Maftet

Seshra's page

3 posts. Alias of PurpleFruitNewt.


Full Name

Seshra Marmu

Race

Half-Orc

Classes/Levels

Battle Shaman 1

Gender

Female

Size

Medium

Age

19

Special Abilities

Spells and spirits and hitting things with an axe

Alignment

Neutral

Deity

The Spirits (also reveres, but does not worship, Gorum)

Location

Wati

Languages

Common, Orc, Osiriani

Occupation

Apprentice Shaman

Strength 14
Dexterity 10
Constitution 12
Intelligence 13
Wisdom 16
Charisma 10

About Seshra

Crunch:
HP: 10
AC: 15 [10+0(dex)+5(ar)]
Fort: 3 [0+1+2]
Refl: 2 [0+0+2]
Will: 7 [2+3+2]

Attacks: Greataxe: +2 melee, 1d12+3, 20/x3

Feats:
Endurance (b)
Power Attack (b)
Diehard

Skills:
-Spellcraft 5 [1+1+3]
-Knowledge (nature) 5 [1+1+3]
-Knowledge (religion) 5 [1+1+3]
-Survival 7 [1+3+3]
-Sense Motive 8 (or 10) [1+3+3+1(+2 alertness)]
-Perception 3 (or 5, 6, or 8) [0+3(+2 alertness)(+3 visual in shadows)]

-Profession (herbalist) 7 [1+3+3]
-Knowledge (history) 5 [1+1+3]

Racial Traits:
Shaman's Apprentice: Endurance as a bonus feat
Sacred Tattoo: +1 luck bonus on saving throws
Darkvision 60ft
Weapon Familiarity: proficiency in greataxe and falchion
Orc Blood: treated as both human and orc

Class Features:
Spirit: Battle
-Battle Spirit: 3/day, standard action to give +1 morale bonus to allies within 30ft on attack & weapon damage
Spirit Animal: Nump, the Mauler Owl
Spirit Magic

Traits:
Mummy-Cursed
Cynic
Fate's Favored
Loner

Spells:
Spells Prepared:
Orisons -
Create Water
Detect Magic
Stabilize

1st-level:
Cure Light Wounds x2

Spirit Magic:
1st-level:
Enlarge Person

Gear:
4 gold

Scale Mail
Greataxe
Shaman's Kit
Shortspear x5
Sickle
Club
Sling w/ 50 bullets
100 ft. rope
75 ft. rope with grappling hook

Description:
Seshra is a hulking woman, measuring 6'4” and weighing 270 lbs. Her skin is dark with a slight greenish tinge, speaking to the orcish side of her heritage. Her tusks are relatively unobtrusive, but easily noticeable when her mouth is open. She is covered head to toe in elaborate ritual scars and tattoos.

Seshra has little in the way of sense of humor (at least while sober) and rarely says more than a few words at a time to those she isn't familiar with. She puts very little faith in others who haven't proven their worth to her, and those who betray what little trust she might extend them are unlikely to regain it. Seshra has little time for the trappings of civilization, and generally disregards things like manners and formality altogether. However, her word and her honor are of tremendous import to her, and she will go to great lengths to stay true to each. She will gladly settle being slighted through violence (and will use any advantage she can garner), though is under no illusion that this is the solution to every such problem, and has no interest in challenging an obvious superior to combat.

Background:
I ran away from my human mother Nalin right when I was old enough to, and went out to find my father, Hunabec Marmu. From she told me, he killed a bunch of bandits who kidnapped her, and soon after, they made me. She went back home to Sothis, but her family drove her out when my tusks first grew. She raised me on the outskirts of a little farming town on the Sphinx, and was never quiet about her resentment and shame over me and the life she could have had if I never got born. She always said her family was rich and noble, but it doesn't matter who the hell they were. She didn't want me, and they sure as hell don't. They can all rot.

So when time came to leave, I had to find my father's clan. She always spoke of him with respect and reverence – talked of him as a powerful warrior-shaman of power, of confidence and honor. I suppose it was a hell of a lucky stroke that he and the Marmu clan found me after a week of wandering alone in the wild, knowing nothing but what he looked like when my mother knew him. When he learned who I was, he took me in on the condition that I was to train under him as a Shaman.

He was a brutal teacher, and not a day passed that I wasn't aching and exhausted from his training. He never called me his daughter, never showed any affection or emotional attachment to me, never congratulated or praised me, never mentioned my mother. But he was never unfair or unreasonable to me, he always encouraged me to be independent and honorable, and he forced me to become strong.

The day I first started to cast spells, he said nothing different from normal, and ran me every bit as hard as he always did. When I slept that night, he took me into the wild, woke me, gave me an axe and some armor, and told me to leave – said, “A shaman don't spend her whole damn life in one spot. Go out and fight out in the world and come back when you learn something.”

Nump:
Owl Mauler Familiar
AC: 18 [12+3(dex)+3(nat)]
5 HP (1HD)
Fort 2 [2+0]|Refl 5 [2+3]|Will 4 [2+2]

Attacks: Talons: 0+2(siz)+3(dex)

Speed: 10 ft; Fly 60ft/+7

Feats: Go Unnoticed
Skills: Perc +10, Stealth +14, Spellcraft/Knowledge (nature/religion/history) -1, Survival +3, Sense Motive +3, Fly +7
Special: Alertness, Empathic Link, Improved Evasion, Share Spells

Str 6|Dex 17|Con 11|Int 6|Wis 15|Cha 6