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Those sneaky little....... Get That blue one! Points to blue
Using improved get 'em. have a +2 morale bonus !
S.U.S.A.N will also make an attack against Blue with her Zero Rifle;
rifle: 1d20 + 6 ⇒ (17) + 6 = 231d8 + 4 ⇒ (5) + 4 = 9

BigNorseWolf |

Botting Mu round 2
Merciful Advanced Pike: 1d20 + 11 ⇒ (9) + 11 = 20
Piercing Damage: 2d8 + 13 ⇒ (5, 8) + 13 = 26
And Blue is through
Yellow avenges its fellow bucket of bolts, stepping out of Mus reach and firing at Mu
Pew pew laser: 1d20 + 12 ⇒ (10) + 12 = 22 for
damage: 1d8 + 5 ⇒ (1) + 5 = 6
Robot activates Pinyata.exe party is up

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Thomagar grabs his starknife as it returns to him just as he moves to the side of the last remaining robot. However, instead of striking it with his glowing palms, he simply explodes!
supernova: 6d6 ⇒ (1, 6, 3, 3, 5, 3) = 21 ref DC15 for half
unattuned.

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Drawing his pistol as he moves T'kai makes his way to the stairs.

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Mu suddenly finds herself without nearby opponents, and has to move to hit.
Advanced Pike and Flank: 1d20 + 11 + 2 ⇒ (2) + 11 + 2 = 15
Piercing Damage: 2d8 + 13 ⇒ (6, 5) + 13 = 24
"Why are you so hard to hit?" she asks the Yellow one.

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{Bugface would like to point out that Bugface was trying to blow up this robot before it was cool.}
Full Attack: 1d20 + 6 ⇒ (2) + 6 = 8
Damage: 1d12 + 5 ⇒ (4) + 5 = 9
Full Attack: 1d20 + 6 ⇒ (1) + 6 = 7
Damage: 1d12 + 5 ⇒ (9) + 5 = 14
I hate you too dice roller.

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"Oh?" Mu answers. "Good to know, Bugface. Consider yourself a trendsetter, then!"
Yes, Mu will delay for S.U.S.A.N.'s get 'em!

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well. That was.... well. Great job everyone!
SU.S.A.N looks around at everyone and looks really impressed. And slightly intimidated by the team’s prowess in combat.
let’s keep going

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Mu high-fives everyone. "Listen to S.U.S.A.N. She's a smart lady. Let's check out this level, and then head on to the next floor!"
Perception: 1d20 + 1 ⇒ (10) + 1 = 11
Mu looks around, but as usual, she can't see much with all the cameras in her face.

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Bugface happily high fives Mu back and then gives a round of them for everyone else too. {Starfinders are the ultimate in badassedness!}
Bugface digs through the robot parts, {Upon closer inspection Bugface doesn't think these joints can be called buttocks.} Bugface then joins in searching the area.
Perception: 1d20 + 11 ⇒ (1) + 11 = 12
Apparently cameras are in Bugface's, er face too.

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"Great job everyone! Now let's figure out what the crap is going on."
Perception: 1d20 + 18 ⇒ (13) + 18 = 31

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S.U.S.AN looks around pleased at Mu's comments, before focussing on her surroundings
Perception: 1d20 + 18 ⇒ (16) + 18 = 34

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Thomagar smiles warmly in appreciation of the how well the team worked together. Although he does try to avoid the cameras. "Yes, indeed T'kai. We still have much to do."
Not even going to bother rolling perception. :)

BigNorseWolf |

Someone may want to point Mu over the side of the ship, out into the void of space. There a vortex of energy seems connected to your ship and as your ships engines wind up the void keeps getting bigger.
Engineering and or Mysticism checks might tell you more about it. But you know when those two skills are combined it's NEVER good..
You hear Naij's voice rather faintly and distorted
sɹɐʇs ǝɥʇ ɟo ɹǝlǝʌɐɹʇ ʍollǝɟ sɐǝs ɯlɐɔ puɐ spuᴉʍ ɹᴉɐɟ

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Engineering: 1d20 + 17 ⇒ (15) + 17 = 32
Mysticism: 1d20 + 14 ⇒ (20) + 14 = 34
Mu looks over the side of the ship. "Oh, whatever I'm looking at... That's a bit terrifying."

BigNorseWolf |

Mu gazes into the abyss and understands more of the quantum mathematics behind reality warping than anyone really should. At the present rate of warp you have about 10 minutes before the ship and anyone near, on it, or within 3 dimensional widdershins get space wedgied into a mobius strip of cause and effect.
You pass by several rooms
A magazine (like the place you store ammo, not the ancient paper version of a website)
The cargo hold
Crew Quarters
A quick glance doesn't show anything. You have a feeling it might take 10 minutes to search each room which you now know is a bad idea.
Assuming you don't just decide to take a bit of loot and run, you'll come to a teleporter pad. Which someone has trapped with a motion sensor.
You can try engineering checks to veeeery slooooowly disarm it if you'd like.

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S.U.S.A.N looks around at her comrades.
I'm sorry everyone, my engineering skills are pretty poor. It was a constant sense of disappointment to my.. ahem... 'father'
She looks hopefully around everyone's faces
I might be able to assist if that helps?
assist engineering: 1d20 + 7 ⇒ (16) + 7 = 23

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Can we try to work faster with a harder DC?
Bugface gets to work. Hard hologram tools form from Bugface's integrated cusom rig as Bugface starts taking the teleporter apart.
Engineering with Aid: 1d20 + 14 + 2 ⇒ (1) + 14 + 2 = 17
There may or may not have been a lot of cussing when I saw this roll.

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T'kai looks over things and shrugs. "I've contemplated taking a few engineering courses at UoQ but have been busy with my other studies."

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Culture: 10 + 19 = 29
Mu clamps a meaty hand of Bugface's shoulder. "Nuh-uh. Bugs should never go unthinkingly towards the glowy light. That is an act with bad precedents."

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On Mu's advice, Thomagar takes over one of the ioun stones, holding it high as he walks confidently forward.
"Glory to the Azlant Empire. May its reign last as long as the gods." Aroden specifically.
bluff, sidereal influence: 1d20 + 13 + 1d6 ⇒ (6) + 13 + (3) = 22
He keeps his stellar connection on hold, ready to burst forth.

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Mu tells him of course how to say it in Azlanti. "अज़लंत साम्राज्य की जय हो। इसका शासनकाल देवताओं के रूप में लंबे समय तक चल सकता है।"
"And don't forget to sound arrogant while you do it", she cautions.

BigNorseWolf |
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With a little bit of extra pompousness the big glowy light will shut off and not zap you.
A floating brass cube, its sides covered with countless
shifting glyphs and sigils, spins slowly on its corner atop
a low crystal plinth. Its base is heavily augmented with
cables and processing boards, fanning out to an elaborate
network of computer screens and video monitors akin to
most starship command centers that runs the perimeter of
the room. Two crystal doors stand in the wall opposite the
stairs, the wall between them set with a cylindrical chamber
containing an iridescent spindle aeon stone held in place by
tendrils of electricity.
"How did you... No matter. The Azlanti Empire will NOT be stymied by an amalgamation of freaks created by the whims of evolution and the fever dreams of drunken wizards. We were created to be superior and our desity WILL NOT BE DENIED!!! . Slaughter them like the cattle that they are and be sure to clean up the mess afterwards. "
INITIAITVE... FIGHT
Robots: 1d20 + 2 ⇒ (11) + 2 = 13
ALDROXIS: 1d20 + 4 ⇒ (14) + 4 = 18
Bugface: 1d20 + 6 ⇒ (10) + 6 = 16
Magical Mu: 1d20 + 4 ⇒ (16) + 4 = 20
S.U.S.A.N: 1d20 + 10 ⇒ (8) + 10 = 18
Series of Clicking Noises: 1d20 + 2 ⇒ (10) + 2 = 12
T’kai: 1d20 + 3 ⇒ (5) + 3 = 8
Thogomar: 1d20 + 2 ⇒ (12) + 2 = 14

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Mu delays only slightly for S.U.S.A.N.'s get 'em, then wades in. "Dude, did you REALLY refer to us as 'cattle'? Well, baby, I have a beef with THAT!"
In order to leave room for her friends to close in, she steps past Yellow, which totally provokes an attack of opportunity.
Advanced Pike on Azlanti Dude: 1d20 + 11 ⇒ (14) + 11 = 25 +2 for Get 'Em?
Piercing Damage: 2d8 + 13 ⇒ (1, 5) + 13 = 19 +2 for Get 'Em?
Due to Coordinated Shot, the whole party has a +1 to hit everything that Mu is threatening, which is Yellow and the Azlanti dude.

BigNorseWolf |

Down loading. Shoryuken.exe Blue1 has given us all hope
BlueTwo
aoo: 1d20 + 9 ⇒ (1) + 9 = 10
damage: 1d6 + 5 ⇒ (1) + 5 = 6
Yellow2
aoo: 1d20 + 9 ⇒ (1) + 9 = 10
damage: 1d6 + 5 ⇒ (5) + 5 = 10
Aldroxis "but i programmed those robots mys... I mean I AM SURROUNDED BY IDIOTS!!! " He will take 16 damage, as his head has been hardened by years of Azlanti Bureaucracy.

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Advanced Pike Attack of Opportunity: 1d20 + 11 ⇒ (1) + 11 = 12
Nova Reroll: 1d20 + 11 + 2 ⇒ (19) + 11 + 2 = 32
Piercing Damage: 2d8 + 13 ⇒ (1, 6) + 13 = 20
"Gah, acid. That's okay, it just makes for more dramatic action when I make my point!"

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Wolf, where are the doors to D8, and are they currently open? If not, can Mu smash through them Bull in a China Shop style and still attack?

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Thomagar quickly allows his arms to be wreathed by the stellar connection within him as he moves forward to face the Azlanti, bringing his palm slamming straight into his chest.
vs Azlanti dude: solar palm vs KAC, photon mode: 1d20 + 5 + 5 + 1 ⇒ (1) + 5 + 5 + 1 = 12 bludgeoning dmg: 1d6 + 5 + 5 + 3 + 1d4 + 1 ⇒ (1) + 5 + 5 + 3 + (4) + 1 = 19
photon mode rd 1
Space is quite tight here, so Thom will likely not use his supernova even when fully charged.

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Bugface locks onto the bot straight ahead and blasts it.
Attack vs EAC: 1d20 + 10 ⇒ (14) + 10 = 24
Shock Damage: 1d12 + 5 ⇒ (9) + 5 = 14

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T'kai moves over to better see Aldroxis and assaults the mind of the Azlanti. Mind Thrust III: 7d10 ⇒ (3, 9, 2, 4, 5, 8, 10) = 41 DC 18 Will for half

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"Ooh, nice one T'Kai! Hey, Azlanti dude... What's your name? I figure that you won't last very long, so I'm hoping you can monologue about your Azlanti superiority for us one more time. The cameras are rolling, you know!"
Mu completely ignores the Yellow Azlanti Robot, and moves back in towards the Azlanti Technomancer with her pike pointing at him! Unfortunately, the blue robot in her way is hampering her attack slightly.
This will provoke from Yellow.
"Yo, S.U.S.A.N.! Can you do that trick where you can Get 'Em all the enemies? I think we need to cut 'em all down."
Mu delays slightly for S.U.S.A.N.'s Get 'Em on the Azlanti Dude or the whole room.
Advanced Pike, Softcover from Blue, Get 'Em: 1d20 + 11 - 4 + 2 ⇒ (14) + 11 - 4 + 2 = 23
Piercing Damage: 2d8 + 13 ⇒ (4, 4) + 13 = 21 +2 for Get 'Em?
On the other hand, Mu is threatening Blue, Yellow and the Azlanti Dude, so she's providing a +1 coordinated shot bonus to all ranged attacks against all enemies for the rest of the party!

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you got it, Mu! I think these fools fail to realise who they are dealing with!!!
S.U.S.A.N waves her hand dismissively at the group of empire fools in front of her.
those ones. All of those ones- it’s time to end this! GET EM ALL!
Spend and rp to improve the get em against the lot...

DM Wolf |
Aldroxis -86 HP You miscreant freaks are already dead. I've already killed you and you're too stupid to know it....FOR THE EMPIRE
And instead of throwing his grenade he's just going to yank the pin out.
damage: 2d6 ⇒ (2, 6) = 8
Robot reflex save 1d20 + 3 ⇒ (6) + 3 = 9
reflex save mu 1d20 + 2 ⇒ (14) + 2 = 16
reflex save clickclick1d20 + 3 ⇒ (12) + 3 = 15
reflex save thomagar 1d20 + 4 ⇒ (17) + 4 = 21