[5e] Courts of the Shadow Fey (Inactive)

Game Master mishima


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(Vanished One) HP 23/23 | AC 13 | Acr +5 Dec +3 Ins +3 Int +5 Perc +3 Pers +5 SoH +3 Ste +3 | Saves: S +1, D +3, C +5, I -1, W +1, Ch +5 Adv charm, disease; Imm Sleep| Init +3 | PPerc 13; PInv 9; Pins 13; DrkVis | Spd 30' | Insp: No | HD 3/3 | Spell DC 13 (1: 4/4; 2:1/2) | Sorcery 3/3 | Spell Att +5 | Status: Normal

We need to collect its shadow!


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Kjeta, chief among the prizes from the beast are the set of jet black antlers, 14 points in all. Under the sparse and torn velvet covering, the material seems more like steel than bone, and could possibly be worked as such.

The peryton's eyes are also strange, while alive they shone with an orange red hue but in death they seem to retain some glitter...perhaps magically preserved they could be of use.

The claws, while certainly sharp and nasty, appear to have also been used by the beast to walk about...and show various chips and wear that limits what might be possible with them.

Finally, when gutted you find a set of unfertilized eggs, shells hard as iron.


Wounds (0) HP (91) AC (20) Saves (7/-1/7/2/1/0) lvl1 (4/4) lvl2 (0/2) [CAMPAIGN COMPLETE]

Once he had a moment, Hrungnir pulled Kjeta aside. ”When ye prepare the prayer to remove this curse from me, think it’d be wise to have one for Lexi too? She’s been acting right strange for some time now. Don’t know if it will do any good, but it can’t hurt.”


character sheet

Kjeta nods. "That sounds wise. I wonder if Raseri would benefit from one as well, poor girl."

When she gets Raseri alone

"Raseri, I found a nice spot for a drink and I was hoping we could catch up. Care to join me?"

Persuasion+Beer: 1d20 + 4 + 3 ⇒ (19) + 4 + 3 = 26


CG Female Elfmarked Cleric(Tempest Domain) 9/Sorcerer 1 HP: 78/78, HD: d8- 9/9, d6- 1/1 | AC: 20 | Saves: STR +3 DEX +2 CON* +6 INT +1 WIS +3 CHA* +6 (Immune: Petrification, Sleep)| Perception: +10, Investigate: 0, Insight: +6 | Channel Divinity (Short Rest): 2/2 | Wrath of the Storm (Long Rest): 2/2 | Spells: 1st 3/4, 2nd 3/3, 3rd 3/3, 4th 1/2, 5th 2/2, | Inspiration: 0, Arrows: 0, Status:
Kjeta Strongmalt wrote:
"Raseri, I found a nice spot for a drink and I was hoping we could catch up. Care to join me?"

Raseri pauses for a moment, not sure if she really wants to, but she finds that she can't say no to Kjeta, especially when she's offering something to drink.

"I would," she answers quietly before following the Alemaiden to the spot she had picked out.


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Lexi recap...

Quote:

Without missing a beat, Lexi skips over to Yikrugrak and says "So, I hear that you're the champion of a Demon lord. That's neat. Would you like to have a match?"

The roachling clicks its mandibles confusedly "...aren't you supposed to tell me how I've disgraced your honor, or something?" Her voice was alien and distant, like someone talking into a long copper box. Under her simple studded leathers you could tell her body was swollen about the midsection, if you didn't know better you would say she was pregnant with a thousand slimey roach eggs inside there...

We left it there if you want to continue.


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Carnadine recap...

Carnadine wrote:
Carnadine introduces his new squire to his traveling companions. "I need a banner made of my arms for Scutarius to carry. He suggested that we go visit the Gray Ladies. While they also knit, they an older faction within the court and may have information. Does anyone want to come with us?"

There's also the Grey Ladies, which the entire party could visit to nudge Carnadine's Honor Duel forward.


character sheet

Kjeta takes Raseri to a little bench under a tree, and pours her an Extra Special Bitter. She blesses their ale in the name of the Alemother, and then waits until they've each had a drink before saying anything.

"I know how hard this has been for you. And I know you've had more than your share of bad breaks. I'm still proud to know you, and to think that through all this madness I've made a new friend."

She pauses again, and takes another healthy drink of ale. "I knew the hunt wasn't the right time or place to press you, but I was hoping you'd trust me with the truth--as best you know it--of that double of yours we saw out there. I haven't spoken of it with others, but I saw it, and I know you did too.

"I hope you'll give me a chance to help."

Insight+beer: 1d20 + 8 + 3 ⇒ (20) + 8 + 3 = 31 LOLOLOLOLOL. I hearby swear that every character I make until my dying days will faithfully worship the Alemother! ;0)

EDIT: quite happy to go visit the Grey Ladies


HP: 71 (71) | AC: 18 | Saves: Str: +0; Dex: +8; Con: +2; Int: +3; Wis: +2; Cha: +0 | Initiative: +7 | Passive Perception: 18; Passive Insight: 14; Passive Investigation: 12 | Inspiration: [ ] | Spells/Day: 3 (3)

I do.


CG Female Elfmarked Cleric(Tempest Domain) 9/Sorcerer 1 HP: 78/78, HD: d8- 9/9, d6- 1/1 | AC: 20 | Saves: STR +3 DEX +2 CON* +6 INT +1 WIS +3 CHA* +6 (Immune: Petrification, Sleep)| Perception: +10, Investigate: 0, Insight: +6 | Channel Divinity (Short Rest): 2/2 | Wrath of the Storm (Long Rest): 2/2 | Spells: 1st 3/4, 2nd 3/3, 3rd 3/3, 4th 1/2, 5th 2/2, | Inspiration: 0, Arrows: 0, Status:

Re: Grey Ladies - I'm all for paying them a visit, it should be fun.

Raseri shudders a bit as she tastes the bitter ale for the first time. It's not that she doesn't enjoy ale, but that she prefers mead. As she hears Kjeta out, she feels her stomach writhing in knots. She had been afraid someone would bring up the double.

"I do not know," Raseri says. "It could be a fey trick. It could be an echo of myself from times I cannot recall. It could be from times yet to come. For all I know, it could have been anything."

Kjeta:

Raseri is not lying. She is speaking the truth as she knows it.


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Lexi

She paces about looking you up and down "I saw you, you know...sprung lightly in a climb over the palace walls the other day. The Moonlit King is a hermit who never leaves his tower...it is death to wander toward there without an invitation. A challenge, even when not alighted by lantern dragonettes. Why would you seek a match with me, among all the others? Do you think I am a similar reckless challenge?"


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Grey Ladies

It doesn't take long for Scurtius to secure the proper documents to visit the old but supposedly powerful courtesans called 'Grey Ladies'. Late that night (the night before the scheduled duel) Scurtius leads you up the frosty steps to the Winter Palace. A majestic impassable door of shadow stands at the top, offering no hint of entry.

However, on Scurtius' suggestion, Deimus is asked to perform a certain gesture...and the arcane doors swing open. Apparently, only those of high status can open such doors.

You wish you hadn't.

Inside is another open air courtyard, but rather than humanoids at leisure, you see nothing but bizarre centrally one-eyed and winged dogs...walking upright like cycloptic monsters. Their steel jaws run continuous with rows of steel teeth...and they seem...at play?

The demons notice you quickly however, and run straight towards you.

"Er...easy now, its alright...we're just new...?" Scurtius offers.

On map, you passed through area 14 and are currently in 15.


CG Female Elfmarked Cleric(Tempest Domain) 9/Sorcerer 1 HP: 78/78, HD: d8- 9/9, d6- 1/1 | AC: 20 | Saves: STR +3 DEX +2 CON* +6 INT +1 WIS +3 CHA* +6 (Immune: Petrification, Sleep)| Perception: +10, Investigate: 0, Insight: +6 | Channel Divinity (Short Rest): 2/2 | Wrath of the Storm (Long Rest): 2/2 | Spells: 1st 3/4, 2nd 3/3, 3rd 3/3, 4th 1/2, 5th 2/2, | Inspiration: 0, Arrows: 0, Status:

Insight(Devil Doggies): 1d20 + 5 ⇒ (4) + 5 = 9

Mainly looking for are they hostile or just overly playful. Also, anythign from Gleam of Glamer?


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Raseri, you fear you are about to be consumed, despite Scurtius' assurances.

They look like this.

Also, something tingles on the back of your neck. A brief glance around reveals a number of hanging prison cages off the palace walls containing corpses of varying decay...some likely 100s of years old. A battery of spears also sports a variety of shriveled severed heads for your viewing pleasure.


CG Female Elfmarked Cleric(Tempest Domain) 9/Sorcerer 1 HP: 78/78, HD: d8- 9/9, d6- 1/1 | AC: 20 | Saves: STR +3 DEX +2 CON* +6 INT +1 WIS +3 CHA* +6 (Immune: Petrification, Sleep)| Perception: +10, Investigate: 0, Insight: +6 | Channel Divinity (Short Rest): 2/2 | Wrath of the Storm (Long Rest): 2/2 | Spells: 1st 3/4, 2nd 3/3, 3rd 3/3, 4th 1/2, 5th 2/2, | Inspiration: 0, Arrows: 0, Status:

Lovely.

Raseri pales as she sees the macabre display. She takes a step back, her shield off of her shoulder and in her hands.

"Are you certain they are friendly," she asks the squire hoping she is not violating some strange rule the fey so love to have.


Wounds (0) HP (91) AC (20) Saves (7/-1/7/2/1/0) lvl1 (4/4) lvl2 (0/2) [CAMPAIGN COMPLETE]

Is this after Kjeta has the chance to remove the curse?


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Sorry Hru, but no, there hasnt been a long rest since it was mentioned. I'm thinking after Lexi's tournament stuff and this Grey Ladies scene it would be a good spot for one.


character sheet

Earlier, with Raseri

The Alemaiden smiles at Raseri. She looks so young right now. And yet.. Kjeta shudders. "Thank you for your honesty. I can't pretend to understand all that's happening around you, but I want you to know: sometimes it seems you believe you need to face it alone. You don't. Promise me that you'll let us face it beside you. OK?"

After a pause, she adds, "I am going to pray to the Alemother tonight for the ability to lift curses. With her grace, I'll lift Hrungnir's dwelfish mein. Hrungnir suggested that the Alemaiden might be able to ease whatever has happened to Lexi as well.

"I don't know what manner of burden you bear, but I'm quite happy to pray to the Alemother for your release as well, if you'd like."

After Raseri's reply, Kjeta says, "Well, that's about the end of my ale. Shall we go to meet the Gray Ladies?"

Now

Kjeta's eyes go wide at the sight of the monstrous hounds. Could these beasts possibly react like true hounds? Well...I suppose it can't hurt...

"Good doggie...goooood doggie..."

Animal: 1d20 + 8 ⇒ (6) + 8 = 14

Current Blessed Brew = Advantage on CHA checks


HP: 71 (71) | AC: 18 | Saves: Str: +0; Dex: +8; Con: +2; Int: +3; Wis: +2; Cha: +0 | Initiative: +7 | Passive Perception: 18; Passive Insight: 14; Passive Investigation: 12 | Inspiration: [ ] | Spells/Day: 3 (3)

"Because I've never fought someone with so many arms before. I thought it would be an interesting fight."

"Unless you don't want to, that is."


CG Female Elfmarked Cleric(Tempest Domain) 9/Sorcerer 1 HP: 78/78, HD: d8- 9/9, d6- 1/1 | AC: 20 | Saves: STR +3 DEX +2 CON* +6 INT +1 WIS +3 CHA* +6 (Immune: Petrification, Sleep)| Perception: +10, Investigate: 0, Insight: +6 | Channel Divinity (Short Rest): 2/2 | Wrath of the Storm (Long Rest): 2/2 | Spells: 1st 3/4, 2nd 3/3, 3rd 3/3, 4th 1/2, 5th 2/2, | Inspiration: 0, Arrows: 0, Status:

Talk with Kjeta
"I cannot promise what you ask of me, Kjeta," Raseri says sadly. "I only know bits and pieces of myself. From my childhood in the Northlands to my waking near Zobeck seven years ago, I only recall fleeting glimpses. How can I ask others to face a danger I do not even know? How can I ask you to lift a curse, when perhaps it is the curse that keeps me from being a monster."

Tears well up in Raseri's eyes as she huddles over the mug in her hands. "I-I burned them, Kjeta. My parents, my siblings, everyone I knew, I burned them all to cinders. I killed them," she sobs, not able to keep from reliving the horrific memories.


Dhampir Knight Captain Incorporeal | HP: 80/80 | HD 9/9 | Thirst 2/2 | Charm 1/1 | Wind 1/1 | Surge 1/1| Indomitable 0/1 | Inspiration
Stats:
AC 20 | Str +7 Dex +0(+2) Con +6 Int +0 Wis +0 Cha +2 | Initiative +0 | Passive Perception 14, Darkvision

"Scutarius, please lead the way. Introduce us if appropriate. It feels like we are intruding." Carnadine tightens his grip on his shield strap. He doesn't know which battlefield this will be: one of blood or words.
Persuasion (steady diplomacy): 1d20 + 5 ⇒ (10) + 5 = 151d20 + 5 ⇒ (4) + 5 = 9


Wounds (0) HP (91) AC (20) Saves (7/-1/7/2/1/0) lvl1 (4/4) lvl2 (0/2) [CAMPAIGN COMPLETE]

The oversized brownie watched the “dogs” warily. He didn’t have his weapon out, but he was more than prepared to use it.

Insight: 1d20 + 1 ⇒ (13) + 1 = 14

He certainly did not want to be caught unaware in an environment such as this.


(Vanished One) HP 23/23 | AC 13 | Acr +5 Dec +3 Ins +3 Int +5 Perc +3 Pers +5 SoH +3 Ste +3 | Saves: S +1, D +3, C +5, I -1, W +1, Ch +5 Adv charm, disease; Imm Sleep| Init +3 | PPerc 13; PInv 9; Pins 13; DrkVis | Spd 30' | Insp: No | HD 3/3 | Spell DC 13 (1: 4/4; 2:1/2) | Sorcery 3/3 | Spell Att +5 | Status: Normal

Deimus doesn't swallow hard, but only because his gearforged body can't. Otherwise, there's a high-pitched whistling sound coming from his breast plate.

"Tzk. I'm in no real shape for a fight. I thought we were meeting courtesans, not fighting... what would you call these?"

And he takes a step backward to remove himself from view behind the door frame he's just opened.


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Grey Ladies

"Well unless they have orders to attack..." at the word 'attack' they seem to go crazy, tumbling over each other in groups and drooling a mysterious black substance, some with wings taking flight in playful loop-de-loops "...woah! woah! woah! Its fffine! Down! Heel!" Scurtius bends his waist back so one of the snuffling things misses slamming into his crotch "...Psoglavs, if I may address sir's companion...a step up from the Monoliths in the palace defenses..."

You manage to cross the yard in such fashion and finally get behind an ornate oaken gate reinforced with cold iron. The psoglavs yipper a bit more then finally lose interest.

Entering into the Winter Palace proper, you are struck by a timeless beauty of form and function. The walls, ceiling, and floor all seem carved of some transparent crystal that reflects colors you've never experienced before in nature. Various gold and mithral artistic accomplishments line the halls, and the sound of choir echoes through the air.

Almost immediately opposite the entrance is the Grey Ladies Parlor chamber (Area 19). Scurtius handles the formal introductions and verifications deftly as you look about. The room is well lit with gentle yellow light; two lantern dragonettes seem to watch the knitting of the elderly ladies of the court carefully. Two white-haired men work an enormous loom together, the shuttle flying so fast it cannot be seen. The threads of the tapestry they are creating seem to sing a song of power, strengthening the sense of potent magic in the air. Flakes of shadowstuff drip from the loom.

In addition to the men, ladies in dresses and shawls of soft gray mouse fur are sitting on tall chairs, knitting long, complicated...nets? Veils? It's difficult to tell.

Int Arcana 17:
The song of the tapestry is indeed arcane but not yet full strength.

Perception 19:
The knitters are working on neither a net nor a veil but a long strange cloak. At its intersection hang small silver stars; the threads themselves are made of black yarn.


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Lexi

She pauses for a few moments, trying to gauge your sincerity "I must say your lack of pomp is refreshing. Very well, to the Circle."

So, up for trying the new duel rules mentioned a while back?

Duel Guide:
How combat works:
No initiative is rolled.
Attacks are made by both duelists simultaneously.
Normal attack bonuses are used, but only dex/nat armor/magic prot for armor. No shields or armor.
A roll of raw 1 or fail opponent AC by 5 or more allows a free attack from opponent.
Otherwise, a minimum of 3 attacks are made by both duelists.
Most successes wins, and ties are possible.

Damage/Healing/Resolution:
Damage inflicted is normal. During 'dueling season' hp lost in duels can only regenerate at 1+con mod hp per day. So a 16 con fighter for example would only recoup 4 hp per day.

Cheating:
You can try to cheat by taking 2 attacks instead of 1.
If both attacks miss, the cheat attempt is not detected.
If one or both hit, its a contest: the low roll of the two is the 'cheating roll'. If opponents pp+5 exceeds the cheating roll, its detected.
Cheater gets -1 status and duel ends.


(Vanished One) HP 23/23 | AC 13 | Acr +5 Dec +3 Ins +3 Int +5 Perc +3 Pers +5 SoH +3 Ste +3 | Saves: S +1, D +3, C +5, I -1, W +1, Ch +5 Adv charm, disease; Imm Sleep| Init +3 | PPerc 13; PInv 9; Pins 13; DrkVis | Spd 30' | Insp: No | HD 3/3 | Spell DC 13 (1: 4/4; 2:1/2) | Sorcery 3/3 | Spell Att +5 | Status: Normal

Arcana: 1d20 ⇒ 8

Perception: 1d20 + 2 ⇒ (6) + 2 = 8

Deimus stays very close to Hrungnir as they cross through the psoglavs. He is taken by the magnificent decorations and fails to notice anything but them and their canine demons.


CG Female Elfmarked Cleric(Tempest Domain) 9/Sorcerer 1 HP: 78/78, HD: d8- 9/9, d6- 1/1 | AC: 20 | Saves: STR +3 DEX +2 CON* +6 INT +1 WIS +3 CHA* +6 (Immune: Petrification, Sleep)| Perception: +10, Investigate: 0, Insight: +6 | Channel Divinity (Short Rest): 2/2 | Wrath of the Storm (Long Rest): 2/2 | Spells: 1st 3/4, 2nd 3/3, 3rd 3/3, 4th 1/2, 5th 2/2, | Inspiration: 0, Arrows: 0, Status:

Arcana: 1d20 ⇒ 20
Perception: 1d20 + 8 ⇒ (9) + 8 = 17 Of course I miss the one I have the best chance on. Don't supposed Gleam of Glamer will help. :P

Raseri looks around as she enters, unsure of what to make of this place. She notes the loom and sees the old ladies of the court knitting. She wants to ask about the tapestry, but this is Carnadine's show for the moment. She'll wait until his business is through.


HP: 71 (71) | AC: 18 | Saves: Str: +0; Dex: +8; Con: +2; Int: +3; Wis: +2; Cha: +0 | Initiative: +7 | Passive Perception: 18; Passive Insight: 14; Passive Investigation: 12 | Inspiration: [ ] | Spells/Day: 3 (3)

Ya, let's give it a whirl. Did you want us to just roll 3 attacks?

Attack Roll: 1d20 + 8 ⇒ (6) + 8 = 14
Attack Roll: 1d20 + 8 ⇒ (2) + 8 = 10
Attack Roll: 1d20 + 8 ⇒ (16) + 8 = 24


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Sure, probably fastest although they won't necessarily tell the whole story since free attacks and cheating are a thing...so maybe hold off on narrative until a bit later.

1: 1d20 + 8 ⇒ (13) + 8 = 21
2: 1d20 + 8 ⇒ (13) + 8 = 21
3: 1d20 + 8 ⇒ (6) + 8 = 14

Lexi AC 16
Yikrugrak AC 15


HP: 71 (71) | AC: 18 | Saves: Str: +0; Dex: +8; Con: +2; Int: +3; Wis: +2; Cha: +0 | Initiative: +7 | Passive Perception: 18; Passive Insight: 14; Passive Investigation: 12 | Inspiration: [ ] | Spells/Day: 3 (3)

That was wierd. I posted a new post and it updated my old one.


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Odd. Alright, since you missed her AC by 5 on attack 2, she gets a free attack.

Riposte 2: 1d20 + 8 ⇒ (12) + 8 = 20

So that's 3 success for her, 1 for you. Unless you are cheating.

Damage is for you is...
Piercing/Acid: 3d6 + 5 + 6d6 ⇒ (3, 5, 5) + 5 + (5, 2, 4, 2, 3, 1) = 35 1d6+5+2d6 acid for each
23 piercing and 17 acid

Damage for her is whatever you roll. Remember these are special hp that heal differently.


HP: 71 (71) | AC: 18 | Saves: Str: +0; Dex: +8; Con: +2; Int: +3; Wis: +2; Cha: +0 | Initiative: +7 | Passive Perception: 18; Passive Insight: 14; Passive Investigation: 12 | Inspiration: [ ] | Spells/Day: 3 (3)

Real Lexi would cheat, but not mirror world Lexi.

Damage Roll: 1d4 + 5 ⇒ (3) + 5 = 8


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The duel was quick, and the supposed champion of the demon lord was clean and efficient. Lexi deftly swapped her dagger hand to hand building up to the first strike, but Yikrugrak kept one of her short swords tracking each hand until the final strike. With a backhanded slash, a line of red searing with acid was opened on the Shadow's tricep.

Lexi came on again with a gamble of a move, going for the inside of her thigh with an upward thrust. The roachling was aware of that opening however, and had trained an effective counterattack against that exact maneuver here on these very grounds. A pair of perpendicular slashes struck Lexi across the stomach, a burning red cross.

But while the roachling was quick, Lexi was already beginning to understand the algorithm behind the strange creature's movements...it wasn't wholly different from other combat routines she had encountered, just sequenced in a different order. So it was with her own out of normal sequence footwork that Lexi won a final blow despite losing the match.

-1 Status

The crowd ate it up. Yikrugrak inspected her wounds briefly "You fight well. Under a different Moon you may have bested me." she bows.


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Grey Ladies

Scurtius finishes off his introductions of the party, this time not making any mistakes. One of the women, who are still quite beautiful despite their age returns "So, what is it you have walked into our parlor seeking, young knight? You seek to further your prestige?"


HP: 71 (71) | AC: 18 | Saves: Str: +0; Dex: +8; Con: +2; Int: +3; Wis: +2; Cha: +0 | Initiative: +7 | Passive Perception: 18; Passive Insight: 14; Passive Investigation: 12 | Inspiration: [ ] | Spells/Day: 3 (3)

Lexi bows as well.


Dhampir Knight Captain Incorporeal | HP: 80/80 | HD 9/9 | Thirst 2/2 | Charm 1/1 | Wind 1/1 | Surge 1/1| Indomitable 0/1 | Inspiration
Stats:
AC 20 | Str +7 Dex +0(+2) Con +6 Int +0 Wis +0 Cha +2 | Initiative +0 | Passive Perception 14, Darkvision

sorry work in the way

Persuasion (make allies & gather information): 1d20 + 5 ⇒ (20) + 5 = 251d20 + 5 ⇒ (5) + 5 = 10
The knight captain incorporeal approaches the Grey Ladies with polite confidence. "Good evening, ladies. I humbly apologize for disturbing you. Please allow me to introduce myself and my companions and then explain our interruption of your evening. I am Knight Captain Incorporeal, Carnadine of Bruvik. This is Hrungnir, Master of Runes. Raseri, a Thorsdottir. Kjeta, an Alemaiden. Lexi, a Shadow. And Deimus, a brave Master of Crafts"

"Along the way from Zobeck in Midgard, we were accosted several times by the Master-of- Roads, Haylcaster Montylgrue of House Roren. At the last time, surrender was neither asked nor offered, and he perished. When we arrived at the Shadow Court, we unveiled a piece of art to commemorate Failycaster of House Ruin. Zaeri Montylgrue, 3rd retainer of House Roren, took offense and challenged my honor to meet on the tournament grounds tomorrow."

"Needing a squire of the court, I was introduced to Scutarius Thornwalker of House Rivenwood by Master Eracen, the Court Musician. See his banner staff only has his family arms. So, we need a banner of my arms for the challenge tomorrow. I was told you may know a way to produce a banner in time."


(Vanished One) HP 23/23 | AC 13 | Acr +5 Dec +3 Ins +3 Int +5 Perc +3 Pers +5 SoH +3 Ste +3 | Saves: S +1, D +3, C +5, I -1, W +1, Ch +5 Adv charm, disease; Imm Sleep| Init +3 | PPerc 13; PInv 9; Pins 13; DrkVis | Spd 30' | Insp: No | HD 3/3 | Spell DC 13 (1: 4/4; 2:1/2) | Sorcery 3/3 | Spell Att +5 | Status: Normal

When his name is mentioned, Deimus gives the Ladies a polite bow.


Wounds (0) HP (91) AC (20) Saves (7/-1/7/2/1/0) lvl1 (4/4) lvl2 (0/2) [CAMPAIGN COMPLETE]

Taken aback by the knight’s eloquence, Hrungnir stood mutely, barely registering his name being mentioned.


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She gives a brief look that appears humble but at the same time is a bit predatory "We are pleased you have come to us. Give us a portion of your courage and your strength, thirteen threads from one of your heads. We shall weave it into the loom, and your prestige among the court will rise like fire in the night -- for you will be numbered with us, the ladies whose weaving gathers shadow and light and makes them into the turning wheel of Fate."

To be clear they are asking one of you to join their faction in exchange for the creation.

Wis Insight 18:
The offer seems remarkably generous for the fey. There might be more to it...


HP: 71 (71) | AC: 18 | Saves: Str: +0; Dex: +8; Con: +2; Int: +3; Wis: +2; Cha: +0 | Initiative: +7 | Passive Perception: 18; Passive Insight: 14; Passive Investigation: 12 | Inspiration: [ ] | Spells/Day: 3 (3)

Insight: 1d20 + 5 ⇒ (2) + 5 = 7

Lexi looks to see what the others think.


character sheet

Kjeta bows as she's introduced.

Insight: 1d20 + 8 ⇒ (16) + 8 = 24

If I understand the deal being offered...it's much too generous for any fey I've encountered...

"You make an interesting offer, but pray, tell us more: What does it mean to join hands with the weavers?"


CG Female Elfmarked Cleric(Tempest Domain) 9/Sorcerer 1 HP: 78/78, HD: d8- 9/9, d6- 1/1 | AC: 20 | Saves: STR +3 DEX +2 CON* +6 INT +1 WIS +3 CHA* +6 (Immune: Petrification, Sleep)| Perception: +10, Investigate: 0, Insight: +6 | Channel Divinity (Short Rest): 2/2 | Wrath of the Storm (Long Rest): 2/2 | Spells: 1st 3/4, 2nd 3/3, 3rd 3/3, 4th 1/2, 5th 2/2, | Inspiration: 0, Arrows: 0, Status:

Insight: 1d20 + 5 ⇒ (2) + 5 = 7

GM:

Given Raseri's background, would she know that fey bargains are rarely what they seem on the surface?

Speaking of Ras's background, do any of them have silver eyes?


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Ras:
Certainly you could speak from experience regarding fey bargains if you like. Regarding the silver eyes, no.


character sheet

Earlier, with the Peyton’s remains

Kjeta displays the prizes she harvested from the Peyton to her compatriots. ”I’ll be the first to say, I’ve never studied what you can do with this stuff...none of it goes in ale, that’s for sure. Something tells me it could be useful though. Any ideas?

“I wonder if I could actually hatch one of these eggs?”

Is there a roll folks should make to know of uses? Otherwise, this may be something to try to look up in the library. Or maybe Kolya knows…

Earlier, with Raseri

Kjeta wraps her arms around Raseri when she starts to sob. ”It’s OK. You’re OK. Who knows what fey trick planted memories like that in you...certainly, that’s not the Raseri we know.

“Do you really think that Thor would invest his power in you, if that was who you were?”


Dhampir Knight Captain Incorporeal | HP: 80/80 | HD 9/9 | Thirst 2/2 | Charm 1/1 | Wind 1/1 | Surge 1/1| Indomitable 0/1 | Inspiration
Stats:
AC 20 | Str +7 Dex +0(+2) Con +6 Int +0 Wis +0 Cha +2 | Initiative +0 | Passive Perception 14, Darkvision

Insight: 1d20 ⇒ 9

Carnadine awaits the answer to the Alemaiden's question.


AvernusArt 2Grid

Her knitting clatters annoyed somewhat, she unravels a knot and reworks it saying "I meant it when I said your status will significantly raise once known to be one among us...yes, it will. We may not look it now, but we have entertained the most prestigious of nobles in our time...and remember a great deal of pillow talk. Believe me, those that have known the Grey Ladies in the past will very much wish to keep you on their good side."

"We ask of only a few minor procurements, certain exotic strands for our weavings. In addition to your banner, those who join us will be well adorned with our crafts...capes, cloaks, slippers, bags...we work true magic."


AvernusArt 2Grid
Quote:
Is there a roll folks should make to know of uses? Otherwise, this may be something to try to look up in the library. Or maybe Kolya knows…

Pretty much just limited to your imagination here. The eggs were unfertilized but perhaps they could be fertilized if you want a pet.


character sheet

Based on my Insight roll, do I feel that she's holding anything important back?


CG Female Elfmarked Cleric(Tempest Domain) 9/Sorcerer 1 HP: 78/78, HD: d8- 9/9, d6- 1/1 | AC: 20 | Saves: STR +3 DEX +2 CON* +6 INT +1 WIS +3 CHA* +6 (Immune: Petrification, Sleep)| Perception: +10, Investigate: 0, Insight: +6 | Channel Divinity (Short Rest): 2/2 | Wrath of the Storm (Long Rest): 2/2 | Spells: 1st 3/4, 2nd 3/3, 3rd 3/3, 4th 1/2, 5th 2/2, | Inspiration: 0, Arrows: 0, Status:

Seems like a moot point now, so on to the other stuff!

Peryton Goodies
"I could make something out of all of this. I would need other materials though," Raseri observes when she inspects everything. "We should find someone who can halt the decay of the eyes, though. A wizard should know how."

Having a Drink
"Then why take them," she snaps, raw emotion making it impossible to moderate her words. "Why not let me remember them and let me sow chaos and discord wherever I go? Why make me remember now? Why make me remember the Northlands? Why make me forget at all? Why didn't they replace all of my memories instead of making me forget?"


AvernusArt 2Grid

Kjeta, yes, you hit the DC 18 for the spoiler. You get the sense you aren't being given the full details with the 13 strands of hair bit in particular.

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