medlii's Curse of the Crimson Throne

Game Master medlii

Pathfinder's adventure path, Curse of the Crimson Throne.


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Male Human Cavalier 7 Huntmaster [ HP: 60/60 | AC: 19 T: 13 FF: 16 CMD: 23 | F: +6 R: +5 W: +3 | Init: +3 Perc: +9 | Challenge: 3/3 | Tactician: 2/2 (6 rds) | Effects: ]

Bosch tries to look around surreptitiously for any other security measures or parties paying too close attention.

Untrained Perception: 1d20 ⇒ 5

"Any chance you would be willing to ask him to make an exception for us? We have business he might be interested in."

Diplomacy: 1d20 + 7 ⇒ (17) + 7 = 24


male Half-Elven Rogue(knife master) 7
Spoiler:
Hp:27/ 53, AC20,ff16,t15,F+5,R+9,W+3,perception+13

in response to Corwin..
" I'm pretty sure a couple of the older ones already know some stuff but..."He shrugs at that and drops the subject.
At Eel's End.
bluff to perceive un-noticed: 1d20 + 7 ⇒ (8) + 7 = 15
perception: 1d20 + 8 ⇒ (1) + 8 = 9
Ty will stay at the back of the party watching in a subtle manner, keeping a low profile.
tho in his dusty leathers with knives all over he probably looks more at home here than the others do. ACh I've bluffed myself into noticing nothing.8(


stats:
AC18 T12 FF17/Init+5/Perception+13 (Low Light 60 ft)/ saves F+5/R+3/W+6 HP 47
Gnome Sorcerer 1/Oracle 4

Regarding arming the children
"A sword's just a piece of metal. It's as good or bad as the arm swinging it. A stout heart deserves protection and an evil one will find trouble regardless."

At Eel's End
Tessa tries hard to be nondescript, shuffling her feet as negotiations are underway.

Mamma said not to get mixed up with this kind of bunch, she thinks. I best look out sharp!

perception check to notice any hidden watchers or dangers: 1d20 + 10 ⇒ (9) + 10 = 19


Map of Korvosa | Encounter Map

Perception Checks
Tessa notices two additional guards near the Eel's End ship. Six also patrol the pier and the decks of the five ships, and two stand guard where the pier meets the shore. None of the guards seem to be concealing themselves and she does not notice any others watching the group.

Eel's End
The guard nods at Bosch's suggestion. "Well Devargo always has time for business. I think they're eating dinner now. Go ahead." He opens the door that leads into the ship's aft cabin and steps aside.

This large room, once a captain’s cabin, has been converted into a throne room of sorts. The walls are thick with spiderwebs, in which scuttle dozens of spiders— some as large as a fist but most considerably smaller. The room is furnished with two sturdy oaken tables surrounded by chairs. Both tables seat three scruffy men scraping their dinner plates clean. Aft, a wooden stage supports a large leather chair where Devargo Barvasi is seated. The chair itself covered with cobwebs and scampering spiders. A narrow door stands to port, hanging ajar and revealing a flight of stairs leading below. An iron birdcage hangs from the ceiling like a chandelier, inside of which lingers a tiny, tired-looking purple dragon.

As you enter the room, Devargo stands up to greet you. He is a tall man with close-cropped black hair, a warm smile, and blue eyes. He accents his black leather armor with a steel spider-shaped shoulder baldric and a thick chain criss-crossing his chest, linked together in the shape of a spider’s web. "Welcome to Eel's End, friends! My apologies, we are just finishing our supper. Please, make yourselves comfortable." He gestures to the chairs around the tables.

Map of the room.

Corwin:
Knowledge: Arcana: 1d20 + 9 ⇒ (14) + 9 = 23 Corwin recognizes the creature in the cage as a pseudodragon. Korvosa has a large number of native pseudodragons. Some Korvosans view the tiny dragons as pests since they often steal coins and shiny trinkets. Others are thankful that the pseudodragons often eat rats and keep the imp population under control.


stats:
AC18 T12 FF17/Init+5/Perception+13 (Low Light 60 ft)/ saves F+5/R+3/W+6 HP 47
Gnome Sorcerer 1/Oracle 4

No sentient being should ever be caged. Poor little thing.

Tessa politely takes a seat in one of the chairs.


Male Human Cavalier 7 Huntmaster [ HP: 60/60 | AC: 19 T: 13 FF: 16 CMD: 23 | F: +6 R: +5 W: +3 | Init: +3 Perc: +9 | Challenge: 3/3 | Tactician: 2/2 (6 rds) | Effects: ]

"Ah, thank you for the hospitality. Surprisingly rare in this city, especially during troubled times. You mind if my dog joins us?" Bosch said, a simple hand command kept Roscoe by the door as his master moved to the table and took a seat.

Diplomacy to improve Attitude: 1d20 + 7 ⇒ (17) + 7 = 24


Chelaxian Male Professor of Thassilonian History 2 || hp 13/13 || AC 11(15), touch 11(15), flatfooted 10(14) || Perception +3, Sense Motive +3 || Fort +1, Ref +1, Will +7 || CMB +0, CMD 11 || Init +1 || Harrow 4

Corwin makes his way into the room, and takes a seat at the table.

Why Bosch, my good man, you have a way about you...quite amazing. he smiles inwardly and waits to see how Bosch handles the Spider.


Map of Korvosa | Encounter Map

"Of course the dog may join us. I have my pets, you are welcome to yours." Devargo smiles as a mouse-sized spider clambers over him. "Eel's End is famed for its hospitality. I strive to help my dear clients escape the harshness of reality. And right now, I am evaluating these fine young gentlemen who desire to be part of such a venture." Devargo gestures to the six men sitting at the tables, who have been nodding earnestly at every word he says. "But I don't think you are here for any of the pleasures Eel's End offers or for a job interview today. If that's the case, what can I do for you?"


Male Human Cavalier 7 Huntmaster [ HP: 60/60 | AC: 19 T: 13 FF: 16 CMD: 23 | F: +6 R: +5 W: +3 | Init: +3 Perc: +9 | Challenge: 3/3 | Tactician: 2/2 (6 rds) | Effects: ]

"Roscoe," Bosch murmured and the beast came to sit at his master's side. The dog eyed the spiders warily but was otherwise on his best behavior.

"Very astute Mr. Barvassi. My name is Bosch Glasthane, I am a concerned citizen and businessman. It has recently come to my attentions that you might be doing business that might negatively impact mine. Rather than be uncouth about the whole matter, I figured that I could approach you and we could work something out." Here Bosch paused for effect, rallying his thoughts.

"It has come to my attention, through various channels, that Ambassador Darvayne Amprei has approached you on several occasions."


Map of Korvosa | Encounter Map

Devargo smiles and leans back in his 'throne.' "Why yes, Ambassador Amprei is one of my best clients. If it's information you're interested in, I may know something of a delicate matter that involves the ambassador. As a businessman, I'm sure you are aware that information about such a subject is a commodity... If it's a business deal you're interested in, I'm sure you could find some way to make it worth my time."


Male Human Cavalier 7 Huntmaster [ HP: 60/60 | AC: 19 T: 13 FF: 16 CMD: 23 | F: +6 R: +5 W: +3 | Init: +3 Perc: +9 | Challenge: 3/3 | Tactician: 2/2 (6 rds) | Effects: ]

"You'll have to forgive me, but this is my first time engaging in such affairs. Since you seem so ready to sell such information, what is your asking price?"


male Half-Elven Rogue(knife master) 7
Spoiler:
Hp:27/ 53, AC20,ff16,t15,F+5,R+9,W+3,perception+13

Hmm posted in between Bosch and DM, but it...went away, apparently...??? oh well here we go
Ty will walk in and sit down with his back to the wall, spinning the chair around first to sit in it backwards.
"Evenin' 'gents." He'll say with a nod to Devargo and the others.
He will then sit quietly and watch the conversation, between Devargo and Bosch. Keeping a watchful eye on the room.


Map of Korvosa | Encounter Map

"Yes, you could say I am always looking for new business opportunities. For one thousand gold pieces, I could give you information as well as some evidence about the Ambassador's... affairs, shall we say." A spider scuttles over Devargo as he speaks, but the man doesn't seem to notice it.


stats:
AC18 T12 FF17/Init+5/Perception+13 (Low Light 60 ft)/ saves F+5/R+3/W+6 HP 47
Gnome Sorcerer 1/Oracle 4

Tessa pipes up.

"And how much for that little guy?" she says, pointing at the caged pseudodragon.


Map of Korvosa | Encounter Map

"You want to buy Majenko?" Devargo sounds shocked. "Why my friend Markus just gave me the pseudodragon as a gift. I would miss Majenko's company. But for you, I will sell him for the bargain price of 5,000 gold pieces." The pseudodragon growls at Devargo, who only laughs.


stats:
AC18 T12 FF17/Init+5/Perception+13 (Low Light 60 ft)/ saves F+5/R+3/W+6 HP 47
Gnome Sorcerer 1/Oracle 4

"5000 gold?" Do you take me for a simpleton? I know full well the street price for one of them's just a couple hundred. Unless he poops gold nuggets he ain't worth a fifth of what you ask. I can go 600 gold. Triple street price, 'cause he's a cutie. Pretty good markup, I'd say."


Map of Korvosa | Encounter Map

Just gonna break these into two sections since Tessa trying to get the pseudodragon does not affect gathering information about Ambassador Amprei.

Negotations
-

Pseudodragon

Spoiler:

Devargo laughs at Tessa's assessment. "Like I said, I would miss Majenko's company. But I think 600 gold will do if you provide me with a bit of entertainment first. Have you ever heard of the game Knivesies, my lady?" Devargo asks Tessa.

He explains the rules of the simple but dangerous games. Two contestants (Tessa and one of Devargo's goons) stand at opposite ends of a table with their right hands strapped together. Each has one free hand and an empty pouch. A dagger is stuck into the tabletop between the two and anyone can place bets by tossing coins onto the table. The winner either wins by collecting the most gold pieces or by forcing the other player off of the table. Those are the only rules.

Tessa, if you agree to the game of knivesies, roll for initiative.

Official Knivesies rules:
The ever-popular Knivesies (nighve-zees) is the game of choice among the steeliest pirates, brigands, thieves, and scallywags in Riddleport. It’s increasing popularity in Korvosa is in large part due to Devargo’s enjoyment of the game. Knivesies is simple to play. Two contestants stand on opposite ends of a long wooden table. Their right hands are strapped together with a boiled leather strap, belt pouches are fitted to their waists, and a dagger is stuck in the tabletop between them. The game begins after a count of ten, during which time observers can place bets by tossing gold onto the table and standing at the end of the table where their chosen fighter stands. As the game begins, each contestant makes an initiative check.

There are two ways to win Knivesies. You can either force the other contestant to fall off the table, or you can grab for the gold and drop it into your pouch. Snatching a fistful of 1d10 coins off the table is a standard action that provokes an attack of opportunity. Since each opponent has only one free hand, the first round is typically a mad lunge for the dagger, forcing the slower opponent to make grabs for gold. There aren’t any more rules beyond this; most Knivesies games devolve into tabletop brawls, with the first person to drop or touch the ground losing.

The game ends once a contestant is unconscious, dead, or knocked off the table; as soon as no coins remain on the table; or as soon as any coin is knocked off the table. When the game ends, an unconscious, dead, or de-tabled contestant is automatically the loser. Otherwise, the winner is determined by which person has the most coins in his pouch. At the end of the game, all money is emptied from the pouches back onto the
table. Half the total is paid to the winner, while the remainder is split evenly among all of those who stood at the winner’s end of the table.


stats:
AC18 T12 FF17/Init+5/Perception+13 (Low Light 60 ft)/ saves F+5/R+3/W+6 HP 47
Gnome Sorcerer 1/Oracle 4

Shouldn't there be a betting period before the fight begins?

Whelp, you're in it neck deep now!

"Sure. And when I beat the tar out of your goon there I'll pay you my winnings for the little dragon! You don't care if I play rough, right?"

Tessa smirks and hops onto the table, awaiting her challenger.


Map of Korvosa | Encounter Map

Whoops, yep, everyone has until tomorrow to bet on the fight before it starts. Thanks Tessa.

Pseudodragon

Spoiler:
Devargo nods, grinning wickedly at Tessa. "As long as you are unarmed, anything goes." Devargo's goons start shouting, each vowing that they will beat the snot out of the tiny gnome girl. Pursing his lips, Devargo makes his choice and points at a scrawny, twitchy man among his sycophants. "You there, Parns. Time to prove your worth.

Parns' eyes go wide and he stutters "M-me? Uh okay, boss!" Eying Tessa warily, he tosses several daggers to the floor and nimbly leaps onto the table. With a leather belt, Devargo lashes Tessa and Parns' right arms together.

"Place your bets, ladies and gentlemen!" Devargo announces, wedging a knife into the center of the table. He tosses ten gold pieces onto the table and stands at the end nearest Parns. The other five thugs gather around Devargo. Each tosses a gold piece onto the table, clamoring for the game to start.

The pseudodragon perks up and cranes his long neck to watch.
There are now 15 gold pieces on the table.

[ooc]When we start, Tessa and Parns will roll for initiative. Whoever wins goes first. Typical actions are to grab the knife; grab 1d10 gold pieces, which provokes an attack of opportunity; or try and knock the opponent off of the table with a combat maneuver.


male Half-Elven Rogue(knife master) 7
Spoiler:
Hp:27/ 53, AC20,ff16,t15,F+5,R+9,W+3,perception+13

Pseudodragon

Spoiler:
Ty walks over and throws 10 gp on the Table.
With a wink to Tessa he whispers"Give 'em hell little one."
Then he will cross his arms and stand off to one side.
Hope she has a plan, that guy is twitchy, and probably more dangerous than he looks. this could get ugly.
He stands, a little tense as if ready for action.

Negotiations
Spoiler:

Before betting on Tessa Ty will get up and walk over to Bosch and whisper something in his ear.
"Don' really have anything to say Boss, just tryin' to make it look good. Tho I'm not sure how much I would negotiate with this guy. He seems slightly unstable if ya know what I mean."


Male Human Cavalier 7 Huntmaster [ HP: 60/60 | AC: 19 T: 13 FF: 16 CMD: 23 | F: +6 R: +5 W: +3 | Init: +3 Perc: +9 | Challenge: 3/3 | Tactician: 2/2 (6 rds) | Effects: ]

Negotiations

Bosch nodded to Typhon and whispered in return, "Don't worry Ty, this is not my first dance."

Diplomacy: 1d20 + 7 ⇒ (15) + 7 = 22
Sense Motive: 1d20 + 5 ⇒ (18) + 5 = 23

"What assurance do I have that this information is worthwhile?" Bosch said with an easy smile. He was a small time businessman, bartering was his bread and butter.

"I'd say four hundred gold. Generous for a man I've never done business with." He had no doubt that Devargo was as skilled a barterer as he was, it was not uncommon to severely undercut the offered price in order to get a sense of how low the other person was willing to go. Bosch was willing to go higher but wanted to feel out Devargo's limits.

Pseudodragon

Before the fight starts, Bosch claps a hand on Tessa's shoulder and asks, "Are you sure about this Tessa?" He asks, even as he tosses fifteen gold onto the table as well, confidently matching Devargo's bet.

"Say the word and I will happily take your place."

Should be 40 gp on the table right now.


Male
skills:
Skills Acrobatics +12, Climb +5, Escape Artist +7, Know(religion)+4, Know Hist3 Perception+13,Sense Motive+8,Stealth+12, Swim +5 Survival +5 Craft Bows +6, Ride 7Languages Common Tien Draconic Celestial
Human
BowStats:
MW Comp LB(Str +1)+10(1d8+3/x3) SB +4(1d6/x3) Flurry(2Atk), Defl Arr, Perf Strike(2d20)(2/day), Point Blank Shot+1+ 1 30ft, Precise Shot, Point Blank Master No AoO, Deadly Aim -1 +2 Many shot 2 arrows at once
Monk (Zen Archer) 32Arr 40Blnt 50Slvr
Vitals:
Init +9; Senses Perception +13 AC 19, touch 19, flat-footed 15 (+3 Dex, +1 dodge +5Monk) hp 35/41 Fort +5, Ref +8, Will +8

Bandru walks in and puts 20 gold on the table and me to stand behind the gnome.

Whispering to Tessa as he passes

Tessa:
didn't hear nothin bout magic


stats:
AC18 T12 FF17/Init+5/Perception+13 (Low Light 60 ft)/ saves F+5/R+3/W+6 HP 47
Gnome Sorcerer 1/Oracle 4

Tessa smiles appreciatively at her companions' encouragement. "Thanks guys, I can handle this."

As the fight starts:

initiative: 1d20 + 5 ⇒ (19) + 5 = 24
Instead of lunging for the dagger or the gold, Tessa flares her hands and roars in Ignan.

"kezében a tűz!"

arcane spell failure: 1d100 ⇒ 44
he's flat footed and unarmed, and does not threaten. No need to cast defensively
burning hands damage: 4d4 + 8 ⇒ (2, 3, 1, 1) + 8 = 15
guard reflex save, need DC 14: 1d20 ⇒ 5
assuming he doesn't have +9 to reflex...


Map of Korvosa | Encounter Map

Negotiations

"800 gold and we have a deal. I have two documents that will cause considerable trouble for the Ambassador in the right hands. He's been corresponding with someone he shouldn't be, and if just about anybody found out, the Chelish Ambassador would lose his job, his political connections, and possibly his head. These two letters have the Ambassador's signature alongside very detailed accounts of his affairs."

"Ambassador Amprei has been delighted to purchase other evidence I've come across from me, and I do like seeing him come crawling in to Eel's End."

Bosch gets the sense that Devargo is being truthful, and he is enjoying teasing Bosch with tidbits of information without sharing the whole story. He also gets the feeling that Devargo does not like Amprei for whatever reason.

Pseudodragon
Parns' initiative: 1d20 + 3 ⇒ (1) + 3 = 4

After everyone has tossed their bets onto the table, Devargo counts down from ten to start the game. Tessa is much quicker than Parns. Before he can react, she blasts him in the face with fire instead of grabbing for the dagger or coins. Parns flops to the table, smoking and severely burned. Fortunately, Tessa also managed to burn away the leather strap binding the two together and is not dragged down with him.

Devargo is laughing heartily at all this. "Oh, I never... I never expected that. That little tiny gnome, tied up, shooting fire everywhere," he manages to gasp as he laughs. "Now THAT sort of entertainment is priceless!"

Two of the thugs inspect their fallen comrade. Parns seems to be unconscious, not dead. Two others wrangle the pseudodragon cage down from the ceiling.

Still chuckling, Devargo gives the pseudodragon and the sixty gold from the bets to Tessa.


stats:
AC18 T12 FF17/Init+5/Perception+13 (Low Light 60 ft)/ saves F+5/R+3/W+6 HP 47
Gnome Sorcerer 1/Oracle 4

Tessa winks at Devargo as she collects her winnings and hands over the agreed payment of 600 gold.

"you should know, sometimes a tiny spider packs the deadliest bite."

She returns to her seat to let the negotiations continue, and whispers to the pseudodragon:

draconic:
"Be calm, I'll get you out of here shortly."


Male Human Cavalier 7 Huntmaster [ HP: 60/60 | AC: 19 T: 13 FF: 16 CMD: 23 | F: +6 R: +5 W: +3 | Init: +3 Perc: +9 | Challenge: 3/3 | Tactician: 2/2 (6 rds) | Effects: ]

Negotiations

Diplomacy: 1d20 + 7 ⇒ (10) + 7 = 17
Sense Motive: 1d20 + 5 ⇒ (13) + 5 = 18

"Think of the Ambassador's face when he finds out someone has them, he'll sweat like a pig on the way to the butcher's," Bosch said with a grin. "That alone has got to be worth at least a hundred gold. I say 600." Even now, Bosch was not expecting Devargo to take the 600, he was aiming for 700 gold and had to wonder just how perceptive his foes was.

Pseudodragon

Sense Motive (Devargo's lackey's Mood): 1d20 + 5 ⇒ (17) + 5 = 22

"That was impressive. Tessa, you mind healing the lad some? It seems in bad form to leave him in such a state."


Chelaxian Male Professor of Thassilonian History 2 || hp 13/13 || AC 11(15), touch 11(15), flatfooted 10(14) || Perception +3, Sense Motive +3 || Fort +1, Ref +1, Will +7 || CMB +0, CMD 11 || Init +1 || Harrow 4

Corwin grimaces at Tessa's impromptu and spectacular display of magic.

The girl has no limits apparently...she might have killed that man, then where would we have been...I will have to talk to her later.


Map of Korvosa | Encounter Map

Negotations
"Seven hundred and they're yours," Devargo says to Bosch. "The Ambassador would pay me three hundred for each letter, plus I would get to hear him beg. So 700 from you sounds fair." Devargo clearly seems to be enjoying haggling.

Pseudodragon
The man that Tessa burned is unconscious but not dead. The lackeys that are conscious are a bit wary of Tessa - they are watching her and staying back from her, as if she might suddenly burst into flames. Noticing this, Devargo smirks. "Any of you still interested? Working for me isn't all fun and games." Two of the men stammer excuses and leave.

The pseudodragon chirps excitedly as the cage is handed to Tessa.

draconic:

It replies to Tessa, seeming somewhat surprised to be spoken to in draconic. "You saved me! Thank you friend! I am Majenko and I will serve you for one year for freeing me from this bad place."


Male
skills:
Skills Acrobatics +12, Climb +5, Escape Artist +7, Know(religion)+4, Know Hist3 Perception+13,Sense Motive+8,Stealth+12, Swim +5 Survival +5 Craft Bows +6, Ride 7Languages Common Tien Draconic Celestial
Human
BowStats:
MW Comp LB(Str +1)+10(1d8+3/x3) SB +4(1d6/x3) Flurry(2Atk), Defl Arr, Perf Strike(2d20)(2/day), Point Blank Shot+1+ 1 30ft, Precise Shot, Point Blank Master No AoO, Deadly Aim -1 +2 Many shot 2 arrows at once
Monk (Zen Archer) 32Arr 40Blnt 50Slvr
Vitals:
Init +9; Senses Perception +13 AC 19, touch 19, flat-footed 15 (+3 Dex, +1 dodge +5Monk) hp 35/41 Fort +5, Ref +8, Will +8

Bandru laughs as Tessa dispatches of the man quickly.


stats:
AC18 T12 FF17/Init+5/Perception+13 (Low Light 60 ft)/ saves F+5/R+3/W+6 HP 47
Gnome Sorcerer 1/Oracle 4

Tessa grumbles slightly at being asked to heal the ruffian. "Were it me on the ground, I expect he'd finish me with a knife, not call for a healer."

She moves to the injured man and lets soothing heat flow from her hands to his charred face.

cure light wounds: 1d8 + 1 ⇒ (1) + 1 = 2
cure light wounds: 1d8 + 1 ⇒ (2) + 1 = 3

Man, this is harder than burning him down.

cure light wounds, wand: 1d8 + 1 ⇒ (3) + 1 = 4
cure light wounds, wand: 1d8 + 1 ⇒ (1) + 1 = 2

As the goon wakes up, Tessa jeers at him. "Now run on out of here and get a job doin' something safe, and thank Desna you aren't looking up at Pharisma right now. Get!"

Well, if he gets back on the straight and narrow maybe he's worth the healing.

man my dice are swingy


Male Human Cavalier 7 Huntmaster [ HP: 60/60 | AC: 19 T: 13 FF: 16 CMD: 23 | F: +6 R: +5 W: +3 | Init: +3 Perc: +9 | Challenge: 3/3 | Tactician: 2/2 (6 rds) | Effects: ]

Negotiations

"You're forcing my hand,"Bosch said in a bald-faced lie, "But seven hundred it is." Saving three hundred was nothing to scoff at so Bosch counted out the coins for Devargo and approached his throne with them in hand.

Pseudodragon

"But you're not the one on the ground," Bosch said, not bothering to elaborate on the statement anymore.


male Half-Elven Rogue(knife master) 7
Spoiler:
Hp:27/ 53, AC20,ff16,t15,F+5,R+9,W+3,perception+13

Pseudodragon
Ty gives a short barking laugh at Tessa's pyrotechnics and leans close to her.
"Nice. Worth the gold." with that he'll return to his seat and wait for the negotiations to play out.
Negotiation
When Bosch finishes, Ty nods in appreciation.
" Better you than I Bosch. I am terrible at haggling."


Map of Korvosa | Encounter Map

Negotiation
As Bosch hands him the money, Devargo claps his hands in delight. "Thank you for your generosity and entertainment. Please wait just a moment while I gather the evidence." Devargo whistles and two guards, dressed like the one who had been watching the door, enter the room. Devargo exits down the stairway to the deck below.

.

Devargo returns a few minutes later holding an envelope. He confides "I learned of a scandalous affair Ambassador Amprei's having with the wife of an important noble in Cheliax. Apparently, the ambassador and this woman have been corresponding while Amprei has been stationed here in Korvosa. I acquired these letters when I visited the ambassador a few weeks ago and have been selling them back to him ever since. Frankly, I'm surprised he hasn't gone to the guard to snitch on me yet. That says plenty about how dangerous the contents would be to his career."

Devargo hands the envelope, which contains two letters, to Bosch. "Pleasure doing business with you," he says, grinning wickedly.

Letters:
The envelope contains two two scandalous letters written to Ambassador Amprei from a woman named Verania Tvastiox, the young wife of one of Amprei’s superiors back home in Cheliax. The details in the letters are quite salacious and exacting, leaving little room for misinterpretation—if they were to be made public, Amprei would be disgraced.

Pseudodragon
After Tessa pokes him a few times, Parns wakes up. Seeing the gnome standing over him and waving her hands, he freezes. As she scolds him, he stutters "Y-yes, my lady. Please don't kill me!" and flees from the room.


Male Human Cavalier 7 Huntmaster [ HP: 60/60 | AC: 19 T: 13 FF: 16 CMD: 23 | F: +6 R: +5 W: +3 | Init: +3 Perc: +9 | Challenge: 3/3 | Tactician: 2/2 (6 rds) | Effects: ]

Bringing the two together

"Indeed," Bosch said, "...and if you so choose, I'll let you have the pleasure of letting him know I have them. The look on his face should be well worth it. Feed him whatever story you wish, or tell him the truth," Bosch said with his own smile as he skimmed over the letters and tucked them into his breastplate.

"Also, on a personal note, if you have any information on one Shadak Strifeminer's operations in town I'd be happy to reimburse you for it at a later date. Right now, my companions and I have other matters to attend to."


stats:
AC18 T12 FF17/Init+5/Perception+13 (Low Light 60 ft)/ saves F+5/R+3/W+6 HP 47
Gnome Sorcerer 1/Oracle 4

As the party leaves Eel's End, Tessa opens Majenko's cage and lets him out. She carelessly discards the cage on the ground and speaks to him in Draconic.

draconic:
"Majenko, you are free. I release you from any hold I have over you. If you would like to accompany me and my friends you are welcome to, and it would make me very happy. But, you must come of your own free will and not bound to me in servitude."

Tessa returns the 10 gold to Typhon, 20 to Bandru, and 15 to Bosch.

"Thanks for the vote of confidence back there, guys. If we split the winnings the usual way you'd get 10 gold back each, I figure it's better to just give you your bets back. I got what I wanted - freedom for this little guy."

Tessa scratches Majenko on the head. "You must be hungry, we should get you something to eat!"


male Half-Elven Rogue(knife master) 7
Spoiler:
Hp:27/ 53, AC20,ff16,t15,F+5,R+9,W+3,perception+13

Ty makes sure he is the last one out of the Eel's End. Gives a nod to the guards and walks away.
Outside...
" No problem Tessa, I was sure you would be fine."Ty returns with a grin as he pockets the gold.
" And if not well I was right there to help. Tho Devargo might have been an issue."


Map of Korvosa | Encounter Map

Negotiations
”Strifeminer...Hmm haven’t heard of him. Sounds like someone who would somehow manage not to enjoy Eel’s End. But I’ll keep my ear to the ground.” Devargo replies to Bosch.

Pseudodragon

Draconic:
”Yes, yes, I want to help. Are you going on an adventure?” Majenko cocks his head to the side and looks at Tessa. ”Oh a snack! Please! Do you have a rat or a fish or that yellow thing you humans eat?”

Field Marshall Kroft
I'm assuming you guys go to see Cressida with your findings the next day, speak up if you’d rather do otherwise

Field Marshall Kroft is at her desk, looking quite exhausted. This time, a young man wearing the white and gold robes of a follower of Abadar is standing over her, speaking arcane words. As he finishes his spell, Cressida looks more awake and alert. ”Thank you Ishani, you may go now.” He leaves, murmuring a greeting to you as he goes.

She looks happy to see you. ”Did you find anything of interest regarding the Ambassador?”

Spellcraft (DC 17):
The cleric was casting lesser restoration

Abadar is the lawful neutral god of civilization and law. Many Korvosans worship him. His grand cathedral in Korvosa doubles as the city’s bank. The clerics of Abadar also collect Korvosa’s taxes and serve as judges and similar roles in the government. Abadar’ symbol is a golden key.


Male Human Cavalier 7 Huntmaster [ HP: 60/60 | AC: 19 T: 13 FF: 16 CMD: 23 | F: +6 R: +5 W: +3 | Init: +3 Perc: +9 | Challenge: 3/3 | Tactician: 2/2 (6 rds) | Effects: ]

"Some good old fashioned blackmail material," Bosch said, pulling out the letters.

"We should be the ones to handle it. If this goes south I'd prefer not to have it traced back to you."


Chelaxian Male Professor of Thassilonian History 2 || hp 13/13 || AC 11(15), touch 11(15), flatfooted 10(14) || Perception +3, Sense Motive +3 || Fort +1, Ref +1, Will +7 || CMB +0, CMD 11 || Init +1 || Harrow 4

spellcraft: 1d20 + 11 ⇒ (17) + 11 = 28

"Bosch did an excellent job of dealing with the Spider. While I wouldn't say that he has a silver tongue, I think that his honest demeanor causes people to treat with him fairly." Corwin says, pointing to the huntsman.

"A good man to trust in dark times."

"Do you have further need of us?" Corwin asks, after the letters are passed over.


male Half-Elven Rogue(knife master) 7
Spoiler:
Hp:27/ 53, AC20,ff16,t15,F+5,R+9,W+3,perception+13

Funnily enough I'm playing a cleric of Abodar in my other game. Kingmaker.8D
Typhon nods but frowns at the cleric.
Penny pinching fancy grub. Won't heal the poor, they haven't enuff coin.
He smiles when Cressida asks how things went and Bosch begins to explain.
" Yeah, the Boschman was good. But Tessa was Amazing! Singed that poor thug but good, she did!" Blurts Ty, seemingly excited about the whole ordeal.
"Ya, as Corwin asked, anythin' else we can do?!"


Map of Korvosa | Encounter Map

Field Marshall Kroft
She listens closely as Corwin and Typhon recount the story. Taking the letters from the envelope, she reads them and blushes. ”My... that is certainly some... evidence,” she says, stuffing them back into the envelope.

”I was planning to give these to one of our diplomats, who might use the letters to subtly pressure Ambassador Amprei. If you'd like to speak with the ambassador yourself, I could try to arrange a meeting - he would probably rebuff attempts you make to meet with him," she says, placing the letters back onto her desk near Bosch, giving him the option of taking or leaving them.

”Keep whatever is left of the funds I gave you for this mission, as well as this, for your services to the city.” Cressida gives Corwin a pouch containing 500 gold. I believe you also had 300g left after the bribes.

”Thanks to you bringing back two of my sergeants. With Grau and Verik on duty, I was able to have two more men patrolling the streets. The situation has definitely calmed down today. At the moment, I don’t have any additional missions for you, but I will be in touch if something comes up. What is the best way for me to reach one of you?”

You guys will have about a week of ingame time before something pops up in game. In the meantime, a few other events will play out - King Eodred's funeral, Queen Ileosa's coronation, and some investigation into what Hookshanks is guilty of(the gnome you arrested at Lamm's place). And if you'd like to play anything else out, we will do that too (visiting Ambassador Amprei, hanging out at Orisini's fighting academy, whatever else you come up with) So we will play these out over the next few days of real-life time before moving on with the main plot.


Male Human Cavalier 7 Huntmaster [ HP: 60/60 | AC: 19 T: 13 FF: 16 CMD: 23 | F: +6 R: +5 W: +3 | Init: +3 Perc: +9 | Challenge: 3/3 | Tactician: 2/2 (6 rds) | Effects: ]

"Well, I'm sure they'd have better luck than a simple smith," Bosch said, happily parting with the letters, "I was under the incorrect assumption that this was being played closer to the breast." He reached down to pet Roscoe but since the dog's head came up to his chest, he did not have to reach very far.

"We'll likely all be at the Fishery. If this relationship is to continue, we may as well be easy to reach," He gave the Marshal a smile, "Thank you, Cressida," Bosch said as he turned to go.

Outside...

"My friends," he said to the others, "I have much to thank you for."


male Half-Elven Rogue(knife master) 7
Spoiler:
Hp:27/ 53, AC20,ff16,t15,F+5,R+9,W+3,perception+13

Inside
" Happy to help, Ma'am."
Ty will pause and wait as the others leave the room.
"Beggin' your pardon, Ma'am. But I was wondering iffen you could help me with somethin'." He will fidget a bit and fiddle with his wrist cuffs." Umm, I was needin', that is, uh, wonderin' if you could tell me where I could be outfitted with , Ahh, better clothes, ya know to fit in with the court types."
outside
"Really, I am not sure what your thankin' us for, you did a big chunk of the work. I've seen more gold in these last few weeks than ever before in my life. so maybe I should be thanking you."
Ty says as he nods earnestly in Bosch's direction.
"And I have a new place to live, much nicer than my old digs."

Things Ty would like to do, not necessarily in this order.
Visit Orsini and practice a few times, starting the learning process for TWF.
Attend both the Funeral and the Coronation in the hopes of catching time with Sabina.
spend the remainder of the week learning more about river barges, and hitting the taverns to hang out with some old friends.(learning a bit of disable device and profession skills.)


Male
skills:
Skills Acrobatics +12, Climb +5, Escape Artist +7, Know(religion)+4, Know Hist3 Perception+13,Sense Motive+8,Stealth+12, Swim +5 Survival +5 Craft Bows +6, Ride 7Languages Common Tien Draconic Celestial
Human
BowStats:
MW Comp LB(Str +1)+10(1d8+3/x3) SB +4(1d6/x3) Flurry(2Atk), Defl Arr, Perf Strike(2d20)(2/day), Point Blank Shot+1+ 1 30ft, Precise Shot, Point Blank Master No AoO, Deadly Aim -1 +2 Many shot 2 arrows at once
Monk (Zen Archer) 32Arr 40Blnt 50Slvr
Vitals:
Init +9; Senses Perception +13 AC 19, touch 19, flat-footed 15 (+3 Dex, +1 dodge +5Monk) hp 35/41 Fort +5, Ref +8, Will +8

Bandru says nothing at the meeting with the Field Marshall but stands there taking it all in as he would have never thought he would be here just a short time ago.
I am a simple monk who had given up on the world because of what was done to me. Now, in just a few short days, I have saved children from my fate and have the opportunity to make the world a better place… praise be to my god

outside

I don’ t believe you need to thank us we have become partners in our endeavour with the fishery and with these adventures. It is an honor to call you all friends

Bandru will spend the next week at the fishery helping to fix it up and he will start making arrows with the help of Bosch who will be able to make the arrow heads.

I have been so caught up in the story I have forgotten to keep track of the money we have gotten. I am going to go back over everything and make sure I have the correct amounts. LOL


Map of Korvosa | Encounter Map

Field Marshall Kroft

Typhon:
"Of course, Typhon. You might try the High Bridge Haberdashery - it's just a few blocks south of here. The clothes there are well-made and not too expensive. There's also the Green Market - those merchants sell all manner of clothes, but that's a ways away in South Shore. The tailors there are experts in their craft and are always delighted to help someone find appropriate clothing if they aren't quite sure what they're looking for. Is there anything else I can do for you?" Southshore is in the southwestern portion of Korvosa

King Eodred’s Funeral

Spoiler:
Jump in wherever - PCs are welcome to attend any and all portions of the funeral.

Today is the day of King Eodred Arabasti II’s funeral. His body has has laid in state for a day beforehand at the Grand Cathedral of Abadar for any mourners to visit and pay their respects. Various magics have been used to preserve his body where it lays in a coffin, draped with Korvosa’s red, black and silver flag. Korvosan heraldry - a hippogryph and trout above the slogan “TROSKER EP STYRK” (fidelity and strength) is featured throughout the display; and red and white flowers fill every available surface.

On the morning of the funeral, the cathedral bells begin to ring, marking the start of the funeral procession. Six guards, their traditional red plumes replaced with black, carry the coffin to a waiting carriage. It proceeds through Korvosa’s streets with a long train of important mourners accompanying it. Queen Ileosa and her bodyguard, Sabina, ride in the carriage directly behind it. Six other carriages of Korvosa’s noble houses follow. Sabina spends the carriage ride through the city watching the crowd carefully for threats.

Knowledge: Nobility, DC15:

The regalia decorating the other carriages include that of the Arkonas, the Jeggare family (an important and historied Chelish family for whom the Jeggare River is named); House Leroung, House Ornelas, and House Zenderholm.

The procession halts in High Market Square, where a podium is erected. Syl Gar, Magistrate of Expenditures, ascends the stage for a speech. ”My fellow Korvosans, I am saddened by King Eodred’ death. I would like to dedicate this site as Eodred’s Square, so we may rememer the prosperity he brought to Korvosa during his life.” There is a smattering of applause from the citizens lining the funeral procession’s route.

.

After winding through the majority of Korvosa, the procession stops in the Gray District. Various city leaders and other Korvosans of import give speeches about the wonders that King Eodred did for Korvosa during his lifetime. In actuality, Eodred was a stingy man when it came to welfare and public works projects, but he did greatly improve Korvosa’s trade and mercantile opportunities across Avistan, indirectly improving life for many Korvosans by providing jobs and bringing lower cost items to Korvosa’s markets. He also constructed the Pantheon of Many, where all gods can be worshiped as well as four orphanages.

Queen Ileosa concludes the ceremony with an unusual proclamation. ”King Eodred, my dear beloved husband, may be gone, but he is not forgotten. His death will not go unpunished. Even now, we are ferreting out clues, clues of who committed such a treasonous crime against all of Korvosa! When they are found, they will be brought to justice. Only then will King Eodred Arabasti II be able to rest in peace!” The crowd roars with approval as several priests of Pharasma, dressed in hooded black robes trimmed with silver approach the coffin. They are led by Bishop D'bear, a woman in black robes with much more silver adornment. Together, they carry Eodred’s coffin into the catacombs below.

Hookshanks' Trial
I'll post the coronation ceremony tomorrow as well as the things you guys have requested to do.

Spoiler:
Two days following, a guardsman delivers a note to the Fishery from Field Marshall Kroft. It is stamped with a wax seal and the Field Marshall's insignia. It reads:

Arbiter Zenobia Zenderholm will be visiting Citadel Volshynek tomorrow morning to interview Hookshanks Grueller, the gnome you captured at Gaedren Lamm's residence. Should you or your children like to provide additional testimony, please arrive promptly three hours after sunrise.

Sincerely,
Field Marshall Cressida Kroft

Knowledge Local DC15:
Zena Zenderholm, sometimes known by the knickname 'The Hanging Judge,' has been assigned to your case. She is one of the harshest - and some say - most unreasonable of Korvosa’s arbiters. Even the most callous and hardened criminals quaver in fear when they face her, because they know they have lost their freedom. As a faithful servant of Abadar, she doesn’t hesitate to use her powers of divination to discern truth from lies.

Korvosan citizens might know the basics of Korvosa's legal system. An arbiter sanctioned by the Church of Abadar questions witnesses and questions those to be judged, along with any witnesses. Then, depending on the gravity of the case, a number of arbiters judge it and decide the appropriate punishment. It is typical for only one arbiter to judge most cases. However, in more unusual circumstances, three, five, or even seven arbiters may be present.


Chelaxian Male Professor of Thassilonian History 2 || hp 13/13 || AC 11(15), touch 11(15), flatfooted 10(14) || Perception +3, Sense Motive +3 || Fort +1, Ref +1, Will +7 || CMB +0, CMD 11 || Init +1 || Harrow 4

If Typhon is going to the coronation and funeral, Corwin and Wren will accompany him. It isn't like these events happen all that often, so it will be good for Wren to see them...and Corwin likes a bit of pomp and circumstance every once in a while too. lol

"As Bosch says, I will be at the Fishery. We are attempting to transform it into something a bit more reputable than its former utilization. I am glad that we are able to be of some small service. As an aside, I am starting my school once more. If you or your comrades know of likely children who need instruction, please contact me, and we can discuss their schooling. Good day Field Marshall." Corwin says as he follows Bosch and the others out of the room.

So Corwin is going to go to the events. He is also going to contact old acquaintances and let them know that he is back in the education business. Nothing as tawdry as slapping up advertisements, but just putting the word on the street.


Male Human Cavalier 7 Huntmaster [ HP: 60/60 | AC: 19 T: 13 FF: 16 CMD: 23 | F: +6 R: +5 W: +3 | Init: +3 Perc: +9 | Challenge: 3/3 | Tactician: 2/2 (6 rds) | Effects: ]

Bosch will attend all three, bringing Bee to the coronation and funeral as well. I'll get some posts up once I've handled my crafting checks.


Male Human Cavalier 7 Huntmaster [ HP: 60/60 | AC: 19 T: 13 FF: 16 CMD: 23 | F: +6 R: +5 W: +3 | Init: +3 Perc: +9 | Challenge: 3/3 | Tactician: 2/2 (6 rds) | Effects: ]

Typhon
Bosch pauses as he catches the tail end of Typhon's question for the Marshal.

"Looking for some new clothes?" Bosch said with a knowing look, "Bee and I need some too, I'll go with you and make sure those tailors don't turn you into a peacock."

Funeral

Spoiler:
Bosch stands solemnly in the crowd with Corwin and Wren, or at least as solemnly as one can with a five-year-old sitting on his shoulders and noisily slurping iced cream (1 sp). He had little interest in the changing of hats that was going on in the palace but he was here to mourn something, and that was the end of his simple days as Master Glasthane, Smith. A feeling in the pit of his stomach told him his life was going to get exceedingly more interesting in the coming months.

The Trial

Spoiler:
Bosch attends the trial with grim determination, offering his testimony as to what happened the night they burst into the Fishery and rescued the orphans. He has, however, refused to let his daughter testify unless pressed by the arbiter. As far as he is concerned, she does not need to relive the events of her captivity for the sake of prolonging Hookshanks' trial

The Fainting Peacock

Spoiler:
Bosch makes his way to the Fainting Peacock with a smile on his face and Roscoe in tow, looking for the owner. It is the evening after a long day at the forge and there are still some ash marks on his face and hands.

Sundry Days

Spoiler:
After Bosch has finished moving the parts of his forge into the Fishery, he works up a storm. With Bee's help and the aid of one of the orphans he managed to wrangle, Bosch set to work on one of his various projects. For those brave enough to risk looking into the temporary smithy he set up on the shore near the Fishery, he a sight to see. He hammered the glowing metals with a frightening intensity all while calling out orders to his two assistants for the coals to be pushed just there or for a different sized hammer.

On the second day of this there was a torrent of cussing from the workshop and the sound of something flying out over the water and splashing into it with a hellish hissing sound. Both Bee and the other apprentice were away from the forge when this happened.

He resumed his work the next day, returning to that same intensity and soon he stepped from the heat of the forge to plunge his masterpiece into a trough of specially prepared oil. When the blade struck the surface of the oil, the entire surface of the trough lit with fire, boiling and spitting. Bosch pulled the flaming sword from the oil and wrapped it in a hefty blanket, smothering the flames. When he pulled the finished blade from the blanket, Bee and the apprentice let out screams of joy. He smothered out the flames on the trough as well and spent the rest of the day quietly sharpening and cleaning his new sword in the smithy.

On the morrow, he went back out and returned with another completed project. This one was much smaller than his previous one. Both weapons were kept stowed out of sight until they were needed.


male Half-Elven Rogue(knife master) 7
Spoiler:
Hp:27/ 53, AC20,ff16,t15,F+5,R+9,W+3,perception+13

Field Marshal Kroft

Spoiler:
"Thank you Ma'am. No I think that will do nicely. Good day."

High Bridge Haberdashery
Spoiler:
Ty seems to relax with Bee and Bosch, helping him. He ends the day with 2 sets of courtiers clothing (just couldn't wear the Noble clothing, much too foppery.) One is a deep crimson outfit with more brown tinted pants and a bright fedora, which because of Bosch's comment he promptly inserted a feather into. The other is a blue, with yellow trim. He looks rather dashing in them after all. To both he added a Velvet black waist length cape.

Funeral
Spoiler:
Wearing the blue and yellow outfit, accented with the black cape, black boots and belt, and a black ribbon around his left arm, Ty accompanies Corwin, Wren, Bosch and Bee to the funeral procession. Through out the event Ty moves from place to place, always in an attempt to get in front of the procession. Hoping to be noticed by the elusive Sabina. But alas while she may have noticed him, she gives no sign, and Ty can't get close enough to speak with her. At the end he returns to the others saddened and downtrodden.

Hookshanks trial
Spoiler:
Not attending to the trial, Ty still depressed over his failure to be noticed, spends the day diving and looking for salvage in the area near the fishery. Keeping a sharp eye out for valuables as well as dangers.perception: 1d20 + 9 ⇒ (7) + 9 = 16.
swimming: 1d20 + 8 ⇒ (5) + 8 = 13 not wearing armor while in the water.

will post other activities after seeing what's happening with the coronation.


stats:
AC18 T12 FF17/Init+5/Perception+13 (Low Light 60 ft)/ saves F+5/R+3/W+6 HP 47
Gnome Sorcerer 1/Oracle 4

Tessa spends the week fixing up the fishery and getting to know Majenko. She rigs up a fishing pole on the dock next to a pile of baitfish, and shows him how to bait the hook. She trails the line in the water near the surface, so every time there's a hit Majenko can pounce on the fish and then reset the line.

As Tessa hangs out with her new friend, she gets to work adding a new tattoo to her collection. Next to the traditional whorls and patterns of the Varisians, she begins inking the outline of a pseudodragon...

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