The Threefold Deaths of the Venerable Theseus

Game Master Mervikoth

Two years ago the Venerable Theseus sank beneath the waves under mysterious circumstances. Once devoted to the semi-divine Theseus, the ship was destroyed in a blast of malevolent energy unlike anything seen before. Five brave souls set off from Pridon's Hearth to discover the meaning behind the haunted wreck. Things thought long buried will rise again. Friendships will be tested. The limits of body, heart, soul, and mind will be passed. One death, and even two, may not be enough.


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Male Dwarf Contemplative Ki Mystic Sensei Qinggong Monk (6) Evanglist (2) VMC Bard [Init+1 | Per:+10 | SM:+11 ]
Defenses:
F:+8 R:+8 W:+12 (+2 vs Sp,SLA,Poison) | AC: 21 (T:20/FF:18) | CMD:25 | Speed: 20ft | HP:48

I think we are getting a level up every 4-5 months so far, so we should be due for our next one in Jan-Feb.

This differs some from "Ire of the storm" which had mostly shorter gaps.

level 2 - less than a month
level 3 - 3 months
level 4 - 5 months
level 5 - 3.5 months
level 6 - less than a month.

My feeling is that 3-4 months for later levels is about right. Too much longer drags a bit but much shorter and it doesn't feel as earned. That's my 2 cents, but, I don't know if it even matters to anyone else. Also, I'm not sure anyone could even plan things that carefully anyway so it probably doesn't even matter.


Male Halfling Barbarian; level 7 [Init+3 | Perc: -1 | intim:+13 | SM:+10 | F:+9 R:+5 W:+2;+2 in rage | AC: 24;-4 in rage (T:15;+4 in rage FF:21 ) | CMD:27 | Speed: 30ft(rage+10) | HP:85; Rage:14/20 rounds

sorry folks. I've dropped the ball the last couple weeks. between someone being sick, and work being actually busy, and the stress of leveling up 2 characters I didn't really plan out very well...

But Hopefully I'm back...


Oread Level 8 - 3 Monk-5 Inquisitor of Erastil [Init +8 (+6 if did not act during surprise round) | Per +21, SM +16 | F +10, R +6, W +13 | AC 18 (T 11, FF 17) | CMD 18 | CMB 7 | Speed 20' | Dark Vision(60) | HP 71]

No worries! It's that time of year when we slow down a bit.


Male Dwarf Contemplative Ki Mystic Sensei Qinggong Monk (6) Evanglist (2) VMC Bard [Init+1 | Per:+10 | SM:+11 ]
Defenses:
F:+8 R:+8 W:+12 (+2 vs Sp,SLA,Poison) | AC: 21 (T:20/FF:18) | CMD:25 | Speed: 20ft | HP:48

Happy Thanksgiving!!!


Male Halfling Barbarian; level 7 [Init+3 | Perc: -1 | intim:+13 | SM:+10 | F:+9 R:+5 W:+2;+2 in rage | AC: 24;-4 in rage (T:15;+4 in rage FF:21 ) | CMD:27 | Speed: 30ft(rage+10) | HP:85; Rage:14/20 rounds

agreed!


Male Halfling Paladin (Prestige Class - Horizon Walker; Archtype - Divine Hunter) | 8th Level | Lawful Good | Init +4 | Per +3 | SM -2 | F+10 R+10 W+9 | AC 19 (T 14, FF 16) | CMD 24 | Speed 15 | HP 52

Happy Thanksgiving day + 1.

I just realized (re-remembered) that Brag's Ghoulbane Belt allows him to remove paralysis once per day. Should have used that a while back. I'll do better at remembering in the future.


Temple of Theseus, Chimera Cove, Andoran | Kuthona (Dec) 22, 4719 Part Three Map: The Sexton and the Saint

Thanks for the update, Thurl. Good to know our flow of play is pretty consistent overall.


Male Dwarf Contemplative Ki Mystic Sensei Qinggong Monk (6) Evanglist (2) VMC Bard [Init+1 | Per:+10 | SM:+11 ]
Defenses:
F:+8 R:+8 W:+12 (+2 vs Sp,SLA,Poison) | AC: 21 (T:20/FF:18) | CMD:25 | Speed: 20ft | HP:48
GM Mervikoth wrote:
Thanks for the update, Thurl. Good to know our flow of play is pretty consistent overall.

Yeah, I consider that first level and the last one from Ire to be irregular. I think the first level will go quickly in most games and the last one was a arc finishing combat so you would expect to progress faster. It was interesting doing the research.


Temple of Theseus, Chimera Cove, Andoran | Kuthona (Dec) 22, 4719 Part Three Map: The Sexton and the Saint

Also I just realized Arbaro and Lem were Diplomacy-ing in that room before Brag snuck in, so his sneaking would have been nullified. Whatever. No one responded to your attempts to talk anyway.


Male Halfling Paladin (Prestige Class - Horizon Walker; Archtype - Divine Hunter) | 8th Level | Lawful Good | Init +4 | Per +3 | SM -2 | F+10 R+10 W+9 | AC 19 (T 14, FF 16) | CMD 24 | Speed 15 | HP 52

I fear broken knuckles for Thurl!


Male Dwarf Contemplative Ki Mystic Sensei Qinggong Monk (6) Evanglist (2) VMC Bard [Init+1 | Per:+10 | SM:+11 ]
Defenses:
F:+8 R:+8 W:+12 (+2 vs Sp,SLA,Poison) | AC: 21 (T:20/FF:18) | CMD:25 | Speed: 20ft | HP:48

Yup, and I didn't even get through its DR...


Male Halfling Paladin (Prestige Class - Horizon Walker; Archtype - Divine Hunter) | 8th Level | Lawful Good | Init +4 | Per +3 | SM -2 | F+10 R+10 W+9 | AC 19 (T 14, FF 16) | CMD 24 | Speed 15 | HP 52

Rolling 1s will do that, and I should know.


Male Dwarf Contemplative Ki Mystic Sensei Qinggong Monk (6) Evanglist (2) VMC Bard [Init+1 | Per:+10 | SM:+11 ]
Defenses:
F:+8 R:+8 W:+12 (+2 vs Sp,SLA,Poison) | AC: 21 (T:20/FF:18) | CMD:25 | Speed: 20ft | HP:48

By the way GM, I saw someone else do something interesting to distinguish between enemies of the same type. In google slides, you can add a border around images and color code it so if you have 3 enemies, you can make them blue, yellow, and red or some such.


Temple of Theseus, Chimera Cove, Andoran | Kuthona (Dec) 22, 4719 Part Three Map: The Sexton and the Saint
Thurl Wisdombringer wrote:
By the way GM, I saw someone else do something interesting to distinguish between enemies of the same type. In google slides, you can add a border around images and color code it so if you have 3 enemies, you can make them blue, yellow, and red or some such.

I like this.

Remind me next time. These two statues are now Yellow and Green.


Male Halfling Paladin (Prestige Class - Horizon Walker; Archtype - Divine Hunter) | 8th Level | Lawful Good | Init +4 | Per +3 | SM -2 | F+10 R+10 W+9 | AC 19 (T 14, FF 16) | CMD 24 | Speed 15 | HP 52

Excellent idea! Thank you both!


Temple of Theseus, Chimera Cove, Andoran | Kuthona (Dec) 22, 4719 Part Three Map: The Sexton and the Saint

Question that will become relevant (but not like in a kill-your-character type of way):

What is your PC's worst fear? Spiders, fire, heights, loneliness, a full moon, etc.


Oread Level 8 - 3 Monk-5 Inquisitor of Erastil [Init +8 (+6 if did not act during surprise round) | Per +21, SM +16 | F +10, R +6, W +13 | AC 18 (T 11, FF 17) | CMD 18 | CMB 7 | Speed 20' | Dark Vision(60) | HP 71]

Unable to help, hurting those around him, Beholders, quicksand (probably regular sand too). Do any of those sound good? I haven't picked one but quicksand is growing on me as I type...


Male Dwarf Contemplative Ki Mystic Sensei Qinggong Monk (6) Evanglist (2) VMC Bard [Init+1 | Per:+10 | SM:+11 ]
Defenses:
F:+8 R:+8 W:+12 (+2 vs Sp,SLA,Poison) | AC: 21 (T:20/FF:18) | CMD:25 | Speed: 20ft | HP:48

I think becoming a ghoul is up there based on his encounter with them earlier. Loss of control of himself, being controlled by baser urges. Anything from being charmed magically to being over weight and addicted to pies I think.


Male Halfling Barbarian; level 7 [Init+3 | Perc: -1 | intim:+13 | SM:+10 | F:+9 R:+5 W:+2;+2 in rage | AC: 24;-4 in rage (T:15;+4 in rage FF:21 ) | CMD:27 | Speed: 30ft(rage+10) | HP:85; Rage:14/20 rounds

being unable to act (such as but not exclusively through fear/paralysis/bindings)


Male Halfling Paladin (Prestige Class - Horizon Walker; Archtype - Divine Hunter) | 8th Level | Lawful Good | Init +4 | Per +3 | SM -2 | F+10 R+10 W+9 | AC 19 (T 14, FF 16) | CMD 24 | Speed 15 | HP 52

Brag no longer experience or has fear, not even the fear of fear itself. Ever since he hit 3rd level, the fear is gone. It has been cast out through the attainment and dedication of and to paladin living. That said, before gaining such enlightenment, Bragaleb did have some fears. As soon as he remembers what they were, he'll share that information.


Male Dwarf Contemplative Ki Mystic Sensei Qinggong Monk (6) Evanglist (2) VMC Bard [Init+1 | Per:+10 | SM:+11 ]
Defenses:
F:+8 R:+8 W:+12 (+2 vs Sp,SLA,Poison) | AC: 21 (T:20/FF:18) | CMD:25 | Speed: 20ft | HP:48

Sorry, not feeling well. I’ll try to post tomorrow.


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Male Halfling Paladin (Prestige Class - Horizon Walker; Archtype - Divine Hunter) | 8th Level | Lawful Good | Init +4 | Per +3 | SM -2 | F+10 R+10 W+9 | AC 19 (T 14, FF 16) | CMD 24 | Speed 15 | HP 52

Three items of note:
1. Brag rolls perception and wisdom checks, not because I have a high chance of discovering anything, I don't (see -2), but to remind the rest of the party to check these things. And yet,
2. On this last wisdom check, Brag out wisdomed 'Url, who is, perhaps, the wisest person our party has ever known. That made me laugh.
3. Finally, the GM made a funny - see post 1354 for "I have become the Antitheseus!" This spiked my pun meter.


Male Halfling Paladin (Prestige Class - Horizon Walker; Archtype - Divine Hunter) | 8th Level | Lawful Good | Init +4 | Per +3 | SM -2 | F+10 R+10 W+9 | AC 19 (T 14, FF 16) | CMD 24 | Speed 15 | HP 52
Bragoleb wrote:
Brag no longer experience or has fear, not even the fear of fear itself. Ever since he hit 3rd level, the fear is gone. It has been cast out through the attainment and dedication of and to paladin living. That said, before gaining such enlightenment, Bragaleb did have some fears. As soon as he remembers what they were, he'll share that information.

I've decided. Brag used to fear being thought of as clueless as he is occasionally, okay often, clueless (see Wisdom = 7). Now he no longer fears what others think or how he is perceived.


Temple of Theseus, Chimera Cove, Andoran | Kuthona (Dec) 22, 4719 Part Three Map: The Sexton and the Saint

Thank you. I arrived at that pun because of the obvious Antichrist comparison, and, well, it was too good to pass up.

Also what Brag is nicely saying is ROLL PERCEPTION YOU DOLTS, YOU HAVE A +21.


Male Halfling Paladin (Prestige Class - Horizon Walker; Archtype - Divine Hunter) | 8th Level | Lawful Good | Init +4 | Per +3 | SM -2 | F+10 R+10 W+9 | AC 19 (T 14, FF 16) | CMD 24 | Speed 15 | HP 52

Funny, I first read it and pronounced it as "antithesis." I like your "obvious to those with +21 perception" idea better.


Male Dwarf Contemplative Ki Mystic Sensei Qinggong Monk (6) Evanglist (2) VMC Bard [Init+1 | Per:+10 | SM:+11 ]
Defenses:
F:+8 R:+8 W:+12 (+2 vs Sp,SLA,Poison) | AC: 21 (T:20/FF:18) | CMD:25 | Speed: 20ft | HP:48

See, it’s always been unclear to me if how Perception should work. Should we roll it when ever we think it warranted? Should it be when the DM prompts us? What is it safe to ASSUME our characters are doing?


Male Halfling Paladin (Prestige Class - Horizon Walker; Archtype - Divine Hunter) | 8th Level | Lawful Good | Init +4 | Per +3 | SM -2 | F+10 R+10 W+9 | AC 19 (T 14, FF 16) | CMD 24 | Speed 15 | HP 52

According to d20PFSRD:
Perception: Most Perception checks are reactive, made in response to observable stimulus. Intentionally searching for stimulus is a move action.

Can we retry a perception check? Yes. You can try to sense something you missed the first time, so long as the stimulus is still present.

My interpretation:
First, we can do a perception check at anytime we sense a stimulus or at the prompting of the GM. These stimuli could be nearly anything. We don't want to spend 60% of our time doing perception checks, of course. But we could do a few more than we are doing.

Second, we can retry a perception check if something re-triggers as a stimulus (e.g., a recurring sound, movement, etc.).

Third, what does the GM say?


Temple of Theseus, Chimera Cove, Andoran | Kuthona (Dec) 22, 4719 Part Three Map: The Sexton and the Saint

When something new occurs that you haven't seen/smelled/touched before, you can freely roll Perception of your own volition. If you're in combat and are looking for a hidden mechanism/invisible monster, it's a move action. Or if you're doing a thorough search of a room after a combat, you'd roll a lot of Perception checks to scour every inch of a room. (I usually handwave over the time element of this last type of Perception).

You roll Perception whenever you think it is fitting. I would prompt you more, but I have enough to remember. This is me allowing you to roll it anytime you want to look for something. I'll only curb the rolls if you do them during combat (or they get wildly out of hand, which I doubt will happen). Basically, roll when you get in a new room, roll when you've killed all the baddies and can properly search.

Ya'll don't have a rogue so I really don't put too a ton of traps in places... but I do still have traps, don't worry.


Male Halfling Paladin (Prestige Class - Horizon Walker; Archtype - Divine Hunter) | 8th Level | Lawful Good | Init +4 | Per +3 | SM -2 | F+10 R+10 W+9 | AC 19 (T 14, FF 16) | CMD 24 | Speed 15 | HP 52

Is there a hidden trap in the GM's perception comments?

Perception | GM Comments: 1d20 - 2 ⇒ (19) - 2 = 17


Temple of Theseus, Chimera Cove, Andoran | Kuthona (Dec) 22, 4719 Part Three Map: The Sexton and the Saint

Perception DC 17:
No.

Perception DC 18:
EXPLOSIVE RUNES.


Male Halfling Paladin (Prestige Class - Horizon Walker; Archtype - Divine Hunter) | 8th Level | Lawful Good | Init +4 | Per +3 | SM -2 | F+10 R+10 W+9 | AC 19 (T 14, FF 16) | CMD 24 | Speed 15 | HP 52

Well that made me laugh, out-loud even.

BOOM!


Male Halfling Barbarian; level 7 [Init+3 | Perc: -1 | intim:+13 | SM:+10 | F:+9 R:+5 W:+2;+2 in rage | AC: 24;-4 in rage (T:15;+4 in rage FF:21 ) | CMD:27 | Speed: 30ft(rage+10) | HP:85; Rage:14/20 rounds

my turn with the family flu, 2/4 confirmed with another feverish. Kassi has been spared so far fortunately.


Male Halfling Paladin (Prestige Class - Horizon Walker; Archtype - Divine Hunter) | 8th Level | Lawful Good | Init +4 | Per +3 | SM -2 | F+10 R+10 W+9 | AC 19 (T 14, FF 16) | CMD 24 | Speed 15 | HP 52
Lem Helbling wrote:
my turn with the family flu, 2/4 confirmed with another feverish. Kassi has been spared so far fortunately.

That's no fun at all. Hope all are well soon.


Temple of Theseus, Chimera Cove, Andoran | Kuthona (Dec) 22, 4719 Part Three Map: The Sexton and the Saint
GM Me wrote:
So, gather the four missing relics, return them to their rightful places in the crypt (you've cleared 2/4 places already), and then Roccavisk will cast the spell to cure Kamalani's spirit. Doing so will take hours... as wave after wave of hellish enemies assault the Temple of Theseus.

Find:

Golden Thread
Mirror Shield
Lion-Cloak
Pegasus

Kill bad guys in crypt's rooms:
Theseus (DONE)
Perseus (DONE)
Heracles
Bellerophon

Defend the Temple vs. Waves of Enemies


Male Dwarf Contemplative Ki Mystic Sensei Qinggong Monk (6) Evanglist (2) VMC Bard [Init+1 | Per:+10 | SM:+11 ]
Defenses:
F:+8 R:+8 W:+12 (+2 vs Sp,SLA,Poison) | AC: 21 (T:20/FF:18) | CMD:25 | Speed: 20ft | HP:48

I think I've added all the relevant details from the temple so far, except I can't find a name for the Prioress, were we given one? Also, DM, would you mind adding the pictures of the NPCs to the campaign tracker?

Apparently, in reviewing exposition we have been given so far, the minotaur acolyte is familiar with the local area quite well and should be able to guide us as we look for the relics.

Also, there are a couple monsters, one on one of the nearby Islands, and one out in the plains. Could be drawn to important bad mojo. We need more info on those monsters I think.


Temple of Theseus, Chimera Cove, Andoran | Kuthona (Dec) 22, 4719 Part Three Map: The Sexton and the Saint

Prioress Mildburg. Pics in process of being added. The minotaur's purpose is to guide you around.

You need to check out:
The plains around the area.
Islands of the Goat, the Lion, and the Dragon.
Those lazy dragon hunters at the inn.
Maybe those cobbler halflings again?


Male Halfling Paladin (Prestige Class - Horizon Walker; Archtype - Divine Hunter) | 8th Level | Lawful Good | Init +4 | Per +3 | SM -2 | F+10 R+10 W+9 | AC 19 (T 14, FF 16) | CMD 24 | Speed 15 | HP 52

I forgot about the color borders for the bad-guys on the map. I'll remember next attack.


Oread Level 8 - 3 Monk-5 Inquisitor of Erastil [Init +8 (+6 if did not act during surprise round) | Per +21, SM +16 | F +10, R +6, W +13 | AC 18 (T 11, FF 17) | CMD 18 | CMB 7 | Speed 20' | Dark Vision(60) | HP 71]

I added them while I was posting round 3


Temple of Theseus, Chimera Cove, Andoran | Kuthona (Dec) 22, 4719 Part Three Map: The Sexton and the Saint

UPDATE

GM Me wrote:
So, gather the four missing relics, return them to their rightful places in the crypt, and then Roccavisk will cast the spell to cure Kamalani's spirit. Doing so will take hours... as wave after wave of hellish enemies assault the Temple of Theseus.

Find:

Golden Thread
Mirror Shield
Lion-Cloak
Pegasus

Kill bad guys in crypt's rooms:
Theseus (DONE)
Perseus (DONE)
Heracles (DONE)
Bellerophon (DONE)

Defend the Temple vs. Waves of Enemies

You need to check out:
The plains around the area.
Islands of the Goat, the Lion, and the Dragon.
Those lazy dragon hunters at the inn.
Maybe those cobbler halflings again?


Male Halfling Paladin (Prestige Class - Horizon Walker; Archtype - Divine Hunter) | 8th Level | Lawful Good | Init +4 | Per +3 | SM -2 | F+10 R+10 W+9 | AC 19 (T 14, FF 16) | CMD 24 | Speed 15 | HP 52
GM Mervikoth wrote:

Defend the Temple vs. Waves of Enemies

You need to check out:
The plains around the area.
Islands of the Goat, the Lion, and the Dragon.
Those lazy dragon hunters at the inn.
Maybe those cobbler halflings again?

Let's start at the bottom and work our way up.

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