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Done with RPGChronicles and Slides. I have two glyphs to share.

FriendlyNeighborhoodMadScientis |

I've got a couple of characters to decide between, one I've played a few times and two new ones, a summoner, an exemplar (I think? I originally built that character in 1E where she was a bloody-knuckle rowdy bloodrager, but I think exemplar works best), and a druid. If anyone has any thoughts about which would be best, let me know, otherwise I'll probably make a decision in a few days.

GM MattMorris |

Hey folks!
Looking forward to our game! I attached the RPG Chronicles and Slides for the game, if you wouldn't mind filling them out.
If everyone has your AC, Saves, Perception, and Skills in your profile, I don't feel the need for macros. (Just my style.)
Anything abilities I should know about? (Automatic checks? Etc.)

Alexandrios Pontiki |

Hello.
I filled the Chronicles and Slides. Using two aliases Alexandrios for the alchemist and Elena for the familiar.
Oh, one thing: As a chirurgeon alchemist, the bombs might cause splash damage to your characters. Tell me if it is OK for you or not. (Friendly fire rule)
One glyph.

GM MattMorris |

Sorry for the delay, y'all! For some reason I had it in my mind that today was the kickoff. I'll get us started when I get home this evening.

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Do we need to use the skill checks, or can we come to conclusions on our own? I don't have any of the skills, but I have a few guesses.

GM MattMorris |

You can guess on your own. The skill checks are to confirm your guesses.

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I'll be out of town from Wednesday (half day) to Sunday, my timezone (UTC +8). Please feel free to delay my actions or bot me as needed. Botting instructions are available in my character's profile.

GM MattMorris |

How are you folks drawing your weapons as a free action? Normally that takes an interact action.

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Shadow Sheath
Usage: a holster or sheath shaped for a one-handed thrown weapon of light Bulk or less
With an infinite array of darts, throwing knives, or similar weapons, you never need worry about being unarmed. You can spend 1 minute to load a weapon meeting the shadow sheath’s usage requirements into the sheath, which is hidden somewhere on your person. As long as the shadow sheath is on your person, you can Interact to draw an exact copy of the weapon from thin air. These copies retain the runes and abilities of the hidden weapon, though if you use any limited-use abilities (such as talismans or Activations with a frequency limit), they count against the weapon’s normal usages. A copy disappears shortly after leaving your hand (or being used for a thrown Strike).
Immanence
You can Interact to draw a weapon from the shadow sheath as a free action. Your Strikes with a weapon produced from the shadow sheath deal 2 additional spirit damage per weapon damage die, which increases to 3 per die if the target is off-guard.

GM MattMorris |

No, and there is one room on the first floor that you only poked your head into (the conference room next to the kitchen).

GM MattMorris |

Sorry for the recent delays. I'm traveling and the wifi has not been as reliable as I predicted.

GM MattMorris |

Hey folks. Still around? I was hoping to have you roleplay the wrap-up of the adventure, but I can summarize through it if people are busy.