Darvik Foehammer |
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I like to think that Duhwoo doesn't actually have a Ring of Blinking. He just starts blinking spasticly whenever he says he activates the ring, because that's how they told him it worked down at Crazy Larry's Discount "Magic" Rings. He misses when his eyes are closed, and believes so strongly that "if you can't see it, it can't see you" that they can't hit him when his eyes are closed either.
Vars Stanic |
What are the options? I know the last section of RotRL (spires of Xin Shalat) is one of them. Was the Jade Regent last part the other one? I'll have to check.
Either way, I can send you the pdfs since I have both.
Vars Stanic |
I've been looking into it. Looks like Shattered Star has one which will do 17th level characters.
Jade regent caps at 16 apparently.
Reign of Winter's last one caps at 17
Shattered star's final one is 16-18
Last of RotRL caps at 16-18 also.
Avoreal Starseeker |
I think we're past Jade Regeant level cap.. We should done it before this one and we could made it to 20..
Looking at it now Reign of Winter's end is 15-17, Mummies Mask is 15-17, Shattered Star is 16-18, RotRL is 16-18.
So if you 17th level guys do this one on slow progression than we can do either Reign of Winter or Mummies Mask to reach 18th and either Shatter Star or RotRl to reach 19.. That should put us all at 19 2/3xp.. I dunno how to get the other 1 xp.. We could actually do Shattered Star and RotRl at 1/2 xp just for fun..
Thoughts?
Avoreal Starseeker |
When your characters finished eyes of ten you should have been at 13th with 2/3 xp, so you'll finish at 19 2/3 xp. If we would have done Race for the Runecarved Key prior to 15th level or woulda done Jade Regeats/Carrion Crowns final before this one we would have been able to get to 20th.. Regardless im sure they'll put out something for 19th or a 15+ special at some point..
Avoreal Starseeker |
So which is it, Mummies Mask or Reign of Winter's final? Im partial to RoW as im currently gming a MM game with Vars and Duhwoo playing in it so i kinda dont wanna spoil it..
Darvik Foehammer |
So I guess you took this as not going near the throne.
"Darvik casts detect evil, detect magic and scans the room. And he dwarfs the room after giving himself a good solid Touch of Good.
Perception: 1d20 + 31 ⇒ (16) + 31 = 47 +2 for stone related perception."
MiniGM |
As I said then it is anti magic so no magic. The chain is not magic in any event and I pointed out that a chain was different, but it was ignored.
Beyond that I asked many times who approaches the throne and when so done did they found te anti magic field. Not sure what else anyone wanted then.
Darvik Foehammer |
That's what I thought. "dwarf the room" means walking within 10' of everything in the room in order to get a full perception check including dwarf abilities with stone.
Darvik Foehammer |
Being 10' from something only increases the DC of the perception roll by +1. So a 48 or 50 were required to find whatever it is we were supposed to find?
Lithuan |
One thing I've found is useful when running games is to drop the copy/paste text from paizo mods into something like notepad++. It has a lot of plugins and useful tools to remove linefeeds and join characters together.
I especially like notepad++ TextFX Characters and Compare Plugins.
Of course, all of this is fairly easy to in in something like Vim - but that requires a certain level of commitment.
Anyways, it might help some text readability issues with copy/pasting.
MiniGM |
Fine. Just imagine i haveunlimited time and tell me exactly what it is you do. You are 10 feet to the south of the Clock you have a circle on the ground you have a dole for each person what do you want to do? Do you have one person neo in the middle with all the dolls? Do you have everyone have a doll since try to squeeze into the circle some help? Do you have people kneel outside the Circle while humming the Oscar Meyer wieners song?
Vars Stanic |
I vote for the Oscar Meyer option since it seems as plausible as the rest of the options.
Alternatively I could pony up the $10 or so for the pdf, read the module, and then we can just get moving along.
MiniGM |
The verse provides clues to both the nature of
Tashanna’s “entombment” as well as the means to access
the cenotaph. Rather than being frozen in ice, as the Veil
of Frozen Tears would suggest, the tomb is actually frozen
in time (as illustrated by the unmoving clock hand). The
references to the “loop,” “collar gild,” and “demon’s soul”
hint at the presence of the Torc of Kostchtchie within.
To access the tomb, one of the 27-link manacles must
be removed from the throne in area 12 and laid in a circle
within 10 feet of the southern doors (“Ringed in steel,
three loops times nine/Prized from the luckless seat”).
Then a porcelain doll from area 10 must be placed within
the loop (“Supplicants kneel, of porcelain fine”). When
preparations are done, everyone who placed a doll inside
the loop of chain sees the heretofore unmoving clock
hand suddenly begin to spin wildly, and the clock face
begins to glow with friction, becoming blindingly bright
in only 1 round. Those characters then find themselves
transported to area 19. The chain and fetishes are
consumed in the process; entering the cenotaph again
requires new components. Any who do not place a doll
into the chain loop simply see their comrades, the chain,
and the fetishes suddenly fade from view, but notice no
discernible changes to the clock face.
Darvik Foehammer |
So...it's not my imagination, although it's not as bad as I thought. Check out these averages.
3.4 on d6 for damage
3.4 on d8 for damage
9.2 on d20 for to hit
2.1 on d4 for restorations
2.9 on d6 for channeling
4.7 on d8 for curing
10.4 on d20 for saves
11.7 on d20 for knowledge/perception checks
3.31 on d6 for the blade barrier damage
So I rolled under average on everything except d8s for curing and amazingly d20s for skills and perception rolls. Well under average on a few of them.
Darvik Foehammer |
Darvik threw mass cure moderate wounds before walking into the circle. I'd adjusted everybodys hit points.
Darvik Foehammer |
9.2 average on to hit rolls is pretty abominable also. I was sure I'd rolled worse on skill and perception rolls though.
MiniGM |
1d20 + 19 ⇒ (6) + 19 = 25 Fort Woo just makes it...nuts
1d20 ⇒ 9 Will
As everyone is prepared to move to the Torc on the statue Woo speaks.
I reckon this hear is a good place for me to be. It dun seems a shame no one is here to protect this here place. So I reckon I will protect it and you better all go or I will make you all holier.
Lithuan |
Yes, I do not. I did appear to make the will save.
Darvik Foehammer |
I am on my way to another security conference, so I may be slow to respond for a few days, but I will have time each evening and morning to be online.