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I have potions of fly, but if he has dispel magic, I'm likely screwed. Winged boots are pricey. I haven't had 16000 gp stored up that I had nothing better to do with.

GM Xavier Kahlvet |

You cannot use this skill to take an object from another creature during combat if the creature is aware of your presence.

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I have a way to deal with flying also - scroll of Air Walk to use on the horse (who has the Air Walk trick). One reason I wanted Shield up was to have a hand free for scrolls if needed.
We'll see what happens.
Also: I haven't had to deal with flight a lot in actual gameplay, even at Seeker Tier. Don't remember it being a big thing in Eyes of the Ten. In part, I think this is because 3-D combat is kind of a hassle to adjudicate.

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True, but remember, "Creatures that fail to beat your Stealth check are not aware of you and treat you as if you had total concealment". So assuming I can get my stealth to work (Since hide in plain sight states I can stealth while being observed and in the open), I could make the sleight of hand check?
(Yes, I understand I'm grasping at straws, but as Hendric said, whatever we can get at this point.)

GM Xavier Kahlvet |

If there’s combat, then you can’t use sleight of hand. Plain and simple.

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Ah... so he could be aware of me and my square, even if he still can't "See" or target me specifically. Drat the ability to attack a specific square! *Shakes fist at the rules gods*
Oh well, worth a shot. :( BlindSense is one of the few things I haven't figured out a way around.

GM Xavier Kahlvet |

Okay, this is going to bug me for ages if I don’t say something: Loaralis is female!
The Emir and Farhaana only referred to Loaralis as a “he” because they honestly didn’t know.

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There you go, Nox.
And for scent, there's this.

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OOOOO! Feat for my next level indeed!
I have scent cloaks to help with scent, but that's a nice spell I'll need to pick up.
And oh my, poor Loaralis, getting misgendered is annoying at the best of times, let alone being misgendered by PUNY MORTALS!

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As for the Wind Wall: remember that I said “cylinder.”
So you are saying that Géatan or Nox could get under the dragon and shoot up? That's a possibility.
A full attack would be better, but Kaldane has multiple demands on his Dispels (such as the pillars).

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I suppose that she buffed herself with ac spell.

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... we have doomed those up Stairs....

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I'm gonna take one more crack at saving a pillar, see if we can distract it long enough to do it... but I think loosing a player may have completely screwed us. :/ Even if Nox gets a few shots off, the time it's going to take him to get into position under the dragon? He's going to be to slow to matter.
If this doesn't work... well, I suppose he can make a flying leap underneath and shoot at the dragon?
Sorry, I hate being the negative Nancy, but I just don't see how we beat a dragon with a 3 round time limit. If we had time to be strategic and careful and counter it's tactics, maybe, but if this is over once that 3rd pillar is detonated, I don't know what can be done.

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So what's my best bet here? I could take the attack bonus for the blessing and charge her. Hopefully with those bonuses I get lucky and hit and then she rolls really low against my stunning fist save. I could also use punishing kick to try to push her, but that save is even easier.

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Tortuga, if Géatan agrees, you can Bull Rush him under the dragon so he can get a full attack. He is our best chance of ending this.
I am assuming this is Fickle Winds (mobile) and not Wind Wall (stationary). But since Kaldane can't ID the spell, he can't Dispel it. If it is Wind Wall and the dragon just moved out of the cylinder, our task is much easier.
This is definitely a "hope you brought the right build" puzzle monster. A high-DC SoD caster, or a kineticist, or even an Enervation specialist might work. What we have... Ending this in 3 rounds will be tough.

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You think he can do enough damage to take her out before she goes? I have no idea how much we've done, but I'm going to guess at this level the dragon probably has close to 300 hp.

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Well, if the GM let's me attack at the cost of revealing myself, then I may have just done a nice chunk and lowered it's AC a smidge, and that bleeding should help... plus, -4 strength means it'll do a smidge less damage.
Lots more "Maybe's" than I like.

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He does about 40 per arrow, and has 19-20/x3 crits with Kaldane's Keen Edge spell, and can get +2 to hit from Blessing of Fervor (since he has Haste for the extra attack). Manyshot, Rapid Shot, and Haste is effectively 6 arrows?
Plus, Sir Hendric already hit the dragon for 75 (before DR).
@Nox: did you count Bless and (maybe) the +2 to hit for being invisible?

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Another question is how far can I bull rush? If I have to make a roll vs Geatan's CMD it probably won't be far, if at all.

GM Xavier Kahlvet |

Nobody post; I’ve made some honest mistakes and I need to amend that.

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@ Sir Hendric, I had to move, so no full attack which means no rapid shot this round, and unless I'm sniping which only let's me attack 2 times in 1 round I don't get my sneak and other bonuses. I don't have many shot since it only works on my base dice which is only 1d4 and not the rest including sneak. I forgot about bless, and I've had it ruled that I don't get the +2 since I'm not actually invisible, but that's up to our GM.

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No worries GM! This fight has BIG AND COMPLICATED! written all over it. We appreciate you trying to make sure this is done fairly and letting us quibble to try and find edges so we don't all die.

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@Nox - I was talking about Géatan actually, in response to Tortuga's question if the archer could do enough damage if Tortuga were to Bull Rush him into position. I think the answer is "maybe". Though you also did 40 damage with an arrow (if you hit).

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Géatan, I know it is a ridiculous idea to ask you to charge a dragon with an unarmed attack, but your arrows can't get through the wind, and charging will let Sir Hendric make an immediate-action lance charge for 3d8+168 damage (or 5d8+280 on a 19 or 20).

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I just came back of work.
Can I use an improvised weapon? I have a +5 weapon in my hand I have bonus when I use IT. Lol. (I am talking about the bow)

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Ugh. Searched all my chronicle sheets. Nothing that would help here, unless she's secretly a Jeskai golem, or a fetchiling. *Eyeroll*
Sorry, with our turns all messed up, I'd suggest that you trigger it off of nox's attack, but I don't know if that charge happened before or after your turn. >.<

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The best way to run this would have been for Tortuga to get within 20' and take a standard action, Sir Hendric to get within 20' and take a standard (as he did), then Xon to charge (triggering first Sir Hendric and then Tortuga's Coordinated Charges), and then both Nox and Géatan to move under the dragon and shoot. The dragon's AC would drop by 2 when it is threatened by Sir Hendric, so if Sir Hendric had charged before Nox moved and shot, Nox might have hit. And Tortuga would have hit on a charge.
If we make it out of this, we will hopefully have a better handle on each others' capabilities next time and how we can all work together.
Right now just waiting on Géatan (who might be waiting on the improvised weapon question). And whatever Kaldane is going to do. The pillars count as magic traps - maybe the last one can be Dispelled. I don't think Kaldane can see it from where he is due to the dust cloud, but he could fly closer to it and Dispel. Or he could stay near us for healing duty and just accept that the pillar's going to blow up.

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The problem is that is nearly impossible to pull off in pbp. Sitting around a table it only takes a few moments to discuss tactics. But here, depending on when people can post, that kind of discussion would stretch our a round of combat to several days.
In a normal campaign, where the same PCs might have been adventuring together since level 1, that probably developed naturally, but PFS doesn't really allow for that in most cases.

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I think some of it is the nature of PBP. With us all taking turns at the same time, in different orders, and just hoping it all plays out... works fine with normal missions, but with something this tough, a lot of the table talk we would be doing to figure out what we're doing on our turns blows away, even with nox doing the "Message" thing to allow us to in combat chatter. I'm not sure what can be done about that. :(

GM Xavier Kahlvet |

Doing some research on Geatan's question has yielded little for me in the way of "official" rulings, so I'm just going to make a GM call: Yes, you can use your bow as an improvised weapon (let's say 1d6 base damage) but no the +5 enhancement bonus on the bow does not transfer to it being used as an improvised weapon as the bow is being used in such a way that it wasn't intended (plus there is a specific magic item that grants an enhancement bonus with improvised weapons). It's not too big of a point (Geatan can pull out his longsword while charging to have about the same effect) so I'm not wanting to go into an entire "ruling thunderdome" over this.

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I hate this feeling of helpness.

GM Xavier Kahlvet |

This is the dark side of being a higher-up in the Society: sometimes you must make some very difficult choices.

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Why does she not provoke an AOO?
Moved and used breath weapon, so didn't Withdraw or 5' step.
More special cheats?
I was hoping that an AOO would be enough to finish her.
Edit: ah. Clever.

GM Xavier Kahlvet |

Completely legal. A little trick known as Compel Alacrity. I don’t care that I’m giving away what she is when it’s going to change very little at this stage of the combat.
Loaralis is a stupidly clever boss. The only time she ever truly cheated in a way that I didn’t rectify was at the very beginning in her “surprise round” due to a lack of good wording in the scenario.
I kid you not, prior to Combat she burrowed underground, invisible and had a +50-something to Stealth. She was supposed to grab someone in her mouth (Snatch feat) and then Use her breath weapon so that the grabbed person wouldn’t get a save. But you all had Freedom of Movement. (I realized that she couldn’t figure out that you guys had that on because the only Attack that she made was against Nox, and missed because of miss chance, so I had to retcon her using Dispel Magic)

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To all the other players - I don't mean to be overbearing in giving orders. They are your characters and you should do what you think best. I apologize if I am coming off as bossy.
We are not familiar with each others' abilities and how to best use them yet. Teamwork feats are tricky like that.
With Coordinated Charge, the key is for everybody who can't charge on their turn to get into position to do so, and then someone who can trigger everybody else.

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Nox is totally happy taking orders. I've always played him as a cowardly assassin who does these things cause it's the closest thing to "Brave" he gets, so having someone "Brave" to give the orders works perfectly for him.

Gayel Nord |

To all the other players - I don't mean to be overbearing in giving orders. They are your characters and you should do what you think best. I apologize if I am coming off as bossy.
We are not familiar with each others' abilities and how to best use them yet. Teamwork feats are tricky like that.
With Coordinated Charge, the key is for everybody who can't charge on their turn to get into position to do so, and then someone who can trigger everybody else.
This is okay. I just feel sad for géatan.

GM Xavier Kahlvet |

That’s honestly why I wanted to GM this again as a PBP; when I ran this the first time the ceiling also gave out, but my players shrugged it off and couldn’t feel the weight and depth of the situation because there was a paladin with Ultimate Mercy on standby, so Death was just a status effect (of course there were also two people whose PCs had personalities that bordered heavily on evil, but I digress). There was so little sense of urgency that my first group (even the freaking Sarenite at one point) honest to god suggested killing a guy and bringing him back to the Grand Lodge to be resurrected and interrogated! It just got less and less fun as I went on.

GM Xavier Kahlvet |

I didn’t hate them—I love those guys to death—but after a while it got pretty ridiculous.

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In a way, i would Wish that Ezren takes one of the Sun Elixir.

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Thanks. I was during a special and I didn't had the Time to read all this

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So.
We can give back of the vials to the emir.
But I suggest that we give them back to the church and that we continue our agrément. (Transporting our vial.) (But we must Tell the emir this.)