| Full Name |
Donald Tasque |
| Race |
| HP 16/16 | AC 16/14 T 12/14 FF 14/12 | CMB +3/+4, CMD 15/16 | F: +1, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +0 |
| Classes/Levels |
| Speed 30ft | 2 Slams: +3, 1d6+1 | Horrifying Strike: DC 13 Will/Shaken for 1d4 rounds | Active conditions: None. |
| Gender |
TN Outsider (phantom) |
| Size |
Medium |
| Age |
Lots |
| Special Abilities |
He's a ghost, so... yeah. |
| Alignment |
TN |
| Strength |
12 |
| Dexterity |
15 |
| Constitution |
13 |
| Intelligence |
7 |
| Wisdom |
10 |
| Charisma |
14 |
About Don Tasque
Don't ask.
Don Tasque CR –
Phantom (Pathfinder RPG Occult Adventures)
NN Medium outsider (phantom)
Init +2; Senses darkvision 60 ft.; Perception +4
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Defense
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AC 16, touch 12, flat-footed 14 (+2 Dex, +4 natural)
hp 16 (2d10+5)
Fort +1, Ref +5, Will +3
DR 5/slashing
--------------------
Offense
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Speed 30 ft.
Melee 2 slams +3 (1d6+1)
--------------------
Statistics
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Str 12, Dex 15, Con 13, Int 7, Wis 10, Cha 14
Base Atk +2; CMB +3; CMD 15
Feats Stealthy, Toughness
Skills Acrobatics +3, Escape Artist +4, Intimidate +7, Perception +4, Stealth +9
Languages Common
SQ ectoplasmic phase lurch, horrifying strike
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Special Abilities
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Damage Reduction (5/slashing) You have Damage Reduction against all except Slashing attacks.
Darkvision (60 feet) You can see in the dark (black and white only).
Ectoplasmic Phase Lurch (Su) Bypass solid obstacles (but not creatures) at half speed, must end turn in clear space.
Horrifying Strike (DC 13) (Su) Slam causes foe to be shaken 1d4 rds (Will neg).
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.
Don Tasque CR –
Phantom (Pathfinder RPG Occult Adventures)
NN Medium outsider (incorporeal, phantom)
Init +2; Senses darkvision 60 ft.; Perception +4
--------------------
Defense
--------------------
AC 14, touch 14, flat-footed 12 (+2 deflection, +2 Dex)
hp 16 (2d10+5)
Fort +1, Ref +5, Will +3
Defensive Abilities incorporeal
--------------------
Offense
--------------------
Speed 30 ft.
Melee 2 slams +4 (1d6+2)
--------------------
Statistics
--------------------
Str —, Dex 15, Con 13, Int 7, Wis 10, Cha 14
Base Atk +2; CMB +4; CMD 16
Feats Stealthy, Toughness
Skills Acrobatics +3, Escape Artist +4, Intimidate +7, Perception +4, Stealth +9
Languages Common
SQ horrifying strike, incorporeal
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Horrifying Strike (DC 13) (Su) Slam causes foe to be shaken 1d4 rds (Will neg).
Immunity to Critical Hits You are immune to Critical Hits
Immunity to Precision Damage You are immune to Precision Damage
Incorporeal (Ex) You aren't quite here.
Incorporeal (Su) Incorporeal, but cannot harm corporeal foes unless delivering touch spell.
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.