GM Abraham's Emerald Spire

Game Master Abraham Z.

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Emerald Spire slides |
GM Abraham’s Initiative Card wrote:

Conditions:

=== 12:45 Round 11 ===
Yanda - 56 dmg; 14 non-lethal dmg; 0 temp hp (False Life); Protection from arrows (120, 20:00); Ablative Barrier (12/40, 20:00); Ant Haul (04:00); Orchid's Drop (20:00); Mutagen (13:20); Barkskin (14:05); unconscious;
Kala - 83 dmg; Aspect of the Bear (+2 Con, gives +6 hp); weapon dropped in square; dead;
Stinky - 65 dmg; dead;
Lucifer - 1 dmg; disarming trap (1/?); Light & Darkness (r17); Fort save needed;
Tofang - 80 dmg; 1 STR dmg; Heightened Awareness (13:00); Barkskin (13:00); cognatogen (13:05); broken pistol; dead; Revenant (r18);
Tofang's dog II (13 hp, AC 13, 15 Con) - 32 dmg; dead;
Uhvat - 86 dmg; shield (12:52); dead;
Ashwell - 8 dmg; 0 temp hp (false life 19:00); 5 images; mage armor (13:00); Fort save needed;
Uzar-Kus, Green serpentfolk - 117 dmg;
Stone snake heads spitting acid -
Giant Cyan cobra - ? dmg; no longer visible;
Tiawask - 5 dmg; 0 images; wand of CMW; spiritual weapon 2/?;
Blue Constrictor Snake - 8 dmg; no longer visible;

Ashwell moves to flank with Lucifer but seems to be a bit out of practice when it comes to using his dagger.

Lucifer takes advantage of Ash's flanking to try to do deadly precision damage on Tiawask.
1 is the real Tiawask: 1d3 ⇒ 3
His first attack bursts one of the "wizard's" images.

And Lucifer's second attack, though off target, still manages to destroy the last image.

acid head target, 1 A 2 L: 1d2 ⇒ 1
ranged touch: 1d20 + 10 ⇒ (2) + 10 = 12
One of the stone snakes spits acid at Ashwell and manages to burst one of his images.

Bereft of her images, for the first time Tiawask looks perhaps a shade nervous.

Her dagger of force continues to attack Lucifer...
Spiritual dagger: 1d20 + 13 ⇒ (8) + 13 = 21
Spiritual dagger: 1d20 + 8 ⇒ (14) + 8 = 22
... but it misses twice.

The villain steps five feet to the side and attempts to cast a spell defensively...
Casting Defensively DC 19: 1d20 + 14 ⇒ (5) + 14 = 19
... and just barely manages to get her spell off.

Spellcraft DC 17:
The spell is Sound Burst.

Both Lucifer and Ashwell (but fortunately not Yanda, who is too far away) hear a tremendous blast of sound.
sonic dmg: 1d8 ⇒ 1
Fortunately, the spell does only modest damage.
Both Lucifer and Ashwell need to make Fort saves.

Start of Round 11

Both Ash and Lucifer can act, though it probably makes sense to resolve the Fort saves first, since this may affect what you can do.

Btw, Lucifer, unless you have an ability that I'm not aware of, your Debilitating Strike can only inflict one condition at a time so you should choose which one you want to apply; if you apply two different ones and both hit, the second will erase the first. Also, I think you asked earlier about whether Bleed damage stacks - it doesn't - so once you apply Bleed 4 she'll just have that amount which will continue unless she gets healed.

Rules wrote:
These penalties do not stack with themselves, but additional attacks that deal sneak attack damage extend the duration by 1 round. A creature cannot suffer from more than one penalty from this ability at a time. If a new penalty is applied, the old penalty immediately ends. Any form of healing applied to a target suffering from one of these penalties also removes the penalty.

Dark Archive

Male Undine Psychic 10 | AC (21)17/17/14| HP 72/72 + __20_____ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

Fort save 1d20 + 6 ⇒ (9) + 6 = 15

Ash again moves to try to flank the snake priest, hoping it would fall before his remaining undine images did.

If someone would be kind enough to move me again, please.

He tries to distract the creature yet again.

Aid another 1d20 + 2 ⇒ (9) + 2 = 11


Emerald Spire slides |

Although the sound burst barely does any damage, Ashwell is still stunned by the loud noise. Ash takes no actions for 1 round, so no movement or aiding, and also drops anything held, which I think in this case is just his dagger.

Dark Archive

Male Undine Psychic 10 | AC (21)17/17/14| HP 72/72 + __20_____ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

Its just not meant to be, guys. A TPK is en route and there’s no stopping it.


1 person marked this as a favorite.
Emerald Spire slides |
Ashwell wrote:
Its just not meant to be, guys. A TPK is en route and there’s no stopping it.

Perhaps I'm being overly optimistic for y'all - and a TPK is certainly a possibility - but if I had to bet right now I would bet on a pathfinder victory. Tiawask is quickly running out of ways to do much damage (she can keep channeling but that doesn't help against Lucifer's immunity) and now that her images are gone she is going to have a hard time defending herself against Lucifer's deadly sneak attacks (especially if you can keep providing a flanking partner). She does have a few tactics remaining, one of which, especially, could be game over if she can pull it off, but overall I think the odds are slightly in your favor. So don't lose heart!

Dark Archive

Male TN Wayang Unchained Rogue 9.0 | AC 23 (T 16/FF 19)*+2 vs Traps | CMB +6 CMD 23 (FF 17) | HP 75/75 | Init +3 | Fort +6 Ref +13 Will +6 *+2 vs Shadow Magic / +1 vs Humanoid Reptilians)(Evasion) | Perception +20 (+3 to locate traps / +2 avoid surprises) | Darkvision 60' | Speed 20' | Ghost Sound 1/1 | Pass w/o Trace 1/1 | Ventriloquism 1/1 | Vanish 4/4 | Languages: Common, Abyssal, Azlanti, Draconic, Goblin, Infernal, Wayang | Active Conditions:

Fort Save: 1d20 + 5 ⇒ (15) + 5 = 20


Emerald Spire slides |

Lucifer is able to resist the stunning effect of the sound burst and can act normally.

Dark Archive

1 person marked this as a favorite.
Male TN Wayang Unchained Rogue 9.0 | AC 23 (T 16/FF 19)*+2 vs Traps | CMB +6 CMD 23 (FF 17) | HP 75/75 | Init +3 | Fort +6 Ref +13 Will +6 *+2 vs Shadow Magic / +1 vs Humanoid Reptilians)(Evasion) | Perception +20 (+3 to locate traps / +2 avoid surprises) | Darkvision 60' | Speed 20' | Ghost Sound 1/1 | Pass w/o Trace 1/1 | Ventriloquism 1/1 | Vanish 4/4 | Languages: Common, Abyssal, Azlanti, Draconic, Goblin, Infernal, Wayang | Active Conditions:

Lucifer uses the enchantment on his short sword to target the lizardcaster and thrusts his sword a couple of times at him.

Sneaky: Once per day, designate an enemy as your target and the next attack is treated as a sneak attack even if they are not flanked or lost Dex AC bonus.

+1 Sneaky Cold Iron Short Sword: 1d20 + 13 ⇒ (10) + 13 = 23
Damage +Sneaky: 1d4 + 6 + 4d6 ⇒ (3) + 6 + (4, 2, 4, 1) = 20
Debilitating Injury (Hampered): Foe who takes sneak attack damage has speed halved and can't take 5' step for 1 round.
Bleeding Attack +4: Sneak attacks also deal 4 Bleeding/round.

+1 Sneaky Cold Iron Short Sword: 1d20 + 8 ⇒ (9) + 8 = 17
Damage: 1d4 + 6 ⇒ (4) + 6 = 10

Dark Archive

Male Undine Psychic 10 | AC (21)17/17/14| HP 72/72 + __20_____ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

Please let a 23 hit!


Emerald Spire slides |
GM Abraham’s Initiative Card wrote:

Conditions:

=== 12:45 Round 12 ===
Yanda - 56 dmg; 14 non-lethal dmg; 0 temp hp (False Life); Protection from arrows (120, 20:00); Ablative Barrier (12/40, 20:00); Ant Haul (04:00); Orchid's Drop (20:00); Mutagen (13:20); Barkskin (14:05); unconscious;
Kala - 83 dmg; Aspect of the Bear (+2 Con, gives +6 hp); weapon dropped in square; dead;
Stinky - 65 dmg; dead;
Lucifer - 7 dmg; disarming trap (1/?); Light & Darkness (r17);
Tofang - 80 dmg; 1 STR dmg; Heightened Awareness (13:00); Barkskin (13:00); cognatogen (13:05); broken pistol; dead; Revenant (r18);
Tofang's dog II (13 hp, AC 13, 15 Con) - 32 dmg; dead;
Uhvat - 86 dmg; shield (12:52); dead;
Ashwell - 8 dmg; 0 temp hp (false life 19:00); 5 images; mage armor (13:00); dagger dropped in square;
Uzar-Kus, Green serpentfolk - 117 dmg;
Stone snake heads spitting acid -
Giant Cyan cobra - ? dmg; no longer visible;
Tiawask - 29 dmg; wand of CMW; spiritual weapon 3/?; bleed 4; mystery spell (1/?);
Blue Constrictor Snake - 8 dmg; no longer visible;

Lucifer manages to take Tiawask by surprise and deliver a very sneaky blow despite the momentary absence of his flanking partner. His second blow misses but still their enemy begins to bleed profusely.

acid head target? 1 A 2 L: 1d2 ⇒ 2 (Btw, the module specifically says that the trap doesn't shoot at serpentfolk - that's why I'm not including Tiawask in the possible targets)
ranged touch: 1d20 + 10 ⇒ (8) + 10 = 18
acid dmg: 2d4 ⇒ (3, 3) = 6
This time the trap manages to catch Lucifer squarely with a blob of burning acid.

The floating dagger of Ydersius continues to assault the poor wayang...
Force Dagger: 1d20 + 13 ⇒ (2) + 13 = 15
dmg: 1d8 + 1 ⇒ (6) + 1 = 7
Force Dagger: 1d20 + 8 ⇒ (11) + 8 = 19
dmg: 1d8 + 1 ⇒ (6) + 1 = 7
... but he easily eludes the strikes.

Unable to step away from her foe, Tiawask attempts to cast a spell defensively. "Mighty Ydersius, protect me from these unbelievers!"

Concentration check to cast defensively DC 17: 1d20 + 14 ⇒ (3) + 14 = 17 Woah, so close!
Concentration check vs Injury (bleed dmg) DC 13: 1d20 + 10 ⇒ (18) + 10 = 28

Spellcraft DC 16:
Tiawask has cast Sanctuary on herself

GM screen:
Sanctuary will expire before Tiawask's turn on round 16

The wound that Lucifer opened continues to bleed and Tiawask glares angrily at him.

Start of Round 12

Both Lucifer and Ashwell can act. Ashwell, note that you can act normally now and also that you will have to use a move action to retrieve your dropped dagger if you want to threaten for flanking again.

Dark Archive

Male Undine Psychic 10 | AC (21)17/17/14| HP 72/72 + __20_____ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

Spellcraft 1d20 + 15 ⇒ (15) + 15 = 30

Ash stoops to pick up his dagger and then moves to flank the evil priest. ”Be strong willed, Lucifer. She is still a dire threat!”

Could someone move me, please?

Sovereign Court

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Female L/N Sylph Alchemist/9 | HP: 61/66; 5 NL (0/14 false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 23 21 | Fort/Ref/Will +11/17/6 +9/15/4 | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +18, Fly +19, Heal +12, Kn Arc +10, Kn Dung +7, Kn Local +15, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, false life, protection from arrows (90/90), ablative barrier (20/45), mutagen (dex), heroism, barkskin (+4), fly, resist fire-10, shield, haste, air crystal, good hope

I moved Ashwell's icon into a flank with Lucifer.

Dark Archive

Male TN Wayang Unchained Rogue 9.0 | AC 23 (T 16/FF 19)*+2 vs Traps | CMB +6 CMD 23 (FF 17) | HP 75/75 | Init +3 | Fort +6 Ref +13 Will +6 *+2 vs Shadow Magic / +1 vs Humanoid Reptilians)(Evasion) | Perception +20 (+3 to locate traps / +2 avoid surprises) | Darkvision 60' | Speed 20' | Ghost Sound 1/1 | Pass w/o Trace 1/1 | Ventriloquism 1/1 | Vanish 4/4 | Languages: Common, Abyssal, Azlanti, Draconic, Goblin, Infernal, Wayang | Active Conditions:

Will Save: 1d20 + 5 ⇒ (3) + 5 = 8

Unfortunately, the spell the lizardcaster cast on themselves seems to repels Lucifer's desire to end this battle quickly.


Emerald Spire slides |
GM Abraham’s Initiative Card wrote:

Conditions:

=== 12:45 Round 13 ===
Yanda - 56 dmg; 14 non-lethal dmg; 0 temp hp (False Life); Protection from arrows (120, 20:00); Ablative Barrier (12/40, 20:00); Ant Haul (04:00); Orchid's Drop (20:00); Mutagen (13:20); Barkskin (14:05); unconscious;
Kala - 83 dmg; Aspect of the Bear (+2 Con, gives +6 hp); weapon dropped in square; dead;
Stinky - 65 dmg; dead;
Lucifer - 10 dmg; disarming trap (1/?); Light & Darkness (r17);
Tofang - 80 dmg; 1 STR dmg; Heightened Awareness (13:00); Barkskin (13:00); cognatogen (13:05); broken pistol; dead; Revenant (r18);
Tofang's dog II (13 hp, AC 13, 15 Con) - 32 dmg; dead;
Uhvat - 86 dmg; shield (12:52); dead;
Ashwell - 10 dmg; 0 temp hp (false life 19:00); 5 images; mage armor (13:00);
Uzar-Kus, Green serpentfolk - 117 dmg;
Stone snake heads spitting acid -
Giant Cyan cobra - ? dmg; no longer visible;
Tiawask - 13 dmg; wand of CMW; spiritual weapon 4/?; bleed 4; Sanctuary (2/?);
Blue Constrictor Snake - 8 dmg; no longer visible;

Unable to pierce the sacred protection of Ydersius, Lucifer finds himself unable to strike at Tiawask, who merely smiles unpleasantly.

Acid head target, 1 A 2 L: 1d2 ⇒ 1
Ranged touch: 1d20 + 10 ⇒ (6) + 10 = 16
1 is the real Ashwell: 1d6 ⇒ 1
acid dmg: 2d4 ⇒ (1, 1) = 2
The trap continues to spit acid, this time managing to actually hit Ashwell amidst all his images, but doing only a small amount of damage.

Ydersius' spiritual dagger continues its assault on Lucifer...
Force Dagger: 1d20 + 13 ⇒ (17) + 13 = 30
dmg: 1d8 + 1 ⇒ (2) + 1 = 3
Force Dagger: 1d20 + 8 ⇒ (13) + 8 = 21
dmg: 1d8 + 1 ⇒ (3) + 1 = 4
... finally hitting him once, modestly.

Tiawask takes the wand of cure moderate wounds, which she is still holding, and taps herself with it.
CMW: 2d8 + 3 ⇒ (5, 8) + 3 = 16
This also ends the bleed effect from Lucifer's previous sneak attack.

It is the start of round 13. Lucifer and Ashwell can act. Lucifer, you cannot attack Tiawask as long as the Sanctuary is in effect but you can otherwise act normally. Ashwell, if you attempt to attack her, please make a Will save first.

Dark Archive

Male TN Wayang Unchained Rogue 9.0 | AC 23 (T 16/FF 19)*+2 vs Traps | CMB +6 CMD 23 (FF 17) | HP 75/75 | Init +3 | Fort +6 Ref +13 Will +6 *+2 vs Shadow Magic / +1 vs Humanoid Reptilians)(Evasion) | Perception +20 (+3 to locate traps / +2 avoid surprises) | Darkvision 60' | Speed 20' | Ghost Sound 1/1 | Pass w/o Trace 1/1 | Ventriloquism 1/1 | Vanish 4/4 | Languages: Common, Abyssal, Azlanti, Draconic, Goblin, Infernal, Wayang | Active Conditions:

Lucifer yells out to Ashwell, "Some force is preventing me from attacking him. You'll need to attack."

Fighting Defensively.


Emerald Spire slides |

Btw, Ashwell, reviewing the Sanctuary spell I see that you only make the Will save once you attempt an attack (and if you fail the action is lost) so if you decide to attack her please be sure to state what attack action you are doing (especially since, if it's a spell, if you fail the Will save you will lose the spell).

Dark Archive

Male Undine Psychic 10 | AC (21)17/17/14| HP 72/72 + __20_____ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

Will save 1d20 + 8 ⇒ (15) + 8 = 23

Ash takes a 5’ step back and blasts away with another magic missile.

Damage 4d4 + 4 ⇒ (1, 2, 3, 2) + 4 = 12

Caster level check 1d20 + 7 + 2 + 2 ⇒ (10) + 7 + 2 + 2 = 21


Emerald Spire slides |
GM Abraham’s Initiative Card wrote:

Conditions:

=== 12:45 Round 14 ===
Yanda - 56 dmg; 14 non-lethal dmg; 0 temp hp (False Life); Protection from arrows (120, 20:00); Ablative Barrier (12/40, 20:00); Ant Haul (04:00); Orchid's Drop (20:00); Mutagen (13:20); Barkskin (14:05); unconscious;
Kala - 83 dmg; Aspect of the Bear (+2 Con, gives +6 hp); weapon dropped in square; dead;
Stinky - 65 dmg; dead;
Lucifer - 21 dmg; disarming trap (1/?); Light & Darkness (r17);
Tofang - 80 dmg; 1 STR dmg; Heightened Awareness (13:00); Barkskin (13:00); cognatogen (13:05); broken pistol; dead; Revenant (r18);
Tofang's dog II (13 hp, AC 13, 15 Con) - 32 dmg; dead;
Uhvat - 86 dmg; shield (12:52); dead;
Ashwell - 10 dmg; 5 images; mage armor (13:00);
Uzar-Kus, Green serpentfolk - 117 dmg;
Stone snake heads spitting acid -
Giant Cyan cobra - ? dmg; no longer visible;
Tiawask - 25 dmg; wand of CMW; spiritual weapon 5/5; Sanctuary (3/?); 20% miss chance;
Blue Constrictor Snake - 8 dmg; no longer visible;

Stymied by the Sanctuary, Lucifer adopts a defensive posture.

Ashwell is able to pierce both the protection of Ydersius as well as the serpentfolk's innate spell resistance and sends several bolts of force into Tiawask. I adjusted your position 5' back

Acid head target? 1 A 2 L: 1d2 ⇒ 2
ranged touch: 1d20 + 10 ⇒ (20) + 10 = 30
acid dmg: 2d4 ⇒ (3, 2) = 5
CRIT CONFIRM? ranged touch: 1d20 + 10 ⇒ (4) + 10 = 14
One of the stone heads fires at Lucifer again, wounding him but narrowly missing his eyeball!

The spiritual dagger of Ydersius continues to slash at Lucifer...
Force dagger: 1d20 + 13 ⇒ (17) + 13 = 30
dmg: 1d8 + 1 ⇒ (5) + 1 = 6
Force dagger: 1d20 + 8 ⇒ (13) + 8 = 21
dmg: 1d8 + 1 ⇒ (4) + 1 = 5
... hitting him once.

Then the dagger winks out of existence. So, for the purpose of the question of whether or not the spiritual weapon could have been used after Tiawask cast Sanctuary, the total dmg it did after that was 9 points to Lucifer. I'm not going to worry about it more unless those 9 points end up being decisive. For the moment, as mentioned in discussion, my ruling is that the Spiritual Weapon attacks don't cancel out the Sanctuary, so I'll most likely stick with that unless shown compelling reasoning to the contrary. But, as mentioned, it may very well be moot so no need to spend a lot of time debating it now (unless people want to).

Tiawask glares at her foes and moves further away from them while casting another spell on herself. Her appearance becomes unclear and blurry. Blur - 20% miss chance on attacks against her.

End of Round 13

Lucifer and Ashwell can act. Lucifer, remember that if you aren't attacking you can use rounds to continue disarming the acid-spitting trap. You can do this from any square adjacent (as you are now) - you don't have to return to the square you were in previously. Also, note that you've already rolled for this so at this point it's simply a matter of putting in the required number of rounds.

Dark Archive

Male TN Wayang Unchained Rogue 9.0 | AC 23 (T 16/FF 19)*+2 vs Traps | CMB +6 CMD 23 (FF 17) | HP 75/75 | Init +3 | Fort +6 Ref +13 Will +6 *+2 vs Shadow Magic / +1 vs Humanoid Reptilians)(Evasion) | Perception +20 (+3 to locate traps / +2 avoid surprises) | Darkvision 60' | Speed 20' | Ghost Sound 1/1 | Pass w/o Trace 1/1 | Ventriloquism 1/1 | Vanish 4/4 | Languages: Common, Abyssal, Azlanti, Draconic, Goblin, Infernal, Wayang | Active Conditions:

Lucifer quickly starts working on the traps again.

Dark Archive

Male Undine Psychic 10 | AC (21)17/17/14| HP 72/72 + __20_____ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

Ash lobs a vial of alchemist’s fire at the snake priest.

RTA 1d20 + 5 ⇒ (12) + 5 = 17
Damage 1d6 ⇒ 3

Sovereign Court

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Female L/N Sylph Alchemist/9 | HP: 61/66; 5 NL (0/14 false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 23 21 | Fort/Ref/Will +11/17/6 +9/15/4 | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +18, Fly +19, Heal +12, Kn Arc +10, Kn Dung +7, Kn Local +15, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, false life, protection from arrows (90/90), ablative barrier (20/45), mutagen (dex), heroism, barkskin (+4), fly, resist fire-10, shield, haste, air crystal, good hope

I think the GM said that the NPC has shown resistance to fire.

Dark Archive

Male Undine Psychic 10 | AC (21)17/17/14| HP 72/72 + __20_____ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

Aw heck. This battle has went on so long I’m forgetting about things I should have remembered. I’ve got some acid on me as well. Have we tried acid on the creature?


Emerald Spire slides |

No acid has been tried. Feel free to retcon your action.

Dark Archive

Male Undine Psychic 10 | AC (21)17/17/14| HP 72/72 + __20_____ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

Well, let’s try a vial of acid then. Can we keep my prior post and just sub in acid for alchemist’s fire?


Emerald Spire slides |
GM Abraham’s Initiative Card wrote:

Conditions:

=== 12:45 Round 15 ===
Yanda - 56 dmg; 14 non-lethal dmg; 0 temp hp (False Life); Protection from arrows (120, 20:00); Ablative Barrier (12/40, 20:00); Ant Haul (04:00); Orchid's Drop (20:00); Mutagen (13:20); Barkskin (14:05); unconscious;
Kala - 83 dmg; Aspect of the Bear (+2 Con, gives +6 hp); weapon dropped in square; dead;
Stinky - 65 dmg; dead;
Lucifer - 21 dmg; disarming trap (2/?); Light & Darkness (r17);
Tofang - 80 dmg; 1 STR dmg; Heightened Awareness (13:00); Barkskin (13:00); cognatogen (13:05); broken pistol; dead; Revenant (r18);
Tofang's dog II (13 hp, AC 13, 15 Con) - 32 dmg; dead;
Uhvat - 86 dmg; shield (12:52); dead;
Ashwell - 10 dmg; 4 images; mage armor (13:00);
Uzar-Kus, Green serpentfolk - 117 dmg;
Stone snake heads spitting acid -
Giant Cyan cobra - ? dmg; no longer visible;
Tiawask - 16 dmg; wand of CMW; Sanctuary (4/?); 20% miss chance;
Blue Constrictor Snake - 8 dmg; no longer visible;

Unable to attack Tiawask, Lucifer resumes working on disarming the trap.

Ashwell hurls an acid flask at Tiawask.
20% miss chance: 1d100 ⇒ 24
... hitting her.

acid head target, 1 A 2 L: 1d2 ⇒ 1
ranged touch: 1d20 + 10 ⇒ (19) + 10 = 29
1 is the real Ashwell: 1d6 ⇒ 2
The snake heads spit acid at Ashwell, bursting one of his images.

Tiawask acrobatically darts past Ashwell to stand before the statue of her god.
Acrobatics, half speed, vs Ashwell CMD: 1d20 + 16 ⇒ (15) + 16 = 31
Then she taps herself again with the healing wand.
CMW: 2d8 + 3 ⇒ (3, 6) + 3 = 12

End of Round 14

Ashwell and Lucifer can act.

Dark Archive

Male Undine Psychic 10 | AC (21)17/17/14| HP 72/72 + __20_____ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

Ash pulls a wand and uses it on himself. ”We can do this all day, snake lady,” he announces, buoyed in spirit by his remaining images.

Use a charge from his wand of resist energy (acid). Ash plans on occupying her until the sanctuary expires, if it ever does, lol.


Emerald Spire slides |
GM Abraham’s Initiative Card wrote:

Conditions:

=== 12:45 Round 15 ===
Yanda - 56 dmg; 14 non-lethal dmg; 0 temp hp (False Life); Protection from arrows (120, 20:00); Ablative Barrier (12/40, 20:00); Ant Haul (04:00); Orchid's Drop (20:00); Mutagen (13:20); Barkskin (14:05); unconscious;
Kala - 83 dmg; Aspect of the Bear (+2 Con, gives +6 hp); weapon dropped in square; dead;
Stinky - 65 dmg; dead;
Lucifer - 21 dmg; disarming trap (2/?); Light & Darkness (r17);
Tofang - 80 dmg; 1 STR dmg; Heightened Awareness (13:00); Barkskin (13:00); cognatogen (13:05); broken pistol; dead; Revenant (r18);
Tofang's dog II (13 hp, AC 13, 15 Con) - 32 dmg; dead;
Uhvat - 86 dmg; shield (12:52); dead;
Ashwell - 10 dmg; 4 images; mage armor (13:00); resist acid 10;
Uzar-Kus, Green serpentfolk - 117 dmg;
Stone snake heads spitting acid -
Giant Cyan cobra - ? dmg; no longer visible;
Tiawask - 16 dmg; wand of CMW; Sanctuary (4/?); 20% miss chance;
Blue Constrictor Snake - 8 dmg; no longer visible;

Ashwell gives himself some protection from the seemingly inexhaustible supply of acid.

Lucifer is up!

Dark Archive

Male TN Wayang Unchained Rogue 9.0 | AC 23 (T 16/FF 19)*+2 vs Traps | CMB +6 CMD 23 (FF 17) | HP 75/75 | Init +3 | Fort +6 Ref +13 Will +6 *+2 vs Shadow Magic / +1 vs Humanoid Reptilians)(Evasion) | Perception +20 (+3 to locate traps / +2 avoid surprises) | Darkvision 60' | Speed 20' | Ghost Sound 1/1 | Pass w/o Trace 1/1 | Ventriloquism 1/1 | Vanish 4/4 | Languages: Common, Abyssal, Azlanti, Draconic, Goblin, Infernal, Wayang | Active Conditions:

Remember the potion of Acid Resistance Yanda has, he quickly moves over to Yanda and looks for her potion, then consumes it.


Emerald Spire slides |
Lucifer Belthrue wrote:
Remember the potion of Acid Resistance Yanda has, he quickly moves over to Yanda and looks for her potion, then consumes it.

It's a move action to move to Yanda's side and another move action to retrieve the potion. You'll have to wait until your next round to consume the potion. I've also adjusted your position on the map to put you next to Yanda.


Emerald Spire slides |
GM Abraham’s Initiative Card wrote:

Conditions:

=== 12:45 Round 16 ===
Yanda - 56 dmg; 14 non-lethal dmg; 0 temp hp (False Life); Protection from arrows (120, 20:00); Ablative Barrier (12/40, 20:00); Ant Haul (04:00); Orchid's Drop (20:00); Mutagen (13:20); Barkskin (14:05); unconscious;
Kala - 83 dmg; Aspect of the Bear (+2 Con, gives +6 hp); weapon dropped in square; dead;
Stinky - 65 dmg; dead;
Lucifer - 25 dmg; disarming trap (2/?); Light & Darkness (r17);
Tofang - 80 dmg; 1 STR dmg; Heightened Awareness (13:00); Barkskin (13:00); cognatogen (13:05); broken pistol; dead; Revenant (r18);
Tofang's dog II (13 hp, AC 13, 15 Con) - 32 dmg; dead;
Uhvat - 86 dmg; shield (12:52); dead;
Ashwell - 10 dmg; 4 images; mage armor (13:00); resist acid 10;
Uzar-Kus, Green serpentfolk - 117 dmg;
Stone snake heads spitting acid -
Giant Cyan cobra - ? dmg; no longer visible;
Tiawask - 16 dmg; wand of CMW; Sanctuary (5/?); 20% miss chance; casting a spell;
Blue Constrictor Snake - 8 dmg; no longer visible;

Acid head target? 1 A 2 L: 1d2 ⇒ 2

ranged touch attack: 1d20 + 10 ⇒ (13) + 10 = 23
acid dmg: 2d4 ⇒ (3, 1) = 4
Although Lucifer moves to give himself protection from the acid as well, before he can drink Yanda's potion the trap strikes him yet again.

Tiawask stands before the idol of her god and proclaims in a loud voice, "Lord Ydersius: hear my call! Unbelievers have invaded and defiled your holy place! Help me to help them to see the light!" Then she begins to cast a spell.

Spellcraft DC 19:
She is casting Dominate Person.

End of Round 15

Ashwell and Lucifer may act.

Dark Archive

Male Undine Psychic 10 | AC (21)17/17/14| HP 72/72 + __20_____ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

Spell craft 1d20 + 15 ⇒ (11) + 15 = 26

Ash knew he didn’t want the snake priest to finish that spell. He tries yet another magic missile to disrupt it.

Damage 4d4 + 4 ⇒ (1, 4, 2, 1) + 4 = 12

Caster level check 1d20 + 7 + 2 + 2 ⇒ (15) + 7 + 2 + 2 = 26


Emerald Spire slides |
GM Abraham’s Initiative Card wrote:

Conditions:

=== 12:45 Round 16 ===
Yanda - 56 dmg; 14 non-lethal dmg; 0 temp hp (False Life); Protection from arrows (120, 20:00); Ablative Barrier (12/40, 20:00); Ant Haul (04:00); Orchid's Drop (20:00); Mutagen (13:20); Barkskin (14:05); unconscious;
Kala - 83 dmg; Aspect of the Bear (+2 Con, gives +6 hp); weapon dropped in square; dead;
Stinky - 65 dmg; dead;
Lucifer - 25 dmg; disarming trap (2/?); Light & Darkness (r17);
Tofang - 80 dmg; 1 STR dmg; Heightened Awareness (13:00); Barkskin (13:00); cognatogen (13:05); broken pistol; dead; Revenant (r18);
Tofang's dog II (13 hp, AC 13, 15 Con) - 32 dmg; dead;
Uhvat - 86 dmg; shield (12:52); dead;
Ashwell - 10 dmg; 4 images; mage armor (13:00); resist acid 10;
Uzar-Kus, Green serpentfolk - 117 dmg;
Stone snake heads spitting acid -
Giant Cyan cobra - ? dmg; no longer visible;
Tiawask - 28 dmg; wand of CMW; Sanctuary (5/?); 20% miss chance; casting a spell;
Blue Constrictor Snake - 8 dmg; no longer visible;

Injury concentration check DC 26: 1d20 + 6 ⇒ (16) + 6 = 22

Ashwell sends several bolts of force into Tiawask, injuring her, and causing her to lose her concentration on the spell.

Lucifer is up!

Dark Archive

Male TN Wayang Unchained Rogue 9.0 | AC 23 (T 16/FF 19)*+2 vs Traps | CMB +6 CMD 23 (FF 17) | HP 75/75 | Init +3 | Fort +6 Ref +13 Will +6 *+2 vs Shadow Magic / +1 vs Humanoid Reptilians)(Evasion) | Perception +20 (+3 to locate traps / +2 avoid surprises) | Darkvision 60' | Speed 20' | Ghost Sound 1/1 | Pass w/o Trace 1/1 | Ventriloquism 1/1 | Vanish 4/4 | Languages: Common, Abyssal, Azlanti, Draconic, Goblin, Infernal, Wayang | Active Conditions:

Lucifer quickly drinks the potion of acid resistance before moving back to his previous position.

Sovereign Court

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Female L/N Sylph Alchemist/9 | HP: 61/66; 5 NL (0/14 false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 23 21 | Fort/Ref/Will +11/17/6 +9/15/4 | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +18, Fly +19, Heal +12, Kn Arc +10, Kn Dung +7, Kn Local +15, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, false life, protection from arrows (90/90), ablative barrier (20/45), mutagen (dex), heroism, barkskin (+4), fly, resist fire-10, shield, haste, air crystal, good hope
GM Abraham wrote:
Ashwell sends several bolts of force into Tiawask, injuring her, and causing her to lose her concentration on the spell.

Well done! Had Lucifer been dominated, that would have been game over at this point. On the dark side, I don't think that counted as an attack :(


Emerald Spire slides |
Firewarden Yanda wrote:
Well done! Had Lucifer been dominated, that would have been game over at this point.

When I first rolled it, I used her modifier for her cleric spells, +10, with which she would have exactly made it. But then I double-checked and realized that her concentration check for SLA was only +6. Crazy times!


Emerald Spire slides |
Firewarden Yanda wrote:
On the dark side, I don't think that counted as an attack :([/ooc]

No, it doesn't because the spell wasn't completed. But it doesn't matter because Sanctuary is coming to an end now anyhow.


Emerald Spire slides |
GM Abraham’s Initiative Card wrote:

Conditions:

=== 12:45 Round 16 ===
Yanda - 56 dmg; 14 non-lethal dmg; 0 temp hp (False Life); Protection from arrows (120, 20:00); Ablative Barrier (12/40, 20:00); Ant Haul (04:00); Orchid's Drop (20:00); Mutagen (13:20); Barkskin (14:05); unconscious;
Kala - 83 dmg; Aspect of the Bear (+2 Con, gives +6 hp); weapon dropped in square; dead;
Stinky - 65 dmg; dead;
Lucifer - 25 dmg; disarming trap (2/?); Light & Darkness (r17); resist acid 10; Will save needed
Tofang - 80 dmg; 1 STR dmg; Heightened Awareness (13:00); Barkskin (13:00); cognatogen (13:05); broken pistol; dead; Revenant (r18);
Tofang's dog II (13 hp, AC 13, 15 Con) - 32 dmg; dead;
Uhvat - 86 dmg; shield (12:52); dead;
Ashwell - 10 dmg; 4 images; mage armor (13:00); resist acid 10;
Uzar-Kus, Green serpentfolk - 117 dmg;
Stone snake heads spitting acid -
Giant Cyan cobra - ? dmg; no longer visible;
Tiawask - 28 dmg; wand of CMW; Sanctuary (5/5); 20% miss chance;
Blue Constrictor Snake - 8 dmg; no longer visible;

Lucifer drinks Yanda's potion and gives himself acid resistance as well.

I'm going to keep rolling for the acid trap just to see if it bursts any more of Ashwell's images.
Acid head target 1 A 2 L: 1d2 ⇒ 1
ranged touch: 1d20 + 10 ⇒ (1) + 10 = 11

Lucifer can sense that whatever force has been preventing him from attacking Tiawask has finally lapsed. (Sanctuary has expired)

Tiawask glares angrily at Ashwell. "You shall pay for that, I promise you! First though, let me attend to your troublesome friend!" Then she casts yet another spell.

Spellcraft DC 18:
The spell is Suggestion

I need a Will save from Lucifer!

Dark Archive

Male TN Wayang Unchained Rogue 9.0 | AC 23 (T 16/FF 19)*+2 vs Traps | CMB +6 CMD 23 (FF 17) | HP 75/75 | Init +3 | Fort +6 Ref +13 Will +6 *+2 vs Shadow Magic / +1 vs Humanoid Reptilians)(Evasion) | Perception +20 (+3 to locate traps / +2 avoid surprises) | Darkvision 60' | Speed 20' | Ghost Sound 1/1 | Pass w/o Trace 1/1 | Ventriloquism 1/1 | Vanish 4/4 | Languages: Common, Abyssal, Azlanti, Draconic, Goblin, Infernal, Wayang | Active Conditions:

Will Save: 1d20 + 5 ⇒ (17) + 5 = 22
Yes. Thankfully a good roll.


Emerald Spire slides |
GM Abraham’s Initiative Card wrote:

Conditions:

=== 12:45 Round 17 ===
Yanda - 56 dmg; 14 non-lethal dmg; 0 temp hp (False Life); Protection from arrows (120, 20:00); Ablative Barrier (12/40, 20:00); Ant Haul (04:00); Orchid's Drop (20:00); Mutagen (13:20); Barkskin (14:05); unconscious;
Kala - 83 dmg; Aspect of the Bear (+2 Con, gives +6 hp); weapon dropped in square; dead;
Stinky - 65 dmg; dead;
Lucifer - 25 dmg; disarming trap (2/?); Light & Darkness (r17); resist acid 10;
Tofang - 80 dmg; 1 STR dmg; Heightened Awareness (13:00); Barkskin (13:00); cognatogen (13:05); broken pistol; dead; Revenant (r18);
Tofang's dog II (13 hp, AC 13, 15 Con) - 32 dmg; dead;
Uhvat - 86 dmg; shield (12:52); dead;
Ashwell - 10 dmg; 4 images; mage armor (13:00); resist acid 10;
Uzar-Kus, Green serpentfolk - 117 dmg;
Stone snake heads spitting acid -
Giant Cyan cobra - ? dmg; no longer visible;
Tiawask - 28 dmg; wand of CMW; Sanctuary (5/5); 20% miss chance;
Blue Constrictor Snake - 8 dmg; no longer visible;

Lucifer:
A voice speaks within your mind. Return to Fort Inevitable immediately for assistance. Take the exit at the bottom of the pool.

Fortunately, Lucifer resists the power of Tiawask's magical suggestion.

End of Round 16

Ashwell and Lucifer can act!

Dark Archive

Male Undine Psychic 10 | AC (21)17/17/14| HP 72/72 + __20_____ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

”Surround her, Lucifer! Let’s finish this and save our friends,” Ash says, clearly not realizing how bad a shape the others were in.

He casts Haste again, on himself and his friend.

Sovereign Court

Female L/N Sylph Alchemist/9 | HP: 61/66; 5 NL (0/14 false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 23 21 | Fort/Ref/Will +11/17/6 +9/15/4 | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +18, Fly +19, Heal +12, Kn Arc +10, Kn Dung +7, Kn Local +15, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, false life, protection from arrows (90/90), ablative barrier (20/45), mutagen (dex), heroism, barkskin (+4), fly, resist fire-10, shield, haste, air crystal, good hope
Ashwell wrote:
He casts Haste again, on himself and his friend.

You might as well include all the downed allies you can in case they get revived. Probably won't matter, except for Tofang.


Emerald Spire slides |
GM Abraham’s Initiative Card wrote:

Conditions: Haste (r24)

=== 12:45 Round 17 ===
Yanda - 56 dmg; 14 non-lethal dmg; 0 temp hp (False Life); Protection from arrows (120, 20:00); Ablative Barrier (12/40, 20:00); Ant Haul (04:00); Orchid's Drop (20:00); Mutagen (13:20); Barkskin (14:05); unconscious;
Kala - 83 dmg; Aspect of the Bear (+2 Con, gives +6 hp); weapon dropped in square; dead;
Stinky - 65 dmg; dead;
Lucifer - 25 dmg; disarming trap (2/?); Light & Darkness (r17); resist acid 10;
Tofang - 80 dmg; 1 STR dmg; Heightened Awareness (13:00); Barkskin (13:00); cognatogen (13:05); broken pistol; dead; Revenant (r18);
Tofang's dog II (13 hp, AC 13, 15 Con) - 32 dmg; dead;
Uhvat - 86 dmg; shield (12:52); dead;
Ashwell - 10 dmg; 4 images; mage armor (13:00); resist acid 10;
Uzar-Kus, Green serpentfolk - 117 dmg;
Stone snake heads spitting acid -
Giant Cyan cobra - ? dmg; no longer visible;
Tiawask - 28 dmg; wand of CMW; Sanctuary (5/5); 20% miss chance;
Blue Constrictor Snake - 8 dmg; no longer visible;

Ashwell once again speeds up the group.

Ashwell, do you want to move up to provide a flank? Given Tiawask's position on the map it may be a little tricky to do so without provoking an AoO (either for Ash or Lucifer), so I'll leave it to you all to decide who is moving where.

Lucifer is up!


Emerald Spire slides |
Firewarden Yanda wrote:
Ashwell wrote:
He casts Haste again, on himself and his friend.
You might as well include all the downed allies you can in case they get revived. Probably won't matter, except for Tofang.

Unconscious Yanda is included (in case she gets roused) but Tofang isn't since he is currently dead.

Dark Archive

Male Undine Psychic 10 | AC (21)17/17/14| HP 72/72 + __20_____ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

Yeah, after casting my spell, I think it would make sense to make up and start providing flanks for Lucifer.

Dark Archive

Male TN Wayang Unchained Rogue 9.0 | AC 23 (T 16/FF 19)*+2 vs Traps | CMB +6 CMD 23 (FF 17) | HP 75/75 | Init +3 | Fort +6 Ref +13 Will +6 *+2 vs Shadow Magic / +1 vs Humanoid Reptilians)(Evasion) | Perception +20 (+3 to locate traps / +2 avoid surprises) | Darkvision 60' | Speed 20' | Ghost Sound 1/1 | Pass w/o Trace 1/1 | Ventriloquism 1/1 | Vanish 4/4 | Languages: Common, Abyssal, Azlanti, Draconic, Goblin, Infernal, Wayang | Active Conditions:

Lucifer quickly moves up to the enemy, "Lets take him down quickly so we can get all of us back tot he Fort."

He then targets the wand of healing in the Lizardcaster's hand to disarm the foe.

CMB (Disarm Wand): 1d20 + 6 ⇒ (4) + 6 = 10

Move: 20'
Standard: Disarm (Provoke AoO)


Emerald Spire slides |
GM Abraham’s Initiative Card wrote:

Conditions: Haste (r24)

=== 12:45 Round 18 ===
Yanda - 56 dmg; 14 non-lethal dmg; 0 temp hp (False Life); Protection from arrows (120, 20:00); Ablative Barrier (12/40, 20:00); Ant Haul (04:00); Orchid's Drop (20:00); Mutagen (13:20); Barkskin (14:05); unconscious;
Kala - 83 dmg; Aspect of the Bear (+2 Con, gives +6 hp); weapon dropped in square; dead;
Stinky - 65 dmg; dead;
Lucifer - 31 dmg; disarming trap (2/?); Light & Darkness (r17); resist acid 10; Fort save needed;
Tofang Revenant - 0 dmg (28 hp); 1 STR dmg; Heightened Awareness (13:00); Barkskin (13:00); cognatogen (13:05); broken pistol; prone;
Tofang's dog II (13 hp, AC 13, 15 Con) - 32 dmg; dead;
Uhvat - 86 dmg; shield (12:52); dead;
Ashwell - 10 dmg; 3 images; mage armor (13:00); resist acid 10;
Uzar-Kus, Green serpentfolk - 117 dmg;
Stone snake heads spitting acid -
Giant Cyan cobra - ? dmg; no longer visible;
Tiawask - 28 dmg; wand of CMW; Sanctuary (5/5); 20% miss chance;
Blue Constrictor Snake - 8 dmg; no longer visible;

I've moved Ashwell forward 5'. Note that you don't currently have a flank for Lucifer.

AoO bite vs Lucifer: 1d20 + 14 ⇒ (18) + 14 = 32
dmg: 1d6 ⇒ 6
Lucifer needs to make a Fort save vs poison.

Lucifer advances forward and tries to disarm the wand from Tiawask. He is unable to do so, though he receives a nasty bite in return.

Lucifer, note that your Light and Darkness has now expired.

acid head target, 1 A 2 L: 1d2 ⇒ 1
ranged touch: 1d20 + 10 ⇒ (4) + 10 = 14 Miss within 5 automatically bursts an image

Tiawask tries biting Lucifer again...
bite vs Lucifer: 1d20 + 14 ⇒ (4) + 14 = 18
dmg: 1d6 ⇒ 4
... but misses this time.

Then she steps back 5'.

End of Round 17

Just then, Tofang's eyes flutter open and he finds himself staring up at the ceiling beside the still warm corpse of his friend Uhvat. He can hear the sound of battle nearby. Somehow, the dead wayang has rejoined the living!

Tofang, per the boon, you have half your normal hp, or 28. The various buffs you had (e.g. barkskin) are still in effect. Raise Dead says that there is a 50% chance that casters lose any given spell slot, but I don't think that applies to extracts that you prepared earlier today so I'll say that you still have any remaining extracts that you had left before you died. Your dragon pistol is still broken and it, as well as your other unbroken pistol, are still in the location where you first fell (noted on the map with a little pistol token). You are prone and not affected by haste. You can act normally.

Pathfinders are up! The bold may act!

The Concordance

Male N Wayang | Alchemist (gun chemist, mindchemist) 6 | HP 57/57 | With Barkskin & cogn.: AC 28 T 15 FF 25, Normal: AC 23 T 16 FF 18 | CMB +2, CMD 17 | F: +9, R: +12, W: +7 | Init: +5 | Perc: +11 | Alch. ordnance 11/11 | Folio Reroll 1/1 | Chaldira Reroll 1/1 | Darkvision | Speed 20ft, on riding dog 40ft | Riding Dog HP 13/13 | Familiar HP 28/28 | Active conditions: Heightened Awareness, Barkskin

Thanks a lot GM! As noted in my character introduction and my char sheet Tofang has weapon cords for both weapons so the weapons would be dragged along on the floor and should be both in an adjacent square. Is that ok? And I think extracts are not different to spell slots so I’ll roll my spell slots in discussion later. Thanks again! Incredible that this battle went so long.

Tofang cannot believe what happened.

He feels an unbelievable strength and knows that he was chosen to end something for a higher power! That he was chosen is something that this insecure Wayang cannot believe!


I will not let more of my companions die!!!
he thinks.

He grabs his normal pistol and stands up.


Emerald Spire slides |

Good time to have weapon cords! :-)

Dark Archive

Male Undine Psychic 10 | AC (21)17/17/14| HP 72/72 + __20_____ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

With Ash’s enhanced speed it was easy for him to go around the large statue, passing by Yanda’s body as he did so, appearing in the other side of the snake priestess, ready for Lucifer to strike.

Double move to get behind the priestess, if someone would move me, please.

Grand Lodge

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Female CG Human Hunter 8 | HP 81/81 | AC 19, T 12, FF 18 | CMB +10, CMD 21 | Fort +10 (see Traits), Ref +8, Will +6 | Init +1 | Perception +15, Sense Motive +11 | Animal Focus avail: 8/8 | Spells 1st: 5/5; 2nd: 5/5; 3rd: 2/2 Speed 30ft | Active conditions: none

Done.

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