GM Weenerton Retrocon - Legend of the Stonelords (Inactive)

Game Master OG3

Map of Jormurdun


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Grand Lodge

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Welcome to the Retrocon multi-table special Legend of the Stonelords.

Please make sure you status bar is updated with your basic details: HP, AC, Saves, Init bonus, Perc bonus, and any active effects I should know about.

Please make sure your profile is up to date with your latest character sheet. I would appreciate any botting instructions there as well, should the need arise.

I expect a post per day and one over the weekend. If you have real-life stuff happens that keeps you from committing to this cadence, please let me know via Discussion or PM.

In this discussion thread please provide the following and describe any mechanic or tactic I should know about: i.e. reach, immunity to X, mounts, familiars, etc.

Player Name
PFS and Character ID #
Faction
Day Job/Downtime

I am expecting these characters:
Amerel
makon
Arin Qualnoh
Zarnel
Las Lajas
Nigel Flit

Grand Lodge

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Gameplay activated.

Grand Lodge

m half-elf rouge-unchained/4 [HP: 35/35] [init: 5; perc: 10 (+2 vs. traps/+1 vs. surprise)] [AC: 18/14/14] [saves: 5/8/3(+2vs. ench; +1 vs. traps; evasion)] [CMB: 4; CMD: 18(14)] [Active Conditions: ]

Player Name: philipjcormier
PFS and Character ID #: 55792-9
Faction: Grand Lodge
Day Job/Downtime: None

Amerel has the following Rogue Talents: Trap Spotter (10' of trap, free perception check to spot);

Stand Up: A rogue with this ability can stand up from a prone position as a swift action without provoking attacks of opportunity, or as a free action that provokes attacks of opportunity.

Liberty's Edge

Male Gnome Oracle 10 | HP 73/73 | AC26 T15 FF24 | CMB +5, CMD 19 | F+4 R+5 W+8; +2 v fear/despair; +2 v lang effects/spells | Init+6 | Low-light vision | Perc+13, SM+1 | Speed 20ft | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 6/6; 5th 4/4 | arcane bond [_] | mnemonic vestment [_] | arcane mark [_], comprehend languages [_], message [_], read magic [_] | Channel Positive Energy 6/6 | Energy Body (rounds) 10/10 | Combat Healer [_] | Delay Affliction 2/2 | Eternal Hope [_] | Active conditions: None

Player Name PaleDim
PFS and Character ID # 272301-15
Faction Liberty's Edge
Day Job/Downtime No day job, will peruse the season 10 faction goals before we start.

GM Weenerton wrote:
In this discussion thread please provide the following and describe any mechanic or tactic I should know about: i.e. reach, immunity to X, mounts, familiars, etc.

I don't believe there is anything that isn't self-explanatory on my character sheet. In battle, he will only speak in Abyssal per his tongues curse. I like to have fun with this in an RP sense.

Would you mind connecting the gameplay thread so that we can dot and get this on our campaign tab (otherwise, you'll be re-mustering closer to time since people can't get notifications from this yet)?

Liberty's Edge

Male Gnome Oracle 10 | HP 73/73 | AC26 T15 FF24 | CMB +5, CMD 19 | F+4 R+5 W+8; +2 v fear/despair; +2 v lang effects/spells | Init+6 | Low-light vision | Perc+13, SM+1 | Speed 20ft | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 6/6; 5th 4/4 | arcane bond [_] | mnemonic vestment [_] | arcane mark [_], comprehend languages [_], message [_], read magic [_] | Channel Positive Energy 6/6 | Energy Body (rounds) 10/10 | Combat Healer [_] | Delay Affliction 2/2 | Eternal Hope [_] | Active conditions: None
GM Weenerton wrote:
Gameplay activated.

Thanks! You must've been doing that just as I asked in my intro post :)

Liberty's Edge

Male Gnome Oracle 10 | HP 73/73 | AC26 T15 FF24 | CMB +5, CMD 19 | F+4 R+5 W+8; +2 v fear/despair; +2 v lang effects/spells | Init+6 | Low-light vision | Perc+13, SM+1 | Speed 20ft | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 6/6; 5th 4/4 | arcane bond [_] | mnemonic vestment [_] | arcane mark [_], comprehend languages [_], message [_], read magic [_] | Channel Positive Energy 6/6 | Energy Body (rounds) 10/10 | Combat Healer [_] | Delay Affliction 2/2 | Eternal Hope [_] | Active conditions: None

And now I'm starting to see that Paizo post reordering... ug. I hope it doesn't affect the sequence in the game too much :/

Grand Lodge

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Arin Qualnoh wrote:
GM Weenerton wrote:
Gameplay activated.
Thanks! You must've been doing that just as I asked in my intro post :)

I did it at your request :)

Silver Crusade

Male LG Aasimar (Angel-blooded) Bloodrager 1 / Paladin 4 / Scar Seeker 3 | AC: 19 (T 12 / FF 18 ) CMD: 24 | F: +16 R: +8 W: +11 (Resist Acid / Cold / Electricity 5, Immune Fear & Disease) | HP: 84 / 84| Bloodrage 7/7, Hellfire 3/3, Smite Evil 2/2, Lay on Hands 8/8, Scar 5/5 | Active conditions: None

Player Name: Nomadical
PFS and Character ID # : 151562-10
Faction : Silver Crusade
Day Job/Downtime: None. Combating Evil is a full time occupation

He doesn't have any special ability shenanigans. Just a big beautiful beat stick Paladin of Vildeis.

From an RP perspective, when he rages, he sees it as unleashing the hell beast within his soul. There's some RP and non-mechanical physical changes that I describe. I'll be clear in ooc that this is him using Rage.


male Snows of Summer

Hello GM this is Makon's player...Makon is currently in a game and I'll know if he can be finished by retro-con here in a couple weeks. However, I do have another third lv. character who can hop right in and is not tied up in a game so I'll keep you posted. What is the exact start date of Retro-con? Do you plan on starting your table early? Anyway, I'd like to play Makon if possible but if you like I can give you the updated info on "Quint" (My other 3rd lv character) sooner rather than later..thx..

Grand Lodge

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lucklesshero wrote:
Hello GM this is Makon's player...Makon is currently in a game and I'll know if he can be finished by retro-con here in a couple weeks. However, I do have another third lv. character who can hop right in and is not tied up in a game so I'll keep you posted. What is the exact start date of Retro-con? Do you plan on starting your table early? Anyway, I'd like to play Makon if possible but if you like I can give you the updated info on "Quint" (My other 3rd lv character) sooner rather than later..thx..

Retrocon is a Jan 14 start date. I don't intend to start early.

The Exchange

Male CG Gnome Unchained Summoner 4 | HP 38/38 | AC 16 T 12 FF 15 | CMB 1, CMD 13 | F: +5, R: +4, W: +4 | Init: +2 | Perc: +4, SM: +0 | Speed 20ft | Summon Monster 6/6 | Spells: 1st 4/4 2nd 2/2 | Active conditions:

Nigel is currently in a game but the GM assured me that it will wrap up before the con. If something happens (character death or just slow posting) I will change to a pregen but I don't foresee that being necessary.

Player Name: vlaovich88
PFS and Character ID #: 263825-01
Faction: The Exchange
Day Job/Downtime: Profession Merchant: 1d20 + 10 ⇒ (19) + 10 = 29

Nigel is a summoner who rarely uses his eidolon (especially in mulitable specials) because she is a non-combat oriented snake woman. She has a wickedly high perception and disable device. In combat, I tend towards using my summon monster SLA (earth elemental is my go-to, but I like the options available for special situations). After I summon, I either use conjuration crowd control spells (create pit or grease) or just stand in the back and throw acid (and miss...). I think that covers this character pretty well!

I have adventured with Zarnel once before but he is the only familiar name so far.


male Snows of Summer

GM this is Makon’s player again, looks like I need to withdraw, I signed up for two game accidentally. I failed to notice VL Redela’s post was 2 tables are only allowed if one is cosmic Captive or played on another forum ( other than Paizo) therefore I’m withdrawing Makon from “legend of the stone lords”
Thx
Sorry for the inconvenience
Lucklesshero
P.S.
could you please unseat me from your game?

Grand Lodge

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Thanks, Nigel. I play Giovanni in that other game Nigel is in. Also hoping to wrap up before Retrocon.

Ah, yes. There is a 1 table limit. I'll remove your and recruit. Thanks for letting me know.

The Exchange

Male CG Gnome Unchained Summoner 4 | HP 38/38 | AC 16 T 12 FF 15 | CMB 1, CMD 13 | F: +5, R: +4, W: +4 | Init: +2 | Perc: +4, SM: +0 | Speed 20ft | Summon Monster 6/6 | Spells: 1st 4/4 2nd 2/2 | Active conditions:

Me too. I only have 1 society character so if I need to use a pregen, I would be playing just for fun (which it will be, don't get me wrong) but the credit would be wasted. GM Dennis said he is fairly certain that the game will wrap up in time and we seem to have a fast paced group.

Well thanks for running this! I am excited to be part of another multi-table special even if most of you are new faces!

(p.s. Amerel, I am Loremaster GM so I GM'ed for you in a Starfinder game a couple of months ago)

Grand Lodge

m half-elf rouge-unchained/4 [HP: 35/35] [init: 5; perc: 10 (+2 vs. traps/+1 vs. surprise)] [AC: 18/14/14] [saves: 5/8/3(+2vs. ench; +1 vs. traps; evasion)] [CMB: 4; CMD: 18(14)] [Active Conditions: ]

Pleased to be playing with you. Both my SFS characters are still just hanging around. Then again, so are some of my PFS ones. They are all low level (1-3) so not much for them to do.

I looked at the Unchained Summoner. I prefer my Pre-Unchained one, Jing Kwan, and his Eidolon, "Tiny".

Scarab Sages

...is a worthless concept ...is a cynical scam gestalt Ghul Lord/Warlock/Truenamer/Psychic/Wild Mage

So! Having noticed the gap in your roster, I've decided to step in.

Here's my deal: I happen to have several level 3-4 characters who are all just shy of their next level. I would like your input as to whom to field. The contenders and their pros and cons are as follows:

Angrboda Fossey, Druid 3: She's a powerful Druid - and she's got a slug (no, it doesn't talk...at least not yet)! Given that there's already an Oracle and a Summoner onboard, however, there might be better choices.

Xukong, Magus 3: It's strong, it's smart, it's scary, it's weird, it's vicious, it's powerful, it's very well-traveled...and it's a Dhampir, so might not mesh the best with a Life Oracle and a Paladin.

Alix Enki Agrippa Brunhilde Copernicus Eohippus Magnus Makoidees Dee Von Junzt, Shaman True Silvered Throne 3: If you ever wanted a party with 3 Gnomes in it, now's your chance to see it! This one's a True Silvered Throne of the Esoteric Order of the Palatine Eye and can offer her considerable knowledge, distinctive magic, and eccentric grandiosity. Perhaps this party has enough divine magic already, however, and her affinity for the heavens may be a slight handicap if we're going to be spelunking about the whole adventure.

Ekanta Hanoi, Fighter 3: How about just a good old Fighter...who can see your soul at all times? His weapon of choice leaves him little to fear from rust monsters, and he's quite the observant one. He's also got some nice brown mold at home, if that's any help. Not a bad choice all-around, I guess, if you don't mind the creeponaut-factor.

Viscount Mercutio Byron Menschjaeger, Skald Dark Lord 3: He's mad, he's bad, he's dangerous to know, he's just a sweet silver-tongued sybarite from transmortal Ustalav! His joie de vivre is virulently infectious, puts the 'party' in 'adventuring party', plays a mean violin, can stand the heat in more ways than one, and haven't you always wanted to nob about with an actual nob? As ever, the problem: As a creature of the night, a party with a Life Oracle may not be ideal, and some may find his Blood Music a bit too strong to dance to - certain others may yet be surprised by its appeal, however!

P̄hī Xảnāc Theīyn Sīdả, Psychic 4: AKA "Candledark"; be careful not to overuse his n-

Grand Lodge

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I'm Hiding In Your Closet wrote:

So! Having noticed the gap in your roster, I've decided to step in.

Here's my deal: I happen to have several level 3-4 characters who are all just shy of their next level. I would like your input as to whom to field. The contenders and their pros and cons are as follows:

Angrboda Fossey, Druid 3: She's a powerful Druid - and she's got a slug (no, it doesn't talk...at least not yet)! Given that there's already an Oracle and a Summoner onboard, however, there might be better choices.

Xukong, Magus 3: It's strong, it's smart, it's scary, it's weird, it's vicious, it's powerful, it's very well-traveled...and it's a Dhampir, so might not mesh the best with a Life Oracle and a Paladin.

Alix Enki Agrippa Brunhilde Copernicus Eohippus Magnus Makoidees Dee Von Junzt, Shaman True Silvered Throne 3: If you ever wanted a party with 3 Gnomes in it, now's your chance to see it! This one's a True Silvered Throne of the Esoteric Order of the Palatine Eye and can offer her considerable knowledge, distinctive magic, and eccentric grandiosity. Perhaps this party has enough divine magic already, however, and her affinity for the heavens may be a slight handicap if we're going to be spelunking about the whole adventure.

Ekanta Hanoi, Fighter 3: How about just a good old Fighter...who can see your soul at all times? His weapon of choice leaves him little to fear from rust monsters, and he's quite the observant one. He's also got some nice brown mold at home, if that's any help. Not a bad choice all-around, I guess, if you don't mind the creeponaut-factor.

Viscount Mercutio Byron Menschjaeger, Skald Dark Lord 3: He's mad, he's bad, he's dangerous to know, he's just a sweet silver-tongued sybarite from transmortal Ustalav! His joie de vivre is virulently infectious, puts the 'party' in 'adventuring party', plays a mean violin, can stand the heat in more ways than one, and haven't you always wanted to nob about with an actual nob? As ever, the...

Whatever you like :) I see you are already taking the party into account. Y'all can discuss or make one of the fine choices you've already evaluated.

Liberty's Edge

Male Gnome Oracle 10 | HP 73/73 | AC26 T15 FF24 | CMB +5, CMD 19 | F+4 R+5 W+8; +2 v fear/despair; +2 v lang effects/spells | Init+6 | Low-light vision | Perc+13, SM+1 | Speed 20ft | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 6/6; 5th 4/4 | arcane bond [_] | mnemonic vestment [_] | arcane mark [_], comprehend languages [_], message [_], read magic [_] | Channel Positive Energy 6/6 | Energy Body (rounds) 10/10 | Combat Healer [_] | Delay Affliction 2/2 | Eternal Hope [_] | Active conditions: None
I'm Hiding In Your Closet wrote:
Xukong, Magus 3: It's strong, it's smart, it's scary, it's weird, it's vicious, it's powerful, it's very well-traveled...and it's a Dhampir, so might not mesh the best with a Life Oracle and a Paladin.

Nah, this Oracle doesn't yet know why he has his divine powers. He's more spiritual than religious and doesn't know where death fits in the grand scheme of things either. Also, his curse tends to manifest in a particularly spooky fashion, so he suspects the influence might be of the more "infernal healing" variety of "life". Only time will tell.

Scarab Sages

...is a worthless concept ...is a cynical scam gestalt Ghul Lord/Warlock/Truenamer/Psychic/Wild Mage

Interesting...so rubbing shoulders with a Dhampir or Tiefling (like the Fighter) or Wayang (the Psychic, who enjoys maintaining a bit of a 'ghost/haunt' persona) or two might be just what his "life" journey needs right about now...

...also, come to think of it, I lied: The aforementioned Magus, like the Psychic, is also level 4.

Silver Crusade

Male LG Aasimar (Angel-blooded) Bloodrager 1 / Paladin 4 / Scar Seeker 3 | AC: 19 (T 12 / FF 18 ) CMD: 24 | F: +16 R: +8 W: +11 (Resist Acid / Cold / Electricity 5, Immune Fear & Disease) | HP: 84 / 84| Bloodrage 7/7, Hellfire 3/3, Smite Evil 2/2, Lay on Hands 8/8, Scar 5/5 | Active conditions: None

The aforementioned Paladin of Vildeis (Zarnel) is actually quite open minded and accepting. He's got a level of Infernal bloodline bloodrager and he struggles to control what he sees as the hell beast within his soul. But that just makes him fully aware of the fact that it's not what's in your blood that determines what kind of person you are, it's how you act. There are evil aasimars, and good dhampirs and tieflings, so let's go destroy some Evil together.

Since he's currently the only front line meat shield, it'd be nice to have another front liner, tho Nigel does summon some nice big elementals. The magus could be a good choice, although the "skald" sounds like an over the top RP experience.

The Exchange

Male CG Gnome Unchained Summoner 4 | HP 38/38 | AC 16 T 12 FF 15 | CMB 1, CMD 13 | F: +5, R: +4, W: +4 | Init: +2 | Perc: +4, SM: +0 | Speed 20ft | Summon Monster 6/6 | Spells: 1st 4/4 2nd 2/2 | Active conditions:

I am not familiar with the archetype of skald you took, but I know Nigel likes the normal skalds because it makes my summons more effective, though Nigel won't normally take what the skald is offering himself.

My go to summon is a small earth elemental. So we will have something expendable at least once per fight on the front line.

Overall, I am okay with any of your choices... I just aspire to be as strong of a roleplayer as you that I could have so many interesting characters haha

Dark Archive

CN unknown Ru-Shi Dhampir Kensei 5
Spoiler:
|AC 14, T 14, FF 11|HP: 42/42|F +5, R 0, W +4 (-1 vs sonic, +1 vs earth/acid, +2 vs MA/disease)|Init -1 Perc +2|CMB +7 CMD 16|5/5 Arcane, 2/2 Shard, 3/3 erase, 1/1 六, 5/5 Death Field, 1/1 Scholar, 1/1 Archivist, 1/1 Time

The form of the Destructor has been chosen!

I was honestly most concerned with the "overexposure to deadly positive energy radiation" angle, but your input helped.

Player Name: I'm Hiding In Your Closet
PFS and Character ID #: #40025-10
Faction: Dark Archive
Day Job/Downtime: Craft (Metalworking): 1d20 + 12 ⇒ (17) + 12 = 29 additional +1 if you rule that my Jade Wayfinder, which provides guidance at will, can be applied to this roll

Grand Lodge

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Amarel
Arin
Zarnel
Nigel
Xukong

ok great. Looks like I have to ping NN959.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

This is 3-4 right?

Silver Crusade

Male LG Aasimar (Angel-blooded) Bloodrager 1 / Paladin 4 / Scar Seeker 3 | AC: 19 (T 12 / FF 18 ) CMD: 24 | F: +16 R: +8 W: +11 (Resist Acid / Cold / Electricity 5, Immune Fear & Disease) | HP: 84 / 84| Bloodrage 7/7, Hellfire 3/3, Smite Evil 2/2, Lay on Hands 8/8, Scar 5/5 | Active conditions: None

Yes. Tier 3-4.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

@GM - thank you for the ping. Much appreciated.

Grand Lodge

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all good. looking forward to the game!

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

What is the start date?

Grand Lodge

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January 14

Grand Lodge

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Not too long now, folks. Make sure you've dotted into the Gameplay thread. I hope to get a post up just ahead of time so we can intro your characters and RP a little bit before we start in earnest.

Grand Lodge

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Also, I recommend you nominate one or two experienced players in the group to help manage the Aid Tokens that will be flying around during the special. The faster you use them, the faster they come back around :)

Grand Lodge

m half-elf rouge-unchained/4 [HP: 35/35] [init: 5; perc: 10 (+2 vs. traps/+1 vs. surprise)] [AC: 18/14/14] [saves: 5/8/3(+2vs. ench; +1 vs. traps; evasion)] [CMB: 4; CMD: 18(14)] [Active Conditions: ]

Will 5 people be enough? Are the Aid Token tied to skill checks?

Silver Crusade

Male LG Aasimar (Angel-blooded) Bloodrager 1 / Paladin 4 / Scar Seeker 3 | AC: 19 (T 12 / FF 18 ) CMD: 24 | F: +16 R: +8 W: +11 (Resist Acid / Cold / Electricity 5, Immune Fear & Disease) | HP: 84 / 84| Bloodrage 7/7, Hellfire 3/3, Smite Evil 2/2, Lay on Hands 8/8, Scar 5/5 | Active conditions: None
GM Weenerton wrote:
Also, I recommend you nominate one or two experienced players in the group to help manage the Aid Tokens that will be flying around during the special. The faster you use them, the faster they come back around :)

Not it. Seriously, tho, because of the "flying around" (literally) that I do, I won't usually be able to respond quickly.

Grand Lodge

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Amerel wrote:

Will 5 people be enough? Are the Aid Token tied to skill checks?

We have 6 checked in here. Hoping we see signs of life from everyone before we get started.

Nigel
Amerel
Arin
Zarnel (Please communicate to me when possible for your whereabouts and known absences so I can keep this moving along. Multi-table specials move fast and I will be botting more aggressively than normal to keep y'all invovlved.)
Xukong
Las Lajas

Liberty's Edge

Male Gnome Oracle 10 | HP 73/73 | AC26 T15 FF24 | CMB +5, CMD 19 | F+4 R+5 W+8; +2 v fear/despair; +2 v lang effects/spells | Init+6 | Low-light vision | Perc+13, SM+1 | Speed 20ft | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 6/6; 5th 4/4 | arcane bond [_] | mnemonic vestment [_] | arcane mark [_], comprehend languages [_], message [_], read magic [_] | Channel Positive Energy 6/6 | Energy Body (rounds) 10/10 | Combat Healer [_] | Delay Affliction 2/2 | Eternal Hope [_] | Active conditions: None

Oracle of life showing signs of life :P

Silver Crusade

Male LG Aasimar (Angel-blooded) Bloodrager 1 / Paladin 4 / Scar Seeker 3 | AC: 19 (T 12 / FF 18 ) CMD: 24 | F: +16 R: +8 W: +11 (Resist Acid / Cold / Electricity 5, Immune Fear & Disease) | HP: 84 / 84| Bloodrage 7/7, Hellfire 3/3, Smite Evil 2/2, Lay on Hands 8/8, Scar 5/5 | Active conditions: None
GM Weenerton wrote:

Zarnel (Please communicate to me when possible for your whereabouts and known absences so I can keep this moving along. Multi-table specials move fast and I will be botting more aggressively than normal to keep y'all involved.)

I'm rarely AFK for a whole day. The longest legs we fly are ~14 hours, but most of my flights are under 10 hours, and I can post in the crew van going to or from. No, the jets I fly don't have wifi installed.

I can post in Discussion if I expect to be AFK greater than 12 hours for other than sleep. I've done other PBP Specials before, and it's never been a problem. If you'd like me to add something more specific to Zarnel's existing botting instructions, I'd be glad to. I'm still relatively new to PBP, and my botting instructions may not be as good as they could be.

Dark Archive

CN unknown Ru-Shi Dhampir Kensei 5
Spoiler:
|AC 14, T 14, FF 11|HP: 42/42|F +5, R 0, W +4 (-1 vs sonic, +1 vs earth/acid, +2 vs MA/disease)|Init -1 Perc +2|CMB +7 CMD 16|5/5 Arcane, 2/2 Shard, 3/3 erase, 1/1 六, 5/5 Death Field, 1/1 Scholar, 1/1 Archivist, 1/1 Time

@Zarnel the Torn: I see you have one of those Faction Pins. How do they work, and are they worth it? Must one have one for every Faction one wishes to use it with (naturally, I won't stop anyone else from answering this question if they can)?

Dark Archive

CN unknown Ru-Shi Dhampir Kensei 5
Spoiler:
|AC 14, T 14, FF 11|HP: 42/42|F +5, R 0, W +4 (-1 vs sonic, +1 vs earth/acid, +2 vs MA/disease)|Init -1 Perc +2|CMB +7 CMD 16|5/5 Arcane, 2/2 Shard, 3/3 erase, 1/1 六, 5/5 Death Field, 1/1 Scholar, 1/1 Archivist, 1/1 Time

@DM: Wait, what happened to the "Character Details" page you had for this game? I have a correction or two to make with this character.

Grand Lodge

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Xukong wrote:
@DM: Wait, what happened to the "Character Details" page you had for this game? I have a correction or two to make with this character.

I do not have a spreadsheet for this game. Just the ES game you're in.

Dark Archive

CN unknown Ru-Shi Dhampir Kensei 5
Spoiler:
|AC 14, T 14, FF 11|HP: 42/42|F +5, R 0, W +4 (-1 vs sonic, +1 vs earth/acid, +2 vs MA/disease)|Init -1 Perc +2|CMB +7 CMD 16|5/5 Arcane, 2/2 Shard, 3/3 erase, 1/1 六, 5/5 Death Field, 1/1 Scholar, 1/1 Archivist, 1/1 Time

That's funny, I was positive I'd entered similar data for this one, too.

Silver Crusade

Male LG Aasimar (Angel-blooded) Bloodrager 1 / Paladin 4 / Scar Seeker 3 | AC: 19 (T 12 / FF 18 ) CMD: 24 | F: +16 R: +8 W: +11 (Resist Acid / Cold / Electricity 5, Immune Fear & Disease) | HP: 84 / 84| Bloodrage 7/7, Hellfire 3/3, Smite Evil 2/2, Lay on Hands 8/8, Scar 5/5 | Active conditions: None
Xukong wrote:
@Zarnel the Torn: I see you have one of those Faction Pins. How do they work, and are they worth it? Must one have one for every Faction one wishes to use it with (naturally, I won't stop anyone else from answering this question if they can)?

Published on this page: Organized Play Accessory Perks & Promotional Boons and also printed in the Season 10 Guild Guide, pg. 40, here's the rules for the Faction Pins:

Org Play wrote:

Faction Pins

Once per session, while wearing a Pathfinder Society Roleplaying Guild Faction Pin matching your character's faction, you may add 1 to any skill check. If you apply this benefit to one of your faction's favored skills, listed below, you instead roll 1d4 and add the result. For this roll you also treat the faction's favored skill as if you were trained, even if you don't have a rank in it.

Dark Archive: Knowledge (arcana), Linguistics, and Use Magic Device
The Exchange: Appraise, Intimidate, and Knowledge (local)
Grand Lodge: Diplomacy, Knowledge (history), and Survival
Liberty's Edge: Escape Artist, Perform, and Disable Device
Scarab Sages: Knowledge (any)
Silver Crusade: Heal, Knowledge (religion), and Sense Motive
Sovereign Court: Bluff, Disguise, and Knowledge (nobility)

(Not trying to be pedantic by providing the link & page ref, just wanted to make sure you knew where it came from.)

So, yes, you would need one specific to that character's Faction, but I certainly don't have all of them, just the ones I felt like getting. Essentially it came down to Factions that I have multiple characters in, or a character that's a bit low on skill ranks (e.g. this here Paladin.)

Someone told me that for PBP you should be prepared to show a photo of the pin in some way that establishes ownership (like with your name, PFS number, and Paizo avatar name) in case someone wants to verify it.

Dark Archive

CN unknown Ru-Shi Dhampir Kensei 5
Spoiler:
|AC 14, T 14, FF 11|HP: 42/42|F +5, R 0, W +4 (-1 vs sonic, +1 vs earth/acid, +2 vs MA/disease)|Init -1 Perc +2|CMB +7 CMD 16|5/5 Arcane, 2/2 Shard, 3/3 erase, 1/1 六, 5/5 Death Field, 1/1 Scholar, 1/1 Archivist, 1/1 Time

Hmm...can it apply to skills other than those named that a given character can use, by proxy, AS named skills (e.g., the Versatile Performance class feature)?

Silver Crusade

Male LG Aasimar (Angel-blooded) Bloodrager 1 / Paladin 4 / Scar Seeker 3 | AC: 19 (T 12 / FF 18 ) CMD: 24 | F: +16 R: +8 W: +11 (Resist Acid / Cold / Electricity 5, Immune Fear & Disease) | HP: 84 / 84| Bloodrage 7/7, Hellfire 3/3, Smite Evil 2/2, Lay on Hands 8/8, Scar 5/5 | Active conditions: None

By having the pin, "you may add 1 to any skill check." Or, if you happen to use the benefit on one of the listed Faction Skills, then instead of +1, it's +1d4

The Exchange

Male CG Gnome Unchained Summoner 4 | HP 38/38 | AC 16 T 12 FF 15 | CMB 1, CMD 13 | F: +5, R: +4, W: +4 | Init: +2 | Perc: +4, SM: +0 | Speed 20ft | Summon Monster 6/6 | Spells: 1st 4/4 2nd 2/2 | Active conditions:

My game for Nigel seems unlikely to wrap up in time for this game unfortunately... so I will most likely play as a pre-gen. Anyone have a suggestion of what you think this group could use? I plan to make the pregen tomorrow afternoon.

Grand Lodge

Consort Compact Maps | Character Details |

melee looks pretty well handled. The ACG pre-gens are pretty solid. You may consider the Arcanist, the Kineticist, and maybe the Skald since we have a lot of melee.

Liberty's Edge

Male Gnome Oracle 10 | HP 73/73 | AC26 T15 FF24 | CMB +5, CMD 19 | F+4 R+5 W+8; +2 v fear/despair; +2 v lang effects/spells | Init+6 | Low-light vision | Perc+13, SM+1 | Speed 20ft | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 6/6; 5th 4/4 | arcane bond [_] | mnemonic vestment [_] | arcane mark [_], comprehend languages [_], message [_], read magic [_] | Channel Positive Energy 6/6 | Energy Body (rounds) 10/10 | Combat Healer [_] | Delay Affliction 2/2 | Eternal Hope [_] | Active conditions: None

I'm a big fan of the arcanist myself, both the class in general and I think the pre-gen is one of the better built ones. It's versatility can rival the Wizard's.

Dark Archive

CN unknown Ru-Shi Dhampir Kensei 5
Spoiler:
|AC 14, T 14, FF 11|HP: 42/42|F +5, R 0, W +4 (-1 vs sonic, +1 vs earth/acid, +2 vs MA/disease)|Init -1 Perc +2|CMB +7 CMD 16|5/5 Arcane, 2/2 Shard, 3/3 erase, 1/1 六, 5/5 Death Field, 1/1 Scholar, 1/1 Archivist, 1/1 Time

What about the Psychic? I almost chose to join as mine - but that's something we don't have anything like at the moment. The same would be about as true of the Spiritualist - and I've never seen anyone play the pre-gens of either.

The Exchange

Male CG Gnome Unchained Summoner 4 | HP 38/38 | AC 16 T 12 FF 15 | CMB 1, CMD 13 | F: +5, R: +4, W: +4 | Init: +2 | Perc: +4, SM: +0 | Speed 20ft | Summon Monster 6/6 | Spells: 1st 4/4 2nd 2/2 | Active conditions:

I am reading over the suggested classes and will make a pregen allies shortly and get posting!

The Exchange

Male CG Gnome Unchained Summoner 4 | HP 38/38 | AC 16 T 12 FF 15 | CMB 1, CMD 13 | F: +5, R: +4, W: +4 | Init: +2 | Perc: +4, SM: +0 | Speed 20ft | Summon Monster 6/6 | Spells: 1st 4/4 2nd 2/2 | Active conditions:

This was harder to choose than expected but I think the Arcanist sounds fun it seems like we could use some arcane in the group. I will have this character whipped and posted a bit! Thanks for the suggestions guys!

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

I should have a post in by today.

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