Grimruhn |
So, did you ever give any thought to just picking an evening and playing real time on Roll20? This is going to take about 3 years at this pace and we've lost Tom and Calvin seems just as frustrated, not sure if we're losing him as well.
The forum mechanism is pretty cumbersome.
I'm good either way, just throwing that out there.
Or even just playing within one or the other. Roll20 saves posts between log outs. Any reason not to just do the whole thing there so people aren't going back and forth? Even if we aren't playing real time?
mellowgoth |
IF everyone is at-least-as- or more comfortable on the Roll20, give me a day or so to look it over, and I'll see about transitioning over to it. I'm not as familiar with it...
For the moment, is everyone ok with maintaining posting on the Paizo forums?
As to the post rate, I'm actually quite pleased and impressed with the gang. The game is moving at a pretty good clip - we're about a third of the way through. I've been in fights in other pbp games that have literally taken six months...
I'll shoot out a mass email in the next day or two.
Appreciate the feedback, guys.
Doc
Odzmye |
You know, I'd get in trouble at work if I wrote the stupid 'How to format your text' for our website, so here is my take on it for anyone who is still confused about rolling dice:
The dice rolls use and HTML randomizer in a script statement. The action is called 'dice' and if you put '=' after it, you can label what type of dice roll it is. Brackets '[]' denote an action, and this whole thing is called a Statement. So let's use Perception as an example. To begin your format for a perception dice roll, you have to tell the web page that's what you want:
[dice=Perception]
Okay, the page knows you want to make a roll and call it perception. Now you have to tell it want dice and bonus to use. That's easy, right? It's just the same as typing it. In this case, we want one 20 sided, with a +3 bonus. So we write that immediately after the close bracket like this:
[dice=Perception]1d20+3
Here's the part that causes the most confusion - you have to tell the page to STOP rolling dice! The use of a '/' just after the first bracket in a Statement tells the page to stop doing what it started. Think of it like a closed parentheses in algebra. In our example, to stop rolling the Perception dice, you would have to add /dice. Notice you don't include the label Perception, just that you want to stop the action 'dice'. So the whole thing would look like:
[dice=Perception]1d20+3[/'dice]
NOTE: I have to add a ' between the / and dice in order to show you the formula, and not actually roll the dice!
Now here's the best part: to roll dice in the forms, all you need to do is copy my last example here, paste it into your post! Just change the title (maybe it's a to-hit or knowledge check), change the type of dice and bonus to match what your character is trying to do, and remove the ' from end, and you're done! Here are a few other examples you can modify and use (don't forget to remove the ' ):
[dice=To-hit]1d20+2[/'dice]
[dice=Damage]1d8+2[/'dice]
[dice=Knowledge HTML]1d20+10[/'dice]
I don't expect you'll get it right the first time, so use the PREVIEW button at the bottom of the text box, and look at how it will appear. You may have to scroll up to see your preview post, but it's worth it.
FYI: This is how about every forum post works now, and not being able to do this is like us watching our grandparents trying to program a DVR - seriously, you don't want to be that out of touch, do you? Give it a try on this thread, and I'll try and help folks out if you need it.
Show me, I'll forget. Teach me, I may remember. Involve me, I'll become skilled.