cosmiy's Way of the Wicked Campaign (Group A)

Game Master cosmiy

Another Way of the Wicked Campaign, for six. This is group A!
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Female Ifrit Kineticist 1 / Fire Elementalist 1 | HP 8/8 | AC 17 | T 11 | FF 16 | CMD 10 | Fort -1 | Ref +1 | Will +6 | Init +1 | Perc +2/+4 | Sense Motive +2/+4

Ouch, that's one gruesome mist. Bleed and Constitution damage?

Coughing vigorously as the red mist seems to scratch her and draw blood from her fire-infused veins, El'la hunches over for a brief moment as she recovers her strength.

HP 8/8. Con modifier -1.


(AC 15 / HP 18 / F +4, R -1, W +7 / Init. -1 / Perc. +5) Male Human Cleric of Asmodeus and Ruzel: 2

Obediant and of a malice filled vigor, Wencelas swung his axe down at the red misty form in concert with Elara. Wencelas seemed to have no concern for his own safety or even that of his companions, moving to a flanking position and hacking away with the grim axe.

Attack: 1d20 + 4 + 2 ⇒ (10) + 4 + 2 = 16

Damage: 1d8 + 4 ⇒ (4) + 4 = 8


Elan Wizard 5

The mist does not do well in this turn of events. After the final blow with the axe, it is dissipated enough that it falls into bloody, still droplets. It does not move. It seems that the creature is dead, if it was even really alive to begin with, a foamy mess lying on the ground.
There are two exits to the chamber, north and east. Both are barred, but the bars can be removed with effort (a full-round action).
Yeah, the mist can be pretty brutal at times.


Aegis/5 | HP (58/58) | AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+4/+8 | Init +1 | Percep +2

Elara raises an eyebrow as the fog falls to the ground, and she straps her weapon to her back. "So. In future, attack the cloud immediately. Lesson learnt."


Male Samsaran
Spoiler:
Lowlight Vision; Perception +4
Witch 2

Henar strokes his chin. "Well, that was unique. I would have thought a mist immune to weaponry. Surprise, surprise."

He looks from one door to the other. "So which one?"


Male Elan 2 Vitalist(Soulthief, Life Leech, Sadist)

I didn't follow the order there, did I end up adding the mist to my network before it died? If so, I get temp PP I could use to heal people

Kaythor looks to the two doors as well, "Well I am not really sure. Perhaps we should look around for more instructions on where to go next."

Perception: 1d20 + 10 ⇒ (14) + 10 = 24


Elan Wizard 5

You added it to the network, if I remember correctly.
There seems to be no difference between the doors. Unusually, there is no inscription on either of them. Neither of them seemed trapped, either. The bars on them seem unusual, as if designed to not be easily opened in the dark, but now that it is light you can easily see the mechanisms on them and how to open them.


Male Elan 2 Vitalist(Soulthief, Life Leech, Sadist)

Alright, so what HD does it have? I get that many PP

Kaythor looks at the doors, "Well, I don't see any reason why one of these would be better than the other. Does anyone else have a good idea or a preference?"


Aegis/5 | HP (58/58) | AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+4/+8 | Init +1 | Percep +2

"Oh but I do" Elara says grimly. Drawing her polearm, she nimbly reverses it, and points the haft testingly towards the door.

"Stand clear while I open our way forwards from a safe distance."

Once everyone has taken cover, she attempts to use the polearm to open the right door.

If the door cannot be opened by a polearm, Total Defence and open the door as a move action while standing next to it


male human monk 2
stats:
| AC 19 | FF 15 | T 18 | HP 11 | F +2 | R +6 | W +7 | init +3 | Perc +9

Cyx Moves along with the group.

as they mull over the doorway Cyx looks in less obvious locations for clues as to the correct direction.

search: 1d20 + 9 ⇒ (1) + 9 = 10

Cyx remains quiet as he looks around.

and the dice universe loves to torture me


Elan Wizard 5

The door on the right opens, revealing an l-shaped hallway. It ends, of course, in another door with an inscription. "The strong are revealed by their might. The weak deserve no sympathy." To basic observation, the door does not look trapped or locked.

Edit: It had 4 HD.


Male Elan 2 Vitalist(Soulthief, Life Leech, Sadist)

Kaythor follows along with the others, but first focuses his energies on Elara, the only one he knows to be injured. With a mere thought, her wounds start to close at a rapid rate, healing her back to her former glory. Meanwhile he reaches for his sword and shield, following after the others. "Strength huh? I hope this room appreciates strength of mind along with strength of body"

Natural Healing, 12 hp healed using temporary PP


(AC 15 / HP 18 / F +4, R -1, W +7 / Init. -1 / Perc. +5) Male Human Cleric of Asmodeus and Ruzel: 2

"Perhaps we get a choice now? We should check the other hallway as well and see if an inscription greets our eyes as well. It could be that there is no longer just one correct pathway, but now the test is seeing whether we can make a decision between two equally dangerous paths." Artorius said as he walked forward into the chamber and read over the inscription that lay in the hallway beyond.

"Wencelas, open the other door." He instructed. Unable to defy his master, Wencelas pushed open the second door.


Elan Wizard 5

Past the second door is yet another hallway, a one smaller than the other, with another door with an inscription on it. "“Cruelty is a tool not a pastime. Be ruthless to thy enemy but reward those who serve thee well.”


Male Elan 2 Vitalist(Soulthief, Life Leech, Sadist)

Kaythor looks to the others, "Well personally I like the sound of the second way a bit better. I am not exactly a specimen of strength, but cruelty is a language I speak" He says with a grin.


Aegis/5 | HP (58/58) | AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+4/+8 | Init +1 | Percep +2

"Cruelty is what fools call the receiving of their just desserts."

Elara opens the second door from a distance with her polearm.


(AC 15 / HP 18 / F +4, R -1, W +7 / Init. -1 / Perc. +5) Male Human Cleric of Asmodeus and Ruzel: 2

"Ruthlessness and rewards seem to be more worthy of our attention. I agree with Kaythor, we should consider this other pathway." Artorius said, even as he winced away the flicker of a spasm in his lower back.


male human monk 2
stats:
| AC 19 | FF 15 | T 18 | HP 11 | F +2 | R +6 | W +7 | init +3 | Perc +9

Cyx looks over his group then ponders the riddle

we also must distingush allies and enemies. balance reward with punishment


Elan Wizard 5

Inside this room is a torture rack. It is currently empty, but all the tools to torture a single person are here, but there is currently nobody in this torture room. Nobody that you can see, that is. This room doesn't seem to go anywhere else, having no other doors. It is the same size as all the other rooms. Fifteen feet by fifteen feet, torture rack in the center.


Male Samsaran
Spoiler:
Lowlight Vision; Perception +4
Witch 2

Creating a series of ghostly lights, the strange man begins a search of the room, his morningstar in his hand. Dancing Lights, lantern variety

Perception: 1d20 + 4 ⇒ (18) + 4 = 22


(AC 15 / HP 18 / F +4, R -1, W +7 / Init. -1 / Perc. +5) Male Human Cleric of Asmodeus and Ruzel: 2

Artorius and his servant strode into the room as well. He uttered an incantation which caused the symbol of his unholy patrons about his neck to shed bright light like a torch and began to examine the chamber, searching for any secret passages or hidden alcoves like they had found in the earlier rooms. Occassionally he would glance back to the torture rack, musing on his thoughts.

Take 20 on Perception check = 25


Elan Wizard 5

Eventually they are able to find a small sliding portion of the wall. It seems to not be trapped, easily slid open by anyone who would like to attempt it.

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