GM Tyranius (PF2) Escaping the Grave (Tier 1-4) (Inactive)

Game Master Tyranius

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Dark Archive

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Player Name:
Character Name:
PFS / SFS ID Number:
Faction:
Day Job Roll:

Envoy's Alliance

Neutral Good Human Bard 2 | HP 26| AC 18| F +5 R +6 W +7 | Perc +7 | Stealth +2 | speed 25 ft. | focus 2/2 | spells 1 3/3 | Active Conditions: none

Player Name: Marjim Marc Arafiles
Character Name: Malark Evenwood
PFS / SFS ID Number: 259680-2003
Faction: Envoy's Alliance
Day Job Roll: Performance: 1d20 + 7 ⇒ (6) + 7 = 13

Grand Archive

Human Wizard 11 | HP 116/116| AC 32| F +19 R +17 W +20 | Perc +19 | speed 35ft. | focus 1/1 | stave charges: 8/8 | Default exploration Activity: Detect Magic | Active Conditions:

Player Name: Saashaa
Character Name: Leo
PFS / SFS ID Number: 78886-2002
Faction: Grand Archive
Day Job Roll: Assurance (Craft) = 15

Grand Archive

Male Tian-Shu Human (Versatile) Wizard (Unified Magical Theory) 6 | HP 62/62 | AC 22 (23 with mystic armor) | F +12 R +14 W +13 | Perc +11 | Stealth +12 (+2 Init) | 25' | drain bonded object: 1st: 0/1 2nd: 0/1 3rd: 1/1 | Versatile Vials: 4/4 | Focus Points: 0/1 | Hero Points: 2/3 | Familiar Focus: 1/1 | Staff 3/3 | Active Conditions: Avoid Notice

Player Name: kuey
Character Name: Zhao Kang
PFS / SFS ID Number: 215076-2002
Faction: Grand Archive
Day Job Roll: Nil
Kang will be Crafting. Making two rolls here as might be able to squeeze in two consecutive crafting with his 12 days.
Crafting 1: 1d20 + 7 ⇒ (8) + 7 = 15
Crafting 1: 1d20 + 7 ⇒ (17) + 7 = 24

Vigilant Seal

NG Male Elf Monk 2 | HP 23/26 | AC 18 | F +6 R +8 W +9 | Perc +5 (+7 to seek unseen within 30')| Stealth +6 | Speed 35' | Active Conditions: Grabbed

Player Name: GM Rinaldo / Tony Lindman
Character Name: Variel Dardala
PFS / SFS ID Number: 50090-2001
Faction: Vigilant Seal
Day Job Roll: Hosting martial arts competitions Gladiatorial Lore: 1d20 + 5 ⇒ (12) + 5 = 17

Vigilant Seal

NG Male Elf Monk 2 | HP 23/26 | AC 18 | F +6 R +8 W +9 | Perc +5 (+7 to seek unseen within 30')| Stealth +6 | Speed 35' | Active Conditions: Grabbed

So that the other players know, I have GMed this scenario, so there will be occasional points where I will not contribute to decisions since I have prior knowledge.

Dark Archive

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Looks like we are just waiting for Kalderaan to check in. I'll shot him a PM as well.

Envoy's Alliance

NG Male Gnome (Fey Touched) Druid 4 | HP 41/43 | AC 20 | F +9 R +9 W +12 | Perc +10/+11 sight| Stealth +9 | eed 25’ | Focus 0/1 | Hero Pt 2/2 | Exp Mode: Detect Magic | Active Conditions: --- Sasha (Black Panther Animal Companion) | HP 36/36 | AC 21 | F +10 R +12 W +11 | Perc +11| Stealth +12 | Speed 35’ | Active Conditions: ---

I’m checked in. Just need to fill out my character sheet online. I’m a Druid 2.

Horizon Hunters

Male Human (Half-Elf) Barrister Wizard 8 | HP 76/89 | AC 24, Shield 25 | Fort +13, Ref +16, Will +13 | Perc +12 (E) | Explore: Search Speed 25 ft | Hero 2 | Focus 1| Spells 1st 4/4, 2nd 4/4, 3rd 4/4, 4th 4/4 |

Hello, I wanted to ask if there was still room in this game and if I could join. I have this character, a 1st level wizard, available and ready to run.

Envoy's Alliance

NG Male Gnome (Fey Touched) Druid 4 | HP 41/43 | AC 20 | F +9 R +9 W +12 | Perc +10/+11 sight| Stealth +9 | eed 25’ | Focus 0/1 | Hero Pt 2/2 | Exp Mode: Detect Magic | Active Conditions: --- Sasha (Black Panther Animal Companion) | HP 36/36 | AC 21 | F +10 R +12 W +11 | Perc +11| Stealth +12 | Speed 35’ | Active Conditions: ---

Player Name: Cary Usrey/Kalderaan
Character Name: Raini Riversong
/ SFS ID Number: 11954-2001
Faction: Envoy's Alliance
Day Job Roll: Grow, cultivate, harvest and sell some good herbs

Herbalism Lore: 1d20 + 4 ⇒ (17) + 4 = 21

Envoy's Alliance

NG Male Gnome (Fey Touched) Druid 4 | HP 41/43 | AC 20 | F +9 R +9 W +12 | Perc +10/+11 sight| Stealth +9 | eed 25’ | Focus 0/1 | Hero Pt 2/2 | Exp Mode: Detect Magic | Active Conditions: --- Sasha (Black Panther Animal Companion) | HP 36/36 | AC 21 | F +10 R +12 W +11 | Perc +11| Stealth +12 | Speed 35’ | Active Conditions: ---

I am trained in the Spells School of Pathfinder Society.

I will take a scroll of Heal and a scroll of Burning Hands as my free consumable items for this adventure.

Dark Archive

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Natesh Dawnseeker wrote:
Hello, I wanted to ask if there was still room in this game and if I could join. I have this character, a 1st level wizard, available and ready to run.

Of course Natesh, hop on in. You will be the 6th.

Envoy's Alliance

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NG Male Gnome (Fey Touched) Druid 4 | HP 41/43 | AC 20 | F +9 R +9 W +12 | Perc +10/+11 sight| Stealth +9 | eed 25’ | Focus 0/1 | Hero Pt 2/2 | Exp Mode: Detect Magic | Active Conditions: --- Sasha (Black Panther Animal Companion) | HP 36/36 | AC 21 | F +10 R +12 W +11 | Perc +11| Stealth +12 | Speed 35’ | Active Conditions: ---

Happy Turkey Day fellow Pathfinders! :D

Horizon Hunters

Male Human (Half-Elf) Barrister Wizard 8 | HP 76/89 | AC 24, Shield 25 | Fort +13, Ref +16, Will +13 | Perc +12 (E) | Explore: Search Speed 25 ft | Hero 2 | Focus 1| Spells 1st 4/4, 2nd 4/4, 3rd 4/4, 4th 4/4 |

Great and thank you!

Player Name: Blazej
Character Name: Natesh Dawnseeker
PFS / SFS ID Number: 2104-2001
Faction: Horizon Hunters
Day Job Roll: Legal Lore (Trained): 1d20 + 6 ⇒ (12) + 6 = 18

Vigilant Seal

NG Male Elf Monk 2 | HP 23/26 | AC 18 | F +6 R +8 W +9 | Perc +5 (+7 to seek unseen within 30')| Stealth +6 | Speed 35' | Active Conditions: Grabbed

GM: As far as I can tell, there is no ruling or errata on this, so I need your opinion. Can a monk wear non-magical handwraps, then attach a potency crystal to them as if they were a weapon, so that his unarmed strikes get the bonus?

If you'll allow that, then Variel will take a potency crystal (from the Swords list) and a holy water (from the general list) as his bonus items. If you don't allow it, then second holy water instead.

Grand Archive

Human Wizard 11 | HP 116/116| AC 32| F +19 R +17 W +20 | Perc +19 | speed 35ft. | focus 1/1 | stave charges: 8/8 | Default exploration Activity: Detect Magic | Active Conditions:

Leo will choose a scroll of burning hands and a scroll of comprehend languages to bring from his spells training.

Dark Archive

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Variel Dardala wrote:

GM: As far as I can tell, there is no ruling or errata on this, so I need your opinion. Can a monk wear non-magical handwraps, then attach a potency crystal to them as if they were a weapon, so that his unarmed strikes get the bonus?

If you'll allow that, then Variel will take a potency crystal (from the Swords list) and a holy water (from the general list) as his bonus items. If you don't allow it, then second holy water instead.

Not as far as I am aware. This would be the item you are looking for for a monk to do what you are attempting. Same cost as your first magical weapon. 35 gold

Handwraps of mighty blows

This item can have runes and talismans attached to it.

Grand Archive

Human Wizard 11 | HP 116/116| AC 32| F +19 R +17 W +20 | Perc +19 | speed 35ft. | focus 1/1 | stave charges: 8/8 | Default exploration Activity: Detect Magic | Active Conditions:

Okay so, after finally finalizing my spellbook and prepared spells...

I'm playing this character for the second time due to credits bumping him to 3rd level. The first session was a rough learning experience.

...anywho...

...so I just realized that we have 3 wizards in this party that can share their spellbooks. What was our timing together before setting off on this mission?

If there was time can we have shared? (Leo would have been quite enthusiastic about the concept)

Also, I'd like to have at least put my two scrolls into my spellbook
*I have assurance Arcana so my default will be a 17, which will be enough for a level 1 spell or below
Arcana: 1d20 + 12 ⇒ (13) + 12 = 25 ; For my level 2 spell scroll which has a DC of 18.

Leo has Magical Shorthand, so he takes much less time learning spells

Magical Shorthand:
Learning spells comes easily to you. If you’re an expert in a tradition’s associated skill, you take 10 minutes per spell level to learn a spell of that tradition, rather than 1 hour per spell level. If you fail to learn the spell, you can try again after 1 week or after you gain a level, whichever comes first. If you’re a master in the tradition’s associated skill, learning a spell takes 5 minutes per spell level, and if you’re legendary, it takes 1 minute per spell level. You can use downtime to learn and inscribe new spells. This works as if you were using Earn Income with the tradition’s associated skill, but instead of gaining money, you choose a spell available to you to learn and gain a discount on learning it, learning it for free if your earned income equals or exceeds its cost.

This link is for the information on the DCs and costs of learning spells.

Grand Archive

Male Tian-Shu Human (Versatile) Wizard (Unified Magical Theory) 6 | HP 62/62 | AC 22 (23 with mystic armor) | F +12 R +14 W +13 | Perc +11 | Stealth +12 (+2 Init) | 25' | drain bonded object: 1st: 0/1 2nd: 0/1 3rd: 1/1 | Versatile Vials: 4/4 | Focus Points: 0/1 | Hero Points: 2/3 | Familiar Focus: 1/1 | Staff 3/3 | Active Conditions: Avoid Notice

Ah yes, if there's time, let's do that. Kang's spell list as follows:

CANTRIPS: detect magic, electric arc, ghost sound, light, mage hand, message, ray of frost, read aura, shield, tanglefoot
1ST: air bubble, color spray, feather fall, grease, magic missile, summon animal

Dark Archive

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Yup, while you may not have had much time during the meetup, you definitely had several hours during the evening / night since you left in the late hours of the morning the next day. Go ahead with your rolls and spend your gold as there isn't much as this level that will break the scenario in these early stages.

Just make sure they are on your next post.

Grand Archive

Human Wizard 11 | HP 116/116| AC 32| F +19 R +17 W +20 | Perc +19 | speed 35ft. | focus 1/1 | stave charges: 8/8 | Default exploration Activity: Detect Magic | Active Conditions:

Thank you GM. Though I know PF1 and Starfinder, PF2 is different enough that it is taking some time to understand the little stuff.

I wish to scribe these spells to my book (this includes the burning hands scroll and comprehend languages scroll I rolled for last post):

2nd @ 6 gp each : comprehend languages
1st @ 2 gp each : floating disk, illusory disguise, color spray, grease, summon animal, burning hands
0th @ 2 gp each : message, produce flame, ghost sound

Again, with Assurance (Arcana) I can choose to get a result of a 17, which passes for all spells level 1 and below.

This will cost 24 gp and 110 minutes. Changing gp now.

Envoy's Alliance

NG Male Gnome (Fey Touched) Druid 4 | HP 41/43 | AC 20 | F +9 R +9 W +12 | Perc +10/+11 sight| Stealth +9 | eed 25’ | Focus 0/1 | Hero Pt 2/2 | Exp Mode: Detect Magic | Active Conditions: --- Sasha (Black Panther Animal Companion) | HP 36/36 | AC 21 | F +10 R +12 W +11 | Perc +11| Stealth +12 | Speed 35’ | Active Conditions: ---

I just discovered my animal Companion gets my level for proficiencies. I need to update on my sheet.

Horizon Hunters

Male Human (Half-Elf) Barrister Wizard 8 | HP 76/89 | AC 24, Shield 25 | Fort +13, Ref +16, Will +13 | Perc +12 (E) | Explore: Search Speed 25 ft | Hero 2 | Focus 1| Spells 1st 4/4, 2nd 4/4, 3rd 4/4, 4th 4/4 |

I'll be picking up a scroll of burning hands and of magic weapon from Pathfinder Training.

I've updated my profile along with the cantrips I have and I'll post it here below as well. I'll set aside about four hours of time for copying over a few hours because that seems reasonable at least before the mission. Let me know if that is too much.

Wizard Spellbook
1st burning hands, create water, floating disk, illusory disguise, mage armor, true strike
Cantrips detect magic, electric arc, mage hand, message, prestidigitation, produce flame, read aura, shield, sigil, tanglefoot, telekinetic projectile

Grand Archive

Male Tian-Shu Human (Versatile) Wizard (Unified Magical Theory) 6 | HP 62/62 | AC 22 (23 with mystic armor) | F +12 R +14 W +13 | Perc +11 | Stealth +12 (+2 Init) | 25' | drain bonded object: 1st: 0/1 2nd: 0/1 3rd: 1/1 | Versatile Vials: 4/4 | Focus Points: 0/1 | Hero Points: 2/3 | Familiar Focus: 1/1 | Staff 3/3 | Active Conditions: Avoid Notice

I'll do my arcana checks here to not confuse the gameplay thread. Assume we have 4 hours.

burning hands, arcana: 1d20 + 7 ⇒ (9) + 7 = 16
illusory disguise, arcana: 1d20 + 7 ⇒ (5) + 7 = 12 ==> Failed
magic weapon, arcana: 1d20 + 7 ⇒ (15) + 7 = 22
true strike, arcana: 1d20 + 7 ⇒ (1) + 7 = 8 ==> Critically Failed

Spent 5 gp.

Vigilant Seal

NG Male Elf Monk 2 | HP 23/26 | AC 18 | F +6 R +8 W +9 | Perc +5 (+7 to seek unseen within 30')| Stealth +6 | Speed 35' | Active Conditions: Grabbed

Sorry folks - I was sick last night and slept in, and going to be relaxing today. Probably no post until tomorrow. Bot me as needed.

Grand Archive

1 person marked this as a favorite.
Human Wizard 11 | HP 116/116| AC 32| F +19 R +17 W +20 | Perc +19 | speed 35ft. | focus 1/1 | stave charges: 8/8 | Default exploration Activity: Detect Magic | Active Conditions:

Hey everyone! I will be running Passing the Torch 1 & 2 as well as Siege of Gallowspire and Fate of the Scoured God over the next 2 days. As such it is incredibly unlikely that I will be able to post. Thanks for your understanding.

Dark Archive

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All good, thanks for letting us know.

Vigilant Seal

NG Male Elf Monk 2 | HP 23/26 | AC 18 | F +6 R +8 W +9 | Perc +5 (+7 to seek unseen within 30')| Stealth +6 | Speed 35' | Active Conditions: Grabbed

It took me a moment to realize you must be talking about running tables at a con ... I was thinking "Don't you mean you are going to *start* running them? You can't finish games in 2 days!" ;-)

I wish I were at your con, I want to play all of those! Have fun!

Grand Archive

Male Tian-Shu Human (Versatile) Wizard (Unified Magical Theory) 6 | HP 62/62 | AC 22 (23 with mystic armor) | F +12 R +14 W +13 | Perc +11 | Stealth +12 (+2 Init) | 25' | drain bonded object: 1st: 0/1 2nd: 0/1 3rd: 1/1 | Versatile Vials: 4/4 | Focus Points: 0/1 | Hero Points: 2/3 | Familiar Focus: 1/1 | Staff 3/3 | Active Conditions: Avoid Notice

I'll be going on vacation from tomorrow until christmas eve. Posting is likely to be very erratic so please bot as needed. Will put up basic instructions before I go off. Thanks!

Envoy's Alliance

NG Male Gnome (Fey Touched) Druid 4 | HP 41/43 | AC 20 | F +9 R +9 W +12 | Perc +10/+11 sight| Stealth +9 | eed 25’ | Focus 0/1 | Hero Pt 2/2 | Exp Mode: Detect Magic | Active Conditions: --- Sasha (Black Panther Animal Companion) | HP 36/36 | AC 21 | F +10 R +12 W +11 | Perc +11| Stealth +12 | Speed 35’ | Active Conditions: ---

I am waiting on my next steps as I did a 10=minute action before everyone else.

Should I be updated my next action in game?

Vigilant Seal

NG Male Elf Monk 2 | HP 23/26 | AC 18 | F +6 R +8 W +9 | Perc +5 (+7 to seek unseen within 30')| Stealth +6 | Speed 35' | Active Conditions: Grabbed

Sorry about not posting this weekend. I'm heading out for holiday travel in the wee hours this morning, but I expect to check in at least once a day once I'm in Texas.

Dark Archive

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Not a problem. :) Thanks for letting us know.

Grand Archive

Male Tian-Shu Human (Versatile) Wizard (Unified Magical Theory) 6 | HP 62/62 | AC 22 (23 with mystic armor) | F +12 R +14 W +13 | Perc +11 | Stealth +12 (+2 Init) | 25' | drain bonded object: 1st: 0/1 2nd: 0/1 3rd: 1/1 | Versatile Vials: 4/4 | Focus Points: 0/1 | Hero Points: 2/3 | Familiar Focus: 1/1 | Staff 3/3 | Active Conditions: Avoid Notice

Sorry for the long silence. My holiday itinerary turned out quite packed and I didn't get the chance to post. Catching up now.

Vigilant Seal

NG Male Elf Monk 2 | HP 23/26 | AC 18 | F +6 R +8 W +9 | Perc +5 (+7 to seek unseen within 30')| Stealth +6 | Speed 35' | Active Conditions: Grabbed

My apologies for not posting recently. My holiday trip to visit family left me less time than I expected, and the return trip was a bit stressful. I will get recovered over the weekend, and be back in the saddle on Monday at the latest.

For games I am playing, please bot as needed.

For games I am GMing, please do not attempt to bot me. ;-)

Envoy's Alliance

NG Male Gnome (Fey Touched) Druid 4 | HP 41/43 | AC 20 | F +9 R +9 W +12 | Perc +10/+11 sight| Stealth +9 | eed 25’ | Focus 0/1 | Hero Pt 2/2 | Exp Mode: Detect Magic | Active Conditions: --- Sasha (Black Panther Animal Companion) | HP 36/36 | AC 21 | F +10 R +12 W +11 | Perc +11| Stealth +12 | Speed 35’ | Active Conditions: ---

Sorry for the absence. I’m back and will get caught up.

Envoy's Alliance

NG Male Gnome (Fey Touched) Druid 4 | HP 41/43 | AC 20 | F +9 R +9 W +12 | Perc +10/+11 sight| Stealth +9 | eed 25’ | Focus 0/1 | Hero Pt 2/2 | Exp Mode: Detect Magic | Active Conditions: --- Sasha (Black Panther Animal Companion) | HP 36/36 | AC 21 | F +10 R +12 W +11 | Perc +11| Stealth +12 | Speed 35’ | Active Conditions: ---

Zhao Kang - If you can fill that gap left by Sasha with a summoned animal, that would buy us some time. You still have your Arcane Bond for that, yeah? Or is that for universalist wizards only? I can't remember.

Grand Archive

Human Wizard 11 | HP 116/116| AC 32| F +19 R +17 W +20 | Perc +19 | speed 35ft. | focus 1/1 | stave charges: 8/8 | Default exploration Activity: Detect Magic | Active Conditions:

I'm coming all. Sorry for the 15ft move speed.

Envoy's Alliance

NG Male Gnome (Fey Touched) Druid 4 | HP 41/43 | AC 20 | F +9 R +9 W +12 | Perc +10/+11 sight| Stealth +9 | eed 25’ | Focus 0/1 | Hero Pt 2/2 | Exp Mode: Detect Magic | Active Conditions: --- Sasha (Black Panther Animal Companion) | HP 36/36 | AC 21 | F +10 R +12 W +11 | Perc +11| Stealth +12 | Speed 35’ | Active Conditions: ---

Meant to move Sasha but forgot. She’s 2 squares left of Variel. Flanking with Leo.

Dark Archive

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Got her moved.

Grand Archive

Male Tian-Shu Human (Versatile) Wizard (Unified Magical Theory) 6 | HP 62/62 | AC 22 (23 with mystic armor) | F +12 R +14 W +13 | Perc +11 | Stealth +12 (+2 Init) | 25' | drain bonded object: 1st: 0/1 2nd: 0/1 3rd: 1/1 | Versatile Vials: 4/4 | Focus Points: 0/1 | Hero Points: 2/3 | Familiar Focus: 1/1 | Staff 3/3 | Active Conditions: Avoid Notice

Because there's a real chance of Kang dying, just want to check that my rules understanding is correct. Next round, if he fails the stabilisation check, he'll slip to Dying 3. Then, unless he makes a crit success against the poison, he'll take damage from the poison. Before he slips into Dying 4 (i.e. dies), he can spend his Hero Point to stabilise at 0 HP. However, unless he clears the poison, he'll continue to take damage and go back down the Dying track again. Is that right?

Kang does have two vials of life (minor) if there's someone that can feed him. That could slow things down, hopefully buying time to make the fort saves against the poison.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Alright let's break it down since it can be a bit, especially with the extra poison. It looks like you have it mostly correct but it looks like you were taking two poison damages in a single round with the initial and round 1.

Round 1
1. Failed one of the initial poison saves which dropped you to 0 hp and Dying 1 condition.
2.Start of your turn make your Dying stabilization check which passed bringing you from Dying 1 to Wounded 1. Which is where it ends you up now. The next saving throw would be the next round on the centipede's turn. since this is a 1 round duration.

So Round 2 would look like this
1. centipedes turn --> Poison progresses due to your saving throw to Stage 2 which would drop you into Dying 2.
2. At the beginning of your turn would need a Dying Stabilization check.

The Hero point there may help save you a round of the poison as well as those vials of life

Grand Archive

Human Wizard 11 | HP 116/116| AC 32| F +19 R +17 W +20 | Perc +19 | speed 35ft. | focus 1/1 | stave charges: 8/8 | Default exploration Activity: Detect Magic | Active Conditions:

In that case, Leo would have yelled at Variel to get Zhao back up.

Grand Archive

Male Tian-Shu Human (Versatile) Wizard (Unified Magical Theory) 6 | HP 62/62 | AC 22 (23 with mystic armor) | F +12 R +14 W +13 | Perc +11 | Stealth +12 (+2 Init) | 25' | drain bonded object: 1st: 0/1 2nd: 0/1 3rd: 1/1 | Versatile Vials: 4/4 | Focus Points: 0/1 | Hero Points: 2/3 | Familiar Focus: 1/1 | Staff 3/3 | Active Conditions: Avoid Notice

Yes, I went ahead to roll for the saving throw at the centipedes’ turn at the end of my post, rather than at my next post. Something I learnt from PACG PBP that I should do here is to make explicit what takes place out of my turn, in this case the poison damage.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Yup, good call. helps speed things up for when they happen.

Vigilant Seal

NG Male Elf Monk 2 | HP 23/26 | AC 18 | F +6 R +8 W +9 | Perc +5 (+7 to seek unseen within 30')| Stealth +6 | Speed 35' | Active Conditions: Grabbed
Leomund "Leo" Velinznrarikovich wrote:
In that case, Leo would have yelled at Variel to get Zhao back up.

Not sure how Variel would get Zhao up ... I'm not a healer ...

Envoy's Alliance

NG Male Gnome (Fey Touched) Druid 4 | HP 41/43 | AC 20 | F +9 R +9 W +12 | Perc +10/+11 sight| Stealth +9 | eed 25’ | Focus 0/1 | Hero Pt 2/2 | Exp Mode: Detect Magic | Active Conditions: --- Sasha (Black Panther Animal Companion) | HP 36/36 | AC 21 | F +10 R +12 W +11 | Perc +11| Stealth +12 | Speed 35’ | Active Conditions: ---
Variel Dardala wrote:
Leomund "Leo" Velinznrarikovich wrote:
In that case, Leo would have yelled at Variel to get Zhao back up.
Not sure how Variel would get Zhao up ... I'm not a healer ...

I think he was referring to force-feeding him a potion/elixir.

I think you have bigger problems to worry about.

Help is on the way! :D

Vigilant Seal

NG Male Elf Monk 2 | HP 23/26 | AC 18 | F +6 R +8 W +9 | Perc +5 (+7 to seek unseen within 30')| Stealth +6 | Speed 35' | Active Conditions: Grabbed

Ah. Sadly, I don't have one to give him - I already drank the one I was carrying.

Envoy's Alliance

NG Male Gnome (Fey Touched) Druid 4 | HP 41/43 | AC 20 | F +9 R +9 W +12 | Perc +10/+11 sight| Stealth +9 | eed 25’ | Focus 0/1 | Hero Pt 2/2 | Exp Mode: Detect Magic | Active Conditions: --- Sasha (Black Panther Animal Companion) | HP 36/36 | AC 21 | F +10 R +12 W +11 | Perc +11| Stealth +12 | Speed 35’ | Active Conditions: ---
Variel Dardala wrote:
Ah. Sadly, I don't have one to give him - I already drank the one I was carrying.

Kang stated in message 248 that he had extra on his bandolier for anyone to use. :D

Envoy's Alliance

1 person marked this as a favorite.
NG Male Gnome (Fey Touched) Druid 4 | HP 41/43 | AC 20 | F +9 R +9 W +12 | Perc +10/+11 sight| Stealth +9 | eed 25’ | Focus 0/1 | Hero Pt 2/2 | Exp Mode: Detect Magic | Active Conditions: --- Sasha (Black Panther Animal Companion) | HP 36/36 | AC 21 | F +10 R +12 W +11 | Perc +11| Stealth +12 | Speed 35’ | Active Conditions: ---

BTW Variel, every time you roll like that, I get awesome rolls.

Keep it up!!! :D ;D

Vigilant Seal

NG Male Elf Monk 2 | HP 23/26 | AC 18 | F +6 R +8 W +9 | Perc +5 (+7 to seek unseen within 30')| Stealth +6 | Speed 35' | Active Conditions: Grabbed

Well, glad I can provide value ... ;-)

The thing is, it isn't just this game. The RNG on this site really hates me. It works well for players I'm GMing for, though.

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