Aron Kir

Leomund "Leo" Velinznrarikovich's page

1,280 posts. Organized Play character for Saashaa.


Race

Human Wizard 11 | HP 107/107| AC 31| F +18 R +16 W +19 | Perc +18 | speed 35ft. | focus 1/1 | stave charges: 3/9 | Default exploration Activity: Detect Magic

Classes/Levels

| Active Conditions:

About Leomund "Leo" Velinznrarikovich

Bot Me:
[dice=Fortitude E]1d20+18[/dice]
[dice=Reflex E]1d20+16[/dice]
[dice=Will E]1d20+19[/dice]

★ ---- ★ ---- ★ ---- ★

[dice=Acrobatics]1d20[/dice]
[dice=Arcana]1d20+23[/dice]
[dice=Athletics]1d20 +17 [/dice]
[dice=Craft]1d20+23[/dice]
[dice=Deception]1d20 +15 [/dice]
[dice=Diplomacy] 1d20 +15 [/dice]
[dice=Intimidate]1d20 +15 [/dice]
[dice=Lore (Academia)] 1d20+18 [/dice]
[dice=Lore (Demon) ]1d20 +18[/dice]
[dice=Lore (Pathfinder)]1d20 +19[/dice]
[dice=Medicine]1d20 +16 [/dice]
[dice=Nature]1d20 +16 [/dice]
[dice=Occultism ]1d20 +18 [/dice]
[dice=Performance ]1d20+15[/dice]
[dice=Religion]1d20 +20 [/dice]
[dice=Society ] 1d20 +18 [/dice]
[dice=Stealth]1d20 [/dice]
[dice=Survival ] 1d20 +3 [/dice]
[dice=Thievery] 1d20 [/dice]

★ ---- ★ ---- ★ ---- ★

Select Spells

◈◈ [dice=Electric Arc (DC 30 Basic Reflex)]7d4[/dice]

◈◈ [dice=Frostbite]1d20+20[/dice]
[dice=Brrrrr Cold Damage]7d4[/dice]

Melee
◈ [dice=Bastard Sword 2h]1d20 +21 [/dice]
[dice=Slashing) damage] 2d12+4[/dice]


Ancestry: Human (skilled)
Background: Scholar
Class (level) Wizard 11
Exp: ??
Size: Medium
Sanctified: Holy
Deity: Nethys
Languages: Common, Elven, Draconic, Dwarven, Gnomish, Goblin
____________________
SENSES
Perception: +18 = 15 + 3 + 0 [E]
Special Senses:
____________________
DEFENSES

HP: 107

ARMOR CLASS
AC: 31 (10 + 13 + 0 + 8) [T]

Unarmored: [T], Light: [T], Medium: [T], Heavy: [T]

SAVING THROWS
Fortitude: +18 (15 + 2 + 1) [E]
Reflex: +16 (15 + 0 + 1) [E]
Will: +19 (15 + 3 + 1) [E]
Notes: (conditional modifiers, reactions, resistances, immunities, etc.)
____________________
OFFENSE

Class DC:

Speed: 35 ft. (longstrider included) Movement Types: none

Melee Strikes
+2 Astral Striking Conducting Bastard Sword +21 (15 + 4 + 2) [E]
damage (2d8 + 4 + 1d6 (spirit) ) (S) two-hand d12

Ranged Strikes

Weapon Proficiencies
Simple Weapons [T]
Martial Weapons [T]
____________________
MAGIC

Magic
Wizard

Spell Attack Roll: +20 = (15 + 5) [E]
Spell DC: 30 = (10 + 15 + 5) [E]

Cleric

Spell Attack Roll: +18 = (15 + 3) [E]
Spell DC: 28 = (10 + 15 + 3) [E]

Focus Points: 1 (maximum)

Wizard Spell Slots per Day
Cantrips : 5 : Caustic Blast, Shield, Light, Frostbite, Detect Magic
Rank I: 3 : Jump, Air Bubble, Sure Strike
Rank II: 3 : Dispel Magic, Floating Flame, Heat Metal
Rank III: 3 : Haste, Fireball, Dive and Breach
Rank IV: 3 : Translocate, Lightning Bolt, Fireball
Rank V: 3 : Shadow Siphon, Wall of Stone, Howling Blizzard
Rank VI: 2 : Chain Lightning, Disintegrate

Spellbook:

Cantrips
Scatter Scree, Shield, Prestidigitation, Light, Detect Magic, Caustic Blast, Read Aura, Frostbite, Tangle Vine, Electric Arc, Message, Telekinetic Projectile, Void Warp, Ignition

Rank I
Force Barrage, Gentle Landing, Sure Strike, Air Bubble, Mystic Weapon, Create Water, Mending, Ant Haul, Jump, Fear, Snowball, Command, Grease, Hydraulic Push, Enfeeble, Tailwind, Thunderstrike, Grim Tendrils, Dizzying Colors, Breathe Fire, Mystic Armor
*Infuse Vitality*

Rank II
See the Unseen, Dispel Magic, Create Food, Translate, Heat Metal, Resist Energy, Knock, Darkvision, Marvelous Mount, Invisibility, Water Breathing, Acid Grip, Floating Flame, Summon Elemental, Glitterdust, Animated Assault, Shrink
*Cleanse Affliction, Clear Mind*

Rank III
Haste, Wall of Wind, Ghostly Weapon, Fireball, Lightning Bolt, Locate, Vampiric Feast

Rank IV
Translocate, Fly, Shape Stone, Mountain Resilience, Vision of Death, Dispelling Globe, Dimensional Anchor, Unfettered Movement, Hallucinatory Terrain

Rank V
Shadow Siphon, Wall of Stone, Flammable Fumes, Scouting Eye, Howling Blizzard

Rank VI
Chain Lightning, Disintegrate

76/100 pages filled

Cleric Spell Slots per Day
Cantrips : 2 : Disrupt Undead, Divine Lance
Rank I: 1 : Heal
Rank II: 1 : Cleanse Affliction
Rank III: 1 + *1* : Heal, *Heal*
____________________
SKILLS tot = prof + ability + item - armor [prof rank]

Acrobatics: 0 = 0 + 0 + 0
Arcana: +23 = 17 + 5 + 1 [M]
Athletics: +17 = 13 + 4 + 0 [T]
Crafting: +23 = 17 + 5 + 1 [M]
Deception: +2 = 0 + 2 + 0
Diplomacy: +15 = 13 + 2 + 0 [T]
Intimidation: +15 = 15 + 2 + 0 [T]
Medicine: +16 = 13 + 3 + 0 [T]
Nature: +16 = 13 + 3 + 0 [T]
Occultism: +18 = 13 + 5 + 0 [T]
Performance: +15 = 13 + 2 + 0 [T]
Religion: +20 = 17 + 3 + 0 [M]
Society: +18 = 13 + 5 + 0 [T]
Stealth: 0 = 0 + 0 + 0
Survival: +16 = 13 + 3 + 0 [T]
Thievery: 0 = 0 + 0 + 0 *Hireling +19 = 17 + 2 [M]*

Lore (Academia): +18 = 13 + 5 + 0 [T]
Lore (Demon): +18 = 13 + 5 + 0 [T]
Lore (Pathfinder): 0 = 0 + 0 + 0 *Hireling +19 = 17 + 2 [M]*
Lore (Underworld): 0 = 0 + 0 + 0 *Hireling +19 = 17 + 2 [M]*
____________________
ABILITY SCORES

STR 18, DEX 10, CON 14, INT 20, WIS 16, CHA 14
____________________
FEATS:

Ancestry Feats and Abilities
1st: General Training : Weapon Proficiency
5th: General Training : Incredible Initiative
9th: Multitalented (Cleric Dedication)

Skill Feats
Background: Assurance (Arcana)
Class: Magical Shorthand
2nd: Recognize Spell
4th: Trick Magic Item
6th: Quick Identification
8th: Quick Recognition
10th: Break Curse

General Feats
3rd: Fleet
7th: Toughness
11: Hireling Manager

Class Feats and Abilities
Feature 1st: Spell Substitution
Feature 1st: School of Unified Magical Theory
1st: Spellbook Prodigy
2nd: Champion Dedication
3rd: ---
4th: Bespell Weapon
5th: ---
6th: Champion Reaction
7th: ---
8th: Divine Ally
9th: Cleric Dedication (from multitalented)
10th: Basic Cleric Spellcasting
____________________
EQUIPMENT

Combat Gear: +2 Resilient Full Plate, +2 Astral Striking Conducting Bastard Sword w/ G Jolt Coil, Staff of Healing (Greater)
Magic Items: Hat of the Magi, Bort's Blessing, Crafter's Eyepiece, Pendant of the Occult, Healer's Gloves
Other Gear: Adventurer’s pack, material component pouch, writing set, religious symbol (silver), repair kit (superb), grappling hook, crowbar, G Endless Grimoire

Wands: Tailwind (lvl 2)

GP: 430

Bulk: 6 (Encumbered at: 9 = 5 + 4; Maximum at: 14 = 10 + 4)
____________________

Future Build:

12th: Expert Cleric Spellcasting
13th:
14th: Diverse Armor Expert
15th: Unified Theory
16th: Divine Breadth
17th:
18th: Master Cleric Spellcasting
19th:
20th: Spell Mastery

If you like to know any more, feel free to PM me.