted square on map; 5 splash damage; DC14 Ref for half)

Sovereign Court

Female Human (Tian-Min) Samurai (sword saint) 5 Kiyoko's Portrait(s)

Kiyoko pivots on her heel, seeking a new opponent. Eyes fixing on the one still-standing zombie (and ignoring the prone one), she strikes at the zombie in another two-handed slash. Her katana connects, sending zombie-ichor (and possibly body parts) flying.

Two-handed power attack: 1d20 + 4 - 1 ⇒ (17) + 4 - 1 = 20
1d8 + 5 ⇒ (4) + 5 = 9

Grand Lodge

Male Half-orc Bard (archaeologist) / 6 HP 44/51 | AC 23 F 20 T 13 | Init +3 | F +8 R +12 W +9 | Perception (+12) | Darkvision 60'

Kiyoko rolling rocks!


(he/him) | March of the Dead | 1-25 | Icons: ◆◇↺

Yellow Reflex: 1d20 ⇒ 12
Blue Reflex: 1d20 ⇒ 15

Kiyoko slashes Blue, nearly severing its head! With its head flopping around, Blue swings an arm at Kiyoko.

Slam: 1d20 + 4 ⇒ (4) + 4 = 8
Bludgeoning: 1d6 + 4 ⇒ (1) + 4 = 5

... and misses.

Yellow, once buried in the ground, is quite used to being prone. He doesn't bother standing up and just swipes at Bahram.

Slam: 1d20 + 4 ⇒ (5) + 4 = 9
Bludgeoning: 1d6 + 4 ⇒ (6) + 4 = 10

... and misses. It has taken a while, but Yellow realizes that Don is not here to help them murder the Pathfinders, but to turn on his own. "Et tu, spirit?" he growls.

Final round! :) Pathfinders are up!

Kiyoko
Red
Blue (-12 hp)
Yellow (prone, -7 hp)
Uwu
Bahram
Stavarg
William
Boomer

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Uwu scurries past Jack's axe and legs, hopping over the reclining undead--

Acrobatics vs. AoO's: 1d20 + 9 ⇒ (15) + 9 = 24

--sorry, doing a flip over the reclining undead, bringing her sickle down on it as she lands!

Kama End of Kusarigama + Flanking: 1d20 + 3 ⇒ (20) + 3 = 23
Crit + Flanking?: 1d20 + 3 ⇒ (7) + 3 = 10
Hey, maybe that's still a crit-- prone creatures in melee are easier to hit, after all!
Kama Damage: 1d4 + 1d6 ⇒ (2) + (2) = 4
Crit Damage If Applicable: 1d4 ⇒ 3

Sovereign Court

Female Human (Tian-Min) Samurai (sword saint) 5 Kiyoko's Portrait(s)

Kiyoko grunts, mildly annoyed that her foe survived its beheading. The samurai lets the momentum of her followthrough carry her, redirecting her blade to cut into the zombie again.

Two-handed power attack: 1d20 + 4 - 1 ⇒ (9) + 4 - 1 = 12
1d8 + 5 ⇒ (3) + 5 = 8

Dark Archive

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TN Outsider (phantom) | HP 16/16 | AC 16/14 T 12/14 FF 14/12 | CMB +3/+4, CMD 15/16 | F: +1, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +0 | Speed 30ft | 2 Slams: +3, 1d6+1 | Horrifying Strike: DC 13 Will/Shaken for 1d4 rounds | Active conditions: None.

Don narrows his bleeding eyes at the zombie who called him out. He utters in a low, guttural tone, "I am a tortured spirit who rose from the depths of beyond solely because of my ability to strike fear into any who see me, and you are a pitiful creation of a tired spellcaster. I hold no allegiance to you." before bringing his ghostly arms on the zombie's head.

Slam #1: 1d20 + 2 ⇒ (13) + 2 = 15, 1d6 + 1 ⇒ (5) + 1 = 6
Slam #2: 1d20 + 2 ⇒ (17) + 2 = 19, 1d6 + 1 ⇒ (5) + 1 = 6

Liberty's Edge

1 person marked this as a favorite.
CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

"Dat's just a spoopy man in a mask. Pwobabwy twying to scawe investows so he can buy the cave at a bawgain pwice," Uwu tells herself.

Dark Archive

Male TN Half-Orc Spiritualist 2 | HP 15/15 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +3, R: +2, W: +6 | Init: +2 | Perc: +3, SM: +3 | Speed 30ft | Switchscythe: +3, 2d4+1 | Spells: 1st 3/3 | Active conditions: None.

Hearing the ghost's speech, William says under his breath, "Well, that was just rude."

The only thing William can do at range is telekinetic projectile, which would have a -8 penalty due to cover/melee, and getting into melee would be too much of a hassle, so William's just going to chill here.


(he/him) | March of the Dead | 1-25 | Icons: ◆◇↺

Uwu finishes off yellow, and Don rips the rest of Blue's head off. Kiyoko slices the head in half for good measure.

End of combat.

GM Screen:

Bahram: 1d20 + 4 ⇒ (4) + 4 = 8
Boomer: 1d20 + 3 ⇒ (10) + 3 = 13
Kiyoko: 1d20 + 0 ⇒ (1) + 0 = 1
Stavarg: 1d20 + 5 ⇒ (11) + 5 = 16
Uwu: 1d20 + 4 ⇒ (20) + 4 = 24
William: 1d20 + 3 ⇒ (17) + 3 = 20

Among the fallen bodies, you find a note written by the dhampir that details plans to start an army of undead made from the “fish people” who have been frequenting this cave. In addition, you find an amulet
of natural armor +1, and a ring of protection +1.

You may decide who gets the items for the remainder of the scenario.

In addition, Uwu and William find a concealed passage on the northern wall.

Grand Lodge

Male Half-orc Bard (archaeologist) / 6 HP 44/51 | AC 23 F 20 T 13 | Init +3 | F +8 R +12 W +9 | Perception (+12) | Darkvision 60'

Bahram watches the fantastic display of his comrades and completely forgets today he was intending to chop the reclining zombie in Twain. Instead, he finds that he simply set the head on the ground as she watched.

Great axe: 1d20 + 3 ⇒ (1) + 3 = 41d12 + 3 ⇒ (12) + 3 = 15


(he/him) | March of the Dead | 1-25 | Icons: ◆◇↺

Bahram brings his greataxe down and delivers a devastating blow to the ground.

Sovereign Court

Female Human (Tian-Min) Samurai (sword saint) 5 Kiyoko's Portrait(s)

Finally felling her foe, Kiyoko performs a chiburi slash, sending more zombie-ichor flying from her katana. She resheathes Reitenseiya and looks to the others. "What now?"

Liberty's Edge

Male NG aerokineticist 2 | HP 23/23, 0NL | AC 15, t13, ff12 | CMB +1, CMD 14 | F+7 R+6 W+1 | Init +5 | Perc +6, SM +1 | Speed 20ft | Burn 0/7 | Active conditions: none

Huh, it was over almost as quickly as it started. It was as if I was trying to get into an exclusive social event, fighting the crowd.

Stavarg smiles sheeplishly.


(he/him) | March of the Dead | 1-25 | Icons: ◆◇↺

Your specific skills will come in super handy before this scenario is over. :)

Grand Lodge

Male Half-orc Bard (archaeologist) / 6 HP 44/51 | AC 23 F 20 T 13 | Init +3 | F +8 R +12 W +9 | Perception (+12) | Darkvision 60'

Bahram will sheepishly choke up on his axe in order to carry it more naturally in one hand and looks over the note and magic items from the Damphir. "Army of undead?". Looking over to Uori he asks, "How many Gillman make this pilgrimage annually?. Thinking about that math, he looks at the Damphir. "And how old is this guy? And what killed him? So many questions here. Did he have friends here as well?"

kn. Local Damphir for age?: 1d20 + 7 ⇒ (15) + 7 = 22

Perception for wounds: 1d20 + 4 ⇒ (20) + 4 = 24

"And what about these pretties? Kiyoko, you mind sitting this one out since you already have a pretty?"

amulet: 1d1 ⇒ 1

ring: 1d100 ⇒ 41


(he/him) | March of the Dead | 1-25 | Icons: ◆◇↺

Dhampirs have unnaturally long life relative to humans. This one looks like he was young when he died. Determining method of death is usually Medicine, not Perception. This dhampir looks like he was a necromancer who lost control of his own creations. It looks like he was inexperienced and went to an isolated cave to perfect his craft, and nobody was around to help him when he made a mistake. A good lesson for Pathfinders!

If you roll a 1 on a 1d1, is that a crit success or crit fail?

Grand Lodge

Male Half-orc Bard (archaeologist) / 6 HP 44/51 | AC 23 F 20 T 13 | Init +3 | F +8 R +12 W +9 | Perception (+12) | Darkvision 60'

Ha! I just assumed that was my third natural one of the scenario.

amulet: 1d100 ⇒ 35

If we find six more items, I might win one! Lol.

Dark Archive

Male TN Half-Orc Spiritualist 2 | HP 15/15 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +3, R: +2, W: +6 | Init: +2 | Perc: +3, SM: +3 | Speed 30ft | Switchscythe: +3, 2d4+1 | Spells: 1st 3/3 | Active conditions: None.

William chuckles. "A dhampir trying to create an army of undead gillmen. This is turning out to be a lot spookier than I thought it would be." William looks up, and something catches his eye by the northern wall. He approaches it and starts feeling along the wall. "I think there's a secret passage here."

Dark Archive

TN Outsider (phantom) | HP 16/16 | AC 16/14 T 12/14 FF 14/12 | CMB +3/+4, CMD 15/16 | F: +1, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +0 | Speed 30ft | 2 Slams: +3, 1d6+1 | Horrifying Strike: DC 13 Will/Shaken for 1d4 rounds | Active conditions: None.

Don starts eyeing the ring, and with a ghostly, enchained hand, reaches for one of the straws.

Ring: 1d100 ⇒ 48

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Uwu pilfers a straw. She's pretty sure it's the best one this time!

Amulet: 1d100 ⇒ 37
Ring: 1d100 ⇒ 2

She is, of course, probably wrong.

She doesn't have much to say about the army of undead gillmen.

Sovereign Court

Female Human (Tian-Min) Samurai (sword saint) 5 Kiyoko's Portrait(s)

Amulet: 1d100 ⇒ 72
Ring: 1d100 ⇒ 24

I just wanted to see how high I'd roll compared to anyone else. Not taking either regardless.

Kiyoko walks up to William by the wall. "Open it, then," she says.


(he/him) | March of the Dead | 1-25 | Icons: ◆◇↺

You (plural) need to decide where to go next. You have the secret passage, the south passage from the main chamber, and you also have some rituals you can perform back at the main chamber.

Grand Lodge

Male Half-orc Bard (archaeologist) / 6 HP 44/51 | AC 23 F 20 T 13 | Init +3 | F +8 R +12 W +9 | Perception (+12) | Darkvision 60'

"Wait, wait, wait! We haven't done these rituals correctly yet. I thought we had to do it back where we found the glyphs, but it looks like we have to complete these rituals in the main chamber. Uori, do you know anything about these rituals?"

Liberty's Edge

Male CN Ifrit Alchemist (Grenadier) 2 | HP 15/15| AC 16(18) T 12 FF 14(16) | CMB +4(+6), CMD 14(16) | F: +4, R: +5, W: -1 | Init: +2 | darkvision 60', Perc: +3, SM: -1 | Speed 30ft | Bombs: 5/5 | Mutagen: Strength| Active conditions: None
Extracts:
3 unprepared

"Those g...glyphs made me think they were ver...ver... v really important. We should d..d.do those first, I think."

amulet: 1d100 ⇒ 39
ring: 1d100 ⇒ 43

Dark Archive

Male TN Half-Orc Spiritualist 2 | HP 15/15 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +3, R: +2, W: +6 | Init: +2 | Perc: +3, SM: +3 | Speed 30ft | Switchscythe: +3, 2d4+1 | Spells: 1st 3/3 | Active conditions: None.

"I agree. This passage will stay open, but we might not get a chance to do those rituals again."


(he/him) | March of the Dead | 1-25 | Icons: ◆◇↺

Uori is delighted to see you return with black blood on your blades.

Which ritual do all y'all want to try first?

Sovereign Court

Female Human (Tian-Min) Samurai (sword saint) 5 Kiyoko's Portrait(s)

Having brought paint from the petroglyph with her earlier, Kiyoko paints some of the buildings with the pigment.

Liberty's Edge

Male NG aerokineticist 2 | HP 23/23, 0NL | AC 15, t13, ff12 | CMB +1, CMD 14 | F+7 R+6 W+1 | Init +5 | Perc +6, SM +1 | Speed 20ft | Burn 0/7 | Active conditions: none

Back!

I don't think either is going anywhere soon, but sure, let's go do those.

Stavarg smiles and makes his way back to the main chamber.

Let's try... the Artist ritual? It seems like we could do really good at that!

He takes the pigments from the base of the petroglyph, considering them for a moment before getting to work preparing a new building for the model city. Interestingly, he chooses to make the Starstone Cathedral.

Perception, DC17: 1d20 + 5 ⇒ (18) + 5 = 23

Liberty's Edge

Male NG aerokineticist 2 | HP 23/23, 0NL | AC 15, t13, ff12 | CMB +1, CMD 14 | F+7 R+6 W+1 | Init +5 | Perc +6, SM +1 | Speed 20ft | Burn 0/7 | Active conditions: none

Ninja'd! But you could throw an aid in as well.

Grand Lodge

Male Half-orc Bard (archaeologist) / 6 HP 44/51 | AC 23 F 20 T 13 | Init +3 | F +8 R +12 W +9 | Perception (+12) | Darkvision 60'

Bahram will stand over the model city and locate an area of gravel near the water and dig four furrows with his pinky.

Liberty's Edge

1 person marked this as a favorite.
CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14
Stavarg Titanshade wrote:
Ninja'd! But you could throw an aid in as well.

Actually, you got samurai'd. Uwu is merely staring in fascination!

Liberty's Edge

Male CN Ifrit Alchemist (Grenadier) 2 | HP 15/15| AC 16(18) T 12 FF 14(16) | CMB +4(+6), CMD 14(16) | F: +4, R: +5, W: -1 | Init: +2 | darkvision 60', Perc: +3, SM: -1 | Speed 30ft | Bombs: 5/5 | Mutagen: Strength| Active conditions: None
Extracts:
3 unprepared

Boomer approaches the miniature city and pulls out his alchemy tools. He quickly mashes some components together and put into a vial. "N...not really sure what this is, bu..bu..ut hopefully it will w..work for the Craftsman ritual."

Craft(alchemy): 1d20 + 8 ⇒ (8) + 8 = 16

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Uwu taps her chin before taking a scrap of paper from Janira's backpack, scribbling a note on it, then folding it and placing it in the appropriate location.

Note:
janiwa is pwobly scwewed omo

Dark Archive

Male TN Half-Orc Spiritualist 2 | HP 15/15 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +3, R: +2, W: +6 | Init: +2 | Perc: +3, SM: +3 | Speed 30ft | Switchscythe: +3, 2d4+1 | Spells: 1st 3/3 | Active conditions: None.

William notices Uwu complete the scholar ritual, and decides to help by throwing in his own wisdom. He pulls out a scrap of paper and writes some lines from an opera he always enjoyed, and places it next to Uwu's. "I figure it can't hurt to have multiple pieces of wisdom for the ritual."

Note:
I can face a new tomorrow,
If I make it past today,
But I feel good saying Death is just around the corner
Swiftly on its way!

from "Just Around the Corner" from the Addams Family Musical.


(he/him) | March of the Dead | 1-25 | Icons: ◆◇↺

Kiyoko and Stavarg paint the model. Each figuring that is painted seems to animate. To Uwu's chagrin, no secret passages are revealed, but the party does gain a +1 competence bonus on Perception checks to notice creatures for the remainder of the scenario.

Boomer crafts a beautiful vial and places it in the city. The party gets a +1 competence bonus on Perception checks to find hidden doors and concealed objects.

Uwu puts a piece of paper in the model. Nothing happens. Maybe what she wrote was not very wise.

William puts a piece of paper in the model. His writing appears wiser. The party gets a +1 competence bonus on Knowledge checks made to identify the abilities and weaknesses of creatures.

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