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About HelgarMale LN Human Cleric (Herald Caller) 13 Str 7 Dex 10 Con 14 Int 14 Wis 24 Cha 20 HP 110 Speed 30'Initiative +9 Fort +16 Reflex +10 Will +22
Sovereign Court Rewards Practiced Diplomat - minimum result for Knowledge-Nobility is 15. Advocate - reduce the price of spell casting services,vanities or other prestige award that cost 5 or more prestige points by 1. Important Boons Beheading the Serpent (All Aspis agents and hirelings are at -1 to hit, damage, saves and skill checks) *Incredible Protege - Perception is a class skill. 1 skill rank/level. Can retrain 10 SP already in Perception. *Restorative Burst(1)- You can automatically trigger a burst of healing when you are reduced to less than 0 hit points. This burst heals yourself 7d6 hit points and allies within 30'. *Expedition Manager *Gauntlet Pin (1) i)Regain 1 PP or ii)Heroism for 4 hours as a standard action or iii)Inspire courage as a move action for 7 rounds. *Ulfen Guard +1 AC vs confirming critical hits. Can be sacrificed to absorb 10 hit points from a sneak attack or critical hit. *Curious Scholar(2) - learned Tien for 2PP. History at +22 as a standard action or re-roll a knowledge check (as a free action). *Ruby Phoenix Feathers(2) - Cast these spells as SLA CL 13 - Cure critical wounds, Wall of Fire, Restoration, Fireball, Scorching Ray, Burning Hands, Lesser Restoration. Cast either Heal or Sirocco for both uses. *Councilor of Time: Grants Charming trait to Relgar as a bonus trait. *Time lost Chronicler: +1 K-History, 1/scenario +1 morale bonus to a d20 roll. +2 Perception to find hidden objects (traps, hidden object and treasure) in the Gloomspires. Can be used elsewhere once.
Skills Bluff +15, Diplomacy +22,Disguise +12,Heal +11, K-Arcana +18, K-History +7, K-Nobility +6, K-Planes +24, K-Religion +18/+20 Linguistics +6, Perception +28, Perform:Sing +9, Sense Motive +14, Spellcraft +20, Stealth +4, UMD +21/+23(MW-Tool). Notable untrained skills: Intimidate +8, Survival +7/+12 Tracking. Languages: Common,Infernal, Celestial, Draconic, Tien. Feats Improved Initiative, Selective Channeling, Improved Channel (+2 DC), Quick Channel (as move action), Skill Focus-Knowledge Planes, Eldritch Heritage (Arcane, Familiar granted level-2), Sacred Summons, Expanded Summon Monster*. Feats granted by Herald Caller: Augmented Summoning, Superior Summons. *Added to the Summon Monster spell list. 9th-Sepid(div),Great White Whale, 8th-Aghasura(asura), Intelocutor(kyton), 7th-Contact Devil, Upasunda(asura), 6th-Animate Dream, Hell Cat, 5th-Acherai, Ceustodaemon(daemon), 4th-Vulnudaemon(daemon), Giant Skunk, 3rd-Augur(kyton), Arbiter(inevitable), 2nd-Giant Gecko, Manta Ray, 1st- Kangaroo, Vulture. Traits
Cleric Class Abilities FCB(Cleric)levels 1-12:+12hp, 13:+1 CL to overcome SR of Outsiders, +3 Wisdom.
Retrain 4 hit points @ level 12 (12 PP, 1440 gold) Aura (LE). Negative channeling - variant daze channel, daze 1 round +7d6/2 negative energy 8/day. Will DC 24 to resist daze. 30' radius (Su). Can convert non-domain spells into inflict spells. Herald Caller abilities: 1)Can communicate with summons.
Spell Casting Unholy Tatoo (Dispater) - Right Palm. Trickery Domain - Bluff, Disguise and Stealth are class skills.
Spontaneous casting of Inflict/Summon Monster spells
Spells Prepared 0: Detect Magic, Read Magic, Light, Guidance
Magical Items Sanctified Heavy Shield +4, Mithril Breast Plate +4, Amulet of Natural Armor +2, Cloak of Resistance +5,Lenses of Detection, Headband of Inspired Wisdom +6, Belt of Mighty Constitution +2, Cracked Magenta Prism(+2 Spellcraft, skill changed at Sunrise), Cracked Amethyst Pyramid Ioun Stone(+2 K-Religion(Undead)),Cracked Dusty Rose Prism (+1 comp. Init),Four Leaf Clover, Pearl of Power 1st(4), Pink and Green Sphere Ioun Stone (+2 CHA, slotted in Wayfinder +1 Will save),Dusty Rose Prism (+1 Insight bonus to AC), Circlet of Persuasion, Sipping Jacket,Sandals of Quick Reaction,Cracked Pale Green Ioun Stone (+1 comp. to Saves). Wands- Cure Light Wounds (17),Longstrider (24),Mage Armor (8),Mirror Image (7), Heightened Awareness (42). Scrolls: 4th: Death Ward 3rd: Ablative Barrier(2), Clay Skin(2), Heroism. 2nd: Lesser Restoration, See Invisibility(2). 1st: Comprehend Languages, Endure Elements,Identify, Obscuring Mist, Remove Fear,Silent Image,Tap Inner Beauty(2). Potions: 3rd: Displacement (2) Scroll and Wand layout SLWS(R) - Wand of Mirror Image
Masterwork and Alchemical Items Wayfinder (light)
Miscellaneous Gear
Encumbrance limits (Light/Ant Haul): 23#/69#.
146.5 GP 36 XP, 70 Fame, 27 PP. Taglines: |HP 110/110|AC 29 T 11 FF 29|CMB +7 CMD 18/19 vs Grapple|F +16 R +10 W +22|INIT +9|PER +28|SM+14|30' Speed Resources:
Pearl of Power 1st 4/4, Four Leaf Clover 3/3, Sipping Jacket 1/1, Re roll 1/1, +1 to d20 roll 1/1, Channel 8/8, Copy Cat 10/10, Veil 13/13|Spells 1st 7/7 2nd 7/7 3rd 7/7 4th 6/6 5th 5/5 6th 4/4 7th 3/3 |