Oberon della Strega
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"Not a bad idea, Mareq." Oberon says, reaching into his spell component pouch to retrieve an eyelash encased in gum arabic.
"Persephone, best catch a ride inside my robes," the wizard tells his familiar. "At least, until we know what's what."
Once the lyrakien azata is tucked away out of sight, Oberon casts greater invisibility on himself.
Uncle Hubbub
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Mareq, for his next action, casts Greater Invisibility on himself. He then prepares to cast Dimension Door on whomever needs a lift to the boat.
Thanks, Mareq! May I tag along for the ride?
Mareq Bolthune
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Mareq Bolthune wrote:Mareq, for his next action, casts Greater Invisibility on himself. He then prepares to cast Dimension Door on whomever needs a lift to the boat.Thanks, Mareq! May I tag along for the ride?
”Yes, of course. Hold still, while I come closer,” says Mareq, invisible. ”Harrow, come closer to Hubbub.”
Any buffs before we go?
Oberon della Strega
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"If you'd like, I can cast haste while we're all still together," Oberon offers.
Harrow Tatterhood
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Harrow nods at Mareq as he prepares himself for battle.
He knew which buffs he might need, and casts brow gasher, invisibility, and shield of faith.
"Harrow think he ready. He not want our ship to leave without him."
GM Qstor
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The air elemental moves near three armored undead on the main deck of the ship. It grabs two.
update coming later. Was busier than I thought yesterday. Have to go into work today to finish some stuff up before working from home for 10 days.
GM Qstor
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sorry for the delay was busier yesterday than I thought I was going to be getting set up to work from home
Seeing the ship fly away, Mareq quickly summons an elemental, buffs and dimension doors the remaining party members not
caught by Pandora. The rest of the party members buff. The elemental catches two of the undead creatures. The other remains free.
The noise from the elementals winds alerts the last crewmember.
Combat!
creatures
DC 18 Knowledge (Religion) the others are some ghouls wearing armor and wielding greataxes
A well dressed fey creature shoulders pass the bow cabin door and casts a spell at Hub then one at Pandora. The two largely ward off the spells but Pandora is hurt a bit.
damage: 3d6 ⇒ (4, 5, 1) = 10
The last ghoul jumps down and shoots at Hub once, with a bow.
attack: 1d20 + 16 ⇒ (15) + 16 = 31
damage: 1d8 + 12 ⇒ (5) + 12 = 17
Hub and Harrow try to ward off the fey creature's aura.
damage hub 17, pandora 10
Harrow is shakened
party is up!
Pandora Soulkeeper
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K. nature+HR: 1d20 + 9 + 2 ⇒ (6) + 9 + 2 = 17
K. religion+HR: 1d20 + 9 + 2 ⇒ (10) + 9 + 2 = 21
Pandora shrugs under the strange creature that appears in front of her "Agh!" she resist dying from fear but feels some pain in her heart nevertheless "Attention, those are ghouls. Be aware of their paralysis capabilities. Don't let you be touched"
She then starts singing with a powerful and inspiring voice "Let's go Pathfinders! The moment of glory has arrived! Let's face the tiran Sevenfingers who soon will be no more!"
Along with her singing, Pandora produces a licorice root she uses to cast haste on the team.
Inspire courage: +2 attack and +2 damage, +2 morale vs fear and charm (includes the elemental)
Haste: +1 to attack, +1 AC and Ref, +30' movement, and 1 extra attack when full attacking (excludes the elemental, too far to be affected)
HP 76/86 AC 25 TAC 17
4 images
Oberon della Strega
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Knowledge (nature) DC25: 1d20 + 13 ⇒ (5) + 13 = 18
Knowledge (religion) DC18: 1d20 + 13 ⇒ (2) + 13 = 15
Spellcraft DC16: 1d20 + 17 ⇒ (13) + 17 = 30
Spellcraft DC19: 1d20 + 17 ⇒ (11) + 17 = 28
"Persephone, do you know what these things are?" Oberon asks, hearing Pandora identify some of them as ghouls.
Pointing at the well-dressed fey creature, Oberon shouts a warning. "The creature cast hold person at Uncle Hubbub and a quickened phantasmal killer at Pandora!"
(Delaying until Persephone attempts to identify the creatures.)
| Persephone of Elysium |
Knowledge (nature) DC25: 1d20 + 15 ⇒ (17) + 15 = 32
Knowledge (religion) DC18: 1d20 + 15 ⇒ (3) + 15 = 18
"The fey creature is a bogeyman! It's resistances include __________." Rosebud, peeking out of Oberon's robes, informs everyone. "Pandora's right, the others are ghouls."
The lyrakien points her quarterstaff of entwined serpents at the red ghoul and pulls the trigger.
Force damage: 2d4 + 2 ⇒ (1, 3) + 2 = 6
Oberon della Strega
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Retrieving a segment of octopus tentacles from his spell component pouch, Oberon gestures ominously with his long, slender fingers and intones a dire incantation.
A field of rubbery black tentacles appears, burrowing up from the deck of the ship and reaching for any creatures in the area.
Tentacles' CMB this round to Grapple: 1d20 + 8 + 4 + 1 ⇒ (4) + 8 + 4 + 1 = 17
If grappled this round, damage: 1d6 + 4 ⇒ (6) + 4 = 10
(CMD of black tentacles, for the purposes of escaping the grapple, is equal to 10 + its CMB (17) for 27.)
| Persephone of Elysium |
"Guys, the bogeyman doesn't have any particular resistances," Persephone warns the team.
Mareq Bolthune
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Per my previous post, the air elemental arrived three rounds ago while we were buffing and dimension dooring. By now, the air elemental has sucked up those two and whisked them away and dropped them in the water to sink or swim. This was the stated plan earlier. By now, the elemental has returned.
Round -2: Mareq summons elemental on top of the three ghouls. Suck up two of them. Double move action: Fly 200ft away. Free action: Drop them in water.
Round -1: Mareq casts Greater Invis. Party buffs. Elemental Double move action: Air elemental returns 200ft.
Round 0: Mareq casts dimension door. Air elemental... does nothing? If possible, I'd like it to attempt to suck the third ghoul up, again.
dmg: 1d8 ⇒ 8
Reflex DC18 to avoid damage.
Second Reflex DC18 to avoid being lifted up by the Whirlwind.
Round 1: Current round
Can we restate posts/actions for this round? I think it would difficult for the air elemental to suck up a ghoul trapped in black tentacles. :-)
Uncle Hubbub
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Free Action: "Ow! Who, I say, who shot me?!?"
Swift Action: Judgement (destruction and justice)
Full Round Action: Move to the enemy outlined in red
Attack Elven Curve Blade+Haste+Bardic Inspiration+Judgement: 1d20 + 12 + 1 + 2 + 2 ⇒ (9) + 12 + 1 + 2 + 2 = 26
Damage+Bardic Inspiration+Judgement: 1d10 + 6 + 2 + 2 ⇒ (2) + 6 + 2 + 2 = 12
(Is anyone in a good place to provide a little healing? I never healed up from the previous combat.)
Harrow Tatterhood
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An invisible Harrow doesn't know what is making his stomach queasy, but he moves forward to support Uncle Hub.
For once, he doesn't give away his position laughing about being invisible, and strikes at the enemy in front of the elf with dwarf-like features.
"AHHHHHRRRR!"
+1 cruel keen nodachi (adamantine)(power attack, furious focus, cornugon smash, shaken, IC, haste): 1d20 + 14 - 2 + 2 + 1 ⇒ (12) + 14 - 2 + 2 + 1 = 271d10 + 15 + 2 ⇒ (7) + 15 + 2 = 24
if hits, free intimidate check to demoralize: 1d20 + 34 ⇒ (11) + 34 = 45
Mareq Bolthune
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Mareq moves up and onto the aft deck and c a r e f u l l y pulls materials from his spell pouch (Stealth: 1d20 + 2 + 20 ⇒ (6) + 2 + 20 = 28) and whispers quietly the incantation for glitterdust, casting it at the bogeyman.
Will DC18 or blind
| Mareq's Summoned Ally |
The air elemental sinks down atop the ghoul (or the bogeyman, if the ghoul was successfully picked up in the previous round) and tries to suck it up into its whirlwind.
slam dmg: 1d8 ⇒ 3
Reflex DC18 to avoid damage
Second Reflex DC18 to avoid being lifted up by the Whirlwind.
If successful, the air elemental (it's second move action) flies 100ft out and drops the ghoul (free action).
Mareq Bolthune
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Haste: +1 to attack, +1 AC and Ref, +30' movement, and 1 extra attack when full attacking (excludes the elemental, too far to be affected)[/ooc]
Did you have the ability to include the elemental, if it was in range? Because per the tactics it is following, it should be at the ship, near you, when you cast. If so, that means it is substantially faster and able to climb 80ft while still flying away 102ft. Dropping the ghoul from that height would do 2d3 non-lethal and 4d6 lethal falling damage into the water.
GM Qstor
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FYI - "A creature in whirlwind form cannot make its normal attacks and does not threaten the area around it."
Helgar delays to keep the game moving
Harrow and Hub attack the armored ghoul. Pandora hastes the party and Oberon unleashes ebony tentacles on the deck.
The bogeyman tries to save.
Will: 1d20 + 13 ⇒ (5) + 13 = 18
The ghoul near Harrow tries to save.
Reflex: 1d20 + 9 ⇒ (5) + 9 = 14
Reflex: 1d20 + 9 ⇒ (3) + 9 = 12
The two ghouls drop their axes and attack the elemental.
claw: 1d20 + 13 ⇒ (4) + 13 = 17
claw: 1d20 + 13 ⇒ (2) + 13 = 15
bite: 1d20 + 13 ⇒ (6) + 13 = 19
2nd ghoul
claw: 1d20 + 13 ⇒ (3) + 13 = 16
claw: 1d20 + 13 ⇒ (19) + 13 = 32
bite: 1d20 + 13 ⇒ (14) + 13 = 27
damage: 1d6 + 5 ⇒ (3) + 5 = 8
damage: 1d6 + 5 ⇒ (3) + 5 = 8
the bogeyman casts a spell. Hes not affected by the tentacles.
will saves
Sevenfingers suddenly appears on deck.
party is up, need will saves
Pandora Soulkeeper
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Knowing it is a fey, Pandora picks two cold iron arrows and nocks them in her bow, then shots and keeps up singing and shooting at the bogeyman.
+1 shock ataptative composite longbow+PB+IC+PS-DA-RS+HR+haste: 1d20 + 13 + 1 + 2 - 2 - 2 + 2 + 1 ⇒ (17) + 13 + 1 + 2 - 2 - 2 + 2 + 1 = 32
Cold iron/P/Magical damage+PB+IC+AS+DA+shock (manyshot): 2d8 + 6 + 2 + 4 + 6 + 8 + 2d6 ⇒ (7, 1) + 6 + 2 + 4 + 6 + 8 + (5, 5) = 44
Rapid shot: +1 shock ataptative composite longbow+PB+IC+PS-DA-RS+HR+haste: 1d20 + 13 + 1 + 2 - 2 - 2 + 2 + 1 ⇒ (7) + 13 + 1 + 2 - 2 - 2 + 2 + 1 = 22
Cold iron/P/Magical damage+PB+IC+AS+DA+shock: 1d8 + 3 + 1 + 2 + 3 + 4 + 1d6 ⇒ (1) + 3 + 1 + 2 + 3 + 4 + (1) = 15
Iterative: +1 shock ataptative composite longbow+PB+IC+PS-DA-RS+HR+haste: 1d20 + 8 + 1 + 2 - 2 - 2 + 2 + 1 ⇒ (17) + 8 + 1 + 2 - 2 - 2 + 2 + 1 = 27
Cold iron/P/Magical damage+PB+IC+AS+DA+shock: 1d8 + 3 + 1 + 2 + 3 + 4 + 1d6 ⇒ (2) + 3 + 1 + 2 + 3 + 4 + (1) = 16
Haste: +1 shock ataptative composite longbow+PB+IC+PS-DA-RS+HR+haste: 1d20 + 13 + 1 + 2 - 2 - 2 + 2 + 1 ⇒ (13) + 13 + 1 + 2 - 2 - 2 + 2 + 1 = 28
Cold iron/P/Magical damage+PB+IC+AS+DA+shock: 1d8 + 3 + 1 + 2 + 3 + 4 + 1d6 ⇒ (7) + 3 + 1 + 2 + 3 + 4 + (4) = 24
Within her song, Pandora includes an alert "Guys! Guys! Guys! We have the Sevenfingers here at our back!" she steps forward, trying to make distance with Sevenfingers.
K. religion to id+HR: 1d20 + 9 + 2 ⇒ (16) + 9 + 2 = 27
HP 76/86 AC 25 TAC 17
4 images
Buffs to remember
Inspire courage: +2 attack and +2 damage, +2 morale vs fear and charm (includes the elemental)
Haste: +1 to attack, +1 AC and Ref, +30' movement, and 1 extra attack when full attacking (excludes the elemental, too far to be affected)
Oberon della Strega
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Will: 1d20 + 8 ⇒ (17) + 8 = 25 (+2 morale vs fear and charm effects; +2 racial vs enchantments)
Spellcraft DC19: 1d20 + 17 ⇒ (15) + 17 = 32
Knowledge (religion)? to identify Sevenfingers: 1d20 + 13 ⇒ (12) + 13 = 25 (Resistances?)
"The bogeyman cast crushing despair!" Oberon informs the team.
Delay until the results of everyone's Knowledge checks are revealed.
Harrow Tatterhood
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Harrow contemplates his life choices.
Depending on the Will save, I probably either run for my life or if not, full attack the ghoul.
Will save (IC): 1d20 + 9 + 2 ⇒ (6) + 9 + 2 = 17
+1 cruel keen nodachi (adamantine)(power attack, furious focus, cornugon smash, IC, haste): 1d20 + 14 + 1 + 2 ⇒ (3) + 14 + 1 + 2 = 201d10 + 15 + 2 ⇒ (3) + 15 + 2 = 20
if hits, free intimidate check to demoralize: 1d20 + 34 ⇒ (3) + 34 = 37
+1 cruel keen nodachi (adamantine)(power attack, furious focus, cornugon smash, haste, IC): 1d20 + 9 + 1 + 2 ⇒ (1) + 9 + 1 + 2 = 131d10 + 15 + 2 ⇒ (3) + 15 + 2 = 20
if hits, free intimidate check to demoralize: 1d20 + 34 ⇒ (13) + 34 = 47
extra haste attack: 1d20 + 14 + 1 + 2 ⇒ (11) + 14 + 1 + 2 = 281d10 + 15 + 2 ⇒ (9) + 15 + 2 = 26
| Persephone of Elysium |
Knowledge (religion)? to identify Sevenfingers: 1d20 + 15 ⇒ (3) + 15 = 18
Persephone peeks out at Sevenfingers. "What is this guy?"
Uncertain, she targets the bogeyman with her staff of entwined serpents.
Force damage: 2d4 + 2 ⇒ (1, 2) + 2 = 5
Mareq Bolthune
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Will save: 1d20 + 7 + 1 + 2 ⇒ (11) + 7 + 1 + 2 = 21 (+2 morale vs fear and charm effects; +1 indomitable)
What is Sevenfingers? Knowledge (arcana/planes): 1d20 + 14 ⇒ (7) + 14 = 21
Action: Delay until knowledge checks determined
| Mareq's Summoned Ally |
The air elemental immediate returns to the boat after dropping the ghoul last round and occupies the four squares that include the bogeyman, attempting to pick the bogeyman up in its whirlwind.
slam dmg: 1d8 ⇒ 3
Reflex DC18 to avoid damage
Second Reflex DC18 to avoid being lifted up by the Whirlwind.
GM Qstor
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The knowledge checks all fail to ID Sevenfingers. But he looks "undead"
Harrow fails the save vs the crushing despair. He feels sad, as if he knows ALL the apple tarts in the world are gone. Oberon feels it wave over him without effect.
-2 to attack, saves damage, etc See:spell
I need 2 Will saves from Helgar too please
Oberon della Strega
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Uncertain what sort of creature, exactly, Sevenfingers is, Oberon retrieves a piece of flint and a pinch of silver dust from his spell component pouch, ready to cast burst of radiance at Sevenfingers, if he does anything that threatens the team.
"Sevenfingers, I presume." The invisible elf greets the 'man.' "We'd love to hear your tale, if you'd care to share."
Readied Action: burst of radiance; Tigger: Sevenfingers' hostile act; Spell Focus & Greater Spell Focus (Evocation), Intense Spells, Damage, if evil: 5d4 + 4 ⇒ (2, 3, 4, 4, 1) + 4 = 18
(Reflex DC20 or blinded for 1d4 ⇒ 1 rounds; if successful, dazzled for 1d4 ⇒ 2 rounds.
Elven Magic, CL check vs SR, if applicable: 1d20 + 8 + 2 ⇒ (9) + 8 + 2 = 19
Mareq Bolthune
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Mareq weaves the magical aether in a sorcerous singularity, pulling strength from the bogeyman. Casts Siphon Might
Str drain: 1d6 + 5 ⇒ (3) + 5 = 8
CL check vs SR: 1d20 + 12 ⇒ (12) + 12 = 24
Fort DC19 for half
He then climbs very quietly up the ship's rigging to the crow's nest atop the mast.
Accelerated Climbing 30ft: 1d20 - 5 ⇒ (16) - 5 = 11 Add whatever str mod he gained from the Siphon Might
Stealth+Invis: 1d20 + 2 + 20 ⇒ (15) + 2 + 20 = 37
| Persephone of Elysium |
Will DC18: 1d20 + 10 ⇒ (3) + 10 = 13 [ooc](+2 morale vs fear and charm effects)
Just realized Persephone, still inside Oberon's robes, didn't attempt her Will save. Now she has.
| Mareq's Summoned Ally |
The air elemental immediate returns to the boat after dropping the ghoul last round and occupies the four squares that include the bogeyman, attempting to pick the bogeyman up in its whirlwind.
[dice=slam dmg]1d8
Reflex DC18 to avoid damage
Second Reflex DC18 to avoid being lifted up by the Whirlwind.
Does the bogeyman save against the air elemental’s whirlwind?
GM Qstor
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Does the bogeyman save against the air elemental’s whirlwind?
my bad!
The well dressed fey avoids the air elemental's swirling winds.
botting Helgar and Hub
Helgar moves and casts cure serious on Hub.
3d8 + 11 ⇒ (5, 6, 8) + 11 = 30
Hub casts Heroism on Harrow.
The bogeyman casts a spell on Harrow.
Harrow and the elemental ward off the spells
damage: 3d6 ⇒ (1, 6, 1) = 8
Sevenfingers attacks Pandora
attack bite: 1d20 + 19 ⇒ (10) + 19 = 29
damage: 1d6 + 9 ⇒ (4) + 9 = 13
party is up again
| Mareq's Summoned Ally |
The air elemental moves over the top of the paralyzed Pandora and Sevenfingers, settling to the ground, kicking up debris from the boat deck, creating a swirling concealing mess.
Whirlwind cloud: obscures all vision, including darkvision, beyond 5 feet. Creatures 5 feet away have concealment, while those farther away have total concealment. Those caught in the cloud of debris (Sevenfingers) must succeed on a concentration check (DC 15 + spell level) to cast a spell.
Pandora knows the elemental is able to carry people within its whirlwind body (as it has done to three ghouls already). Just have to fail a Reflex save, which a PC can always do voluntarily. ;-)
Both Pandora (sorry) and Sevenfingers need to make two Ref saves vs damage and "pickup", since the elemental is directly atop them. Because this damages a PC, I want to make sure Pandora is OK with this. If not, I will retcon.
slam dmg: 1d8 ⇒ 6
Reflex DC18 to avoid damage
Second Reflex DC18 to avoid being lifted up by the Whirlwind.
All of the above is a result of a Move Action. So... if Pandora is good with this, the elemental will move (with her in it) to the bow of the ship using its final Move Action this round.
Mareq Bolthune
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Mareq summons a small bit of snow and ice from the boundary between the Planes of Air and Water and casts it forth at the bogeyman.
Ranged Touch: 1d20 + 9 ⇒ (3) + 9 = 12 Cold energy dmg: 5d6 ⇒ (5, 1, 3, 5, 1) = 15
Fort DC17 or be staggered
Harrow Tatterhood
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With all the apple tarts in the world gone, Harrow is upset. Very upset.
He rushes over to engage Sevenfingers.
"You most evil guy in history!!!" he exclaims as he strikes with his polearm.
+1 cruel keen nodachi (adamantine)(power attack, furious focus, cornugon smash, haste, IC, crushing despair): 1d20 + 14 + 1 + 2 - 2 ⇒ (4) + 14 + 1 + 2 - 2 = 191d10 + 15 + 2 ⇒ (6) + 15 + 2 = 23
if hits, free intimidate check to demoralize: 1d20 + 34 ⇒ (20) + 34 = 54
Oberon della Strega
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Unable to see Sevenfingers or Pandora inside the massive whirlwind, to target the former or extricate the latter, Oberon extends his fingers and sends five bolts of arcane energy into the bogeyman.
Elven Magic, CL check vs SR: 1d20 + 8 + 2 ⇒ (12) + 8 + 2 = 22
Intense Spells, Magic Missile Force Damage: 5d4 + 5 + 4 ⇒ (3, 2, 4, 4, 1) + 5 + 4 = 23
| Persephone of Elysium |
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Persephone shoots two black-and-white serpentine magic missiles from her staff of entwined serpents hurtling at the bogeyman.
Force Damage: 2d4 + 2 ⇒ (4, 3) + 2 = 9
Pandora Soulkeeper
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retcon you're at a -4 after the bogeyman moved so 1 arrow missed (see above) and -2 to saves
@GM I do not understand what that -4 is about, I have Precise Shot and there is no cover to impose penalties.
About the Will save vs despair, you are right, sorry it was my fault, let me fix it:Will+heroism: 1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 19
Pandora is taken by a sudden despair that tightens her heart.
Sevenfingers' bite vs Pandora images: 1d5 ⇒ 5
The mischievous captain thinks he has Pandora, but she only paralyzed an image that soon shatters leaving only 3 images moving along with the woman.
The woman is at the point to answer Sevenfingers when she is surprised by a whirlwind surrounding her, she tries to avoid the winds the best she can.
Ref-despair+heroism DC 18: 1d20 + 15 ⇒ (13) + 15 = 28
We are in a wooden ship, I do not believe there is any remarkable dust or sand the whirlwind can use to obscure sight in an effective way
Pandora steps back and tries to destroy the bogeyman with more cold iron arrows while she keeps singing "Pathfinders! PATHFINDERS! Let us focus on this time of dread! To Sevenfingers we will teach a good lesson today!"
+1 shock ataptative composite longbow+PB+IC+PS-DA-RS+HR-depair+haste: 1d20 + 13 + 1 + 2 - 2 - 2 + 2 - 2 + 1 ⇒ (7) + 13 + 1 + 2 - 2 - 2 + 2 - 2 + 1 = 20
P/Magical damage+PB+IC+AS+DA+shock (manyshot): 2d8 + 6 + 2 + 4 + 6 + 8 + 2d6 ⇒ (3, 2) + 6 + 2 + 4 + 6 + 8 + (1, 6) = 38
+1 shock ataptative composite longbow+PB+IC+PS-DA-RS+HR-depair+haste: 1d20 + 13 + 1 + 2 - 2 - 2 + 2 - 2 + 1 ⇒ (20) + 13 + 1 + 2 - 2 - 2 + 2 - 2 + 1 = 33
P/Magical damage+PB+IC+AS+DA+shock: 1d8 + 3 + 1 + 2 + 3 + 4 + 1d6 ⇒ (6) + 3 + 1 + 2 + 3 + 4 + (1) = 20
+1 shock ataptative composite longbow+PB+IC+PS-DA-RS+HR-depair+haste: 1d20 + 8 + 1 + 2 - 2 - 2 + 2 - 2 + 1 ⇒ (3) + 8 + 1 + 2 - 2 - 2 + 2 - 2 + 1 = 11
P/Magical damage+PB+IC+AS+DA+shock: 1d8 + 3 + 1 + 2 + 3 + 4 + 1d6 ⇒ (3) + 3 + 1 + 2 + 3 + 4 + (2) = 18
+1 shock ataptative composite longbow+PB+IC+PS-DA-RS+HR-depair+haste: 1d20 + 13 + 1 + 2 - 2 - 2 + 2 - 2 + 1 ⇒ (19) + 13 + 1 + 2 - 2 - 2 + 2 - 2 + 1 = 32
P/Magical damage+PB+IC+AS+DA+shock: 1d8 + 3 + 1 + 2 + 3 + 4 + 1d6 ⇒ (7) + 3 + 1 + 2 + 3 + 4 + (6) = 26
Critical? (x3): 1d20 + 13 + 1 + 2 - 2 - 2 + 2 - 2 + 1 ⇒ (13) + 13 + 1 + 2 - 2 - 2 + 2 - 2 + 1 = 26
P/Magical damage+PB+IC+AS+DA+shock: 2d8 + 6 + 2 + 4 + 6 + 8 ⇒ (1, 2) + 6 + 2 + 4 + 6 + 8 = 29
Total damage if critical: 20 + 29 = 49
If the bogeyman falls, she directs any remaining arrows to Sevenfingers instead.
Inspire courage: +2 attack and +2 damage, +2 morale vs fear and charm (includes the elemental)
Haste: +1 to attack, +1 AC and Ref, +30' movement, and 1 extra attack when full attacking (excludes the elemental, too far to be affected)
HP 76/86 AC 25 TAC 17
3 images
GM Qstor
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I forget the mirror images so Pandora isn't paralyzed
helgar delays
The evil undead captain tries to hit the bard but her magic protections allow her to evade his bite.
Oberon's magic missile tear into the fey, just barely passing its innate protection and it drops.
The elemental moves towards Sevenfingers.
Reflex: 1d20 + 13 ⇒ (19) + 13 = 32
Harrows swing goes wide and Sevenfingers evades all but two of the bards arrows.
Sevenfingers steps towards Harrow and closer to Pandora. He claws at the brave half orc.
bite: 1d20 + 19 ⇒ (18) + 19 = 37
damage: 1d6 + 9 ⇒ (3) + 9 = 12
claw: 1d20 + 19 ⇒ (8) + 19 = 27
damage: 1d6 + 9 ⇒ (3) + 9 = 12
claw: 1d20 + 19 ⇒ (4) + 19 = 23
damage: 1d6 + 9 ⇒ (1) + 9 = 10
rend: 1d6 + 13 ⇒ (1) + 13 = 14
Harrow is frozen and has ghoul fever.
"Pretty elf you're next OR should I rip the half orcs throat OUT?" Sevenfingers points at Harrows neck.
damage harrow 48
Party up!