DM Delmoth's Planescape

Game Master Delmoth

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Planewalker's Handbook


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Perception: 1d20 + 18 ⇒ (8) + 18 = 26


LG Male Aasimar | Pal/Sorc/AA 9 | HP 35/72 | AC 23, TCH 15, FF 19 | CMB 9, CMD 24 | Fort +14 Ref +14 Will +15 | Init +8, Perc +15; Darkvision 60' | Speed 30' | Spells etc | ammo 56/60(S/CI) | Conditions: Daylight (on arrow; 90mins), Lucky Number 7

Perception to aid Snowball: 1d20 + 15 ⇒ (6) + 15 = 21


NG Male | Shilvanshee | HP 26/36-10 | AC 19, TCH 14, FF 17 | CMB 1, CMD 13 | Fort +8 Ref +6 Will +9 | Init +6, Perc +17; Darkvision 60' | Speed 30' | Share Will; Spectral Mist 4/5; Cat's Luck; Lay on Hands; Dimension Door; Bit of Luck; Heroic Strength | Conditions: 2 negative levels (temp?)

Perception w/ aid another if that's okay xD: 1d20 + 17 + 2 ⇒ (6) + 17 + 2 = 25
lol, moot...


LG Female Naiad Zen Archer 9 | 48/48♥️ | 6/6ki | AC:23~17t~16ff | CMD:22 | 8f~13r~10w | 60'walk~30'swim~40'fall | Perc:14 | Init:5 | Animal.Messenger:1/day | 1d6cold:vs.unarmed,touch,natural

Perc: 1d20 + 16 ⇒ (1) + 16 = 17
Only missed the DC by 19!


LN Modron | Arc 9 | HP 74/74 | AC 17 | CMD 14 | Fort +6 Ref +8 Will +8 | Init +11 | Perception +11 | Speed 30'

Perception: 1d20 + 11 ⇒ (7) + 11 = 18


LG Male Aasimar | Pal/Sorc/AA 9 | HP 35/72 | AC 23, TCH 15, FF 19 | CMB 9, CMD 24 | Fort +14 Ref +14 Will +15 | Init +8, Perc +15; Darkvision 60' | Speed 30' | Spells etc | ammo 56/60(S/CI) | Conditions: Daylight (on arrow; 90mins), Lucky Number 7

Timothy rides the horse to about a hundred feat from the entrance before dismounting again.
"Well, this old girl is summoned anyway. Let's see if the doorway does bad things." he explains as he slaps the horse's rear, sending it running in the direction of the doorway.

though now that I think about it, would the horse be scared of the impossibly black area ahead of it? O.o


F Oni-Blooded Tiefling Panoply Savant Occultist 9 Init +2 | AC 27 T13 FF25 | HP 75/75| Fort +11, Ref +8, Will +11 (+2 emo) | Perception+14 DV, DW | Spells: 3: 3/4 2: 3/5, 1:5/6 | Foc: Abj 7/7, Conj 3/3, Trans 6/7

"Uhm, it says a thing in c..c..celestial. The secrets found within are not for those above. And its p-poisoned."

She cannot hit the perception so I won't bother.


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The horse snorts as Timmy slaps it on its ass, it gives him a look of you derision and it runs in the other direction away from the spire.

Since no one choose summoning as the thing they know, you don't know why the horse did this. Does Tim care to walk through himself?


F Oni-Blooded Tiefling Panoply Savant Occultist 9 Init +2 | AC 27 T13 FF25 | HP 75/75| Fort +11, Ref +8, Will +11 (+2 emo) | Perception+14 DV, DW | Spells: 3: 3/4 2: 3/5, 1:5/6 | Foc: Abj 7/7, Conj 3/3, Trans 6/7
DM_Delmoth wrote:
Since no one choose summoning as the thing they know, you don't know why the horse did this. Does Tim care to walk through himself?

Is that something I can make a planes check on? She's not native but she's got good planes and conjuration is one of her limited subset of schools.

Planes: 1d20 + 16 ⇒ (11) + 16 = 27


NG Male | Shilvanshee | HP 26/36-10 | AC 19, TCH 14, FF 17 | CMB 1, CMD 13 | Fort +8 Ref +6 Will +9 | Init +6, Perc +17; Darkvision 60' | Speed 30' | Share Will; Spectral Mist 4/5; Cat's Luck; Lay on Hands; Dimension Door; Bit of Luck; Heroic Strength | Conditions: 2 negative levels (temp?)

Know (Planes): 1d20 + 5 ⇒ (2) + 5 = 7
Snowball doesn't know either


LG Male Aasimar | Pal/Sorc/AA 9 | HP 35/72 | AC 23, TCH 15, FF 19 | CMB 9, CMD 24 | Fort +14 Ref +14 Will +15 | Init +8, Perc +15; Darkvision 60' | Speed 30' | Spells etc | ammo 56/60(S/CI) | Conditions: Daylight (on arrow; 90mins), Lucky Number 7

Tim watches the horse run the other way, dumbfounded.


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Enough to know but not enough for the spell key.

Summoning on the planes is incredibly difficult as spells frequently don't have a direct path to what you're summoning. Often the spell will get something close enough. All the layers of Arborea are beholden to nature spirits; these spirits answer the magical calls of summoning spells, which are often quite intelligent and not bound by the summoner's will. Attempts to summon fiends or other Lower Planar creatures such as nightmares bring down the wrath of the Furies on the transgressors.


Jorian frowns at the blatant misuse of an animal, even if summoned but then just chuckles, a hissing dry sound, at its disdain for its summoner.

”Poison you say? I am not bothered by such things, I could just do it.” he muses to the group before casting Barkskin on himself.

”Shall we?”


LG Male Aasimar | Pal/Sorc/AA 9 | HP 35/72 | AC 23, TCH 15, FF 19 | CMB 9, CMD 24 | Fort +14 Ref +14 Will +15 | Init +8, Perc +15; Darkvision 60' | Speed 30' | Spells etc | ammo 56/60(S/CI) | Conditions: Daylight (on arrow; 90mins), Lucky Number 7

Tim decides to stand well back of the poison.
"After you, Jorian." he says.

"I'm not so unbothered by poisons." he explains.

is the horse too offended and/or far away to reclaim? Tim might need a new ride...


LG Female Naiad Zen Archer 9 | 48/48♥️ | 6/6ki | AC:23~17t~16ff | CMD:22 | 8f~13r~10w | 60'walk~30'swim~40'fall | Perc:14 | Init:5 | Animal.Messenger:1/day | 1d6cold:vs.unarmed,touch,natural

GM:
If Kid Arty can handle the horse…
Handle Animal: 1d20 + 12 ⇒ (6) + 12 = 18
…well, she won’t with that roll!


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How is Jorian getting up to the panels? 10ft off the ground.


LG Male Aasimar | Pal/Sorc/AA 9 | HP 35/72 | AC 23, TCH 15, FF 19 | CMB 9, CMD 24 | Fort +14 Ref +14 Will +15 | Init +8, Perc +15; Darkvision 60' | Speed 30' | Spells etc | ammo 56/60(S/CI) | Conditions: Daylight (on arrow; 90mins), Lucky Number 7

"Is there a place to tie a rope up higher?" Tim asks as he starts to pull an unending stream of hemp rope from his longer sleeve.


NG Male | Shilvanshee | HP 26/36-10 | AC 19, TCH 14, FF 17 | CMB 1, CMD 13 | Fort +8 Ref +6 Will +9 | Init +6, Perc +17; Darkvision 60' | Speed 30' | Share Will; Spectral Mist 4/5; Cat's Luck; Lay on Hands; Dimension Door; Bit of Luck; Heroic Strength | Conditions: 2 negative levels (temp?)

"I'll check." Snowball replies before leaping into the air and doing a lap around the tower.
Perception: 1d20 + 17 ⇒ (7) + 17 = 24 ...in case the tower is super smooth but has a hard to see notch somewhere


F Oni-Blooded Tiefling Panoply Savant Occultist 9 Init +2 | AC 27 T13 FF25 | HP 75/75| Fort +11, Ref +8, Will +11 (+2 emo) | Perception+14 DV, DW | Spells: 3: 3/4 2: 3/5, 1:5/6 | Foc: Abj 7/7, Conj 3/3, Trans 6/7

Suzuka walks vertically down toward the ground, sticking out straight like a platform. She pauses when her head is next to Jorian's and whispers,

To Jorian:
"Please stand on me, sempai."

She then continues down until she's almost laying on the ground and waits, face unreadable.


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As Snowball considers tying the rope at the point at the top of the 100ft tall tower and Suzuka... does... her... thing...

An elf steps into view just a short distance away. Tall and lithe, he's almost invisible amid Pelion's pale dust, with skin like chiseled alabaster, long hair like spun wool, and eyes that are completely white. A chalky tunic hangs from his taut frame, covering a suit of bleached leather, and a sword in his hand is made of pale white iron.

Art on slide 1 of maps.


Walking to the tower thump, thump of his staff, Jorian stops briefly, then reaches down and grabs a handful of earth and starts chanting.

Ignoring Suzuka’s offering with a polite shake of his head and slight bow, he continues walking at a sedate pace, each step going higher as he walks up the air like a staircase, staff butt still thumping along on thin air.

cast air walk

”You may wish to stand back. he croaks as he approaches.


F Oni-Blooded Tiefling Panoply Savant Occultist 9 Init +2 | AC 27 T13 FF25 | HP 75/75| Fort +11, Ref +8, Will +11 (+2 emo) | Perception+14 DV, DW | Spells: 3: 3/4 2: 3/5, 1:5/6 | Foc: Abj 7/7, Conj 3/3, Trans 6/7

Suzuka watches Jorian walk past and turns a much deeper shade of blue. She looks away from the group quickly, and deftly hops down to give him some distance.


LG Male Aasimar | Pal/Sorc/AA 9 | HP 35/72 | AC 23, TCH 15, FF 19 | CMB 9, CMD 24 | Fort +14 Ref +14 Will +15 | Init +8, Perc +15; Darkvision 60' | Speed 30' | Spells etc | ammo 56/60(S/CI) | Conditions: Daylight (on arrow; 90mins), Lucky Number 7

"Hello?" Tim says to the elf.
"I like the outfit..." he adds, as he begins trying to make friends with the stranger.
Diplomacy: 1d20 + 19 ⇒ (6) + 19 = 25


Hearing Tim’s greeting, Jorian pauses and turns to see who Tim was talking to.


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LN Modron | Arc 9 | HP 74/74 | AC 17 | CMD 14 | Fort +6 Ref +8 Will +8 | Init +11 | Perception +11 | Speed 30'

Knowledge(Planes) for why the horse ran off: 1d20 + 19 ⇒ (8) + 19 = 27

11T7 approaches the tower and scrapes at it to see if it makes the same kind of dust.

Hearing Tim's address, it spins around to face the elf.

"Accommodating Fey. Dispensing Hat."

11T7 pulls a shabby Gatsby hat from its Haversack. Upon putting it on, the modron instantly transforms into a gnome in business attire.


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The elf does not respond to Tim's attempt at communication. Instead he interposes himself between Jorian and the spire.


Is he on the ground?

Jorian simply leans on his staff and looks at the elf in silence, mask conveying exactly zero emotions as he does an impressive impersonation of a rock.


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Yes on the ground, you could easily walk above.


LG Female Naiad Zen Archer 9 | 48/48♥️ | 6/6ki | AC:23~17t~16ff | CMD:22 | 8f~13r~10w | 60'walk~30'swim~40'fall | Perc:14 | Init:5 | Animal.Messenger:1/day | 1d6cold:vs.unarmed,touch,natural

Artemis is feeling a bit sheepish that a elf wearing more white than a virgin bride slipped by her. Pretty sly for a white guy, she has to admit.

Beaten at her own game, the huntress comes out of hiding to assist Tim.

“Tim knows fashion. It is an amazing look.”
Aid Diplo: 1d20 + 13 ⇒ (10) + 13 = 23

“You can call me Artemis. Pleasure to meet you.”

Well, so she hopes. A guardian of the spire posted here to kill upon the breaking of an unwritten rule would be decidedly unpleasant to meet. My aunt would have shot him just in case. Or for being male. Or if his mother insulted her mother.


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The elf regards you silently and makes no indication of understanding you.


LG Female Naiad Zen Archer 9 | 48/48♥️ | 6/6ki | AC:23~17t~16ff | CMD:22 | 8f~13r~10w | 60'walk~30'swim~40'fall | Perc:14 | Init:5 | Animal.Messenger:1/day | 1d6cold:vs.unarmed,touch,natural

Languages: Aklo, Aquan, Common, Gnome, Sylvan (Celestial later?)

Artemis nods back, and softly asks the elf if he speaks Sylvan. She’ll watch for signs of patience before playing Language Roulette. Gnome second, if she does.


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None of the languages the party speaks are understood. He stands there weapon drawn, waiting.


NG Male | Shilvanshee | HP 26/36-10 | AC 19, TCH 14, FF 17 | CMB 1, CMD 13 | Fort +8 Ref +6 Will +9 | Init +6, Perc +17; Darkvision 60' | Speed 30' | Share Will; Spectral Mist 4/5; Cat's Luck; Lay on Hands; Dimension Door; Bit of Luck; Heroic Strength | Conditions: 2 negative levels (temp?)

Snowball, after enjoying Kid Artemis try a variety of languages, speaks up.
Truespeech! If he speaks any language, Snowball can speak with him...
"May we enter the tower?"
Diplomacy?: 1d20 + 10 ⇒ (15) + 10 = 25

hmmm... could Snowball aid on diplomacy as a translator? XD


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The elf does not respond to Snowball.


LG Male Aasimar | Pal/Sorc/AA 9 | HP 35/72 | AC 23, TCH 15, FF 19 | CMB 9, CMD 24 | Fort +14 Ref +14 Will +15 | Init +8, Perc +15; Darkvision 60' | Speed 30' | Spells etc | ammo 56/60(S/CI) | Conditions: Daylight (on arrow; 90mins), Lucky Number 7

Tim sighs.
"We're going to figure out a way to enter that tower, whether you like it or not. Tell 'im, Palla di Neve."


LG Female Naiad Zen Archer 9 | 48/48♥️ | 6/6ki | AC:23~17t~16ff | CMD:22 | 8f~13r~10w | 60'walk~30'swim~40'fall | Perc:14 | Init:5 | Animal.Messenger:1/day | 1d6cold:vs.unarmed,touch,natural

Upon Tim’s words, Arty mentally prepares herself to slide bow from shoulder.

Readied: draw.
Trigger: s~$$ hits the fan.


F Oni-Blooded Tiefling Panoply Savant Occultist 9 Init +2 | AC 27 T13 FF25 | HP 75/75| Fort +11, Ref +8, Will +11 (+2 emo) | Perception+14 DV, DW | Spells: 3: 3/4 2: 3/5, 1:5/6 | Foc: Abj 7/7, Conj 3/3, Trans 6/7

Suzuka cocks her head at the elf and calmly walks to a few paces before them with her own weapon drawn. Very deliberately, she gets into a ready position, points to the elf and then herself, and then points to the tower and gives him a questioning look.


Jorian casually puts his staff away, draws and lights a torch.


LN Modron | Arc 9 | HP 74/74 | AC 17 | CMD 14 | Fort +6 Ref +8 Will +8 | Init +11 | Perception +11 | Speed 30'

The gnome looks from person to person as tensions rise. When the cat tries Truespeach and somehow doesn't get a reaction, the gnome's eyes go wide.

It waves at the elf and writes in the dust.

Elvish:
"Defending tower?"


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The elf responds by drawing in the dust,

Elvish:
"Go away. This place is forbidden."


LN Modron | Arc 9 | HP 74/74 | AC 17 | CMD 14 | Fort +6 Ref +8 Will +8 | Init +11 | Perception +11 | Speed 30'

"Translation: Go away. This place is forbidden" reports 11T7 in Common.

It continues to write.

Elvish:
"Tower remains. Seeking explanation."

and adds a smiley face.


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The elf frowns and provides no explanation. You seem to be at an impasse.


LG Male Aasimar | Pal/Sorc/AA 9 | HP 35/72 | AC 23, TCH 15, FF 19 | CMB 9, CMD 24 | Fort +14 Ref +14 Will +15 | Init +8, Perc +15; Darkvision 60' | Speed 30' | Spells etc | ammo 56/60(S/CI) | Conditions: Daylight (on arrow; 90mins), Lucky Number 7

"Maybe tell him that we're not 'from above'?" Tim shrugs.


LN Modron | Arc 9 | HP 74/74 | AC 17 | CMD 14 | Fort +6 Ref +8 Will +8 | Init +11 | Perception +11 | Speed 30'

11T7 quickly writes

Elvish:
"Leader translation: 'We're not "from above."'"

and then adds

Elvish:
"Forbidden reason? Authorization grantable?"


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The elf draws in the dust, "No. Leave now or we will force you away."


Jorian watches the written exchange impassively, waiting for some light to be shed on their plans.

Long ago, even before the Hunt, I would have struck this elf down for his impudence. Alas, the path to redemption rarely takes the easy road.. He thinks to himself as he holds his freshly lit torch.


LN Modron | Arc 9 | HP 74/74 | AC 17 | CMD 14 | Fort +6 Ref +8 Will +8 | Init +11 | Perception +11 | Speed 30'

"Translation: 'No. Leave now or we will force you away.'"

11T7 pushes its luck

Elvish:
"Insufficient authority? Requesting superior."

and quickly moves behind Tim.


LG Male Aasimar | Pal/Sorc/AA 9 | HP 35/72 | AC 23, TCH 15, FF 19 | CMB 9, CMD 24 | Fort +14 Ref +14 Will +15 | Init +8, Perc +15; Darkvision 60' | Speed 30' | Spells etc | ammo 56/60(S/CI) | Conditions: Daylight (on arrow; 90mins), Lucky Number 7

Tim cuts the rope that is currently dangling from his sleeve and puts his dagger away while picking up the rope.
"Suzuka, pin him." Tim says coolly.

going to try and tie him up xD


F Oni-Blooded Tiefling Panoply Savant Occultist 9 Init +2 | AC 27 T13 FF25 | HP 75/75| Fort +11, Ref +8, Will +11 (+2 emo) | Perception+14 DV, DW | Spells: 3: 3/4 2: 3/5, 1:5/6 | Foc: Abj 7/7, Conj 3/3, Trans 6/7

Suzuka nods but makes no other move, simply staring at the elf for a moment, as she begins to pit her will against the Elf's body.

Spending a transmutation focus to activate Telekinetic Mastery, which activates telekinesis and allows her to use it for 9 rounds without concentrating on it. Not sure how obvious the psychic casting is, or if she can make a roll on the round she casts or not.

Telekinesis:
Grapple check CL+INT: 1d20 + 9 + 4 ⇒ (4) + 9 + 4 = 17


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Initiative, surprise!
Snowball and Timmy: 1d20 + 8 ⇒ (17) + 8 = 25
11t7: 1d20 + 11 ⇒ (13) + 11 = 24
Jorian: 1d20 + 3 ⇒ (15) + 3 = 18
Kid Artemis: 1d20 + 5 ⇒ (14) + 5 = 19
Suzuka: 1d20 + 2 ⇒ (16) + 2 = 18
The other elves you didn't see: 1d20 + 3 ⇒ (1) + 3 = 4

Longbow vs 11t7: 1d20 + 8 ⇒ (11) + 8 = 19
Piercing: 1d8 ⇒ 3
Sneak attack: 4d6 ⇒ (4, 1, 5, 2) = 12

Longbow vs 11t7, range: 1d20 + 8 - 2 ⇒ (2) + 8 - 2 = 8

From out of nowhere an arrow sticks in eleventy seven's back. Two more of the alabaster elves pop out from their hiding spots already nocking another arrow.

Round 1 PCs go

Suzuka did you want to still try to grapple the elf before you?

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