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Discussion thread open so we can start hammering out some minor details before we get going. Go ahead and discuss your characters a bit in case anyone happened to miss your submission.


He/Him | GMT+0200

Oh boy, I'm so excited! My very first Pathfinder PbP game!

What should we discuss about our characters? I didn't read much about other's submissions to emphasize the "fugue state atmosphere"; should we give a brief introduction nonetheless? Should we talk about them mechanically-wise, maybe to make the party more well-rounded?


Feel free to give a bit of an introduction. Just because your characters have no memory doesn't mean you all are amnesiacs as well.

I take no issue with you all discussing possible tactics to utilize. I know it can be difficult to mesh with strangers and any buffer against the unknown is always more than welcome.


male Dhampire Adpative Shifter 1st HP 9/9 | Fort 1+, Ref +4, will +3 (+5 vs divine) | Perception +7 | AC 15; FF 13; T 12 | reactive form 6/7 xday

Welcome all! Ill post more tonight i am on my phone and hate posting on it.


Male Logics Wizard 5/ Gamer 20+

Thank you GM Chapel! I think this will be an interesting group. Lots of potential, both mechanical and roleplaying.

And welcome Diaz/Sebastian.

For me, I've been looking forward to playing in this AP for a while, and to do it with the character I felt fit it best (of the ones I have created). Glad to have the chance to do so now.

As for the character, my plan is to be the healer and support, focusing on keeping the rest of the group in the fight. She will have some knowledge skills and a smattering of other skills (handle animal, linguistics, and crafting) but the main skill will be heal. I am not intending her to be the main face of the group but if needed I can shift something around and make her more focused there and she will have the charisma to do it well.

With a dhampir in the group (at least known among the players) I see healing a little more challenging but there are always ways around it. Of course you may not need as much healing with the blood drinker feat. Either way. we can figure it out. I will be able to help by making Inflict potions for you at the least.


He/Him | GMT+0200

Ok then, let me tell you something about my character, Sebastian.

Description:

Sebastian is a half-elf in his mid-twenties, his pale skin and cold stare giving him a fascinating, but somehow grim look. His thick, unruly black hair are kept in a ponytail, long enough to go past his narrow shoulders. He is of average height, and his slim and wiry figure is always partially covered by his ample brown cloak. He also wears a big, blue scarf with white butterflies embroidered on it, a piece of clothing that stands out among his other brown and dark grey clothes.

Story:

Sebastian gives away very little about his past. All his allies know about him is that he's a servant of Desna, a fervent one in fact, that fights using a starknife and the power of his goddess. For being a follower of the Song of the Stars he is rather gloomy and sometimes even cold, but no one knows really why.

Note: I don't really know how much to say about him. He is not the classical desnan, he is reserved and pretty serious, at least at the beginning; he isn't one who tells his whole life story to the first person he meets, and since I don't know for how long he traveled with his other companions this is how much I feel saying about him.

Rules:

Sebastian is a human-raised half-elf infiltrator inquisitor of Desna, who fights using his dexterity and divine powers. He is not a real melee warrior, more like a support fighter who can buff himself and his allies and give an helping hand in combat to the main melee guy/gal. He has good skills for playing the "Face" role, but almost completely lacks academic knowledge about creatures of any kind. All in all I think is a decently-rounded character.

Obviously I can change something about him to better help the party, role-wise or rule-wise. If needed I can also fall back to another, similar concept, more optimized perhaps, if the group thinks this characters won't do well in the adventure.


N | halfling Spiritualist (shadow caller) 1 | HP 10/10 | AC 14; TAC 13; FFAC 12 | Fort +4; Ref +3; Will +6 ( +2 vs. fear, +2 trait bonus vs. fear and emotion effects) | Init: +2 | Perc: +3 (+7 to notice haunts), SM: +7 (+9 to notice possessed creature) | Speed 20 ft | Active conditions: None | Spells: 1st - 1/2

Hey folks! Blaydsong here.

Thanks for including me in this, Chapel. Looking forward to it.

I'll be getting more specific info after work, but I figured that I'd at least get some basic down here regarding Zylah.

Zylah Nightblook is a halfling Spiritualist (Shadow caller). She is a young girl who was used and abused in the land of Nidal for her strange psychic connection to the shadow realm, and bound a shade to her. Eventually, she was able to leave Nidal with the help of a benefactor from the Esoteric Order of the Palentine Eye, but that eventually lead her to be where she is now, the details of which are currently unknown.

As a spiritualist, she is a strange combination of melee combatant and spellcaster. She herself is not very helpful in melee, but her shade can be of some use, and she can support from a distance with her spells and abilities.

Personality-wise, she is still young, though barely into adulthood, but mentally not much more than a child. I see her as a strange mix between Wednesday Addams, and the Little Sisters from Bioshock, with a touch of Carrie mixed in.

I'll include more as we go (and I'm at home with my resources).


male Dhampire Adpative Shifter 1st HP 9/9 | Fort 1+, Ref +4, will +3 (+5 vs divine) | Perception +7 | AC 15; FF 13; T 12 | reactive form 6/7 xday

Eldako is a Adaptive shifter that I am going to say derives all his powers from his sire, a Nosferatu vampire. He doesn't know who that is (possible hook) but his mother warned him while he was a young lad that if he ever found out he would regret it. Eldako remembers his past as being nothing more than hiding out from Undead hunters and Adventures most of his life. Being alone ever since a young age due to his mother sacrificing herself where he could get away. he has stayed in Dungeons, sewers, and places that would disgust most people. Growing up in Ustalav, he believes he caught the wasting dieses that plagues some of the undead encountered in his region. He realizes some of his traits Could come from Vampires however since he don't remember ever feeding on someone this couldn't be the case, and that he doesn't need blood to live. He sees himself as a cursed human (not knowing about Dhampires, due to his lack of schooling), and through this curse has come to hate the gods and to deny them. (which should allow good RP with three divine casters, lol) all his learning has come self taught but he is looking for some sort companionship because he is done with being alone.

Eldako will be the front line fighter of the group. Not the face of the group he will very rarely speak up when encountering people. Most of his spell like abilities will be played as instinctual not purposefully and may cause some issues if he tries to "charm" someone on accident.

After some thinking if it is ok i think i will take divine defience feat at first level becuase i want it to be awhile before he discovers "feeding"


N | halfling Spiritualist (shadow caller) 1 | HP 10/10 | AC 14; TAC 13; FFAC 12 | Fort +4; Ref +3; Will +6 ( +2 vs. fear, +2 trait bonus vs. fear and emotion effects) | Init: +2 | Perc: +3 (+7 to notice haunts), SM: +7 (+9 to notice possessed creature) | Speed 20 ft | Active conditions: None | Spells: 1st - 1/2
Eldako wrote:
He sees himself as a cursed human (not knowing about Dhampires, due to his lack of schooling), and through this curse has come to hate the gods and to deny them. (which should allow good RP with three divine casters, lol) all his learning has come self taught but he is looking for some sort companionship because he is done with being alone.

Just for clarification, Zhyla is Psychic/Occultic, not divine. ;)


Great googly moogly I'm excited to see how this party works together.

FYI

I hope to have the Gameplay open tomorrow morning. I kinda decided at the last moment to run two tables and want to get both off the ground at the same time.

That being said, if everyone doesn't report in for table 2, we'll start regardless.


He/Him | GMT+0200

So we have:

  • Eldako, a melee-focused Nosferatu-born(?) dhampir shifter;
  • Kayalenta, a healer/supporter (didn't get the race/class);
  • Sebastian, a melee supporter and face half-elf inquisitor;
  • Zylah, a ranged supporter halfling spiritualist.

My only concern about this party is that we lack an arcane full caster, but you can't have everything in a 4-man party.
I like it, the dhampir is a pretty interesting choice (thought of play it myself), as well as the spiritualist. All in all I think this group might have a chance to "win" the AP.


N | halfling Spiritualist (shadow caller) 1 | HP 10/10 | AC 14; TAC 13; FFAC 12 | Fort +4; Ref +3; Will +6 ( +2 vs. fear, +2 trait bonus vs. fear and emotion effects) | Init: +2 | Perc: +3 (+7 to notice haunts), SM: +7 (+9 to notice possessed creature) | Speed 20 ft | Active conditions: None | Spells: 1st - 1/2

It's definitely a very mixed bag, but we may have enough necessities to pull it off with a decent amount of flavor to keep it interesting. :)


Arcane was something that was mostly missing from the submissions. I don't have my spreadsheet open but I know there was a Bard and a couple not alchemists.

Other than that we have Kaya with some witch and table two has a cleric with vmc wizard.


N | halfling Spiritualist (shadow caller) 1 | HP 10/10 | AC 14; TAC 13; FFAC 12 | Fort +4; Ref +3; Will +6 ( +2 vs. fear, +2 trait bonus vs. fear and emotion effects) | Init: +2 | Perc: +3 (+7 to notice haunts), SM: +7 (+9 to notice possessed creature) | Speed 20 ft | Active conditions: None | Spells: 1st - 1/2

That's ok. Arcane isn't always necessary.

I'm currently prepping to run Rise of the Runelords with some friends over Roll20, and their party comp is a Sword/Board Fighter, a buffer Paladin, a Drunken Monk, and an Archer Ranger.


He/Him | GMT+0200

Oh boy, I'd love to play RotRL from start to end! Started a couple times with my former group, but never went too far because of issues.

But let's talk about this AP now. I think there isn't a great need of changing our concept, or adjusting our builds too much. I think that we're good enough to go.

One technical question: how do one put character informations under their nickname? Is it something anyone can do?

Silver Crusade

HP 9 of 9 Init. +0, Perception +2 AC 15, T 10, FF 15

Sorry, didn't think to mention the race and class. Kaya is a Kellid-Ulfen Human Cleric of Pulura (the Empyreal Lord of constellations, homesickness, and northern lights). She worked as a healer and alchemist before her disappearance and has trained in both divine and arcane magics, though she obviously remembers none of this. She does recall a talking rabbit that she would follow into the woods as a child, and an ermine with star-like eyes. She also remembers a man who she believes is somehow related to her (father or older brother?) that would teach her fight. She awakes with knowledge of The Maiden from the Stars (Pulura) and that Pulura is giving her another chance to correct some wrong that Kaya has committed.

Mechanically she is starting as a cleric but at 2nd level she will be taking a level of witch as well. So we have limited arcane there. Eventually she will take levels in the Stargazer prestige class. The witch aspects will focus mainly on hexes and the familiar.

Her main melee will be hitting people with her shield, though she is not proficient with it so she's not very good at it.

Arcane itself may not be necessary but the boom from it is good. We will just have to make due with divine boom and expendable wands and such (which Kaya will be able to use). I believe inquisitor gets a little boom, spiritualist a little as well, and the weather domain eventually unlocks some extra as well. I think we should be fine.

Glad everyone is excited about this. We may have a few weak spots, but I don't think they are actual holes, but the chance to overcome them and work as a group is part of the fun. And if we see some glaring problems, maybe we can shift somethings around. I know I have some flexibility built in so if needed we can address it as time goes on.

Silver Crusade

HP 9 of 9 Init. +0, Perception +2 AC 15, T 10, FF 15
Diaz Ex Machina wrote:

Oh boy, I'd love to play RotRL from start to end! Started a couple times with my former group, but never went too far because of issues.

But let's talk about this AP now. I think there isn't a great need of changing our concept, or adjusting our builds too much. I think that we're good enough to go.

One technical question: how do one put character informations under their nickname? Is it something anyone can do?

I assume you mean the way Eldako current has. IF so, then yes, we all can (and should I believe). When you go in to set up the profile there are a number of sections with things like race, class, str, dex, etc. Those work just like the main information box (in terms of formatting and urls), just fill it in. This is something I will be doing later tonight as well.


Wait, you mean that my character already has those useful info under his name? That's wonderful!

Silver Crusade

HP 9 of 9 Init. +0, Perception +2 AC 15, T 10, FF 15
Sebastian Lazar wrote:
Wait, you mean that my character already has those useful info under his name? That's wonderful!

Well, it depends on what information you want to show. I tend to give AC/HP/Perception and stuff. I've seen it done several different ways, ranging from just race and class to a list of all skills with modifiers, hp, ac, race, class, feats and attack mods (this level is too much, it kind of becomes unreadable).

But, yeah, your race, class, level and such is there now.


male Dhampire Adpative Shifter 1st HP 9/9 | Fort 1+, Ref +4, will +3 (+5 vs divine) | Perception +7 | AC 15; FF 13; T 12 | reactive form 6/7 xday

I’ll be maxing perception, survival, stealth , and acrobatics . I think everyone should choose a couple and let people know where we can cover all the skills with at least one person maxed on each check. Because perception is the most used there should probably be at least one more person maxing it .

For those that are new to pbp there is a handbook Doomed Heroes guide to pbp that is awesome and for the DM . pain lords guide to DM pbp , because it is way different DMing a pbp Trust me to guides are must reads.

Silver Crusade

HP 9 of 9 Init. +0, Perception +2 AC 15, T 10, FF 15

Speaking of skills... I have one change I want to make in my initial skills. I'd like to swap Craft (alchemy) for Profession (herbalist). I will be taking Craft (alchemy) at level two and bouncing back and forth between the two.

As for other skills, my plan is as follows:

Full ranks: Heal, Geography, Planes, Spellcraft and Linguistics
Half ranks: Arcana, Nature, Religion, Survival (I need it for the PrC), Craft and Profession

Special: Fly (starting at level 7, taking it 1 per level until 10 ranks)

Others: Appraise, Handle Animal, Engineering, History (spreading around the background skills)

In addition my familiar will be a Sage archetype taking full ranks in Arcana and half in Nature and History.

I possibly could take full ranks in Nature and ditch Arcana, if people think that would be better.


N | halfling Spiritualist (shadow caller) 1 | HP 10/10 | AC 14; TAC 13; FFAC 12 | Fort +4; Ref +3; Will +6 ( +2 vs. fear, +2 trait bonus vs. fear and emotion effects) | Init: +2 | Perc: +3 (+7 to notice haunts), SM: +7 (+9 to notice possessed creature) | Speed 20 ft | Active conditions: None | Spells: 1st - 1/2

Okay. I've finally gotten a character sheet in my profile, along with some tag lines. I'll definitely be tweaking them to suite my needs as we go.

One small change: I never really liked that Spiritualist's Call feat. Considering how long it take to actually summon the spirit, it's almost useless. Instead, I found the Bonded Mind feat, which I gave to both Zhyla and her shade (who is named Colenso). This should open up some options for them down the line.

One other thing. I added Psychic Skill Unlocks to the sheet, but if GM Chapel doesn't want them, then I'll take them out. :)


He/Him | GMT+0200

Another (probably pretty stupid) question: this isn't a PFS game, right? Because I see Kayalenta is affiliated with the Silver Crusade, we don't have to choose a faction too, am I wrong? Asking because if this is a PFS game I have to completely change my character.

Silver Crusade

HP 9 of 9 Init. +0, Perception +2 AC 15, T 10, FF 15
Diaz Ex Machina wrote:
Another (probably pretty stupid) question: this isn't a PFS game, right? Because I see Kayalenta is affiliated with the Silver Crusade, we don't have to choose a faction too, am I wrong? Asking because if this is a PFS game I have to completely change my character.

I am reusing profiles for the PFS characters I have set up. In my PFS group I was primarily a GM for about 4-5 years, so I had a number of registered characters but almost none of them were used in PBP. This means they can be recycled without too much trouble.

I have no desire for this to be for PFS credit, so I wouldn't worry about it.


He/Him | GMT+0200
Kayalenta Noack wrote:
Diaz Ex Machina wrote:
Another (probably pretty stupid) question: this isn't a PFS game, right? Because I see Kayalenta is affiliated with the Silver Crusade, we don't have to choose a faction too, am I wrong? Asking because if this is a PFS game I have to completely change my character.

I am reusing profiles for the PFS characters I have set up. In my PFS group I was primarily a GM for about 4-5 years, so I had a number of registered characters but almost none of them were used in PBP. This means they can be recycled without too much trouble.

I have no desire for this to be for PFS credit, so I wouldn't worry about it.

Oh, ok. Sorry, I was just a little confused, since I'm trying to find also a PFS PbP game I thought I mixed up some posts and this was an organized campaign too.

I prefer to keep this game "casual" too, even if after a quick check I've found out that my character would be almost completely legal for PFS play.


A little later in the day than I had anticipated but, I'm about to open up gameplay.

I want to let everyone know that I'll let you know what you remember about yourselves. Don't assume anything.


Zylah Nightbloom wrote:

Okay. I've finally gotten a character sheet in my profile, along with some tag lines. I'll definitely be tweaking them to suite my needs as we go.

One small change: I never really liked that Spiritualist's Call feat. Considering how long it take to actually summon the spirit, it's almost useless. Instead, I found the Bonded Mind feat, which I gave to both Zhyla and her shade (who is named Colenso). This should open up some options for them down the line.

One other thing. I added Psychic Skill Unlocks to the sheet, but if GM Chapel doesn't want them, then I'll take them out. :)

Sounds good.

I have no problem with the unlocks.


feel free to do whatever you think your character would do in the situation.

Draw a weapon. Attempt a spell. Head down the alleyway.
The choice is up to you.


To clarify, you are all in the alley.

I'll get better, I swear. The nervous jitters gots me!


N | halfling Spiritualist (shadow caller) 1 | HP 10/10 | AC 14; TAC 13; FFAC 12 | Fort +4; Ref +3; Will +6 ( +2 vs. fear, +2 trait bonus vs. fear and emotion effects) | Init: +2 | Perc: +3 (+7 to notice haunts), SM: +7 (+9 to notice possessed creature) | Speed 20 ft | Active conditions: None | Spells: 1st - 1/2

No worries. :)


He/Him | GMT+0200

Ok, first of all let me wish you all good luck in this new and exciting adventure!

Second, I want to apologize in advance if my writing is sometime wrong, or maybe not enough descriptive, but this is (almost) a first time for me, and english isn't even my native language. If you have criticisms or advice about my writing please feel free to let me know what you think, either here or in a PM.

Lastly, I've wanted to ask if there is a way to set ones default alias for only a thread, or if I have to manually select my alias every time I post on the Gameplay one.

Thank you in advance for your help and comprehension.


Diaz, look, I don't expect anyone to be writing novels or anything. Brevity and wit and all that, yq know?

I don't think there is a way to set the default for a specific thread but I believe that after a few posts, the on you've been using gets placed at the too of your drop down list.

Edit:
You can change the alias for the post of you catch it in the edit window.


A friendly lurker messaged me with the following helpful information regarding setting your default alias for specific threads only:

It is true this isn't normally possible but there is a Chrome extention that makes it possible.

IIRC it doesn't work for the mobile version.

https://chrome.google.com/webstore/detail/paizo-campaign-tools/ibfgfbafipmh mjohndaekilkkldeahgd?hl=en

Silver Crusade

HP 9 of 9 Init. +0, Perception +2 AC 15, T 10, FF 15

From my experience, eventually the system learns that you normally use a certain alias as the default for a thread by itself. I'm not sure how long it takes but for all the ones I've been involved in it eventually happens. Of course I use Chrome and there may be something in the background I am not aware of, so there is that as well.


He/Him | GMT+0200
GM Chapel wrote:

A friendly lurker messaged me with the following helpful information regarding setting your default alias for specific threads only:

It is true this isn't normally possible but there is a Chrome extention that makes it possible.

IIRC it doesn't work for the mobile version.

https://chrome.google.com/webstore/detail/paizo-campaign-tools/ibfgfbafipmh mjohndaekilkkldeahgd?hl=en

I already installed that extension. I'll have to check it out a bit better and see what it can do.


Query:

How did everyone feel about their personalized intros?

Full disclosure, I'm pretty proud of them.


male Dhampire Adpative Shifter 1st HP 9/9 | Fort 1+, Ref +4, will +3 (+5 vs divine) | Perception +7 | AC 15; FF 13; T 12 | reactive form 6/7 xday

It’s a good intro , I am confused though on are we all together or separately seeing the most?

I also don’t know if anyone can look at everyone else’ s spoilers what I typically do is on the discription put player only for those that are because I am curious what you wrote on others but don’t know how you want to do it when it comes to that stuff.


You were all deposited in the same alley.

There's nothing particularly spoilery in those intros.


N | halfling Spiritualist (shadow caller) 1 | HP 10/10 | AC 14; TAC 13; FFAC 12 | Fort +4; Ref +3; Will +6 ( +2 vs. fear, +2 trait bonus vs. fear and emotion effects) | Init: +2 | Perc: +3 (+7 to notice haunts), SM: +7 (+9 to notice possessed creature) | Speed 20 ft | Active conditions: None | Spells: 1st - 1/2

I wasn't sure if we were together or not, either. Made it seem like we were all in separate areas. Hence why Zylah didn't interact with anyone.

Otherwise, the intros were quite good. :)


He/Him | GMT+0200

The intros are very good, I liked mine.

I also thought that we knew our own names, that's why I wrote mine in the post.

I hope my last post isn't too lengthy, did I write too much? Should I be more brief in my posts? I don't know how to do this, be patient guys :)

Silver Crusade

HP 9 of 9 Init. +0, Perception +2 AC 15, T 10, FF 15

I felt the intros were good. Keeps the air of uncertainty about what is going on, which as a horror fan is what I would look for. Its a little weird giving up much more control to the GM than I am used to, but so far that is working for me.

As for the interaction between the characters, I think the slight confusion is adding to the mood. Quick instinctual reactions are appropriate given we arrive in an unknown place, with unknown people, AND we are also unknown people to ourselves.

Short answer, keep it coming!


@DiazNo one is going to complain if all of your posts are like that last one! And if they do, they're playing PF in the wrong medium.

I was banking on the fact that no one would be introducing their character by name in their first post. I gambled.


N | halfling Spiritualist (shadow caller) 1 | HP 10/10 | AC 14; TAC 13; FFAC 12 | Fort +4; Ref +3; Will +6 ( +2 vs. fear, +2 trait bonus vs. fear and emotion effects) | Init: +2 | Perc: +3 (+7 to notice haunts), SM: +7 (+9 to notice possessed creature) | Speed 20 ft | Active conditions: None | Spells: 1st - 1/2

Agreed. I don't think anyone will complain at a quality of post like that. You do whatever you feel is necessary for your character. No one expects a novel, and feel free to lean on any of us to help out. ;)


He/Him | GMT+0200

Thank you guys, this means much for me :)


male Dhampire Adpative Shifter 1st HP 9/9 | Fort 1+, Ref +4, will +3 (+5 vs divine) | Perception +7 | AC 15; FF 13; T 12 | reactive form 6/7 xday

how do you want to do combat? on your PbP Chapel? are you rolling initiatives or you doing a block combat? I don't want to post a attack or anything without finding out.


I'll roll it all and bold who can go.

I originally rolled an initiative for you all but realized that this whole encounter has to play very different for pbp so you can ignore it in the first post.

This is going to be a little different than the norm though. It's effectively going to be block because it'll just be an update after everyone posts.

Go ahead and do whatcha gonna do.

Table 2 lost a character on that initial attack lol


He/Him | GMT+0200
GM Chapel wrote:
Table 2 lost a character on that initial attack lol

Wow, I just hope my character won't die, it would get me two more weeks to come up with another decent one XD


1 person marked this as a favorite.

Trust


Check the Campaign Info for an image of the Figure.


He/Him | GMT+0200

Ok, that wasn't quite what I had in imagined. Now my character is sh*tting himself XD

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