GM Qstor's PFS 10-17 On Sevenfingers's Sails (Full) (Inactive)

Game Master Qstor

PFS legal PCs only

maps and slides


151 to 174 of 174 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Dark Archive

Male CG Elf (Mordant Spire) Wizard (Evoker-Admixture) 8 | HP: 58/58 | AC: 24 (15 Tch, 20 Fl) | CMB: +4, CMD: 19 | F: +7, R: +8, W: +8 (+2 vs Enchantments | Init: +3 | Perc: +12, SM: +2 | Speed 30ft | Elemental Ray: 7/7 | Spells: 0-4/4; 1-5/6+1; 2-5/5+1; 3-4/4+1; 4-3/3+1 | Active conditions: Heightened Awareness, Mage Armor, Shield of Faith, Fly, Greater Invisibility, Haste

Oberon was flying to the Voracious, Persephone tucked inside his robes, avoiding getting into melee range of Sevenfingers and his minions. I was waiting to see how those forces are arrayed on the deck, before selecting his position.

Liberty's Edge

Male Secret Identify of Qstor
Mareq Bolthune wrote:


And finally, can we see anybody? The elemental has been here two-three rounds longer than we have. Where are the bad guys? And, therefore, where would the air elemental be?

There's 3 armored figures on the forecastle. I moved the elemental near the bow.

The map is just the standard Paizo ship flip mat. I think the "squares" are as "best" as they can be.

Grand Lodge

HP 94/94 | AC 24 TAC 16 FF 19 (fortification 25%) | CMD 26 | F +11 R +15 W +9 [immune poison] (evasion,+4 vs. sonic and language effects) | Sing: 28/28 Ex: 3/3 LM: 2/2 L1: 6/6 L2: 5/5 L3: 5/5 L4: 3/3 | Ini +6 | Senses +12
Skills:
Acrobatics+12,Bluff+18,Appraise+0,Climb+6,Diplo+19,Disguis+8,Escap+9,H.anim al+12,Arc+9,Dung+9,Eng+9,His+9,Local+9,Nat+9,Nob+9,Pla+9,Rel+9,Ling+7,Sing+ 18,Dance+12,S.Motives+18,SoHand+9,Spell+9,Stealth+9,UMD+17
Female Human Bard 11 | - (Inactive)

I have split the map in two to make it bigger and easy to view and handle, and shrank it horizontally for near perfect squares.

I hope that helps!

Liberty's Edge

Male Secret Identify of Qstor
Pandora Soulkeeper wrote:

I have split the map in two to make it bigger and easy to view and handle, and shrank it horizontally for near perfect squares.

I hope that helps!

Thanks!

Dark Archive

Male CG Elf (Mordant Spire) Wizard (Evoker-Admixture) 8 | HP: 58/58 | AC: 24 (15 Tch, 20 Fl) | CMB: +4, CMD: 19 | F: +7, R: +8, W: +8 (+2 vs Enchantments | Init: +3 | Perc: +12, SM: +2 | Speed 30ft | Elemental Ray: 7/7 | Spells: 0-4/4; 1-5/6+1; 2-5/5+1; 3-4/4+1; 4-3/3+1 | Active conditions: Heightened Awareness, Mage Armor, Shield of Faith, Fly, Greater Invisibility, Haste
GM wrote:
the tentacles are going to get the air elemental too?

With that crappy CMB roll, I'm not sure anyone gets grappled this round. Oberon can dismiss the black tentacles, if the consensus is that's a better option.

Just wanted slow down one or more of them and inflict a little damage and maybe hinder the bogeyman's spellcasting.

Dark Archive

Male CG Elf (Mordant Spire) Wizard (Evoker-Admixture) 8 | HP: 58/58 | AC: 24 (15 Tch, 20 Fl) | CMB: +4, CMD: 19 | F: +7, R: +8, W: +8 (+2 vs Enchantments | Init: +3 | Perc: +12, SM: +2 | Speed 30ft | Elemental Ray: 7/7 | Spells: 0-4/4; 1-5/6+1; 2-5/5+1; 3-4/4+1; 4-3/3+1 | Active conditions: Heightened Awareness, Mage Armor, Shield of Faith, Fly, Greater Invisibility, Haste
Mareq wrote:
Can we restate posts/actions for this round? I think it would difficult for the air elemental to suck up a ghoul trapped in black tentacles. :-)

If the third ghoul is still there. Seeing the air elemental in the intended area of effect, Oberon would have asked Mareq to move his summoned creature.

Grand Lodge

HP 94/94 | AC 24 TAC 16 FF 19 (fortification 25%) | CMD 26 | F +11 R +15 W +9 [immune poison] (evasion,+4 vs. sonic and language effects) | Sing: 28/28 Ex: 3/3 LM: 2/2 L1: 6/6 L2: 5/5 L3: 5/5 L4: 3/3 | Ini +6 | Senses +12
Skills:
Acrobatics+12,Bluff+18,Appraise+0,Climb+6,Diplo+19,Disguis+8,Escap+9,H.anim al+12,Arc+9,Dung+9,Eng+9,His+9,Local+9,Nat+9,Nob+9,Pla+9,Rel+9,Ling+7,Sing+ 18,Dance+12,S.Motives+18,SoHand+9,Spell+9,Stealth+9,UMD+17
Female Human Bard 11 | - (Inactive)
Mareq Bolthune wrote:
Per my previous post, the air elemental arrived three rounds ago while we were buffing and dimension dooring. By now, the air elemental has sucked up those two and whisked them away and dropped them in the water to sink or swim. This was the stated plan earlier. By now, the elemental has returned.

Note the ghouls can keep attacking the elemental even while trapped in its whirlwind form. So it might be dead a while before it can perform all those actions.

The black tentacles are a good idea as casters are usually weak to grapple. I would liked though the placement to allow our combatants to engage in melee. Also of note, the CMD of the black tentacle is 23 not 27.

Dark Archive

Male CG Elf (Mordant Spire) Wizard (Evoker-Admixture) 8 | HP: 58/58 | AC: 24 (15 Tch, 20 Fl) | CMB: +4, CMD: 19 | F: +7, R: +8, W: +8 (+2 vs Enchantments | Init: +3 | Perc: +12, SM: +2 | Speed 30ft | Elemental Ray: 7/7 | Spells: 0-4/4; 1-5/6+1; 2-5/5+1; 3-4/4+1; 4-3/3+1 | Active conditions: Heightened Awareness, Mage Armor, Shield of Faith, Fly, Greater Invisibility, Haste

Oops, you're right, Pandora.

Mareq wrote:

Round 0: Mareq casts dimension door. Air elemental... does nothing? If possible, I'd like it to attempt to suck the third ghoul up, again.

dmg: 1d8 ⇒ 8
Reflex DC18 to avoid damage.
Second Reflex DC18 to avoid being lifted up by the Whirlwind.

Oberon would like to reconsider his Round 1 actions, but he'd like to see how Mareq's situation is resolved by the GM first.

Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')
Pandora Soulkeeper wrote:
Note the ghouls can keep attacking the elemental even while trapped in its whirlwind form. So it might be dead a while before it can perform all those actions.

That’s the beauty of it, I think. The whirlwind sucks them up by simply being in their square. Then double move over ocean. Then free action to drop. All before the ghouls have a turn.

Dark Archive

Male CG Elf (Mordant Spire) Wizard (Evoker-Admixture) 8 | HP: 58/58 | AC: 24 (15 Tch, 20 Fl) | CMB: +4, CMD: 19 | F: +7, R: +8, W: +8 (+2 vs Enchantments | Init: +3 | Perc: +12, SM: +2 | Speed 30ft | Elemental Ray: 7/7 | Spells: 0-4/4; 1-5/6+1; 2-5/5+1; 3-4/4+1; 4-3/3+1 | Active conditions: Heightened Awareness, Mage Armor, Shield of Faith, Fly, Greater Invisibility, Haste
GM wrote:
The ray from Oberson misses Sevenfingers and he laughs.

Oberon's readied action was burst of radiance, not a 'ray' spell.

Not clear what you meant, GM.


I apologize but my mind has not been on gaming lately. I will try to keep up especially as we are nearing the end. :)

Liberty's Edge

Male Secret Identify of Qstor
Oberon della Strega wrote:
GM wrote:
The ray from Oberson misses Sevenfingers and he laughs.

Oberon's readied action was burst of radiance, not a 'ray' spell.

Not clear what you meant, GM.

see main thread.

@Pandora

I'm ruling that freedom of movement doesn't work on the ghouls attack. You you can change your action if you want.

See Jason Nelson here

SRD "even under the influence of magic that usually impedes movement, " and paralysis is EX in this case. see

James Jacobs works for Paizo but isn't a rules guy.

what's to see there isn't another fight too? :p

Liberty's Edge

Male Secret Identify of Qstor

I'm trying to be fair but not "rush" to finish this by Monday for the game day.

Hope I'm achieving that goal. Sorry if I've missed things like the mirror image.

I try to make a pbp game enjoyable for the players so they'd want me as a GM again.

Dark Archive

Male CG Elf (Mordant Spire) Wizard (Evoker-Admixture) 8 | HP: 58/58 | AC: 24 (15 Tch, 20 Fl) | CMB: +4, CMD: 19 | F: +7, R: +8, W: +8 (+2 vs Enchantments | Init: +3 | Perc: +12, SM: +2 | Speed 30ft | Elemental Ray: 7/7 | Spells: 0-4/4; 1-5/6+1; 2-5/5+1; 3-4/4+1; 4-3/3+1 | Active conditions: Heightened Awareness, Mage Armor, Shield of Faith, Fly, Greater Invisibility, Haste
GM wrote:

Reflex: 1d20 + 13 ⇒ (20) + 13 = 33

retcon. @Oberon Sorry my apologies. High level games have a lot going on
see discussion thread

Just a reminder, if the details of the post were missed:

Oberon wrote:

Readied Action: burst of radiance; Tigger: Sevenfingers' hostile act; Spell Focus & Greater Spell Focus (Evocation), Intense Spells, Damage, if evil: 5d4 + 4 ⇒ (2, 3, 4, 4, 1) + 4 = 18

(Reflex DC20 or blinded for 1d4 ⇒ 1 rounds; if successful, dazzled for 1d4 ⇒ 2 rounds.
Elven Magic, CL check vs SR, if applicable: 1d20 + 8 + 2 ⇒ (9) + 8 + 2 = 19

Grand Lodge

HP 94/94 | AC 24 TAC 16 FF 19 (fortification 25%) | CMD 26 | F +11 R +15 W +9 [immune poison] (evasion,+4 vs. sonic and language effects) | Sing: 28/28 Ex: 3/3 LM: 2/2 L1: 6/6 L2: 5/5 L3: 5/5 L4: 3/3 | Ini +6 | Senses +12
Skills:
Acrobatics+12,Bluff+18,Appraise+0,Climb+6,Diplo+19,Disguis+8,Escap+9,H.anim al+12,Arc+9,Dung+9,Eng+9,His+9,Local+9,Nat+9,Nob+9,Pla+9,Rel+9,Ling+7,Sing+ 18,Dance+12,S.Motives+18,SoHand+9,Spell+9,Stealth+9,UMD+17
Female Human Bard 11 | - (Inactive)
GM Qstor wrote:
I'm ruling that freedom of movement doesn't work on the ghouls attack. You you can change your action if you want.

I agree Freedom of Movement is not the best written entry in the manual, but may I ask you for a second thought on it? The FoM spell says "even under the influence of magic", implying non magical restrictions are also negated. The text specifically refers to "paralysis" where it could had referred to hold person if it was meant to only negate spells.

Finally, a couple of posts after your thread reference James Jacobs stepped up to correct the guy:

James Jacobs (Creative Director) wrote:
Paralysis is paralysis, no matter what effect causes it. Whether it's from a supernatural attack, a spell, a poison, or whatever... if it causes the condition of paralysis, freedom of movement will negate it.

If still you judge it does not serve, it is ok, Pandora will use purging finale. She will not be Inspiring Courage but Harrow will be saved anyway. If that would neither work, Pandora will have to pull out her remove paralysis scroll to save Harrow.

Bards and clerics are just good at removing bad states :D

Liberty's Edge

Male Secret Identify of Qstor
Pandora Soulkeeper wrote:


Finally, a couple of posts after your thread reference James Jacobs stepped up to correct the guy:
James Jacobs (Creative Director) wrote:
Paralysis is paralysis, no matter what effect causes it. Whether it's from a supernatural attack, a spell, a poison, or whatever... if it causes the condition of paralysis, freedom of movement will negate it.

Right but the paralysis is EX in this case.

Pandora Soulkeeper wrote:


If still you judge it does not serve, it is ok, Pandora will use purging finale. She will not be Inspiring Courage but Harrow will be saved anyway. If that would neither work, Pandora will have to pull out her remove paralysis scroll to save Harrow.

ok


1 person marked this as a favorite.

I agree with Pandora about Freedom of Movement. Suppressing the condition of Paralysis is explicitly listed in the spell effects. Of course at the end of the day it is up to the GM to decide.

Just my 2 cents. Game on. :)

Liberty's Edge

Male Secret Identify of Qstor
Mage of the Wyrmkin wrote:

I agree with Pandora about Freedom of Movement. Suppressing the condition of Paralysis is explicitly listed in the spell effects. Of course at the end of the day it is up to the GM to decide.

Just my 2 cents. Game on. :)

Helgar can act.


I thought that Helgar already acted by casting Blessing of Fervor?
Is it another round?

Grand Lodge

HP 94/94 | AC 24 TAC 16 FF 19 (fortification 25%) | CMD 26 | F +11 R +15 W +9 [immune poison] (evasion,+4 vs. sonic and language effects) | Sing: 28/28 Ex: 3/3 LM: 2/2 L1: 6/6 L2: 5/5 L3: 5/5 L4: 3/3 | Ini +6 | Senses +12
Skills:
Acrobatics+12,Bluff+18,Appraise+0,Climb+6,Diplo+19,Disguis+8,Escap+9,H.anim al+12,Arc+9,Dung+9,Eng+9,His+9,Local+9,Nat+9,Nob+9,Pla+9,Rel+9,Ling+7,Sing+ 18,Dance+12,S.Motives+18,SoHand+9,Spell+9,Stealth+9,UMD+17
Female Human Bard 11 | - (Inactive)

Yes, the post was edited after you read it and the GM gave the go for the full party to act on a next round.

Liberty's Edge

Male Secret Identify of Qstor
Mage of the Wyrmkin wrote:

I thought that Helgar already acted by casting Blessing of Fervor?

Is it another round?

Yep, Sevenfingers attacked Harrow after everyone acted.

Harrow, Oberon Helgar and Hub are up.

Liberty's Edge

Male Secret Identify of Qstor

I've reported it. I"ll get the chronicles in a few days.

Liberty's Edge

Male Secret Identify of Qstor

chronicles

let me know if there's a problem,

Grand Lodge

HP 94/94 | AC 24 TAC 16 FF 19 (fortification 25%) | CMD 26 | F +11 R +15 W +9 [immune poison] (evasion,+4 vs. sonic and language effects) | Sing: 28/28 Ex: 3/3 LM: 2/2 L1: 6/6 L2: 5/5 L3: 5/5 L4: 3/3 | Ini +6 | Senses +12
Skills:
Acrobatics+12,Bluff+18,Appraise+0,Climb+6,Diplo+19,Disguis+8,Escap+9,H.anim al+12,Arc+9,Dung+9,Eng+9,His+9,Local+9,Nat+9,Nob+9,Pla+9,Rel+9,Ling+7,Sing+ 18,Dance+12,S.Motives+18,SoHand+9,Spell+9,Stealth+9,UMD+17
Female Human Bard 11 | - (Inactive)

Got it! Thanks for the game GM Qstor.

151 to 174 of 174 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / GM Qstor's PFS 10-17 On Sevenfingers's Sails Discussion All Messageboards

Want to post a reply? Sign in.