CORE CAMPAIGN (Inactive)

Game Master JASON RODARTE

Maps and Stuff
Roll20


201 to 250 of 876 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor
Uldar Uldeth wrote:
Cloudia wrote:

Cloudia will be getting a wayfinder for 1 PP and a wand of MM for 750 gp.

Level: 1
Character Name: Cloudia
Player Name: Miteke
PFS No. 1419356-15
Faction: Grand Lodge
Starting Gold (after purchases): 140
Starting PP: 1
XP: 2

You probably don't have the fame to buy a wand of MM.

You can borrow my wayfinder if you really want one! ;-)

Hmmm. I guess I'll use PP for the wand and hold off on the wayfinder until after this chronicle.

Dark Archive

Auke Teeninga wrote:
GM CoolFrostyOne wrote:
** spoiler omitted **
** spoiler omitted **

Auke:
Hmmm...I don't see a secondary mission document at all in the scenario. If I'm reading it correctly, you get 1 PP if you complete the faction missions, and, I guess, it assumes that if you survive the final encounter you get the other. I'm tempted, though, to leave out the faction missions. It's basically a treasure hunt, although I guess that might fun...

Also, the earlier missions don't really delineate between Tier 1 and Tier 2. Even though we're at Tier 2 at this point, I think I just play the thing as Tier 1. Does that jive with your understanding?

Grand Lodge

Human

CoolFrostyOne:

Dark Archive

Auke Teeninga wrote:
** spoiler omitted **

Auke:
Thank you!!!
Silver Crusade

Half-elf Paladin 4/Bard 1/Dragon Disciple 1 | HP 62/62 | AC 21; Tch 13; FF 18 | F +9; R +8; W +9 | CMB+8; CMD 20 | Speed 30 ft | Init +2 | greatsword (PA feat) +7 (2d6+13, 19-20/x2) | Perc +11, Kn:Arcana +9, Kn:Engineering +1, Kn:(other) +0

Purchases: Wand of CLW (750 gp)
Stuff your Selling: ---
Level: 2
Character Name: Aurus Goldson
Player Name: John Curtin
PFS No. 14945-20
Faction: Silver Crusade
Starting Gold (after purchases): 271
Starting PP: 8
XP: 4

Also, I'm running late to work - does anyone remember how much we spent on the lesser restoration scrolls? I think that was coming out of Aurus' pockets so my starting gold should be lower...

Grand Lodge

Human
Aurus Goldson wrote:
Purchases: Wand of CLW (750 gp)

You need 9 fame to have access to purchases higher than 500 gp (unless you use prestige). You only had 8 right?

Silver Crusade

Half-elf Paladin 4/Bard 1/Dragon Disciple 1 | HP 62/62 | AC 21; Tch 13; FF 18 | F +9; R +8; W +9 | CMB+8; CMD 20 | Speed 30 ft | Init +2 | greatsword (PA feat) +7 (2d6+13, 19-20/x2) | Perc +11, Kn:Arcana +9, Kn:Engineering +1, Kn:(other) +0

Aren't first-level wands part of the 'always-available' assumption? Or is that just potions and scrolls? Can't find the chapter and verse to quote here as I'm at the office.

Grand Lodge

Human
Aurus Goldson wrote:
Aren't first-level wands part of the 'always-available' assumption? Or is that just potions and scrolls? Can't find the chapter and verse to quote here as I'm at the office.

Just potions, scrolls and +1 weapons and +1 armor (and mundane equipment)

Silver Crusade

1 person marked this as a favorite.
Half-elf Paladin 4/Bard 1/Dragon Disciple 1 | HP 62/62 | AC 21; Tch 13; FF 18 | F +9; R +8; W +9 | CMB+8; CMD 20 | Speed 30 ft | Init +2 | greatsword (PA feat) +7 (2d6+13, 19-20/x2) | Perc +11, Kn:Arcana +9, Kn:Engineering +1, Kn:(other) +0

Oh der, Wand of CLW is on the chronicle for Tide Of Morning. :) So Cloudia and I can use the gold.

But I still will take points off of my close reading skills.

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

I'll just use the PP for both.

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

He is ready to get amovin :)


GM CoolFrostyOne wrote:
Auke:
Also, the earlier missions don't really delineate between Tier 1 and Tier 2. Even though we're at Tier 2 at this point, I think I just play the thing as Tier 1. Does that jive with your understanding?

GM CoolFrostyOne:
So the tiers are [1-2][3-4][6-7]. We are currently in tier [1-2]. What I remember of the scenario that it is really not meant for 1st level characters. I actually ran it locally for a group as their 4th scenario (so they would all be level 2), but they all made new characters, so I had 6 level 1s instead. They opened a box of spiders and that killed 5 out of 6. The only survivor ran away. That character is level 13 now, so running away clearly has merit!
Grand Lodge

Human
Cloudia wrote:
I'll just use the PP for both.

Be sure you also buy the wand of burning hands from the Confirmation chronicle (4 charges CL3 180gp (limit 1)). It's really helpful vs swarms!

Might also be worth it for people with a reasonable UMD!

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

That is a nice wand, from the Confirmation. He has one!

Grand Lodge

Human
Lukian wrote:
That is a nice wand, from the Confirmation. HeLukian has one!

IMHO it is more pleasant to read posts if people use character names instead of pronouns like 'he'. :-)

Grand Lodge

Human
Aurus Goldson wrote:
Does anyone remember how much we spent on the lesser restoration scrolls? I think that was coming out of Aurus' pockets so my starting gold should be lower...

So scrolls of lesser restoration are 150 a piece, but you can get one scroll with 5 castings for 2 prestige. (That's what Uldar is doing for instance!). If you want you can use this and strike off two castings.

IMHO you are better off spending Prestige on wands and scrolls, so you can use your gold for magic items like +1 weapons.

Also a wand of Bless Weapon is a very good investment!

Grand Lodge

Monk 5 | Init +5; Perc +9 | AC 22; T 21; FF 14 | HP 31/31; F +5; R +7; W +6 (+2 vs echantment) | CMB +6; CMD 22 (+2 Grapple/Trip) | Flurry +5/+5; Unarmed +6 (1d8+2 B, 20/x2); Shuriken +6 (1d2+2 P, 20/x2); Active Conditions: Mage Armor
Skills:
Acro +10 (Jump +14); Climb +7; Know (History) +5; Know (Nobility) +6; Know (Religion) +6; Ride +7; Sense Motive +8; Stealth +8; Swim +7

Do you have any recommendations for Mao?

Grand Lodge

Human
Mao Asaka wrote:
Do you have any recommendations for Mao?

Cold Iron Shuriken

Sling
Oil of Bless Weapon
Wand of Mage Armor

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor
Auke Teeninga wrote:
Cloudia wrote:
I'll just use the PP for both.
Be sure you also buy the wand of burning hands from the Confirmation chronicle (4 charges CL3 180gp (limit 1)). It's really helpful vs swarms!

Sure, I'll do that since I'm not paying for the MM wand.

Dark Archive

Uldar and Lukian, I owe you some answers, I'll post them here when I get a free moment. Busy week at work.

Dark Archive

Hey everybody, I'm going out of town this weekend. I'll have my laptop with me, but my posts might be inconsistent. I'll be resuming my regular schedule of steady posts on Monday evening Pacific Coast Time.

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

Today and tomorrow are busy, Good Friday and all.,

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

Happy Easter to all!

Dark Archive

1 person marked this as a favorite.

Lukian, Mao did a really good job with his stat line so that I know what his knowledge rolls (and everything else) are. It makes it easy for me to reference so I don't have to dig through everyone's profiles when initiating a combat and giving you guys hints with knowledge checks. Copy and pasted it below so you could see. (His skills were hidden behind a spoiler.)

******************

Male Human Monk | Init +5; Perc +7 | AC 16; T 16: FF 12 | HP 17/17; F +4; R +6; W +5 | CMB +3; CMD 19 (+2 Grapple/Trip) | Flurry +2/+2; Unarmed +3 (1d6+2 B, 20/x2); Shuriken +2 (1d2+2 P, 20/x2); Active Conditions: none
Skills:
Acro +8; Climb +6; Know (History) +6; Know (Nobility) +6; Know (Religion) +6; Sense Motive +6; Swim +6

Dark Archive

Uldar, the PRD is pretty vague when saying exactly what should be revealed in a knowledge check. In my homebrew games I tend to be pretty vague until you hit the next tier (i.e. a DC 15 reveals something juicier than a DC10) If there's something more standard in PFS play let me know.

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

I will use that, hopefully by tonight,

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

Did that stat block help?

Dark Archive

Lukian wrote:
Did that stat block help?

Yup!

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

Hooray

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

What would you guys say to trading off DMing duties in this Core campaign so that we could get things done and travel around together?

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

Mean Green Mother From Outer Space

This is a song for the paladin from the plant :)

Dark Archive

Lukian wrote:

Mean Green Mother From Outer Space

This is a song for the paladin from the plant :)

Ha. I've definitely been channeling Little Shop of Horrors for this scenario!

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

I had my psychology students watch it this week so that they can do a case study on the characters.

Dark Archive

Caught up in life stuff today. Will try to post this evening.

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

Today was a lazy day, though suffering from allergies

Dark Archive

Uldar Uldeth wrote:
Aurus Goldson wrote:
I'm alright going on without the long-term care, if we're relying on me to use Int-based skills then we're in real trouble.

Ability damage only matters if it's 2 or higher.

Rules wrote:
For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability.

Not arguing with you, Auke, but that's so dumb of the rule makers. Why wouldn't you just calculate the penalty from ability damage according to what the "new" ability score is? So if you had a 10 intelligence with a 0 modifier, and then dropped a point, you'd then have a 9 intelligence with a -1 modifier.

Grand Lodge

Human
GM CoolFrostyOne wrote:
Uldar Uldeth wrote:
Aurus Goldson wrote:
I'm alright going on without the long-term care, if we're relying on me to use Int-based skills then we're in real trouble.

Ability damage only matters if it's 2 or higher.

Rules wrote:
For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability.
Not arguing with you, Auke, but that's so dumb of the rule makers. Why wouldn't you just calculate the penalty from ability damage according to what the "new" ability score is? So if you had a 10 intelligence with a 0 modifier, and then dropped a point, you'd then have a 9 intelligence with a -1 modifier.

I agree. It's one of the changes made compared to 3.5 that didn't make sense to me either.

Grand Lodge

I guess that's one of those rules that I never noticed in the shift from 3.5... whooooooops. Definitely been playing it counting from the 'new' ability score. For like... 8 years.

Dark Archive

1 person marked this as a favorite.
Jelloarm wrote:
I guess that's one of those rules that I never noticed in the shift from 3.5... whooooooops. Definitely been playing it counting from the 'new' ability score. For like... 8 years.

ROFL

Grand Lodge

Human
Cloudia wrote:
I expect her to become more fun as time goes on. A sorcerer is pretty pathetic at low level, whether core or classic. But a celestial blooded does not even have the lame attacks they give sorcerers at first level. The wand helps a lot, but she really is a one-trick pony at this time. Even so, I'm having fun anyway with her just being her.

First level sorcerers (or wizards) are quite decent, but your spell selection isn't the best for 1st level. A magic missle or mage armor doesn't profit from your high charisma, so those are best cast from wands. I wouldn't take magic missle until level 3, unless I had traits/feats to improve caster level, as a wand will do exactly the same (actually wands are better because they don't need to be used defensively and can't be interrupted). This also goes for Mage Armor, which is also not really needed that much (if the enemy is hitting you, something has gone wrong already!). It's ok if you know you are going into multiple fights, but then it's better as a buff on a monk or animal companion than yourself.

I would take spells like grease (very versatile: disarms, prevents charges, makes enemies prone, makes allies hard to grapple) and color spray (can win encounters by itself).

Also cantrips: Daze is a must, even though it only works on humanoid creatures. Also, Acid Splash and/or Ray of Frost. Even if it's just for destroying things out of combat. Dancing lights is better than light.

Get a load of scrolls for utility spells that you won't cast 50 times during your career.

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

Good points. I think I'll swap out when building for second level. I forgot that a sorcerer can replace spells so even a dead end spell like Color Spray is worth taking.

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

I have a bard that uses grease all the time. She was able to keep hell hounds, and bearded devils and death knights from going at it with the party

Dark Archive

Hey everyone, I’m traveling for work this week, so my posts won’t be as regular. I’ll try to get one in a day.

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

have fun!

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

Disrupt undead is also a good one.

Grand Lodge

Human
Lukian wrote:
Disrupt undead is also a good one.

It's good for a wizard, it's bad for a sorcerer.

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

I am not sure, both of my sorcerers have it and has been worth its weight so far.

Grand Lodge

Human
Lukian wrote:
I am not sure, both of my sorcerers have it and has been worth its weight so far.

Only works against undead, so Acid Splash and Ray of Frost are more versatile. Ok, it's a D6 instead of a D3, but (non-core) you can boost the damage of AS and RoF to D3+1 with a focus, so the average becomes 3 which is on par with the average damage of Disrupt undead (3.5).

You only have 4 different cantrips at level 1. IMHO, you have only room for 1 ranged damage spell and you really need Daze until level 3. The other 2 for versatility (Ghost Sound, Light/Dancing Lights, Prestidigitation, Mage hand), because what's a sorcerer without an ability it can spam outside of combat!

Silver Crusade

Male Gnome Ill. | Init +8; Perc +6 | AC 17; T 17: FF 15 | HP 26/26; F +4; R +5; W +4 Illus. | CMB +0; CMD 12 ) | Club +2; Crossbow +4 Active Conditions: Mage Armor Know Dungeon (+7) Nature.(+9) Arcan (+10)

Dancing Lights is a bit more helpful, I have found, than the regular light spell.

Dark Archive

1 person marked this as a favorite.

Flying back to the west coast tomorrow, and will be back to posting 2X a day over the weekend. Really enjoying GMing this for you guys!

201 to 250 of 876 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / core discussion All Messageboards

Want to post a reply? Sign in.