Witchwar legacy
(Inactive)
Game Master
Vuvu
Battle Map
Unnamed
Or in your fantastic rolling cases about destroying your gear
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
That jingasa never looked right on top of my top hat anyway.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
Oh, I should mention that The Anvil on a Stick is a +3 Adamantine warhammer. Basically a torso sized chunk of adamantine on a short handle (for roleplaying purposes only...in game functions just like a normal warhammer as far as size/etc goes...only adamantine.)
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
And while we're on the subject...Ring of Freedom is likely to be prominently used shortly.
Unnamed
i assume that avoids AOO's?
Unnamed
if you do your antilife thing remember this part
This spell may be used only defensively, not aggressively. Forcing an abjuration barrier against creatures that the spell keeps at bay collapses the barrier.
male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-
He means ring of freedom of movement, so he can avoid being grabbed.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
Yeah, I guess I just decided to stop typing the name of the item in the middle. Not sure what's up with that.
No need to use the shell aggressively. I put it up, Lithuan kills everything, we walk through.
Unnamed
Just got home and have company over but I will get caught up. I suspect this is just about over
male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-
I'm going to be pretty much netless till Sunday, perhaps Monday. Bot me as needed.
Unnamed
Make sure you do all of your restorations and healing. I wil post te interesting details of the room when I return to my comp
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
Yep, I'll detail it once I've got the numbers from people.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
I'm an idiot. I have incense of meditation and forgot to use it. If there was a time to use the stuff...this would have been the day.
human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
well if we get a chance to rest, I reckon you should use it for the next day!
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
No question about it, if we take a rest I will.
male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-
That's a pleasant surprise. I was expecting implosion or destruction.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
Just wait...first it stones you, then it implodes you, then it destroys the pieces.
old guy nerd retired5
yeah, typical devil stuff...
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
Good to hear Duhwoo isn't taking the horrible bleed damage. I'll decide what healing to throw this round in the morning when I know how much he's down. Then I gotta hope the other two can do some damage to this thing.
Unnamed
He took 47 less damage and no bleed
male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-
I'm glad we brought Darvik for his optimism.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
It's a devil, I can give it a good amount of damage, but nothing like the rest of you can.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
I can't find any clarification, maybe one of you can clarify for me. Break Enchantment says "1d20 + Caster Level (Maximum +15)" but does that mean that Spell Penetration, Greater Spell Penetration and Dweomer Essence can't increase that roll? Cause at this level that +15 just doesn't cut it when you can't roll over 10 on any d20.
Unnamed
those increase CL checks vs Spell Resistance. So no
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
Obviously I should have looked them up again...but at least I have a good chance when trying to get past SR.
Unnamed
Avoreal breaks the enchantment
Do you want to go back the other way or continue this direction
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
a belt of dwarvenkind does nothing for me except if by some bizarre chance the +2 save stacks with what I've got which seems incredibly unlikely. I've always thought Vars could use some Dwarvening up.
a portable hole I could use to stuff all your bodies in so that I can word of recall back to Absalom once you're all dead.
a ring of counterspells (currently empty) I could use, but wouldn't really know what spell to put in it
a ring of invisibility would just make me the loudest invisible thing around
frozen potion of cure serious wounds if it can be unfrozen should go to someone other than me.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
*sigh* this low rolling thing cursed me at the PFS table tonight too. I think I rolled ones something like 7 out of 10 rolls tonight. Now on here I continue being unable to roll over 50% on any die.
Unnamed
Sorry guys when you figure it bout you will be actively passed
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
Can we just get on with it?
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
Unnamed
So here is the mod situation. You had to specifically say you were looking at the ceiling. If you do it's a dc 20 percep if you don't it is a dc 50
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
In about 24 hours I disappear off the net for 9 days. Bot me as necessary, fixing party members first unless it would specifically endanger my life and thus my ability to fix party members. Then fix myself. Only fight things I can't avoid fighting unless it's Giants or Undead, and try to avoid having to fight Undead physically.
Us scrolls first, then spells. Use reach only when it's required that round and I can't use haste or fly to get there fast enough.
But really I was very much hoping this would be done before I left.
male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-
While this is a fast PbP compared to most, I don't think any could be that fast.
We'll still be going when you get back.
Unnamed
Vars I will turn over runing of Darvik to you. I trust that you will follow his orders there.
male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-
okey doke. I'm pretty sure my filter translates that to "keep Vars alive and buffed".
Unnamed
Vars I will make another page on the LOOT sheet for you to track things that have been used.
try to make it easy for you
Unnamed
HERE you go
Check the tabs at the bottom
male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
Oh yes, I understand that it was merely my misunderstanding of how long these took that made me think it might be over before I left. 3 of you have run with Darvik many many times, I'm sure you know what he'd do.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
Ok, my item list should be up to date, and I'll keep it up to date until I take off.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
I wish I'd noticed the spell "Anti-incorporeal Shell". I'd have bought a bunch of those.
HP 131/131 DR:10/adam:3/- | AC 45 | T 19 | FF 41 | CMD 34 | Fort +17 | Ref +13 | Will +20 | Init +3 | Perc +21
Ok, I'm out. Try to not die.
Unnamed
So forums have been up and down today. We are jumping or going with te 3 attacks?
male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-
3 attacks is fine, it's quicker.
Unnamed
Ok folks can post their touch AC after they buff however they do.
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