Master Soan

Cyx's page

80 posts. Alias of Edward Sobel.


Full Name

Cyx (pronounced "6")

Race

human

Classes/Levels

monk 2

stats:
| AC 19 | FF 15 | T 18 | HP 11 | F +2 | R +6 | W +7 | init +3 | Perc +9

Gender

male

Size

M

Alignment

LE

Languages

Common

Strength 14
Dexterity 17
Constitution 8
Intelligence 10
Wisdom 18
Charisma 14

About Cyx

cyx
Male Human Monk (Qinggong Monk) 2
LE Medium Humanoid (human)
Init +3; Senses Perception +9

Defense:

AC 19, touch 18, flat-footed 15 (+1 shield, +3 Dex, +1 dodge)
hp 11 (2d8-2)
Fort +2, Ref +6, Will +7
Defensive Abilities evasion

Offense:

Speed 30 ft.
Melee Unarmed strike +3 (1d6+2/x2)
Special Attacks flurry of blows +2/+2

Statistics:

Str 14, Dex 17, Con 8, Int 10, Wis 18, Cha 14

Base Atk +1; CMB +3 (+5 Grappling); CMD 21 (23 vs. Grapple)

Feats Dodge, Improved Grapple, Improved Unarmed Strike, Scorpion Style (DC 15), Snapping Turtle Style +1, Stunning Fist (2/day) (DC 15)

Traits Fast-Talker

Skills
Acrobatics +8
Bluff +10
Diplomacy +6
Perception +9
Sense Motive +9

Languages Common

SQ ac bonus +4, silver tongued, stunning fist (stun), unarmed strike (1d6)

Other Gear You have no money!

TRACKED RESOURCES:

Stunning Fist (2/day) (DC 15) - 0/2

Special Abilities:

AC Bonus +4 The Monk adds his Wisdom bonus to AC and CMD, more at higher levels.
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Flurry of Blows +0/+0 (Ex) Make Flurry of Blows attack as a full rd action.
Improved Grapple You don't provoke attacks of opportunity when grappling a foe.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Scorpion Style (DC 15) Standard action: Unarmed strike also reduces target's land speed to 5 ft.
Silver Tongued You can shift a creature's attitude by three steps with Diplomacy.
Snapping Turtle Style +1 Gain +1 shield bonus to AC when at least one hand is free
Stunning Fist (2/day) (DC 15) You can stun an opponent with an unarmed attack.
Stunning Fist (Stun) (Ex) At 1st level, the monk gains Stunning Fist as a bonus feat, even if he does not meet the prerequisites. At 4th level, and every 4 levels thereafter, the monk gains the ability to apply a new condition to the target of his Stunning Fist. This condition
Unarmed Strike (1d6) The Monk does lethal damage with his unarmed strikes.
Crime trait You have been convicted of Sedition: You have attempted to covertly stir up rebellion against your rightful sovereign. This differs from high treason in that you attempted to convince others to make war against Talingarde instead of taking direct action yourself. A subtle difference to be sure. But it is the difference between receiving the swift justice of the axe instead of the slow suffering upon the rack.

Punishment: Death by beheading

Benefit: You receive a +1 trait bonus to Bluff checks and Bluff is always a class skill for you. Further if you ever take the Leadership feat, you gain a +1 trait bonus to your Leadership score.

Background:

Cyx (pronounced “6”) has no knowledge of his real home nor his real parents. He was left as an infant at the steps of God’s Works Orphanage in Magnimar. This orphanage also had dealings in child slave labor in the underbridge section of the city.

Cyx never was given a real name he was always referred to as number 6. And as such he eventually adopted that as his name. Once Cyx was old enough he was sent to the sewers of the Shadow district to work as a miner digging tunnels to other areas of the city creating secret passages to manor houses and warehouses for various nefarious organizations

Knowledge of these tunnels is a precious thing and one does not learn of them without a price. And a slave that digs them, it is no different. Cyx learned these tunnels as he worked pretending to be ignorant of their directions, ignorant of their purpose. He gained knowledge that would be priceless to the right buyers.

Eventually, as Cyx grew he became stronger; hardened by the work in the tunnels. He felt it was time to find an escape. Then, one night the opportunity arrived. There was a squabble between a couple of the factions in the underworld and in the ensuing chaos Cyx made his escape.

He quickly overpowered a guard and managed to make his way to the city streets above. Looking for a place to hide until the situation would die down; Cyx made his way into a small school of combat run by a Tien man named Dom Sun. Cyx was able to prove his worth in the school and "impressed" the teacher. So much so that he was enrolled into the school and taught the martial arts of unarmed combat.

For 3 years he trained and practiced learning all that he could. And using his knowledge of the tunnels and secret passages of the under city to go and obtain money and “fun”; he used the school and his teacher as a front to begin his dealings with the criminal underworld selling the knowledge he possessed learning to negotiate deals, strike bargains, and of course how to manipulate people.

Eventually the Council of Ushers found out about Cyx and wanted the information as well. Cyx didn’t care who the customer was as long as the pay was good. And he began his dealings with the council as well.

Cyx saw power in the Council and began to take notes on their dealings building a collection of information to blackmail the entire council. He was able to sweet talk some council members into sedition against other council members. The plot to overthrow the Council of Ushers had begun.

Unfortunately, in his dealings, Cyx made plenty of enemies as well as friends and he was betrayed and arrested. He was sentenced to death by hanging but managed to lie his way into a lighter sentence (if you could call it that) and was instead sentenced to life in the Talingarde prison.

While in Prison Cyx mulled over who betrayed him and came to one conclusion Nein (pronounced “9”) He was always jealous on Cyx. Nein was a ruthless Teifling and had an unnatural affinity to undead. (he is an undead bloodline sorcerer).

Cyx began his plot of revenge…