GD VII: Redelia's Scoured Stars Invasion (SFS, tier 5-6) (Inactive)

Game Master Redelia


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Exo-Guardians

Male Ace-Pilot Nuar Soldier (Blitz) 6 | EAC 22 | KAC24 | SP:54/54 | HP: 48/48 | Fort +7 | Ref +4 | Will +5 | Init +6 | RP 8/9 | Perception +0 | Sense Motive +0

Did the former First Seeker just throw us a 'good job'? Not too shabby!"

Grav moves into the (future?) flank position and will full attack with doshko and gore

Ghost killer defiant anchoring doshko, advanced: 1d20 + 13 - 4 + 2 ⇒ (10) + 13 - 4 + 2 = 21 vs. KAC
P Damage: 2d12 + 15 ⇒ (2, 7) + 15 = 24

Gore: 1d20 + 12 - 4 + 2 ⇒ (3) + 12 - 4 + 2 = 13 vs. KAC
B Damage: 1d3 + 18 ⇒ (3) + 18 = 21

AoO or StepUpAndStrike:

Gore: 1d20 + 12 + 2 ⇒ (13) + 12 + 2 = 27 vs. KAC
B Damage: 1d3 + 18 ⇒ (2) + 18 = 20

Second Seekers (Luwazi Elsebo)

Male? Star Shaman Mystic L7 | EAC 14 | KAC 15 | SP:35/49 | HP: 44/44 | Fort +3 | Ref +5 | Will +9 | Init +3 | RP 2/7 | Perception +17 | Sense Motive +8

"is he still the OMF.. first.. seeker? Luwazi never got.. guidances... approval...ow those thorns ITCH... "


Venture Lieutenant, Play by Post (online)

Grav's doshko smacks the plant creature, who falls over, dead.

You know that there are more plant creatures coming towards you, but you have a brief respite.


Your comm device vibrates as Luwazi Elsebo echoes another reply. ”The Society has released a group of Starfinders whose minds were trapped in a virtual world, which released their bodies from stasis on Agillae-5. One of the survivors is Historia-6 of the Dataphiles!”

The lost Dataphiles leader disseminates information about the Scoured Stars to all teams across the fleet. Until the end of the ongoing mission, you can roll twice and take the better result each time you attempt a skill check to identify a creature or to recall information.

Exo-Guardians

Male Ace-Pilot Nuar Soldier (Blitz) 6 | EAC 22 | KAC24 | SP:54/54 | HP: 48/48 | Fort +7 | Ref +4 | Will +5 | Init +6 | RP 8/9 | Perception +0 | Sense Motive +0

I'll need to go in a minute, if the fight continues with more waves please bot me with extreme prejudice against the plant people, charging and stabslicing as appropriate. He's not afraid to draw an AoO with a +4 AC from mobility if it helps set up a flank for him or an Ally

Ghost killer defiant anchoring doshko, advanced: 1d20 + 13
Piercing Damage: 2d12 + 15

Gore: 1d20 + 12
B Damage: 1d3 + 18

AoA and StepUpAndStrike with Gore as needed

Second Seekers (Luwazi Elsebo)

Male? Star Shaman Mystic L7 | EAC 14 | KAC 15 | SP:35/49 | HP: 44/44 | Fort +3 | Ref +5 | Will +9 | Init +3 | RP 2/7 | Perception +17 | Sense Motive +8

"Be back in a sec... "

Justins leaps up into the air and starts flapping, setting his light setting to blinding, his fur going whiter than white till it shines like the sun and set his com units to broadcast on every frequency as he flies slow loop de loops

"To any starfinder in the sound of my voice. Your rescue is here. Please proceed towards the glowing bat. If you are unable to move send up a flare, contact standard starfinder channels 45 through 50, or place an X on the ground. To anyone that has a problem with this, please proceed towards the glowing bat. Your death is here."


M Large Canine Level 3 druid

ready for init


Venture Lieutenant, Play by Post (online)

The mysterious kasatha warrior returns, cleaning his weapon with two hands while the other two remove the upper face mask that obscures all but his eyes. He looks around, overseeing the nearby carnage, then speaks "Starfinders, you fought well. I’m First Seeker Jadnura. I saw a ship landed nearby. Is it yours?" He barely waits for an answer before tilting his head to listen for something distant and announcing, "We need to evacuate these people. Let’s go!" A moment later, one of the outpost guards shouts: "Incoming! More bluethorns! Lots of them!"

You see two groups of starfinder survivors. They are going to try to move to safety. Your job is to protect them.

initiative rolls:

Grav: 1d20 + 6 ⇒ (9) + 6 = 15
Keskodai: 1d20 + 2 ⇒ (10) + 2 = 12
Reynold: 1d20 + 3 ⇒ (7) + 3 = 10
Tolar: 1d20 + 8 ⇒ (11) + 8 = 19
Justin: 1d20 + 3 ⇒ (15) + 3 = 18
plant creature 1: 1d20 + 2 ⇒ (16) + 2 = 18
plant creature 2: 1d20 + 3 ⇒ (11) + 3 = 14
plant creature 3: 1d20 + 4 ⇒ (2) + 4 = 6

Tolar
Justin
plant A
Grav
plant B
Keskodai
Reynold
plant C
survivors

Tolar and Justin may act.
In general, the larger plants appear more threatening.

Second Seekers (Luwazi Elsebo)

Male? Star Shaman Mystic L7 | EAC 14 | KAC 15 | SP:35/49 | HP: 44/44 | Fort +3 | Ref +5 | Will +9 | Init +3 | RP 2/7 | Perception +17 | Sense Motive +8

"sir yes sir...Where's the extraction point? Keep the big ones Busy Im running interference... " he clonks himself on the head saluting with his wing as he leaves in a white streaked blur

Justin will haste the party and take Huff and Puff down to the survivors

The hasted Huff Will whale on the little plant twice

Slam: 1d20 + 9 - 4 ⇒ (10) + 9 - 4 = 15 for Damage: 1d6 + 5 ⇒ (1) + 5 = 6
Slam: 1d20 + 9 - 4 ⇒ (6) + 9 - 4 = 11 for Damage: 1d6 + 5 ⇒ (2) + 5 = 7

Then Puff will move into flank and do the same.

Slam: 1d20 + 9 - 4 + 2 ⇒ (19) + 9 - 4 + 2 = 26 for Damage: 1d6 + 5 ⇒ (1) + 5 = 6
Slam: 1d20 + 9 - 4 + 2 ⇒ (1) + 9 - 4 + 2 = 8 for Damage: 1d6 + 5 ⇒ (2) + 5 = 7

life science: 1d20 + 16 ⇒ (13) + 16 = 29 to see if these things have any motivation for attacking en masse right now. Are they some kind of bio weapon? Any vulnerabilities?


Venture Lieutenant, Play by Post (online)

One plant snaps into little pieces from the wind.

Grav may also act now.

Justin believes that radio signals sent out by the survivors may have excited the plants.


M Large Canine Level 3 druid

TolarBot

Tolar runs around the far side before the plant can react

Beep beep beep

Pike attack #1 vs KAC: 1d20 + 13 - 4 ⇒ (1) + 13 - 4 = 10
damage: 1d8 + 15 ⇒ (2) + 15 = 17

Pike attack #2 vs KAC: 1d20 + 13 - 4 ⇒ (15) + 13 - 4 = 24
damage: 1d8 + 15 ⇒ (4) + 15 = 19

break open in case of AOO:

Pike attack #1 vs KAC: 1d20 - 4 ⇒ (16) - 4 = 12
damage: 1d8 + 15 ⇒ (6) + 15 = 21


M Large Canine Level 3 druid

Beep beep beep

Grav Bot

Gore one: 1d20 + 12 - 4 + 2 ⇒ (16) + 12 - 4 + 2 = 26

Damage: 1d3 + 18 ⇒ (3) + 18 = 21

****
Gore Two: 1d20 + 12 - 4 + 2 ⇒ (12) + 12 - 4 + 2 = 22

Damage: 1d3 + 18 ⇒ (3) + 18 = 21

break in case of aoo:
Gore one: 1d20 + 12 - 4 + 2 ⇒ (13) + 12 - 4 + 2 = 23

Damage: 1d3 + 18 ⇒ (3) + 18 = 21

Second Seekers (Luwazi Elsebo)

Male? Star Shaman Mystic L7 | EAC 14 | KAC 15 | SP:35/49 | HP: 44/44 | Fort +3 | Ref +5 | Will +9 | Init +3 | RP 2/7 | Perception +17 | Sense Motive +8

"Hey Tolar, these things don't like radio signals and I'm safely over here. Whats your loudest abysshead song? "

Second Seekers (Luwazi Elsebo)

|Damage Reduction 11 Piercing | Resistances Fire 5, Cold 5, Electricity 10 | Male Kasathan Soldier (Bombard/Blitz) 11 | EAC 30 | KAC 32 | SP: 36/110 | HP: 44/77 | Fort +10* | Ref +9 | Will +11 | Init +13 | RP 12/12 | Perception +5

Thanks for the botting. That spoiler aoo should be at +13 not -4. Also Tolar is only down 32 SP due to DR on last plant attack.

"They are as loud as I make them. I have heard complaints about 'Torture to the 8th degree.' so that might work. Or I could shoot them with this."

Tolar waves the heavy sonic weapon he shot earlier.

Second Seekers (Luwazi Elsebo)

Male? Star Shaman Mystic L7 | EAC 14 | KAC 15 | SP:35/49 | HP: 44/44 | Fort +3 | Ref +5 | Will +9 | Init +3 | RP 2/7 | Perception +17 | Sense Motive +8

"Why's it gotta be an or question? "

Acquisitives

Male Human Envoy (outlaw) 8; SP 56/56, HP 52/52, RP 10/10; EAC 20, KAC 22, CMD 30; F +5, R +10, W +6; Spd 30 ft.; Init +4; Perception +11, darkvision 60 ft.; Conditions: —

Reynold wheels around and points to the yellow plant. "There's your next target, folks!" He pops off a shot with his pistol.

Move get 'em, standard clever attack.

Bluff (expertise): 1d20 + 16 + 1d6 + 1 ⇒ (9) + 16 + (5) + 1 = 31
Attack vs. EAC (flat-footed, get 'em): 1d20 + 7 + 2 + 1 ⇒ (6) + 7 + 2 + 1 = 16
Damage (E): 1d6 + 2 ⇒ (2) + 2 = 4


Venture Lieutenant, Play by Post (online)

Grav and Tolar smush the size large plant creature.

You see Jadnura in combat with another group of plant creatures. He seems to be having successes on a scale similar to yours.

Reynold, it's your turn now, and I think your intended target was already dealt with. Do you want to change your actions?

Reynold and Keskodai are up.


Venture Lieutenant, Play by Post (online)

I'll adjust Reynold's action. I believe he would drop get em' and move forward to be in better range.

He is unable to hit the enemy.

If one of you will bot Keskodai who mentioned being ill, we can keep going.

Second Seekers (Luwazi Elsebo)

|Damage Reduction 11 Piercing | Resistances Fire 5, Cold 5, Electricity 10 | Male Kasathan Soldier (Bombard/Blitz) 11 | EAC 30 | KAC 32 | SP: 36/110 | HP: 44/77 | Fort +10* | Ref +9 | Will +11 | Init +13 | RP 12/12 | Perception +5

Keskodai bot checking in.

"Insert clever quip related to relative who gardens here."

Keskodai will move closer and take a shot with his corona laser pistol.

ranged vs EAC: 1d20 + 8 + 1 ⇒ (1) + 8 + 1 = 10
fire: 2d4 + 4 ⇒ (1, 1) + 4 = 6


Venture Lieutenant, Play by Post (online)

The remaining plant, enraged at your attacks, moves toward you rather than towards the bands of survivors. He is unable to get close enough to attack. Tolar gets a good swipe at him as he moves in, damaging him

What is the grey rounded off square someone added to the map? It may get an AoO

The first band of survivors makes its way partly across the battlefield towards safety.

round 2:
Tolar
Justin
Grav
Keskodai
Reynold

plant -21 HP
survivors

party is up!

Second Seekers (Luwazi Elsebo)

|Damage Reduction 11 Piercing | Resistances Fire 5, Cold 5, Electricity 10 | Male Kasathan Soldier (Bombard/Blitz) 11 | EAC 30 | KAC 32 | SP: 36/110 | HP: 44/77 | Fort +10* | Ref +9 | Will +11 | Init +13 | RP 12/12 | Perception +5

Tolar decides to test Justin's theory about sound hurting the plants.

"No time to play music."

He will steady his gun and shoot the plant. This provokes an aoo.

Screamer, Thunderstrike vs EAC: 1d20 + 11 ⇒ (1) + 11 = 12
sonic: 1d10 + 12 ⇒ (8) + 12 = 20

aoo or step up & strike:

pike, tactical vs KAC: 1d20 + 13 ⇒ (20) + 13 = 33
piercing/holy: 1d8 + 15 ⇒ (3) + 15 = 18
extra piercing/holy: 1d8 + 15 ⇒ (5) + 15 = 20

Exo-Guardians

Male Ace-Pilot Nuar Soldier (Blitz) 6 | EAC 22 | KAC24 | SP:54/54 | HP: 48/48 | Fort +7 | Ref +4 | Will +5 | Init +6 | RP 8/9 | Perception +0 | Sense Motive +0

Grav full attacks wildly at the massive plant creature. "Hurry up and get the rest of these survivors out of here! If they keep broadcasting I don't think is going to slow down anytime soon!

Ghost killer defiant anchoring doshko, advanced: 1d20 + 13 + 2 - 4 ⇒ (12) + 13 + 2 - 4 = 23 vs. KAC
P Damage: 2d12 + 15 ⇒ (8, 7) + 15 = 30

Gore: 1d20 + 12 + 2 - 4 ⇒ (10) + 12 + 2 - 4 = 20 vs. KAC
B Damage: 1d3 + 18 ⇒ (3) + 18 = 21

AoO or StepUpAndStrike:

Gore: 1d20 + 12 ⇒ (2) + 12 = 14 vs. KAC
B Damage: 1d3 + 18 ⇒ (1) + 18 = 19

Second Seekers (Luwazi Elsebo)

Male? Star Shaman Mystic L7 | EAC 14 | KAC 15 | SP:35/49 | HP: 44/44 | Fort +3 | Ref +5 | Will +9 | Init +3 | RP 2/7 | Perception +17 | Sense Motive +8

The gray dot was a planned "bot me" point but thanks to the power of caffine i didn't pass out right.. after.. my.. work... out...zzzzzzz

Justin will take advantage of tolars drawn aoo to send huff and puff in to attack stacked on top of each other and start summoning another one. I am really low on spells and will just fly over to the survivors

"You guys okay over there? " he'll yell out to the survivors, seeing if there's anything he can do to help them along. Carry stuff, rousing speech, light the slowpokes on fire with a merciful flame weapon.... "Tolar lets be honest your gun has more rhythm than the last three abysshead drummers... "

Huff

Slam 1 for KAC: 1d20 + 9 - 4 + 2 ⇒ (7) + 9 - 4 + 2 = 14
For
damage: 1d6 + 5 ⇒ (5) + 5 = 10
****

Slam 2 for KAC: 1d20 + 9 - 4 + 2 ⇒ (3) + 9 - 4 + 2 = 10
For
damage: 1d6 + 5 ⇒ (5) + 5 = 10

_______________

Puff

Slam 1 for KAC: 1d20 + 9 - 4 + 2 ⇒ (19) + 9 - 4 + 2 = 26
For
damage: 1d6 + 5 ⇒ (2) + 5 = 7
****

Slam 2 for KAC: 1d20 + 9 - 4 + 2 ⇒ (3) + 9 - 4 + 2 = 10
For
damage: 1d6 + 5 ⇒ (5) + 5 = 10

Second Seekers (Luwazi Elsebo)

Male? Star Shaman Mystic L7 | EAC 14 | KAC 15 | SP:35/49 | HP: 44/44 | Fort +3 | Ref +5 | Will +9 | Init +3 | RP 2/7 | Perception +17 | Sense Motive +8

"Should we get the ship? I've seen Grav land the ship on much smaller groups of starfinders before... "


A message blips across your screen. ”Starfinder agents have evacuated a group of survivors who were trapped within a magnetic storm on the harsh, wind-blown desert of planet Callion-1.”

Sands of Oblivion has now been completed.

Acquisitives

Male Human Envoy (outlaw) 8; SP 56/56, HP 52/52, RP 10/10; EAC 20, KAC 22, CMD 30; F +5, R +10, W +6; Spd 30 ft.; Init +4; Perception +11, darkvision 60 ft.; Conditions: —

Reynold takes a guarded step away from the massive plant and fires off another attack.

Move guarded step, standard clever attack.

Bluff (expertise): 1d20 + 16 + 1d6 + 1 ⇒ (14) + 16 + (3) + 1 = 34
Attack vs. EAC (flat-footed): 1d20 + 7 + 2 ⇒ (4) + 7 + 2 = 13
Damage (E): 1d6 + 2 ⇒ (5) + 2 = 7


Venture Lieutenant, Play by Post (online)

Tolar shoots at the plant but is unable to hit it.
AoO on Tolar: 1d20 + 17 ⇒ (15) + 17 = 32
damage: 2d6 + 12 ⇒ (1, 5) + 12 = 18
so Tolar takes 12 more damage.

Grix smacks and gores the plant thing.

Huff moves in close, but is unable to hurt the plant creature.
Puff smacks at it twice, but only into it once.

Reynold shoots at it, but misses.

51 damage from Grav
7 damage from elemental

round 2:
Keskodai
plant -79 HP
survivors
round 3:
Tolar
Justin
Grav
Reynold

Exo-Guardians

Male Ace-Pilot Nuar Soldier (Blitz) 6 | EAC 22 | KAC24 | SP:54/54 | HP: 48/48 | Fort +7 | Ref +4 | Will +5 | Init +6 | RP 8/9 | Perception +0 | Sense Motive +0

KESKODAI BOT

Keskodai moves to get a clear shot at the beast with his corona laser pistol.

ranged vs EAC: 1d20 + 8 + 1 ⇒ (4) + 8 + 1 = 13
fire: 2d4 + 4 ⇒ (3, 3) + 4 = 10


Venture Lieutenant, Play by Post (online)

Keskodai is unable to hit the plant creature.

The plant creature is angry at Keskodai for shooting at it (he shot last), so starts to move over to attack Keskodai. This triggers Tolar's pre-rolled AoO, which brings down the final plant beast.

The first group of Starfinder survivors continues to move across the battlefield. The other group starts to move across.

Jadnura finishes off his group of plant monsters.

you now have 1 round of rest before another wave. I'm going to move the survivors for that round now.

The first group of survivors moves to safety. The second group moves.

Exo-Guardians

Male Ace-Pilot Nuar Soldier (Blitz) 6 | EAC 22 | KAC24 | SP:54/54 | HP: 48/48 | Fort +7 | Ref +4 | Will +5 | Init +6 | RP 8/9 | Perception +0 | Sense Motive +0

Grav switches to his Laser Rifle and scans the landscape for any other survivors or plant creatures, readying an attack for the next plant beast he spots.

Readied attack to shoot next hostile plant creature he sees:

Artillery laser, azimuth: 1d20 + 8 ⇒ (14) + 8 = 22 vs EAC
fire damage: 1d10 + 6 ⇒ (4) + 6 = 10

Acquisitives

Male Human Envoy (outlaw) 8; SP 56/56, HP 52/52, RP 10/10; EAC 20, KAC 22, CMD 30; F +5, R +10, W +6; Spd 30 ft.; Init +4; Perception +11, darkvision 60 ft.; Conditions: —

Reynold draws his frag grenade and prepares to hurl it at the next closest group of attackers.

Readied Action:
Attack vs. AC 5 (intersection at the center of the closest group of creatures, affecting as many as possible; -2 per 20 ft. range increment): 1d20 + 7 ⇒ (12) + 7 = 19
Damage (P, DC 13): 1d6 ⇒ 6

Second Seekers (Luwazi Elsebo)

Male? Star Shaman Mystic L7 | EAC 14 | KAC 15 | SP:35/49 | HP: 44/44 | Fort +3 | Ref +5 | Will +9 | Init +3 | RP 2/7 | Perception +17 | Sense Motive +8

Justin will summon in another air elemental Boost the aid token with lesser resto and send it on its way.

"bring it shrubbery! "

Haste is still going, probably for the rest of our lives.


Venture Lieutenant, Play by Post (online)

As the party gets a quick breather, three jinsuls approach.

Reynold throws a frag grenade a bit past blue to avoid hitting Tolar.
Grave shoots and hits blue. I'm going to declare that you had enough of an idea what was coming to not just ready for plant creatures.

leader init: 1d20 + 3 ⇒ (9) + 3 = 12
followers init: 1d20 + 2 ⇒ (2) + 2 = 4

round 4:
Tolar
Justin
Grav

Jinsul leader
Keskodai
Reynold
Jinsul followers (blue -16 HP)
survivors

Second Seekers (Luwazi Elsebo)

|Damage Reduction 11 Piercing | Resistances Fire 5, Cold 5, Electricity 10 | Male Kasathan Soldier (Bombard/Blitz) 11 | EAC 30 | KAC 32 | SP: 36/110 | HP: 44/77 | Fort +10* | Ref +9 | Will +11 | Init +13 | RP 12/12 | Perception +5

Tolar drops his Thunderstrike, draws a grenade, and tosses it near yellow and red.

ranged attack with Flash Grenade, Mk 2 DC 5. Range is 50 so no penalty.: 1d20 + 11 ⇒ (9) + 11 = 20
DC 17 reflex save or blind for rounds: 1d3 ⇒ 1

"Has anyone tried talking to them?"

aoo with reach weapon if needed:

pike: 1d20 + 13 ⇒ (2) + 13 = 15
piercing/holy: 1d8 + 15 ⇒ (2) + 15 = 17


Venture Lieutenant, Play by Post (online)

saves, bare rolls: 2d20 ⇒ (4, 15) = 19

Second Seekers (Luwazi Elsebo)

Male? Star Shaman Mystic L7 | EAC 14 | KAC 15 | SP:35/49 | HP: 44/44 | Fort +3 | Ref +5 | Will +9 | Init +3 | RP 2/7 | Perception +17 | Sense Motive +8

Huff streaks across the battlefield

Slam 1
KAC: 1d20 + 9 - 4 ⇒ (6) + 9 - 4 = 11
For
damage: 1d6 + 5 ⇒ (1) + 5 = 6

Slam 2

KAC: 1d20 + 9 - 4 ⇒ (8) + 9 - 4 = 13
For
damage: 1d6 + 5 ⇒ (3) + 5 = 8

Puff Slides in on the other side

Slam 1
KAC: 1d20 + 9 - 4 + 2 ⇒ (1) + 9 - 4 + 2 = 8
For
damage: 1d6 + 5 ⇒ (3) + 5 = 8

Slam 2

KAC: 1d20 + 9 - 4 + 2 ⇒ (16) + 9 - 4 + 2 = 23
For
damage: 1d6 + 5 ⇒ (4) + 5 = 9

Justin has officially had it with their ()#*$$#

magic missile from DOWN TOWN : 3d4 + 3 ⇒ (3, 1, 2) + 3 = 9 force damage to blue

"Has anyone tried talking to them?"

"I DID warn them what was here... "

Second Seekers (Luwazi Elsebo)

Male? Star Shaman Mystic L7 | EAC 14 | KAC 15 | SP:35/49 | HP: 44/44 | Fort +3 | Ref +5 | Will +9 | Init +3 | RP 2/7 | Perception +17 | Sense Motive +8

AOOs for huff and puff if applicable

Huff:

KAC: 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13

damage: 1d6 + 5 ⇒ (3) + 5 = 8

puff:

KAC: 1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 19

damage: 1d6 + 5 ⇒ (3) + 5 = 8

Exo-Guardians

Male Ace-Pilot Nuar Soldier (Blitz) 6 | EAC 22 | KAC24 | SP:54/54 | HP: 48/48 | Fort +7 | Ref +4 | Will +5 | Init +6 | RP 8/9 | Perception +0 | Sense Motive +0

"I mean, *I* personally haven't talked to them, but the broadcast from their leader seemed VERY uninviting... This might be one of those 'escape now, send a fruit basket later' sort of situations"

Grav runs up and swings at the blue one

Ghost killer defiant anchoring doshko, advanced: 1d20 + 13 ⇒ (12) + 13 = 25 vs. KAC
P Damage: 2d12 + 15 ⇒ (12, 3) + 15 = 30

AoO or StepUpAndStrike:

Gore: 1d20 + 12 ⇒ (11) + 12 = 23 vs. KAC
B Damage: 1d3 + 18 ⇒ (3) + 18 = 21

Second Seekers (Luwazi Elsebo)

Male? Star Shaman Mystic L7 | EAC 14 | KAC 15 | SP:35/49 | HP: 44/44 | Fort +3 | Ref +5 | Will +9 | Init +3 | RP 2/7 | Perception +17 | Sense Motive +8

"We should get one alive so historia 7 can go all.. historia 7 on them. I don't think they'll talk otherwise. "

Second Seekers (Luwazi Elsebo)

|Damage Reduction 11 Piercing | Resistances Fire 5, Cold 5, Electricity 10 | Male Kasathan Soldier (Bombard/Blitz) 11 | EAC 30 | KAC 32 | SP: 36/110 | HP: 44/77 | Fort +10* | Ref +9 | Will +11 | Init +13 | RP 12/12 | Perception +5

Tolar prepares to draw his Taclash.

"I'm willing to try."

Headed to bed. Renard Wolfe has agreed to bot me as needed.


Venture Lieutenant, Play by Post (online)

Blue is no more.

the leader does not do anything other than speak to the other jinsuls.

Reynold and Keskodai are up.


A message from First Seeker Luwazi Elsebo comes in. ” Several Starfinders have located a group of survivors on Agillae-1. We’ve rescued these survivors from the creatures were attacking their outpost. Among the survivors is First Seeker Jadnura, who has now joined mission command to help us rescue other groups of survivors!”

The Starfinder Society rejoices at the return of First Seeker Jadnura. Each PC may immediately recover any one spell expended, one daily use of a class ability, or 1 resolve point!


Venture Lieutenant, Play by Post (online)

Justin and Keskodai each get back a spell slot.

Clarification of my last post: blue is no more after Justin's turn. I'll apply Grav's attack to yellow instead.

Keskodai moves close to yellow and then uses his mind to strike.

mind thrust III: 7d10 ⇒ (2, 10, 1, 4, 1, 2, 2) = 22
will save, bare roll: 1d20 ⇒ 16

Yellow falls over dead.

Reynold delays while the survivors finish their escape.

round 4:
Reynold
round 5:
Tolar
Justin
Grav
Jinsul leader
Keskodai

The entire party other than Keskodai is now up.

Second Seekers (Luwazi Elsebo)

Male? Star Shaman Mystic L7 | EAC 14 | KAC 15 | SP:35/49 | HP: 44/44 | Fort +3 | Ref +5 | Will +9 | Init +3 | RP 2/7 | Perception +17 | Sense Motive +8

Huff comes over, he will pop out of existance at the start of my turn

to hit: 1d20 + 9 - 4 ⇒ (6) + 9 - 4 = 11
damage: 1d6 + 4 ⇒ (6) + 4 = 10

to hit: 1d20 + 9 - 4 ⇒ (1) + 9 - 4 = 6
damage: 1d6 + 4 ⇒ (4) + 4 = 8

break in case of aoo:
Slam: 1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 28

Damage: 1d6 + 5 ⇒ (3) + 5 = 8

Puff Joins him

to hit: 1d20 + 9 - 4 + 2 ⇒ (3) + 9 - 4 + 2 = 10
damage: 1d6 + 4 ⇒ (1) + 4 = 5

to hit: 1d20 + 9 - 4 + 2 ⇒ (1) + 9 - 4 + 2 = 8
damage: 1d6 + 4 ⇒ (1) + 4 = 5

break in case of aoo:
Slam: 1d20 + 9 + 2 ⇒ (18) + 9 + 2 = 29

Damage: 1d6 + 5 ⇒ (2) + 5 = 7

Second Seekers (Luwazi Elsebo)

Male? Star Shaman Mystic L7 | EAC 14 | KAC 15 | SP:35/49 | HP: 44/44 | Fort +3 | Ref +5 | Will +9 | Init +3 | RP 2/7 | Perception +17 | Sense Motive +8

Justin will plink him in the face

magic missile: 3d4 + 3 ⇒ (3, 1, 2) + 3 = 9


M Large Canine Level 3 druid

TolarBot

Beep beep beeep

Whack one Tacklash

attack: 1d20 + 13 - 4 ⇒ (20) + 13 - 4 = 29
for
damage: 1d4 + 15 ⇒ (2) + 15 = 17 non lethal

CRIT DAMAGE: 1d4 + 15 ⇒ (2) + 15 = 17

Whack 2 tacklash

attack: 1d20 + 13 - 4 ⇒ (1) + 13 - 4 = 10
for
damage: 1d4 + 15 ⇒ (1) + 15 = 16 non lethal

break in case of aoo:
Gore 2: 1d20 + 13 ⇒ (18) + 13 = 31

Damage: 1d4 + 15 ⇒ (1) + 15 = 16


M Large Canine Level 3 druid

Grav bot if he's still up

Gore: 1d20 + 12 - 4 ⇒ (12) + 12 - 4 = 20

Damage: 1d3 + 18 ⇒ (2) + 18 = 20

Gore 2: 1d20 + 12 - 4 ⇒ (18) + 12 - 4 = 26

Damage: 1d3 + 18 ⇒ (1) + 18 = 19

break in case of aoo:
Gore 2: 1d20 + 12 - 4 ⇒ (13) + 12 - 4 = 21

Damage: 1d3 + 18 ⇒ (2) + 18 = 20

Acquisitives

Male Human Envoy (outlaw) 8; SP 56/56, HP 52/52, RP 10/10; EAC 20, KAC 22, CMD 30; F +5, R +10, W +6; Spd 30 ft.; Init +4; Perception +11, darkvision 60 ft.; Conditions: —

Reynold moves within one range increment of his pistol and takes a tricky shot.

Move and clever attack

BLuff (expertise): 1d20 + 16 + 1d6 + 1 ⇒ (17) + 16 + (3) + 1 = 37
Attack vs. EAC (flat-footed, soft cover): 1d20 + 7 + 2 - 2 ⇒ (20) + 7 + 2 - 2 = 27
Crit Damage (E): 2d6 + 4 ⇒ (2, 4) + 4 = 10 plus arc 2 to any remaining enemy within range.


Venture Lieutenant, Play by Post (online)

Under your combined assault, the last Jinsul is slain. You hurry off to joins the rescued starfinders and Jadnura in your ship, and return to the fleet.

(now starting a discussion on the google hangout as to what to do)

Second Seekers (Luwazi Elsebo)

Male? Star Shaman Mystic L7 | EAC 14 | KAC 15 | SP:35/49 | HP: 44/44 | Fort +3 | Ref +5 | Will +9 | Init +3 | RP 2/7 | Perception +17 | Sense Motive +8

Justin will stabalize and or Squeegie the Jinsul into a bag as needed. Dead or alive, intel is intel.

This being a full service rescue, Justin hits the galley, throws on his chefs hat and starts dicing and cubing vegetables, meat, and protein wafers. In true ysoki fashion pretty much whatever comes out of the fridge goes onto the pot but he's careful to keep it to something that won't upset a near starving starfinders belly, as well as avoiding salad. He's dealt with enough leafy greens for one day...

(will take 10 on a profession cook check for 25)

Tolar gets a banana smoothie

"Any special requests?"

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