
drbuzzard |

F2
Eight weathered statues of horned demons crouch on platforms that overlook the rise of this massive rampway, which leads up to the north to an atrium.
8d20 ⇒ (20, 9, 1, 3, 5, 1, 8, 6) = 53You notice that 7 of the 8 statues appeared to move a tiny little bit when you entered. They are probably not just statues.

Godwin Solace |

Godwin fervor casts Iron Skin upon himself as he charges the closest one and brings his falchion down on it!
Your tricks do not work on me Foul Demon!
mythic power attack with racial bonus and bane bonus if really evil outsiders: 1d20 + 16 + 1 + 2 - 2 + 2 ⇒ (12) + 16 + 1 + 2 - 2 + 2 = 31
-3 if not
Two handed mythic power attack with racial bonus and bane bonus if really evil outsiders: 2d4 + 12 + 9 + 2 + 1d6 + 2d6 ⇒ (3, 1) + 12 + 9 + 2 + (5) + (3, 3) = 38
-2-3d6 if not
AC 24 currently because - charge for one round + Iron Skin for seven minutes

Godwin Solace |

Init: 1d20 + 3 ⇒ (3) + 3 = 6
lol
How high are the pedestals, can Godwin swing at them from the ground?

Godwin Solace |

Hah. In that case Godwin will probably not charge for -2 to attack and AC being at 26.

Nuala Sataleeti |

Init: 1d20 + 11 ⇒ (16) + 11 = 27
Planes: 1d20 + 23 ⇒ (4) + 23 = 27 Special Attacks, Special Defenses, Resistances?
If it happens to be arcana instead of planes it's just a 20 total.

Nuala Sataleeti |

Nature would be 19, she has +4 to skills via Heroism and Heightened Awareness. It's moot though just a heads up.
"Gargoyles.."
Nuala casts Shield on herself and uses a mythic point to quick cast Haste on the group, lasts 9 rounds..

![]() |

Immediate action, study front 2 targets (they are currently flat footed)
Going against the first one on the right. If it dies, then arrows would be directed at the new target on the left if needed.
Using +1 adaptive holy longbow vs. Evil target, ignore cover up to total concealment, Rapid shot, Clustered Shots, point blank shot, sneak attack, extra haste attack
Manyshot
longbow to hit: 1d20 + 21 ⇒ (14) + 21 = 35
longbow damage: 2d8 + 20 + 4d6 + 2d6 ⇒ (5, 3) + 20 + (4, 3, 6, 5) + (5, 4) = 55
longbow to hit: 1d20 + 21 ⇒ (3) + 21 = 24
longbow damage: 1d8 + 10 + 2d6 + 2d6 ⇒ (2) + 10 + (5, 3) + (4, 4) = 28
longbow to hit: 1d20 + 21 ⇒ (7) + 21 = 28
longbow damage: 1d8 + 10 + 2d6 + 2d6 ⇒ (2) + 10 + (6, 2) + (1, 4) = 25
longbow to hit: 1d20 + 16 ⇒ (7) + 16 = 23
longbow damage: 1d8 + 10 + 2d6 + 2d6 ⇒ (6) + 10 + (2, 3) + (5, 6) = 32

drbuzzard |

3,4 fly to flank Rayne and attack him.
to hit: 1d20 ⇒ 17 damage: 1d6 + 4 ⇒ (1) + 4 = 5 miss
to hit: 1d20 ⇒ 20 damage: 1d6 + 4 ⇒ (4) + 4 = 8 hit
confirm: 1d20 ⇒ 9 damage: 1d6 + 4 ⇒ (3) + 4 = 7 nope
2 move charge fly to attack him as well
to hit: 1d20 ⇒ 9 damage: 1d6 + 4 ⇒ (2) + 4 = 6 nope
to hit: 1d20 ⇒ 7 damage: 1d6 + 4 ⇒ (4) + 4 = 8 nope
Last 2 double move fly to close in.
Rest of the party is up for round 1 (that being Godwin)
Then the others for start of round 2 (wait for Godwin).

Godwin Solace |

Same as my last attempt please just charging 4.

![]() |

After Nuala of course.
Swift action study #3 and #4, 5' step up into point blank range. Shooting at #3 and if it goes down, switching to #4.
Using +1 holy longbow cold iron arrows vs. Evil target, ignore cover up to total concealment
Rapid shot, Clustered Shots, Point Blank Shot, Haste, Cat's Grace
Manyshot
longbow to hit: 1d20 + 21 ⇒ (8) + 21 = 29
longbow damage: 2d8 + 20 + 4d6 ⇒ (3, 8) + 20 + (1, 3, 6, 3) = 44
longbow to hit: 1d20 + 21 ⇒ (4) + 21 = 25
longbow damage: 1d8 + 10 + 2d6 ⇒ (3) + 10 + (6, 5) = 24
longbow to hit: 1d20 + 21 ⇒ (5) + 21 = 26
longbow damage: 1d8 + 10 + 2d6 ⇒ (6) + 10 + (4, 4) = 24
longbow to hit: 1d20 + 16 ⇒ (10) + 16 = 26
longbow damage: 1d8 + 10 + 2d6 ⇒ (4) + 10 + (2, 5) = 21
Am I noticing any DR and if clustered shot is helping here. Or is magic and/or cold iron of the arrows seem effective based on my experience.

![]() |

Was just curious if I learned anything turning them into pin cushions that I could share with the group.

Nuala Sataleeti |

Nuala watches the devastation unfold and holds her action. She instead opts to keep an eye out further up for additional dangers.
Perc: 1d20 + 17 ⇒ (16) + 17 = 33

Godwin Solace |

Realizing that the enemy are not demonic outsiders dulls Godwin's fire a bit but he charges 7 nevertheless.
Charge Two handed: 1d20 + 16 + 2 ⇒ (13) + 16 + 2 = 31
Two handed: 2d4 + 12 ⇒ (1, 3) + 12 = 16

![]() |

Swift action study target #7 & #8.
Using +1 holy longbow cold iron durable arrows vs. Evil target, ignore cover up to total concealment
Rapid shot, Clustered Shots, Studied Target, Point Blank Shot
Shooting #7 first, it if drops, targeting #8. Also Point Blank Master so does not provoke AoO.
Manyshot
longbow to hit: 1d20 + 21 ⇒ (14) + 21 = 35
longbow damage: 2d8 + 20 + 4d6 ⇒ (6, 8) + 20 + (6, 2, 6, 2) = 50
longbow to hit: 1d20 + 21 ⇒ (1) + 21 = 22
longbow damage: 1d8 + 10 + 2d6 ⇒ (8) + 10 + (6, 5) = 29
longbow to hit: 1d20 + 21 ⇒ (12) + 21 = 33
longbow damage: 1d8 + 10 + 2d6 ⇒ (3) + 10 + (4, 6) = 23
longbow to hit: 1d20 + 16 ⇒ (1) + 16 = 17
longbow damage: 1d8 + 10 + 2d6 ⇒ (8) + 10 + (6, 2) = 26

![]() |

I should remember to edit my posts for natural ones and remove the damage lines. Also later I will want to know if I'm hitting or missing so that I can use mythic and legendary points to surge the roles. Not too much of an issue on mooks for now.

Godwin Solace |

Who's up next?

Godwin Solace |

Onward. These minions were bound by greater evil!
Let me know when the Iron Skin and Haste expire

![]() |

Also looking for any traps.
Perception (Traps): 1d20 + 16 ⇒ (4) + 16 = 20
Maybe there is a way to get this portcullis open. or disable a trap if I find one
Disable Device: 1d20 + 23 ⇒ (16) + 23 = 39
If no traps and can't open, then heading through the collapsed section.

drbuzzard |

As you start to examine the portcullis, archers behind the arrow slits open up on you.
They (4) Target Mama and Rayne
Mama
to hit: 1d20 ⇒ 10 damage: 1d8 + 6 ⇒ (6) + 6 = 12 hit
to hit: 1d20 ⇒ 11 damage: 1d8 + 6 ⇒ (1) + 6 = 7 hit
Rayne
to hit: 1d20 ⇒ 13 damage: 1d8 + 6 ⇒ (8) + 6 = 14 hit
to hit: 1d20 ⇒ 17 damage: 1d8 + 6 ⇒ (3) + 6 = 9 hit
Roll init.
init: 1d20 + 3 ⇒ (19) + 3 = 22

Godwin Solace |

init: 1d20 + 3 ⇒ (16) + 3 = 19
We go over the rubble!