CORE CAMPAIGN (Inactive)

Game Master JASON RODARTE

Maps and Stuff
Roll20


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Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

be safe and who do we send condolences to?


So, with regards to the PbP gameday and #9-00, is everyone in and are we opening up the 6th spot for another player?

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

I am. Are we almost done with this scenario?


Lukian wrote:
I am. Are we almost done with this scenario?

Not even close. About 1/3rd.

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

But we have until September, I think. Is this for the second session?

Personally, I like 5 players the best, but I feel guilty limiting it to 5 because of the demand.

You can't play a classic and core character in the same session, right? Otherwise I would want to signup with a classic character in another session too.


Cloudia wrote:

But we have until September, I think. Is this for the second session?

Personally, I like 5 players the best, but I feel guilty limiting it to 5 because of the demand.

You can't play a classic and core character in the same session, right? Otherwise I would want to signup with a classic character in another session too.

I think you are right about the restriction.

I also like the 5 player setup, but a 6th player might add some needed resources...

Silver Crusade

Venture Lieutenant, Play by Post (online)

post about being in both core and classic table of Solstice Scar C

At GM Auke's request, I've added your table to the special, with enough information to hold your places. Can you guys please fill in the rest of the information for your table? Here is a link to the spreadsheet for your convenience.

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

Done.

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

Would dancing lights make her easier to see?

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

Faerie fire would probably help.

Does she provoke when tossing a bomb? Its just that with Mao's new location she should have provoked. But if Mao's location had been updated she probably would have 5' stepped back to avoid the AoO.

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

As a wizard he doesn't have access to druid spells


Lukian wrote:
Would dancing lights make her easier to see?

Yes, getting rid of (some) shadows would reduce her ability to blend.


Cloudia wrote:
Does she provoke when tossing a bomb? Its just that with Mao's new location she should have provoked. But if Mao's location had been updated she probably would have 5' stepped back to avoid the AoO.

Yes, and yes, indeed.

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

How beat up does she look?

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

*whew*

I was really worried about choosing between a MM and healing Aurus. On the one hand the MM might have made the difference in taking her down. On the other hand, if Cloudia was taken down before she could heal him, he almost certainly would have died.

That color spray was the right thing at the right time.

again, *whew*

Why oh why do we keep getting in these types of situations!?

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

Thank goodness he has a bonded item instead of a familiar.

Silver Crusade

Half-elf Paladin 4/Bard 1/Dragon Disciple 1 | HP 62/62 | AC 21; Tch 13; FF 18 | F +9; R +8; W +9 | CMB+8; CMD 20 | Speed 30 ft | Init +2 | greatsword (PA feat) +7 (2d6+13, 19-20/x2) | Perc +11, Kn:Arcana +9, Kn:Engineering +1, Kn:(other) +0

Thanks for the life-saving botting techniques - had a family wedding this weekend, though I think the forums ate a post cuz I swear I posted one on Saturday.

Aurus can volunteer his wand - how many charges off to heal people up?


Aurus Goldson wrote:

Thanks for the life-saving botting techniques - had a family wedding this weekend, though I think the forums ate a post cuz I swear I posted one on Saturday.

Aurus can volunteer his wand - how many charges off to heal people up?

12 charges. :-)


Aurus Goldson wrote:
Not by her, right? But someone else could?
RAW wrote:

Try Again

Yes, but if you ever roll a natural 1 while attempting to activate an item and you fail, then you can’t try to activate that item again for 24 hours.

I've had this discussion with a long time GM of mine. He convinced me the rules are ambiguous and should be read like:

RAI wrote:

Try Again

Yes, but if you ever roll a natural 1 while attempting to activate an item and you fail, then the item can't be activated again for 24 hours.

"If you break the axle of your car you have to replace it before you can drive again." doesn't mean someone else could still drive it. ;-)

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

I would not agree, but I can certainly see that the 'you' in the sentence could be interpreted either way leaving it up to the individual GM. Personally I would think that if they meant it that way they would have written it the way you wrote the RAI, but that would make the foolish assumption that they would have thought of it. I wonder if there has been a society ruling on it. Not that I care enough to try to dig it out.

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

My friend is coming in from Pittsburgh on Sunday and will be here for a week. I will try to post when/if I can.

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

Just a reminder that I may or may not be around this week. Bot if necessary

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

I've lost access to the game on roll20.

Silver Crusade

Half-elf Paladin 4/Bard 1/Dragon Disciple 1 | HP 62/62 | AC 21; Tch 13; FF 18 | F +9; R +8; W +9 | CMB+8; CMD 20 | Speed 30 ft | Init +2 | greatsword (PA feat) +7 (2d6+13, 19-20/x2) | Perc +11, Kn:Arcana +9, Kn:Engineering +1, Kn:(other) +0

Just want to make sure that it's clear and stated - the thoughts posited by Aurus are simply for role-playing and not meant to start any player drama. :)

Silver Crusade

Half-elf Paladin 4/Bard 1/Dragon Disciple 1 | HP 62/62 | AC 21; Tch 13; FF 18 | F +9; R +8; W +9 | CMB+8; CMD 20 | Speed 30 ft | Init +2 | greatsword (PA feat) +7 (2d6+13, 19-20/x2) | Perc +11, Kn:Arcana +9, Kn:Engineering +1, Kn:(other) +0

Hey Auke,

Saw that someone got themselves inducted into the Order of the Wayfinder! Many congratulations!

Grand Lodge

Human
Aurus Goldson wrote:

Hey Auke,

Saw that someone got themselves inducted into the Order of the Wayfinder! Many congratulations!

Thank you!

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

Hooray!

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

I am reading through the playtest materials now. Very interesting. I like what I am seeing so far.

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

Teachers are back to school this week. Next week student's return.

Grand Lodge

Yuck. Summer is never long enough!

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

It gets shoorter every year.

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)
Lukian wrote:
I am reading through the playtest materials now. Very interesting. I like what I am seeing so far.

I am having mixed reactions to it now.


1 person marked this as a favorite.

So my advice would be for everyone to get a 2 PP purchase this game (as there's a limit of 1 purchase per adventure and you'll need to get as much stuff as possible for the special.)

Some suggestions:
Scroll with 2 castings of Haste (Haste will win a combat at tier 3-4)
Scroll with 5 castings of Lesser Restoration
Wand of Magic Missile (Lukian, you've seen how effective this can be!)
Wand of Cure Light Wounds (Every party member should have one, so the (out of combat) healing can be shared by everyone)
Wand of Grease (DC is low, but it's a +10 vs Grapples and it can prevent charges)


Also, can I have Dayjob rolls or Opt outs? :-)

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

Day job 1d20 + 10 ⇒ (13) + 10 = 23 craft alchemy

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

How would I go about learning new spells outside of the 2 I get now at 3rd level?

Grand Lodge

Human
Lukian wrote:
How would I go about learning new spells outside of the 2 I get now at 3rd level?

Scribing cost + 50% if I'm not mistaken.

Should be in the Guide or FAQ.

Silver Crusade

Half-elf Paladin 4/Bard 1/Dragon Disciple 1 | HP 62/62 | AC 21; Tch 13; FF 18 | F +9; R +8; W +9 | CMB+8; CMD 20 | Speed 30 ft | Init +2 | greatsword (PA feat) +7 (2d6+13, 19-20/x2) | Perc +11, Kn:Arcana +9, Kn:Engineering +1, Kn:(other) +0

No day job for Aurus. ☺️

Thank you for running this one! It had been high on my to-do list for a while - glad to get another Blakros scenario on my resume!


Aurus Goldson wrote:

No day job for Aurus. ☺️

Thank you for running this one! It had been high on my to-do list for a while - glad to get another Blakros scenario on my resume!

Nice PP purchase for Aurus would be a Wand of Bless Weapon!


So some need still 1 more XP for Level 3.

I was thinking I could run #0-01 Silent Tide. It's one of my favorite adventures, but Miteke already played it in standard.

It might be a bit easy as I normally run it without any problems for 4 level 1s. At least we'll finish it in time! ;-)

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

I would not mind a core run and it would be just enough to get her to level 3.

Silver Crusade

Half-elf Paladin 4/Bard 1/Dragon Disciple 1 | HP 62/62 | AC 21; Tch 13; FF 18 | F +9; R +8; W +9 | CMB+8; CMD 20 | Speed 30 ft | Init +2 | greatsword (PA feat) +7 (2d6+13, 19-20/x2) | Perc +11, Kn:Arcana +9, Kn:Engineering +1, Kn:(other) +0

Cool! I think I read through Silent Tide once one time when I thought I was GMing it but I've never played it.

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

I think he is level 3 after this but I havent had time to check.

Grand Lodge

Monk 5 | Init +5; Perc +9 | AC 22; T 21; FF 14 | HP 31/31; F +5; R +7; W +6 (+2 vs echantment) | CMB +6; CMD 22 (+2 Grapple/Trip) | Flurry +5/+5; Unarmed +6 (1d8+2 B, 20/x2); Shuriken +6 (1d2+2 P, 20/x2); Active Conditions: Mage Armor
Skills:
Acro +10 (Jump +14); Climb +7; Know (History) +5; Know (Nobility) +6; Know (Religion) +6; Ride +7; Sense Motive +8; Stealth +8; Swim +7

Mao's up for it. He will be my FIRST level 3 character in PFS Core.


Ok, can everyone update their characters?

Also, if you want to make any purchases please do it now as well. The adventure itself doesn't leave much time for it! :-)

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

Did I miss the chronicle sheet? I'll need the cash payout and XP/prestige at the very least to do the update.


Cloudia wrote:
Did I miss the chronicle sheet? I'll need the cash payout and XP/prestige at the very least to do the update.
GM Auke wrote:
Also, can I have Dayjob rolls or Opt outs? :-)

GP:507 (Except for level 3 Aurus, who gets 1,183.5)

PP:2
XP:1

Bracers of armor +1 (1,000 gp)
Cloak of resistance +1 (1,000 gp)
Potion of cure moderate wounds (300 gp)
Wand of endure elements (CL 1, 28 charges; 420 gp)


BTW, I've got this big stack of unused boons.
I'll try and find a usable one for each of you. :-)

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

Hooray for boons!

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

Day job roll: 1d20 + 6 ⇒ (12) + 6 = 18

She will buy the Cloak of resistance, +1
She will buy the Wand of endure elements (CL 1, 28 charges; 420 gp)
and get a Scroll with 5 castings of Lesser Restoration for 2PP

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