Darkened Thresholds - Gemstones (Inactive)

Game Master D_Var_Stars

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Sharp +1 | Tough +2 | Luck 5/7 | Exp. 9/5 | Harm 7/7 | Unstable? N

I'm not trying to push the party to do what it doesn't want to do, but I do want to know if we're still interested in trying to communicate with the infected or if we want to head in a different direction. Perhaps tracking down the ghost nurse.

It's very possible I've missed something that makes it makes sense to keep assisting the infected, but if so, someone will need to spell it out for me.

Amelia, you've been the primary pursuer of patient powwow and problem probing (that's a 6 'P' alliteration; you're welcome), so I'd like to hear what you think, especially.

Also, it looks like Zeke is officially on hiatus. I hope everything is going okay for him.


Male. Mostly. Human. Mostly. Archaeologist

I think we wanted to follow them to have a proper chat, but given the disaster with anti-gravity they may have fled. We could go hunt down the nurse now, instead.


Charm 0 Cool +2 Sharp +1 Tough +2 Weird +1 Harm ○○○|○○○○ Unstable ○

Works for me. I think we've done enough damage so far.


Sharp +1 | Tough +2 | Luck 5/7 | Exp. 9/5 | Harm 7/7 | Unstable? N

I just realized that my character line had "Harm 6/7" as if I was treating it like hit points. I actually have only taken 1 point of Harm this adventure, so I've changed it to read "Harm 1/7."


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Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |

Merry Christmas everyone of ya! I hope you've had a good one and here's to a happy new year!


Charm 0 Cool +2 Sharp +1 Tough +2 Weird +1 Harm ○○○|○○○○ Unstable ○

That last miss was enough to give me an advancement (and now I've got another one so I'm already 1/5 of the way to another one!).

I'm boosting my Charm since that's been a weakness for us.


Mixed Humanoid Commoner 34y GM-Player-Writer-Babbler.

Sounds a good plan


Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |

Hey, I'm opening up a recruitment thread for a short DnD 5e adventure if y'all are interested. The thread can be found here: A Dinner for Party of Five


Sharp +1 | Tough +2 | Luck 5/7 | Exp. 9/5 | Harm 7/7 | Unstable? N

Jessica, D_Var_Stars and Amelia already know my situation that's causing me to drop in and out a lot, but I thought I'd link it to you, also. Schools are now closed to at least April 10, but it wouldn't surprise me if we last all the way to summmer.

Anyway, there was a clue in one of the posts that this disease is suppressed by water, but I'm having trouble finding it again. Does that ring a bell to anyone?


Mixed Humanoid Commoner 34y GM-Player-Writer-Babbler.

As GMJon posted in Artifacts - some side GMing business:

With Cheshire's choice to head off we're down to 7 players across the two tables. We have a couple of choices here - we can start re-recruiting to add to our numbers, or we can do the original plan and have it so he and I alternate between whose running and who is playing the games and have everyone on one table. Thoughts?

Secondly, it has been suggested we do some little side stories for character development. Does anyone wanna do some shorter, one-to-one games? If so how would you like to do them? We can set up threads here on Paizo, or run them via discord for higher speed, or Other Suggestion?

The next game GMJon is intending to run is described as "intended to be a much more chill, relaxing game. Other than maybe Kavax everyone's gone through some more emotional trauma than expected this game, so the next one will be more light hearted." where I was intending to run one involving a lot more shooting/hunting something down rather than the woo I've been doing so far.


Charm 0 Cool +2 Sharp +1 Tough +2 Weird +1 Harm ○○○|○○○○ Unstable ○

I am in favor of combining the groups, honestly. I think having a large team of six that can split up into smaller groups of three for exploration/investigations can work very well. Though, I certainly am not opposed to adding more people and remaining a two-table group if that's the direction everyone else wants to take.

I'm also in favor of little side stories and a more lighthearted adventure. Nothing wrong with changing things up and exploring other areas of the game than just combat. A hunt for some kind of beastie also sounds like it could be fun.

I'm on Discord, so I can do something off-board if that's what's decided, but another idea is if we combine the tables, we can use the other gameplay and discussion threads to do the side stories. Just a thought.


Sharp +1 | Tough +2 | Luck 5/7 | Exp. 9/5 | Harm 7/7 | Unstable? N

I'm in favor of merging the groups. Free time is at a minimum, so I wouldn't have time for a solo adventure. Honestly, with all the stuff going on, I wouldn't be in a good head space to have only myself to push a story forward. I like having people to inspire ideas from.

Also, I've tried Discord for PbP, and I didn't like it much.

I think these PbtA games are intended for more straightforward find-and-kill types of games, so that might be a good idea.

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