[OSP] GM PaleDim's Master of the Fallen Fortress CORE (Inactive)

Game Master PaleDim

Maps and Handouts

Perception:

[dice=Silas Moonsilver]d20+6[/dice]
[dice=Erica “Bobbie” Zufan]d20+1[/dice]
[dice=Desynthia]1d20+0[/dice]
[dice=Theron]d20+3[/dice]
[dice=Ulis Uldic]d20+3[/dice]

Initiative:

[dice=Silas Moonsilver]d20+4[/dice]
[dice=Erica “Bobbie” Zufan]d20+3[/dice]
[dice=Desynthia]1d20+2[/dice]
[dice=Theron]d20+4[/dice]
[dice=Ulis Udic]d20+2[/dice]


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Grand Lodge

Male N Half-Elf Bard 1 | HP 8/9| AC 15 T 12 FF 13 | CMB +1, CMD 13 | F: +1, R: +4, W: +2 | Init: +4 | Perc: +6, SM: +0 | Speed 30ft (20ft encumbered) | Bardic Performance: 6/14 | Spells: 1st 1/2 | Active conditions: None.

Silas fires another bolt.

IC
attack: 1d20 + 3 ⇒ (7) + 3 = 101d8 + 1 ⇒ (1) + 1 = 2

Silver Crusade

F Human (CORE) Fighter (4) HP 37/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3

Gritting her teeth, Erica hits widly at the troglodyte, but misses due to the pain.

Attack (Touch of Good, Strength Surge, Inspire courage): 1d2 + 4 + 1 + 1 + 1 ⇒ (2) + 4 + 1 + 1 + 1 = 9
Damage: 1d8 + 3 + 1 ⇒ (5) + 3 + 1 = 9


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Lol, why is Bobbie upside down on the map now?

Ulis squeezes in between his teammates, but out of reach of the troglodyte where he can clearly hand out divine favors much easier.

Silas continues working his crossbow, but appears to be favoring caution to avoid hitting his teammates and misses again. Silas don't forget the -4 for ranged attack at a target engaged in melee.

Bobbie brings her hammer down at the troglodyte, but the internal scarring in her body from the flame blade is really throwing off her aim.

Balenar waits until Bobbie is finished with her frustrated attack attempt, and again places his hand on her shoulder, continuing the ballad of healing. His soothing words in her ears seem to remove all of the remaining pains and internal displacements.

Cure Light Wounds, CL3: 1d8 + 3 ⇒ (4) + 3 = 7 Bobbie back to full.

Theron is still up!

Grand Lodge

male human fighter 6, HP 58(70), AC 23; T 14; FF 19 F +7, R +6, W +5, Init. +8(+11), Perc. +8

I grow tired of your presence, lizard man. Time o go away..for good! the warrior says through gritted teeth. He raises his blade and brings it down in a flash of steel.

attack: 1d20 + 6 - 1 + 1 + 1 + 1 ⇒ (15) + 6 - 1 + 1 + 1 + 1 = 232d6 + 7 + 1 ⇒ (5, 4) + 7 + 1 = 172 handed, +1 for Str added, bard and touch of good, -1 for size penalty.


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Finally the inevitable happens. Theron's over-sized blade swings down and cleaves the troglodyte leader, killing it instantly. The divine flame sword dissipates from its hand before the body hits the floor.

out of combat initiative.

It is finished. Well done fellow Pathfinders. Balenar lauds the group for their accomplishment.

From there the party silently backtracks its way through the fortress. Knowing that the danger is removed, you each become eager to leave behind the stench that hangs in this place.

The short journey back to Absalom is filled with light-hearted discussion as Balenar is clearly trying to not think about the business he's going to get at the VCs office for having gone off solo. What's the worst they could do to him? Being a little more experienced in the society he regales you with tales of his own exploits so far.

For your part the Venture Captain is pleased with your handling of the rescue and reconnaissance mission. He seems less than surprised with the report of the unwelcome residents of the ancient fortress. The Isle of Kortos is home to many things. It seems Pathfinders don't need to go very far to experience them.

Congratulations! You have completed the scenario. Your chronicles are here. If anybody else would like a dayjob roll recorded, or if you see a mistake, please let me know! I'll leave this session active a few more days just in case. I reported this game a while back, so you should already see the session in your organized play tab.

I hope everybody enjoyed this module! I certainly enjoyed everybody's interesting characters. Any feedback that you have is of course welcome.

Grand Lodge

M Human Cleric of Cayden Cailean 1 | hp 9/9 | AC 14, T 11, FF 13 | F+2, R+2, W+5 | P+3 Init +1

and just like that Ulis is back in front of the Venture-Captain. He grins at his companions; "Well friends, Cayden has shone his smiling visage on us all..." He frowns, something... something is wrong... I... I appear to be... mostly sober. Oh dear- well, off to rectify that.

He holds up his mug of sloshing ale and heads off toward the nearest tavern.

Grand Lodge

male human fighter 6, HP 58(70), AC 23; T 14; FF 19 F +7, R +6, W +5, Init. +8(+11), Perc. +8

Well done all..we came through that unscathed, with a few new scars and stories to tell. We should celebrate...let's follow Ulis and have a few drinks...and hopefully he doesn't get too drunk and start something...

Silver Crusade

Female Human Core Sorcerer 5 Init+2 HP 27/27 AC 12 (16 MA)/T12 (16 MA)/FF10 (14 MA) F+3 R+4 W+4 Perc+0 Spd30 HeavFire 7/7
Spells Used:
L1:3/7 L2 0/4
CLW Wand 40

Wow, that last strike was mightily impressive. Well done Paffies! Let's go back and report our deeds and adventures!


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Have another look at the linked folder for *slightly* updated chronicles. Silas pointed out an oversight that modules provide 1prestige, not 2 in PFS (to keep evergreen modules from being abused? Unsure. Anyway, pointing it out because you might have linked to the original chronicles, and they weren't "updated in place" per file.

Silver Crusade

Female Human Core Sorcerer 5 Init+2 HP 27/27 AC 12 (16 MA)/T12 (16 MA)/FF10 (14 MA) F+3 R+4 W+4 Perc+0 Spd30 HeavFire 7/7
Spells Used:
L1:3/7 L2 0/4
CLW Wand 40

So we all have 479 GP, 1XP and 1 PA, right? Btw, is anyone else interested in the Wand of Summon Monster, I'd like to buy it!


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Desynthia Medzen wrote:
So we all have 479 GP, 1XP and 1 PA, right? Btw, is anyone else interested in the Wand of Summon Monster, I'd like to buy it!

Correct (except for Silas, who got extra gold from his day job roll)! Also, the item list doesn't have to be "split" between the party members. As you collect chronicle sheets it adds to the list of things you can buy. Each member of the party can buy that wand separately.

UPDATE If you were referring to the "limit 1" text, that is imposed on an individual basis. Each of you can only buy that wand once off of this chronicle sheet.

Silver Crusade

Female Human Core Sorcerer 5 Init+2 HP 27/27 AC 12 (16 MA)/T12 (16 MA)/FF10 (14 MA) F+3 R+4 W+4 Perc+0 Spd30 HeavFire 7/7
Spells Used:
L1:3/7 L2 0/4
CLW Wand 40

Do you plan any low level adventures, by chance, GM? (makes puppy eyes). I'm now level 2

Silver Crusade

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F Human (CORE) Fighter (4) HP 37/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3

"And also change our clothes," Erica suggests, casting a saddened glance over the blood (and other human fluids) staining their armours. "Maybe take a bath. Or two."

As her teammates engage in cheerful discussion, the fighter is silent and strangely fidgety, as if she was experiencing a great discomfort. On the way back to the entrance of the tower, she eventually excuses herself for a moment and leaves the group. After a minute, she comes back with a smile on her face, visibly relieved, and walks out of the Fallen Fortress without glancing back.

On the third floor, the heavy wooden door closing the room of the giant lizard has been opened and left ajar.

You're free to go, little buddy.


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Nice :)

Somewhere, a druid has got his shock lizard back.

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