GM Abraham's Emerald Spire

Game Master Abraham Z.

Emerald Spire slides
Emerald Spire quests
Knowledge Checks
Spell Templates


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Sovereign Court

Female L/N Sylph Alchemist/9 | HP: 50/66; 14 NL (0/14 false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 23 21 | Fort/Ref/Will +11/17/6 +9/15/4 | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +18, Fly +19, Heal +12, Kn Arc +10, Kn Dung +7, Kn Local +15, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (90/90), ablative barrier (45/45), mutagen (dex), heroism, barkskin (+4), false life, fly, resist fire-20, shield, fly, reduce person, antitoxin

If nothing is discovered, Yanda will give the black lever a try.


Emerald Spire slides |

Uhvat identifies that the lamps in the area appear to be magical in nature. Nothing seems particularly psychically significant.

Yanda approaches the levers and notes that they can be raised, lowered, or left in the middle. Both are currently in the middle position.

Silver Crusade

Oread Spiritualist(Ectoplasmatist)/Monk(UC) L8/1| HP: 84/84 THP: 17 | AC:24+4 T:18 FF:22+4 20% miss | CMB:+13+2 CMD:31 | Saves F:14+2 R:10+2 W:14+2 | Init:+4 | Per:+17+2 | Spd: 30 | Reroll: 1/1 | Spells: L1 2/5 L2 3/5 L3 2/3 | Stun Fist: 3/3 | Conditions: endure elements (24h); false life (8h); heroism (80m); blur (8m); shield (8m); chill touch (6/8)

Uhvat stands guard just behind Yanda, his ectoplasmic lash waving in the air. While he outwardly remains as stoically calm as ever, the lash writhes about more animatedly.

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

Should we just start pulling levers? Might be risky....

Sovereign Court

Female L/N Sylph Alchemist/9 | HP: 50/66; 14 NL (0/14 false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 23 21 | Fort/Ref/Will +11/17/6 +9/15/4 | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +18, Fly +19, Heal +12, Kn Arc +10, Kn Dung +7, Kn Local +15, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (90/90), ablative barrier (45/45), mutagen (dex), heroism, barkskin (+4), false life, fly, resist fire-20, shield, fly, reduce person, antitoxin

"Of course it is risky, but what choice do we have? Proabely going to have to try various combinations and suffer the consequences before we get it right. Anyone have any magic that might help. If not..."

Grand Lodge

Female Half Orc Fighter - 5 | hp:-10/53 NL:0 | AC 16 | Init:+2 | BAB:5, MAB:9, RAB:7 | F:7, R:3, W:1 | Perc:5 | CLW Wand: 18c

Zenae just shrugs while still in a fighting stance. Go for it

Sovereign Court

Female L/N Sylph Alchemist/9 | HP: 50/66; 14 NL (0/14 false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 23 21 | Fort/Ref/Will +11/17/6 +9/15/4 | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +18, Fly +19, Heal +12, Kn Arc +10, Kn Dung +7, Kn Local +15, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (90/90), ablative barrier (45/45), mutagen (dex), heroism, barkskin (+4), false life, fly, resist fire-20, shield, fly, reduce person, antitoxin

Yanda pushes the black lever up.


Emerald Spire slides |

Yanda moves the black lever to the up position and... nothing happens.

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

Patros moves the red lever into the "up" position.

Well, let's see what happens here...

Dark Archive

CN female Wayang Chaokineticist 6
Spoiler:
|AC 20, T 15, FF 16|HP: 57/57 (12 nl)|F +9, R +9, W 0 (+2 vs shadow/MA/emotion, +1 vs reptilian EX abilities)|Init +4, Perc +8|CMB +1 CMD 15|Burn 2/7, Buffer 1, Light and Dark 1/1, Voices Say 1/1, Shadow Speaker 4/4

"We're in a giant puzzle-box," Observes a small voice flatly from behind Yanda - it's the little Wayang (barely-a-) woman again; funny (and a little bit unnerving) how you'd all but forgotten she was there until now.

Knowledge (Dungeoneering), let's see if that can help in ANY way: 1d20 + 14 ⇒ (19) + 14 = 33

Any OTHER types of Knowledge check that might be useful here?

___

Minor flashback/retcon, if I may:

Black Sun had spendt much of the journey to and descent through the Spire engrossed in a thick book of strange riddles and puzzles, never breaking or slowing stride for it, as though she had absolutely no need to look where she was going along the way....

puzzle-book Intelligence check: 1d20 + 4 ⇒ (9) + 4 = 13


Emerald Spire slides |

When Patros engages the red lever, the bronze wall clanks loudly as it rotates aside, revealing a bronze-walled, angled passageway. Map has been updated.

Black Sun, no relevant knowledges, at least not yet.

Sovereign Court

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Female L/N Sylph Alchemist/9 | HP: 50/66; 14 NL (0/14 false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 23 21 | Fort/Ref/Will +11/17/6 +9/15/4 | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +18, Fly +19, Heal +12, Kn Arc +10, Kn Dung +7, Kn Local +15, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (90/90), ablative barrier (45/45), mutagen (dex), heroism, barkskin (+4), false life, fly, resist fire-20, shield, fly, reduce person, antitoxin

Yanda downs her mutagen and moves jut far enough trough the passageway to take a look at the next room.

"A puzzle-box, indeed; somehow, I don't think we are done with those levers."

Grand Lodge

Female Half Orc Fighter - 5 | hp:-10/53 NL:0 | AC 16 | Init:+2 | BAB:5, MAB:9, RAB:7 | F:7, R:3, W:1 | Perc:5 | CLW Wand: 18c

Zenae stays close behind Yanda, guarding her back.


Emerald Spire slides |

Around the corner Yanda can see the passage continues and, at the far end, stand a pair of double doors. All doors on this level, unless otherwise stated, are well-constructed, unadorned, and made of wood.

Sovereign Court

Female L/N Sylph Alchemist/9 | HP: 50/66; 14 NL (0/14 false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 23 21 | Fort/Ref/Will +11/17/6 +9/15/4 | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +18, Fly +19, Heal +12, Kn Arc +10, Kn Dung +7, Kn Local +15, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (90/90), ablative barrier (45/45), mutagen (dex), heroism, barkskin (+4), false life, fly, resist fire-20, shield, fly, reduce person, antitoxin

Yanda is not used to forging on ahead in front of the group, but then the folks she is travelling with do not seem to be the type to take a front seat.

This could be dangerous. The half-orc does carry a big honkin' sword, but has leather armor. And, in spite of the heavy weighted sword, she seems to want to be behind me. Wonder what her story is?

She ends up giving the falcata wielding human the nod.

"You look like you can handle being up front. I've noticed you practicing all that footwork and the only footwork I know is how to fall back. You want to take point?"

We should decide on a marching order.

Grand Lodge

Female Half Orc Fighter - 5 | hp:-10/53 NL:0 | AC 16 | Init:+2 | BAB:5, MAB:9, RAB:7 | F:7, R:3, W:1 | Perc:5 | CLW Wand: 18c

What's a falcata and who has it?

Sovereign Court

Female L/N Sylph Alchemist/9 | HP: 50/66; 14 NL (0/14 false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 23 21 | Fort/Ref/Will +11/17/6 +9/15/4 | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +18, Fly +19, Heal +12, Kn Arc +10, Kn Dung +7, Kn Local +15, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (90/90), ablative barrier (45/45), mutagen (dex), heroism, barkskin (+4), false life, fly, resist fire-20, shield, fly, reduce person, antitoxin
Zenae WP wrote:
What's a falcata and who has it?

Patros, according to his character page. Two of them it seems :) See this page for info on a falcata.


Emerald Spire slides |

The door stands there, silently challenging the pathfinders. It does not appear to be locked.


Emerald Spire slides |
Firewarden Yanda wrote:
Zenae WP wrote:
What's a falcata and who has it?
Patros, according to his character page. Two of them it seems :) See this page for info on a falcata.

Patros, as noted in Discussion, has decided to drop the game.

Sovereign Court

Female L/N Sylph Alchemist/9 | HP: 50/66; 14 NL (0/14 false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 23 21 | Fort/Ref/Will +11/17/6 +9/15/4 | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +18, Fly +19, Heal +12, Kn Arc +10, Kn Dung +7, Kn Local +15, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (90/90), ablative barrier (45/45), mutagen (dex), heroism, barkskin (+4), false life, fly, resist fire-20, shield, fly, reduce person, antitoxin

That's almost funny. He pulled the lever and then ran for it!

In the interest of keeping things moving, Yanda marches over to the door and opens it, motioning the others to follow.

Grand Lodge

Female Half Orc Fighter - 5 | hp:-10/53 NL:0 | AC 16 | Init:+2 | BAB:5, MAB:9, RAB:7 | F:7, R:3, W:1 | Perc:5 | CLW Wand: 18c

And Zenae follows closely behind, ready to take the lead if required.


Emerald Spire slides |

The door opens without difficulty. A variety of artwork and keepsakes are displayed on the walls of this chamber: a tapestry depicting a royal court, an oddly melted lump of iron on a pedestal, a fine heavy mace hanging on the wall, and a broken staff lying on another pedestal. Another door stands on the opposite side of the room, closed.

Map updated

Sovereign Court

Female L/N Sylph Alchemist/9 | HP: 50/66; 14 NL (0/14 false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 23 21 | Fort/Ref/Will +11/17/6 +9/15/4 | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +18, Fly +19, Heal +12, Kn Arc +10, Kn Dung +7, Kn Local +15, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (90/90), ablative barrier (45/45), mutagen (dex), heroism, barkskin (+4), false life, fly, resist fire-20, shield, fly, reduce person, antitoxin

Yanda hesitates at the door, something in her sub-conscious screaming trap at her.

"Say, any of you guys know anything about traps. Not that there is one, but it pays to check. I'm a fair hand at it myself, but I'm no good at the magical stuff.

Yanda takes a look around to see if anything looks off.

"Weird how that stuff is sitting out there on pedestals. Broken and melted stuff. I'd say that is a bad sign."

perception: 1d20 + 9 ⇒ (10) + 9 = 19

Grand Lodge

Female Half Orc Fighter - 5 | hp:-10/53 NL:0 | AC 16 | Init:+2 | BAB:5, MAB:9, RAB:7 | F:7, R:3, W:1 | Perc:5 | CLW Wand: 18c

Sort of reminds me of the Blakros Museum Zenae says. She holds her blade in front of her in case there are any strange magnetic fields in here then steps cautiously inside

Dark Archive

CN female Wayang Chaokineticist 6
Spoiler:
|AC 20, T 15, FF 16|HP: 57/57 (12 nl)|F +9, R +9, W 0 (+2 vs shadow/MA/emotion, +1 vs reptilian EX abilities)|Init +4, Perc +8|CMB +1 CMD 15|Burn 2/7, Buffer 1, Light and Dark 1/1, Voices Say 1/1, Shadow Speaker 4/4

"Maybe it is another monument to failure - like in Absalom?"

Black Sun takes a closer look at the melted iron....

Perception: 1d20 + 8 ⇒ (15) + 8 = 23

The Exchange

Male NG Dwarf from Qadira | Cleric of Erastil (formerly Shelyn) 7 | DR5/bludgeoning 35/35 | HP 63/71 | AC 20 T 12 FF 18 | CMB +3, CMD 18 | F: +14, R: +9, W: +17 | Init: +2 | Perc: +19 | SM: +13 | Dipl.: +21 | Rooted Vitality 1/1 | Reroll 1/1 | Darkvision | Speed 20ft | Active conditions: resist electricity 20, defending bone.

* * New Pathfinder incoming * *

A dwarf suddenly appears in your midst. He looks at you curiously.

”I am Replacement I think. Jangzafaar is my name. I read the report that was provided to me!“

He scratches his red hair with a desperate look on his face.

”But what you have seen firsthand is of far more value ... tell me what you have found so far!“

* *

Jangafzaar is a Dwarf from a Kelish merchant family. He works as a merchant and can be a stoic negotiator with an empathic approach. He is very perceptive and understands people's motives which is very important to him as a cleric and merchant.

He typically wears light armor and during battle tries to use support his companions or let his summoned creatures attack. Jangafzaar's family has deep roots in the Exchange faction of the Pathfinder Society.

Thus, the Kargar brothers Almaas, Jangafzaar, Toral and Sadaf are all members of the Pathfinder Society.


Emerald Spire slides |

The pathfinders feel confident that there are no traps. What would you like to do?

Silver Crusade

Oread Spiritualist(Ectoplasmatist)/Monk(UC) L8/1| HP: 84/84 THP: 17 | AC:24+4 T:18 FF:22+4 20% miss | CMB:+13+2 CMD:31 | Saves F:14+2 R:10+2 W:14+2 | Init:+4 | Per:+17+2 | Spd: 30 | Reroll: 1/1 | Spells: L1 2/5 L2 3/5 L3 2/3 | Stun Fist: 3/3 | Conditions: endure elements (24h); false life (8h); heroism (80m); blur (8m); shield (8m); chill touch (6/8)

Sorry for the silence. Got swamped by work last few days. Welcome Jangafzaar!

Uhvat turns to nod at the dwarf but otherwise, the reticent oread says nothing else. He moves near to the front of the group, deciding to take the lead where possible. Again, he focuses within, examining the various items on display to determine if any are magical or psychic in any way.

Detect magic, detect psychic significance.


Emerald Spire slides |

Uhvat notes that the mace appears to be magical. He also recognizes that the room as a whole carries a psychic whiff of pride, while the broken staff in particular has the faintest hint of despair about it.

Sovereign Court

Female L/N Sylph Alchemist/9 | HP: 50/66; 14 NL (0/14 false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 23 21 | Fort/Ref/Will +11/17/6 +9/15/4 | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +18, Fly +19, Heal +12, Kn Arc +10, Kn Dung +7, Kn Local +15, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (90/90), ablative barrier (45/45), mutagen (dex), heroism, barkskin (+4), false life, fly, resist fire-20, shield, fly, reduce person, antitoxin

"Welcome, Jangy. do you mind if I call you that? Not sure I can even pronounce the name you just gave us. I say we ignore the junk and just move on to the next door."

Yanda heads over to the door opposite where they entered and waits to see if the others agree by joining her. While she waits she answers his question.

"Nothing much has happened really. We were in a room with a locked door, pulled a couple levers up which opened the door, then came in here."

Grand Lodge

Female Half Orc Fighter - 5 | hp:-10/53 NL:0 | AC 16 | Init:+2 | BAB:5, MAB:9, RAB:7 | F:7, R:3, W:1 | Perc:5 | CLW Wand: 18c

I thought it was just one lever we pulled. Red Up. The black lever didn't appear to do anything. Unless black had to be up for red to open the door. She frowns as she moves to stand behind Yanda. I just hit things, not my job to really figure things out

Anyway .... welcome aboard. I'm Zenae

The Exchange

Male NG Dwarf from Qadira | Cleric of Erastil (formerly Shelyn) 7 | DR5/bludgeoning 35/35 | HP 63/71 | AC 20 T 12 FF 18 | CMB +3, CMD 18 | F: +14, R: +9, W: +17 | Init: +2 | Perc: +19 | SM: +13 | Dipl.: +21 | Rooted Vitality 1/1 | Reroll 1/1 | Darkvision | Speed 20ft | Active conditions: resist electricity 20, defending bone.

Jang raises an eyebrow.

"Well, you can call me Jang' if you want to shorten my name. Then let us proceed! I am a cleric of Erastil! You surely all have communities that you love. This love will hopefully guide us to do everything to get back home in one piece!" he says with some sadness in his eyes.

It is obvious that his presence does not provide comfort. The negative atmosphere almost spills over.

Sovereign Court

Female L/N Sylph Alchemist/9 | HP: 50/66; 14 NL (0/14 false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 23 21 | Fort/Ref/Will +11/17/6 +9/15/4 | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +18, Fly +19, Heal +12, Kn Arc +10, Kn Dung +7, Kn Local +15, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (90/90), ablative barrier (45/45), mutagen (dex), heroism, barkskin (+4), false life, fly, resist fire-20, shield, fly, reduce person, antitoxin

"Well, I am quite sure I pulled the black lever up."

And I assumed it stayed up. Did it? Are both levers currently up?

Yanda gives the cleric a curious glance. Obviously a man with his own internal struggles. She just hopes they don't spill over and cause problems.

Grand Lodge

Female Half Orc Fighter - 5 | hp:-10/53 NL:0 | AC 16 | Init:+2 | BAB:5, MAB:9, RAB:7 | F:7, R:3, W:1 | Perc:5 | CLW Wand: 18c

You did - before the red

She also wonders about Jangafzaar.

Dark Archive

CN female Wayang Chaokineticist 6
Spoiler:
|AC 20, T 15, FF 16|HP: 57/57 (12 nl)|F +9, R +9, W 0 (+2 vs shadow/MA/emotion, +1 vs reptilian EX abilities)|Init +4, Perc +8|CMB +1 CMD 15|Burn 2/7, Buffer 1, Light and Dark 1/1, Voices Say 1/1, Shadow Speaker 4/4
Jangafzaar Kargar wrote:
"You surely all have communities that you love. This love will hopefully guide us to do everything to get back home in one piece!"

"I do...?" Black Sun ponders this.

"Well...the nuns at the asylum were nice, but I think I wasn't supposed to go back. It would be boring there, now."

The Exchange

Male NG Dwarf from Qadira | Cleric of Erastil (formerly Shelyn) 7 | DR5/bludgeoning 35/35 | HP 63/71 | AC 20 T 12 FF 18 | CMB +3, CMD 18 | F: +14, R: +9, W: +17 | Init: +2 | Perc: +19 | SM: +13 | Dipl.: +21 | Rooted Vitality 1/1 | Reroll 1/1 | Darkvision | Speed 20ft | Active conditions: resist electricity 20, defending bone.

Jang is a little embarrassed at Black Sun.

"Ehh, well, ehh ... you ... you can see the Society as your community, right?" he says unsure of his own words.


Emerald Spire slides |
Firewarden Yanda wrote:

"Well, I am quite sure I pulled the black lever up."

And I assumed it stayed up. Did it? Are both levers currently up?

Yes, first you moved the Black to the Up position. Then you moved the Red to the Up position, at which point the wall turned and an exit from the room opened up. Both levers were in the Up position when you left the room. You'll have to go back to check to see if they still are :-)


Emerald Spire slides |

So, does anyone want to do anything in this room? As far as you can make out, this seems to be a place where someone is displaying various items. You've identified one of the items as being magical. Do you want to investigate the stuff further? Take anything? Move on to the next room? I'll move us forward once two people have indicated for a particular path.

Grand Lodge

Female Half Orc Fighter - 5 | hp:-10/53 NL:0 | AC 16 | Init:+2 | BAB:5, MAB:9, RAB:7 | F:7, R:3, W:1 | Perc:5 | CLW Wand: 18c

I'm okay with moving on

The Exchange

Male NG Dwarf from Qadira | Cleric of Erastil (formerly Shelyn) 7 | DR5/bludgeoning 35/35 | HP 63/71 | AC 20 T 12 FF 18 | CMB +3, CMD 18 | F: +14, R: +9, W: +17 | Init: +2 | Perc: +19 | SM: +13 | Dipl.: +21 | Rooted Vitality 1/1 | Reroll 1/1 | Darkvision | Speed 20ft | Active conditions: resist electricity 20, defending bone.

Jang searches the room properly to see if there is anything like a secret door.

perception : 1d20 + 10 ⇒ (13) + 10 = 23

He then checks the magical item with detect magic.

spellcraft : 1d20 + 2 ⇒ (20) + 2 = 22

If nothing can be found he agrees to move on.


Emerald Spire slides |

Jang identifies the magical weapon as a +1 mace.

Opening the door, the group sees a short corridor stretching ahead with a door to the right (and, easily spotted once they move down the corridor, another door around the corner on the left).

Silver Crusade

Oread Spiritualist(Ectoplasmatist)/Monk(UC) L8/1| HP: 84/84 THP: 17 | AC:24+4 T:18 FF:22+4 20% miss | CMB:+13+2 CMD:31 | Saves F:14+2 R:10+2 W:14+2 | Init:+4 | Per:+17+2 | Spd: 30 | Reroll: 1/1 | Spells: L1 2/5 L2 3/5 L3 2/3 | Stun Fist: 3/3 | Conditions: endure elements (24h); false life (8h); heroism (80m); blur (8m); shield (8m); chill touch (6/8)

While Jangafzaar examines the mace (and presumably someone takes it), Uhvat instead turns to study the staff. Could be trick of light but did he look a tad melancholic? A brief moment later, he picks out the staff, stuffs it into his backpack and moves to take the lead as the group leaves.

He stops at the first door and listens through.

perception: 1d20 + 13 ⇒ (17) + 13 = 30

Sovereign Court

Female L/N Sylph Alchemist/9 | HP: 50/66; 14 NL (0/14 false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 23 21 | Fort/Ref/Will +11/17/6 +9/15/4 | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +18, Fly +19, Heal +12, Kn Arc +10, Kn Dung +7, Kn Local +15, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (90/90), ablative barrier (45/45), mutagen (dex), heroism, barkskin (+4), false life, fly, resist fire-20, shield, fly, reduce person, antitoxin

Yanda is right behind the monk.

Not me. Not touching the items. I put Uhvat next to the first door, though since he took the staff we might have to move both of them back if it springs a trap.


Emerald Spire slides |

As Uhvat touches the staff, a bolt of electricity arcs forth, fortunately catching only him in its path!

Electrical: 4d6 ⇒ (6, 3, 1, 4) = 14 Reflex DC 20 for half

Sorry, there was indeed a trap but none of you made the DC. For the future, when you are searching please put your Perception check in a spoiler (and then don't look at the spoiler) which will reduce the inevitable metagame tendency to have some idea of 'how well' you searched.

Singed from the trap but otherwise no worse for the wear, Uhvat continues down the corridor and stops to listen at the first door. He hears nothing.

To save time: the door is locked.

Sovereign Court

Female L/N Sylph Alchemist/9 | HP: 50/66; 14 NL (0/14 false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 23 21 | Fort/Ref/Will +11/17/6 +9/15/4 | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +18, Fly +19, Heal +12, Kn Arc +10, Kn Dung +7, Kn Local +15, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (90/90), ablative barrier (45/45), mutagen (dex), heroism, barkskin (+4), false life, fly, resist fire-20, shield, fly, reduce person, antitoxin

Yanda pulls out her lockpics and goes to work, hoping for that satisfying *click*

disable device: 1d20 + 9 ⇒ (16) + 9 = 25


Emerald Spire slides |

Yanda does indeed manage to open the lock.

Rows of iron bars anchored in the floor and ceiling divide this room into three smaller cells. Two of the cells are empty, but a gaunt, black-haired man in the tattered robes of a mage lies on a simple straw pallet in the southern cell, seemingly unconscious.

Grand Lodge

Female Half Orc Fighter - 5 | hp:-10/53 NL:0 | AC 16 | Init:+2 | BAB:5, MAB:9, RAB:7 | F:7, R:3, W:1 | Perc:5 | CLW Wand: 18c

Zenae walks over to the gaunt man's cell. Hey .... wakey wakey. Who are you and who put you in here?


Emerald Spire slides |

He is unresponsive.

Grand Lodge

Female Half Orc Fighter - 5 | hp:-10/53 NL:0 | AC 16 | Init:+2 | BAB:5, MAB:9, RAB:7 | F:7, R:3, W:1 | Perc:5 | CLW Wand: 18c

Zenae will then poke him with the point of her sword. Not to hurt him .. just to see if there is a response.

Sovereign Court

Female L/N Sylph Alchemist/9 | HP: 50/66; 14 NL (0/14 false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 23 21 | Fort/Ref/Will +11/17/6 +9/15/4 | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +18, Fly +19, Heal +12, Kn Arc +10, Kn Dung +7, Kn Local +15, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (90/90), ablative barrier (45/45), mutagen (dex), heroism, barkskin (+4), false life, fly, resist fire-20, shield, fly, reduce person, antitoxin

heal check: 1d20 + 4 ⇒ (20) + 4 = 24 just to see if she can figure out what is up with him.

She also swigs a shield extract when they move on - start the counter for 6 minutes at that point. Not now, but I don't want to forget.

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