DM Delmoth's Planescape (Inactive)

Game Master Delmoth

Treasure Tracking

Maps

NPCs and other fluff

Planewalker's Handbook


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Wrath Maps

Round 3

With Arty safely in Suzuka's arms they can move as one.

Jorian needs to make his Str checks and if he does he gets to the portal.

If he does:
Bite: 1d20 + 11 ⇒ (10) + 11 = 21

The snake snaps ar him but Jorian's armor holds the teeth at bay. Jorian steps through out if the hurricane.

If Tim makes his checks or Suzuka makes her checks they can join forces. Arty takes damage if Suzuka fails her checks and doesn't need to make her own.


I’m not comfortable with tempting fate so much being so close and fairly weak, I’m gonna pop my cyclops helm and take a 20 on this DC 15 check. Probably not the best use but I’ll just have to live without an auto crit today
DC 10: 1d20 + 2 ⇒ (17) + 2 = 19

Calling on his own strength and pulling magic from his mask Jorian pushes through and out of the hurricane wings only to have a snake’s teeth rebound off his dragonscale breastplate.

”That is rude.” he hisses as he considers the recoiling beast.


LG Male Aasimar | Pal/Sorc/AA 9 | HP 35/72 | AC 23, TCH 15, FF 19 | CMB 9, CMD 24 | Fort +14 Ref +14 Will +15 | Init +8, Perc +15; Darkvision 60' | Speed 30' | Spells etc | ammo 56/60(S/CI) | Conditions: Daylight (on arrow; 90mins), Lucky Number 7

After a quick hug, Tim stuffs Snowball unceremoniously into his haversack, hoping the extra-dimensional space won't be too uncomfortable.

DC 15 Str Check + Clover: 1d20 + 1 + 2 + 1 ⇒ (11) + 1 + 2 + 1 = 15
and fate's favored + clover finally pays off~

Tim looks around for a way to avoid the snake and notices Suzuka carrying Kid Artemis. It takes him a moment to remember that Suzuka can teleport like his cat, but maybe she can bring others with her!

DC 10 Str Check + Clover: 1d20 + 1 + 2 + 1 ⇒ (17) + 1 + 2 + 1 = 21
poop, I knew I didn't need the clover...
He pushes his way through the roaring gale towards Oni-chan.

Spells etc:

before this post

Daily Use Items
. 2/3 Rod of Extend, Lesser
. 0/3 Four-leaf Clover (+2 luck bonus on a single ability check, saving throw, or skill check)

Extraordinary Abilities
. 3/4 Martial FlexMartial Flex (plus arcane Arcane Strike & Combat Casting)

Supernatural Abilities
. 3/3 Smite Evil (swift; +5 attack & +7 damage; bypass all DR; double damage on first attack against undead/evil outsiders/evil dragons; net +4 bonus to AC)
. 7/8 Lay On Hands (3d6 hp + mercies)
. (2 uses of Lay on Hands) Channel Positive Energy (4d6 hp)

Spell-like Abilities
. 0/1 Daylight (or 1d8+5 CLW that deals half the amount healed in nonlethal to the caster)
. at will Detect Evil (or as a move action for the strength of a single person/item's aura within 60')

Paladin Spells Prepared:
. 2nd (1/day) Paladin's Sacrifice
. 1st (3/day) Hero's Defiance, Unbreakable Heart, Restoration, Lesser

Sorcerer Spells:
. 1st 3/5 Lucky Number, Mount
. cantrips (at will) Acid Splash, Light, Prestidigitation, Read Magic


Wrath Maps

Mishap?: 1d100 ⇒ 4 On target

With Tim and Arty in tow Suzuka manages to teleport to the door right after Jorian fends off the Wraithworm.

Fall damage: 1d6 ⇒ 4

As you tumble through the portal you fall a bit leaving bruises and perhaps a broken bone.

After the horrible ordeal with the swirling storm and giant serpent, you’ve finally reached what appears to be a place of safety. A large room sprawls ahead of you, and as you gather yourselves together, you notice strange symbols on the walls. Each symbol forms words in your mind, words that’re wholly unfamiliar but somehow painful, causing you to look away before you can fully comprehend them.


LG Male Aasimar | Pal/Sorc/AA 9 | HP 35/72 | AC 23, TCH 15, FF 19 | CMB 9, CMD 24 | Fort +14 Ref +14 Will +15 | Init +8, Perc +15; Darkvision 60' | Speed 30' | Spells etc | ammo 56/60(S/CI) | Conditions: Daylight (on arrow; 90mins), Lucky Number 7

that's for all of us carried by Suzuka, right? 3->7 nonlethal

Timothy the Beautiful quickly brushes himself off and retrieves a rather upset and not-quite-incorporeal cat from his bag.
"Sorry, didn't want to risk you getting bit again."


NG Male | Shilvanshee | HP 26/36-10 | AC 19, TCH 14, FF 17 | CMB 1, CMD 13 | Fort +8 Ref +6 Will +9 | Init +6, Perc +17; Darkvision 60' | Speed 30' | Share Will; Spectral Mist 4/5; Cat's Luck; Lay on Hands; Dimension Door; Bit of Luck; Heroic Strength | Conditions: 2 negative levels (temp?)

"Thanks." Snowball replies grumpily.


LG Male Aasimar | Pal/Sorc/AA 9 | HP 35/72 | AC 23, TCH 15, FF 19 | CMB 9, CMD 24 | Fort +14 Ref +14 Will +15 | Init +8, Perc +15; Darkvision 60' | Speed 30' | Spells etc | ammo 56/60(S/CI) | Conditions: Daylight (on arrow; 90mins), Lucky Number 7

"Ow-" Tim explains as he looks around and then down.
"Maybe we don't look around the walls too much." he suggests.


Wrath Maps

Everyone takes the fall damage as you tumble out of the portal, I suppose Snowball is safe


LG Female Naiad Zen Archer 9 | 48/48♥️ | 6/6ki | AC:23~17t~16ff | CMD:22 | 8f~13r~10w | 60'walk~30'swim~40'fall | Perc:14 | Init:5 | Animal.Messenger:1/day | 1d6cold:vs.unarmed,touch,natural

Arty’s robe fluffs up a bit as she falls, seemingly in slow motion. Her boots touch the ground noiselessly. She offers a hand to the woman who carried her (not the she needs help up).

She might pull me down by accident with those arms.

The Kid plants her feet, for safety’s sake.

“I don’t know why these words sadden me. I can’t read them. Can you?” Her question is directed at the cat!


LN Modron | Arc 9 | HP 74/74 | AC 17 | CMD 14 | Fort +6 Ref +8 Will +8 | Init +11 | Perception +11 | Speed 30'

"Hierarchy reinstated!" 11T7 chirps upon seeing its teammates survived.

It casts Detect Magic.


Wrath Maps

11T7 feels immense pain as it looks upon the words with its magical sight.

Anyone looking at the words at length make a Will save DC 20

Success:
You begin to comprehend the word but manage to avert your gaze before fully understanding it. You take 50 untyped damage.

Fail:
Comprehension dawns on you and the knowledge is too much for your mind to handle and you die.


NG Male | Shilvanshee | HP 26/36-10 | AC 19, TCH 14, FF 17 | CMB 1, CMD 13 | Fort +8 Ref +6 Will +9 | Init +6, Perc +17; Darkvision 60' | Speed 30' | Share Will; Spectral Mist 4/5; Cat's Luck; Lay on Hands; Dimension Door; Bit of Luck; Heroic Strength | Conditions: 2 negative levels (temp?)

"Sad?" Snowball asks, looking at Kid Artemis.


LG Male Aasimar | Pal/Sorc/AA 9 | HP 35/72 | AC 23, TCH 15, FF 19 | CMB 9, CMD 24 | Fort +14 Ref +14 Will +15 | Init +8, Perc +15; Darkvision 60' | Speed 30' | Spells etc | ammo 56/60(S/CI) | Conditions: Daylight (on arrow; 90mins), Lucky Number 7

"Sad?" Tim asks, suddenly very curious about the symbols.

I just remembered that Tim has *all the saves*: 1d20 + 15 ⇒ (10) + 15 = 25

"Ow- ow- ooooooooooooowwwwww. That hurts so much. Don't look at the words. Just don't. Ow."
Tim keeps on head on his temple, channels some healing energy, casts Lucky Number a couple of 3 times, and tries to find a way forward without looking at the walls.

Channel Energy Healing for everyone: 4d6 ⇒ (2, 3, 3, 5) = 13

Martial Flex for Arcane Armor Training so I can get 0% spell failure on Lucky Number even in Mithral Breastplate :3
Tim's Lucky Number: 1d20 ⇒ 20
11T7's Lucky Number: 1d20 ⇒ 7
20 is the worst Lucky Number, new number for Tim: 1d20 ⇒ 7

Spells etc:

before this post

Daily Use Items
. 2/3 Rod of Extend, Lesser
. 0/3 Four-leaf Clover (+2 luck bonus on a single ability check, saving throw, or skill check)

Extraordinary Abilities
. 2/4 Martial FlexMartial Flex (plus arcane Arcane Strike & Combat Casting)

Supernatural Abilities
. 3/3 Smite Evil (swift; +5 attack & +7 damage; bypass all DR; double damage on first attack against undead/evil outsiders/evil dragons; net +4 bonus to AC)
. 5/8 Lay On Hands (3d6 hp + mercies)
. (2 uses of Lay on Hands) Channel Positive Energy (4d6 hp)

Spell-like Abilities
. 0/1 Daylight (or 1d8+5 CLW that deals half the amount healed in nonlethal to the caster)
. at will Detect Evil (or as a move action for the strength of a single person/item's aura within 60')

Paladin Spells Prepared:
. 2nd (1/day) Paladin's Sacrifice
. 1st (3/day) Hero's Defiance, Unbreakable Heart, Restoration, Lesser

Sorcerer Spells:
. 1st 0/5 Lucky Number, Mount
. cantrips (at will) Acid Splash, Light, Prestidigitation, Read Magic


LN Modron | Arc 9 | HP 74/74 | AC 17 | CMD 14 | Fort +6 Ref +8 Will +8 | Init +11 | Perception +11 | Speed 30'

Prescience: 1d20 ⇒ 2
:(

Will vs DC 20 (+2 vs Death): 1d20 + 8 + 2 ⇒ (18) + 8 + 2 = 28

"Ahhhhhhhhhhh!!!"

11T7 clutches its eyes and falls prone.


LG Male Aasimar | Pal/Sorc/AA 9 | HP 35/72 | AC 23, TCH 15, FF 19 | CMB 9, CMD 24 | Fort +14 Ref +14 Will +15 | Init +8, Perc +15; Darkvision 60' | Speed 30' | Spells etc | ammo 56/60(S/CI) | Conditions: Daylight (on arrow; 90mins), Lucky Number 7

the AoE channel should heal 13 hp and Tim can heal 2 hp whenever he casts a 1st level spell. 11T7 can have those 6 hp, for a total of +19 xD


”Interesting.” Jorian hisses as he looks around the room, still walking a few feet above the ground, staff still thumping on naked air like it was solid stone. Briefly he glances at the words on the walls but intuition keeps him from looking too hard, and at the reaction from a few of his companions, he realizes that was probably a good idea.

He moves to the stricken companions as they are given some healing aid.

Im going with high wisdom intuiting that reading those words is probably a bad thing


LG Female Naiad Zen Archer 9 | 48/48♥️ | 6/6ki | AC:23~17t~16ff | CMD:22 | 8f~13r~10w | 60'walk~30'swim~40'fall | Perc:14 | Init:5 | Animal.Messenger:1/day | 1d6cold:vs.unarmed,touch,natural

Kid Artemis isn’t really sure how to handle that feeling she had. The pain was physical, but the memory triggered was her brothers and sisters being shot dead by arrows from the sky.

Artemis spared the girls physical pain. But it was still painful to see one after the other fall into eternal slumber. The corpses appeared to be sleeping, except for the bloodied chitons and hairdos, depending whether the archer-goddess struck the heart or the head.

Don’t look, Tim says.

Arty’s mind’s-eye focuses on the worst moment of her life. From the way Tim and 11T7 are reacting, the strange words will hurt more than her memory.


Wrath Maps

Two curious men approach you from the far end of the vast room, where you apparently couldn’t see them. One is short and slightly portly, with unkempt brown hair and beard. The other, who seems a bit older, is tall, thin, balding, and clean shaven. Both wear simple elegant clothing, though the shorter man’s garments appear slightly rumpled.

”Hello,” the round-faced basher says, almost making the greeting a question, ”What are you doing here?”

The tall, slim man says nothing, but sneers almost imperceptibly.


LG Male Aasimar | Pal/Sorc/AA 9 | HP 35/72 | AC 23, TCH 15, FF 19 | CMB 9, CMD 24 | Fort +14 Ref +14 Will +15 | Init +8, Perc +15; Darkvision 60' | Speed 30' | Spells etc | ammo 56/60(S/CI) | Conditions: Daylight (on arrow; 90mins), Lucky Number 7

"Trying not to look at the walls. Also we came here on a quest." Tim explains, still rubbing his temple.


Wrath Maps

The shorter smiles with a bit of mirth, ”I see.”

He continues, ”My name is Tchunum, this is what we call the Chamber of Secrets. Each of the symbols you see represents one of the True Words. These words can-”

”Come now, my dear,” the taller man interrupts. ”I’m sure that brave and powerful heroes such as these wouldn’t have just stumbled in here without knowing where they were.” The condescension in his voice is so thick you can practically feel it like a barbed whip.

Rowling was cribbing this adventure, it was published prior to the Hairy Potters.


LG Female Naiad Zen Archer 9 | 48/48♥️ | 6/6ki | AC:23~17t~16ff | CMD:22 | 8f~13r~10w | 60'walk~30'swim~40'fall | Perc:14 | Init:5 | Animal.Messenger:1/day | 1d6cold:vs.unarmed,touch,natural

The Kid replies, “We don’t know, and what bothers me particularly is that the men we asked answered with arrows. I tried sparing them, despite being jabbed by their pointy sticks. But the second one I shot in the leg was hit in the femoral artery.

“Just because I killed in self-defense, doesn’t mean I feel good about it. I sure as hell ain’t a hero! I never killed a person before today, and it sucks.” She looks at the taller man, not with anger, but humility. By killing, Arty questions whether she’s really any better than the aunt she’s named for.

“I really appreciate your partner giving us straight answers whether we deserve them or not. Please… educate us.”

Diplo, Affable: 1d20 + 15 ⇒ (10) + 15 = 25


LG Male Aasimar | Pal/Sorc/AA 9 | HP 35/72 | AC 23, TCH 15, FF 19 | CMB 9, CMD 24 | Fort +14 Ref +14 Will +15 | Init +8, Perc +15; Darkvision 60' | Speed 30' | Spells etc | ammo 56/60(S/CI) | Conditions: Daylight (on arrow; 90mins), Lucky Number 7

"We didn't know exactly what we'd find here. Would you be kind enough to tell us about what these words can do?"

Diplomacy (aid?): 1d20 + 19 ⇒ (8) + 19 = 27


”Yes, we seek only knowledge and our motives are goodly.” Jorian whispers in his broken voice.

I have a +13 in diplomacy so I think that’s an auto aid


Wrath Maps

Going to summarize if that's alright

Tchunim edifies you on the nature of the Words and the Last Spire with genuine enthusiasm while Evreth smiles with superiority and derision. Its apparent the pair tolerate each other, but just barely.

You learn the following:

  • The power of the True Words is such that they quickly consume any mortal who tries to learn them.

  • The words of power are so potent that their utterance can destroy mountains, create new life, or slay any being, even a power.

  • The powers that made their home in Pelion are either dead or departed for other planes. It happened a very long time ago, and the ruins above were once their great cities.

  • The snakelike creature is the Wraithworm, the original and is the mother of the common wraithworm. She was created by the former inhabitants of the spire.

  • The pool of water at the bottom of the shaft has become corrupted by the activities of evil people above on this good plane.

  • The Last Spire, like the rest of the ruins, is beginning to fall victim to the ravages of time. People are already forgetting that it stands here, and soon it will be gone from the land and from memory.

  • The only exit from the spire lies within this chamber: a secret door on the far wall that acts as an always open portal. Anyone who steps into it emerges from one of the darkened doorways on the outside of the tower.


  • LG Female Naiad Zen Archer 9 | 48/48♥️ | 6/6ki | AC:23~17t~16ff | CMD:22 | 8f~13r~10w | 60'walk~30'swim~40'fall | Perc:14 | Init:5 | Animal.Messenger:1/day | 1d6cold:vs.unarmed,touch,natural

    The Kid isn’t sure what to do with all of this information—

    “Thank you.”

    —other than show some gratitude to those who gave it.

    “It must be overwhelming… to k ow the cause of the corrupt fluid, but there isn’t much we can do about it, is there? I mean, you can’t tell evil people to stop being evil because it pollutes the water. If they cared, they wouldn’t be doing evil stuff in the first place.”

    Being a naiad, Arty probably cares about clean water more than most. Step away from the soapbox, she tells herself.

    “So what are we even doing here? Did I kill that guy for nothing?”


    LN Modron | Arc 9 | HP 74/74 | AC 17 | CMD 14 | Fort +6 Ref +8 Will +8 | Init +11 | Perception +11 | Speed 30'

    11T7 listens intently while slowly healing itself with its wand.

    "Cursed knowledge..." It remarks. "Immeasurable threat."

    The modron approaches Tchunim.

    "Inquiry: Do you remain here to contain this knowledge?"


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    ”What … happens if this tower is forgotten and falls into ruin? What becomes of these words of power?” the Druid hisses in his strange manner.


    F Oni-Blooded Tiefling Panoply Savant Occultist 9 Init +2 | AC 27 T13 FF25 | HP 75/75| Fort +11, Ref +8, Will +11 (+2 emo) | Perception+14 DV, DW | Spells: 3: 3/4 2: 3/5, 1:5/6 | Foc: Abj 7/7, Conj 3/3, Trans 6/7

    Suzuka rubs her bruises after tumbling through the portal and nods her thanks quietly to Tim for the healing. She takes in the knowledge imparted by the two men without immediate comment. It made sense that such words existed - there is a fundamental order to things, after all, and such a framework demands a method to control it at the most basic level. It disappoints her that she probably doesn't possess the power to command these words.

    "Do you command these words? Is there any way to transcribe them, to retain their knowledge after this place is gone?"


    Wrath Maps
    Eleventy Seven wrote:
    "Inquiry: Do you remain here to contain this knowledge?"

    "We are not the words guardians. I doubt we could stop you from attempting to take the words even if we tried."

    Jorian The Masked wrote:
    ”What … happens if this tower is forgotten and falls into ruin? What becomes of these words of power?”

    "I don't know what will happen once all is forgotten. Perhaps we will remain or become as dust."

    Suzuka Gozen wrote:
    "Do you command these words? Is there any way to transcribe them, to retain their knowledge after this place is gone?"

    "It might be possible but it would also be very dangerous."


    LG Male Aasimar | Pal/Sorc/AA 9 | HP 35/72 | AC 23, TCH 15, FF 19 | CMB 9, CMD 24 | Fort +14 Ref +14 Will +15 | Init +8, Perc +15; Darkvision 60' | Speed 30' | Spells etc | ammo 56/60(S/CI) | Conditions: Daylight (on arrow; 90mins), Lucky Number 7

    "Do the words have guardians?" Tim asks.
    "Besides that snake back there." he clarifies.


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    F Oni-Blooded Tiefling Panoply Savant Occultist 9 Init +2 | AC 27 T13 FF25 | HP 75/75| Fort +11, Ref +8, Will +11 (+2 emo) | Perception+14 DV, DW | Spells: 3: 3/4 2: 3/5, 1:5/6 | Foc: Abj 7/7, Conj 3/3, Trans 6/7

    Suzuka whispers "Obscurity."

    She asks the two men, "How and why are you here? How did you learn all of this?"


    Wrath Maps

    Smiling as Suzuka adds her own speculation to Tim's question, "We were charged by the powers that have now abandoned Pelion."


    LG Female Naiad Zen Archer 9 | 48/48♥️ | 6/6ki | AC:23~17t~16ff | CMD:22 | 8f~13r~10w | 60'walk~30'swim~40'fall | Perc:14 | Init:5 | Animal.Messenger:1/day | 1d6cold:vs.unarmed,touch,natural

    Kid Arty almost turns to look about the room—but reminds herself to keep eye-contact, and not look back at the deadly words.

    “So if the powers abandoned, why… and how long were y—?” Arty has heard of immortals. They’re supposedly common where she’s from. “Well… what do you do here? Like for fun, or for food?”


    Wrath Maps

    The shorter man laughs, "Mostly I try not to look up too much. My neck only hurts a little for my eons of service."

    Time to decide what to do now.


    LG Male Aasimar | Pal/Sorc/AA 9 | HP 35/72 | AC 23, TCH 15, FF 19 | CMB 9, CMD 24 | Fort +14 Ref +14 Will +15 | Init +8, Perc +15; Darkvision 60' | Speed 30' | Spells etc | ammo 56/60(S/CI) | Conditions: Daylight (on arrow; 90mins), Lucky Number 7

    Tim shrugs.
    "Well, I suppose we could try to take one before we go. Snowball, think you could fly up and grab one without looking at it too carefully?"


    NG Male | Shilvanshee | HP 26/36-10 | AC 19, TCH 14, FF 17 | CMB 1, CMD 13 | Fort +8 Ref +6 Will +9 | Init +6, Perc +17; Darkvision 60' | Speed 30' | Share Will; Spectral Mist 4/5; Cat's Luck; Lay on Hands; Dimension Door; Bit of Luck; Heroic Strength | Conditions: 2 negative levels (temp?)

    "I really don't. Besides, we're not here to steal them." Snowball chides.
    "Lemme just let my boss know what we found before we go..."

    Snowball attempts to use Commune at CL 12 with 6 questions:
    1) Can we take a True Word from the Chamber of Secrets?
    2) Are they safe to touch?
    3) Should we?
    4) If we do, can we stick it in a Handy Haversack?
    5) Can Snowball just fly up and grab one?
    6) Should we beat these two innocent seeming guys up?


    LG Male Aasimar | Pal/Sorc/AA 9 | HP 35/72 | AC 23, TCH 15, FF 19 | CMB 9, CMD 24 | Fort +14 Ref +14 Will +15 | Init +8, Perc +15; Darkvision 60' | Speed 30' | Spells etc | ammo 56/60(S/CI) | Conditions: Daylight (on arrow; 90mins), Lucky Number 7

    I vote we simply leave without further incident unless we get a yes for at least the first 3 of those questions xD


    Wrath Maps

    1. Unclear
    2. Unclear
    3. No
    4. Unclear
    5. Unclear
    6. No


    Wrath Maps

    You walk through the corridor to the exit at the end and pass through the portal there. You find yourselves back at the entrance of the Last Spire, the darkened doorway behind you.

    Before you stands a small army of alabaster elves, their weapons are drawn and ready for you...

    ...and then you open your eyes, back in the skeleton of a gigantic, unknown beast that died in the desert of Pelion centuries ago. The theif's horde still surrounds you but the thief is no where to be seen. Your body aches and is stiff from holding your position for some time.

    Nik soon determines that the orb is not dissimilar to a Society of Sensation, sensory stone. A stone is able to store the experiences of someone so that others may experience it.

    Back to A team.


    CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

    "Stupid Sensate magic..." Nik mutters as he starts digging around for his (or anyone else's) gemstones.


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    CG Male Half Elf: Eldritch Guardian 2, Magical Child 7 | 76/76♥️ | 22AC~15t~19ff | Fort+10~Ref+11~Will+8 /+1v.Fey/+1v.Fear/+2v.Enchant | CMD:24 | Perc+13/17.LL | Init+2 | 1st:5/5, 2nd:4/4, 3rd:1/1, SongBird:1/1, HeyListen:1/1

    Lunk blinks as he is snapped back into reality.

    Who was that girl? She is way better than Princess Celda. For one, she isn’t f&*&ing Tim the Enchanter. And two—she has a HOOK SHOT!


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    CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick

    Savi flutters about touching her butt.

    “It felt so REAL! Rinika! I had a tail—a CAT tail! I was, like, in the mind of a flying cat!”

    She wills a toy cat to appear and has it hover about for several seconds. She giggles as it drops to the ground. Springs pop out, stuffing bursts like confetti, and the broken toy-parts tumble and crumble to dust, thin air, nothing.

    “Do flying cats eat flying squirrels? This whole experience leaves me with more questions than answers!”


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    Male Tiefling Kinetic Knight 11| Effective HP: 102 | HP 135/135 157/157| Init +1, Perception +17, Darkvision 60' | AC 30/13/29 (+10 Armor, +3 Shield, +1 Dex, +2 Deflection, +4 Natural) Fort +17, Ref +12, Will +10|
    Defenses:
    DR 7/Adamantine, 25% miss chance for physical ranged attacks, Resist Fire: 5, Constant: Fly, Life Bubble, Feather Fall
    | Burn: 5| NL Damage: 55| Overflow: 5| Internal Buffer 2/2 | Resolve:3/4 | Conditions: +3 to hit,+2 DEX +2 STR, +4 CON DR/7, Stage 1 Grumpies

    Baraxx snaps awake with a snort and a growl.

    "What in the Nine Hell's was that. Why was is some stupid ugly elf thing that just walked around and didn't DO anything with all that magic he had. Man, take me back he was just about to lay waste to that army of albino elves. Bang, Pow, Fiss" he finishes making hand gestures and spell sounds with his mouth, complete with small screams from the fantasy elves getting immolated or whatever.

    Looking around, he sees Nik digging around and asks, "You find our stuff?'


    CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

    Perception: 1d20 + 8 ⇒ (8) + 8 = 16 Good question! I forgot to roll, so I don't know yet xD


    CG Male Bariaur | Cav 9 Brwl 1 | HP 94/94 | AC 22 (+3 w/shield), FF 20 (+3 w/shield), Touch 13, CMD 30| Fort +12 Ref +10 Will +6| Init +2 | Perception +14 | Speed 85' | Conditions:
    Fleet Standard:
    Allies within 60' gain +5' land speed (enh) and +1 dodge bonus to AC during any round in which they moved at least 10'
    Usable/day:
    Challenge 3/3; Tactician 1/3; Martial Flexibility 4/4

    Jek looks around in wide-eyed panic.

    "Plan after plan after plan..." Jek shudders. "I can't even tell if it cared about them or just wanted praise..."

    He takes a moment to calm down while listening to his companions.

    "Wait... so we were all there?"


    CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

    "Aha!" Nik says, finding some of his missing shambler-fuel.

    He holds up the peridot and rubs some dust off of it as he explains "We weren't there, those other guys were. We just saw- er- experienced everything through them. It's the sort of magic those annoying Sensate guys would do. As if their stupid parties weren't bad enough."

    Nik shakes his head.

    "Annoying" he explains again.

    ...maybe a good way to annoy someone else though...

    "Think we can steal anything here? Feels like a trap."


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    Wrath Maps

    Treasures

    11349cp 2668sp 1560gp

    25 gp Steel orb engraved with runes
    250 gp Silver Censer set with rosette of white pearl
    50 gp Steel bracer engraved with dragon scales
    75 gp Wooden medallion engraved with floral vines
    125 gp Linen gown trimmed with squirrel fur
    300 gp Toy warhammer made from electrum
    50 gp Earthenware vase painted with skeletal imagery
    25 gp Brass Torc
    300 gp Puzzle box with orichalcum filigree
    200 gp Gold salt cellar

    I have not added these to the loot yet.


    CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

    added! ish xD
    Also, I vote Rinika get the
    linen gown trimmed with squirrel fur
    you know, in rememberance of glittereye, the squirrel she didn't quite murder xD


    CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick
    Quote:
    300 gp Toy warhammer made from electrum

    If this is tiny and finnesse-able, Savi will yoink it as her liminal sprite form weapon.


    Wrath Maps

    Warhammers are not normally finessable. Is there some rule would allow such?

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