Witchwar legacy (Inactive)

Game Master Vuvu

Battle Map


151 to 200 of 308 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

2 just started, but none are modules so shouldnt be more than a couple weeks i wouldnt think..


Unnamed

Forums agree w darvik so you get them all

That is stupid and makes no sense!


Unnamed

Just got back home from a wedding weekend, reason for slowing to only a couple posts per day. Pace will pick back up to orrow

The Exchange

1 person marked this as a favorite.
Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

I like to think that Duhwoo doesn't actually have a Ring of Blinking. He just starts blinking spasticly whenever he says he activates the ring, because that's how they told him it worked down at Crazy Larry's Discount "Magic" Rings. He misses when his eyes are closed, and believes so strongly that "if you can't see it, it can't see you" that they can't hit him when his eyes are closed either.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Since it appears I'll be running the next module, which one should i buy?

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

What are the options? I know the last section of RotRL (spires of Xin Shalat) is one of them. Was the Jade Regent last part the other one? I'll have to check.

Either way, I can send you the pdfs since I have both.


Unnamed

I know Runelords is one.

I think there is one other as well, which if we do the half credit for those of you that are ahead would put us all at 19. Not sure what comes then.

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

I've been looking into it. Looks like Shattered Star has one which will do 17th level characters.

Jade regent caps at 16 apparently.
Reign of Winter's last one caps at 17

Shattered star's final one is 16-18

Last of RotRL caps at 16-18 also.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

I think we're past Jade Regeant level cap.. We should done it before this one and we could made it to 20..

Looking at it now Reign of Winter's end is 15-17, Mummies Mask is 15-17, Shattered Star is 16-18, RotRL is 16-18.

So if you 17th level guys do this one on slow progression than we can do either Reign of Winter or Mummies Mask to reach 18th and either Shatter Star or RotRl to reach 19.. That should put us all at 19 2/3xp.. I dunno how to get the other 1 xp.. We could actually do Shattered Star and RotRl at 1/2 xp just for fun..

Thoughts?


Unnamed

so we could do RoW, then Star or Runelords, and then we are looking for one to get us from 19-20


It looks like we could done a special prior to 15th to get 1xp.. Or we could done jade Reagent.. We screwed up on both so they'll either have to make a 15+ special or have a AP playable at 19th..

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

As far as I know there is no way to get to 20. All the stuff caps at 18th (for starting).


Unnamed

yea it looks like we can all get to 19, with some halvsies, but then we just have to wait for a way to go 19-20.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

When your characters finished eyes of ten you should have been at 13th with 2/3 xp, so you'll finish at 19 2/3 xp. If we would have done Race for the Runecarved Key prior to 15th level or woulda done Jade Regeats/Carrion Crowns final before this one we would have been able to get to 20th.. Regardless im sure they'll put out something for 19th or a 15+ special at some point..

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

So which is it, Mummies Mask or Reign of Winter's final? Im partial to RoW as im currently gming a MM game with Vars and Duhwoo playing in it so i kinda dont wanna spoil it..


Unnamed

RoW it is.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Do you have that AP Vars?

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

Sorry, no, that was after I cancelled my AP subscription.


Unnamed

i do

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Would you mind sending me the pdf then?


Unnamed

sure, pm me your email

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

So we missed something with the antimagic throne then?


Unnamed

yerp. Duhwoo did his rain man bit but no one paid much attention to it.

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

So I guess you took this as not going near the throne.
"Darvik casts detect evil, detect magic and scans the room. And he dwarfs the room after giving himself a good solid Touch of Good.
Perception: 1d20 + 31 ⇒ (16) + 31 = 47 +2 for stone related perception."


Unnamed

As I said then it is anti magic so no magic. The chain is not magic in any event and I pointed out that a chain was different, but it was ignored.

Beyond that I asked many times who approaches the throne and when so done did they found te anti magic field. Not sure what else anyone wanted then.


Unnamed

And in general detect magic does not equate to approaching because it has a range

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

That's what I thought. "dwarf the room" means walking within 10' of everything in the room in order to get a full perception check including dwarf abilities with stone.


Unnamed

I have never heard that before. In any event dwarfing the room wouldn't have told you anything you didn't know

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

Being 10' from something only increases the DC of the perception roll by +1. So a 48 or 50 were required to find whatever it is we were supposed to find?


Unnamed

Dude. Duhwoo found it. I told you you found it. No one touched it. You left the room and never thought about it again.


Unnamed

Hmm that sounds snarling than intended. Sorry long day

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

One thing I've found is useful when running games is to drop the copy/paste text from paizo mods into something like notepad++. It has a lot of plugins and useful tools to remove linefeeds and join characters together.

I especially like notepad++ TextFX Characters and Compare Plugins.

Of course, all of this is fairly easy to in in something like Vim - but that requires a certain level of commitment.

Anyways, it might help some text readability issues with copy/pasting.

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

Can we get an updated map, please.


Unnamed

Fine. Just imagine i haveunlimited time and tell me exactly what it is you do. You are 10 feet to the south of the Clock you have a circle on the ground you have a dole for each person what do you want to do? Do you have one person neo in the middle with all the dolls? Do you have everyone have a doll since try to squeeze into the circle some help? Do you have people kneel outside the Circle while humming the Oscar Meyer wieners song?

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

I vote for the Oscar Meyer option since it seems as plausible as the rest of the options.

Alternatively I could pony up the $10 or so for the pdf, read the module, and then we can just get moving along.


Unnamed

. The option is there it's just if you pick the wrong one there is a bit of excitement.


Unnamed

And I'd send you mine for only $5 :)


Unnamed

The verse provides clues to both the nature of
Tashanna’s “entombment” as well as the means to access
the cenotaph. Rather than being frozen in ice, as the Veil
of Frozen Tears would suggest, the tomb is actually frozen
in time (as illustrated by the unmoving clock hand). The
references to the “loop,” “collar gild,” and “demon’s soul”
hint at the presence of the Torc of Kostchtchie within.
To access the tomb, one of the 27-link manacles must
be removed from the throne in area 12 and laid in a circle
within 10 feet of the southern doors (“Ringed in steel,
three loops times nine/Prized from the luckless seat”).
Then a porcelain doll from area 10 must be placed within
the loop (“Supplicants kneel, of porcelain fine”). When
preparations are done, everyone who placed a doll inside
the loop of chain sees the heretofore unmoving clock
hand suddenly begin to spin wildly, and the clock face
begins to glow with friction, becoming blindingly bright
in only 1 round. Those characters then find themselves
transported to area 19. The chain and fetishes are
consumed in the process; entering the cenotaph again
requires new components. Any who do not place a doll
into the chain loop simply see their comrades, the chain,
and the fetishes suddenly fade from view, but notice no
discernible changes to the clock face.

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

You know what's going to be great? The even less meaningful clues to get back out of here.

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

So...it's not my imagination, although it's not as bad as I thought. Check out these averages.

3.4 on d6 for damage
3.4 on d8 for damage
9.2 on d20 for to hit

2.1 on d4 for restorations
2.9 on d6 for channeling
4.7 on d8 for curing

10.4 on d20 for saves

11.7 on d20 for knowledge/perception checks
3.31 on d6 for the blade barrier damage

So I rolled under average on everything except d8s for curing and amazingly d20s for skills and perception rolls. Well under average on a few of them.

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

The 3.4 on d6 damage is pretty close to average. The 2.9 on channeling is pretty abominable.


Unnamed

and this will be all she wrote. If she doesn't drop some of you with this, I suspect she will be splattered to nothing. I assumed you had been healed to full


Unnamed

good news. the place I am working today happened to have an ethernet hookup open. So my internet is on!

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

Darvik threw mass cure moderate wounds before walking into the circle. I'd adjusted everybodys hit points.

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

9.2 average on to hit rolls is pretty abominable also. I was sure I'd rolled worse on skill and perception rolls though.


Unnamed

1d20 + 19 ⇒ (6) + 19 = 25 Fort Woo just makes it...nuts

1d20 ⇒ 9 Will

As everyone is prepared to move to the Torc on the statue Woo speaks.

I reckon this hear is a good place for me to be. It dun seems a shame no one is here to protect this here place. So I reckon I will protect it and you better all go or I will make you all holier.


Unnamed

oops wrong thread...oh wait does Woo have the clear spindle?


Unnamed

never mind woo is fine. Does anyone NOT have the clear spindle ioun stone?

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Yes, I do not. I did appear to make the will save.

The Exchange

Attacks:
+26/+21/+16 2d6+12
Always On Spells:
Status, Deathwatch, Endure Elements.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21

I am on my way to another security conference, so I may be slow to respond for a few days, but I will have time each evening and morning to be online.

151 to 200 of 308 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / PFS Witchwar Legacy All Messageboards

Want to post a reply? Sign in.