When Will You Rage!? - A 2nd Edition Modern Werewolf the Apocalypse Campaign (Inactive)

Game Master Dennis Harry

Gift Descriptions and Systems

Combat Rules:
Marginal vs. Minimal vs. Complete Success for Combat. I have traditionally ruled as follows for combat: Zero Successes a miss. 1 Success contact is made but no damage is dealt to the foe. 2 Successes Marginal strike the strike deals half damage. 3 Successes the strike is Complete full damage is dealt. Any successes above 3 add an extra damage die to the damage pool. Negative Successes are Botches and hopefully will be avoided! I want to clarify this as this is the first combat.

The Five Forms of the Garou:

The Five Forms of the Garou

Many legends speak of werewolves assuming only two forms, human and wolf. In truth, the Garou wear five different forms, each suited to different tasks and situations.

Changing form requires a Stamina + Primal-Urge roll. The difficulty varies based on the character's starting form. However, the number of successes needed also varies based on which form the character is attempting to reach. She must cross over all intermediate forms before reaching the one she desires. Therefore, the player must roll one success to begin the change and then one for each form the character must "pass through" to get to the desired form.

Example: As the quiet cluster of men in the corner suddenly begin to foam at the mouth, Stone Beast decides that Homid form might be a bit weak for what lies ahead. Stone Beast wishes to assume Crinos form. His player must therefore roll Stamina + Primal-Urge at difficulty 6 (for starting in Homid) and score at least three successes (one to start the change, one for Glabro and one for Crinos). If the player scores only two successes, Stone Beast reaches only Glabro form, and he must wait until next turn to try again (unless his player wishes to spend a Rage point for him).

If a character is shifting to her Breed form, the change is automatic and instantaneous, no matter how many forms must be passed through. The same is true if the player spends a Rage point to enact the change. Any clothes the character is wearing when she shifts will probably be shredded unless they are dedicated (see the Rite of Talisman Dedication) in which case, they meld with the character's body and reappear when she takes Homid form again.

Homid: The Human
Statistic Adjustments: None
Shift Difficulty: 6
Form Description: The natural form for homid breed Garou and the form in which they feel most comfortable. Homid form is in all ways identical to a normal human being (save for lupus and metis werewolves, who are allergic to silver and possess regenerative powers in this form). Homid form werewolves still trigger the Curse in normal humans, however.

Example: In Homid form, the Silver Fang Theurge Longing Glance is just shy of six feet tall and is strongly built -- close to 185 pounds. His hair is dusky blond and cut short.

Glabro: The Near-Man
Statistic Adjustments: Strength +2, Stamina +2, Manipulation -2, Appearance -1
Shift Difficulty: 7
Form Description: The Glabro form is bipedal, and it doesn't possess obvious fangs or claws, but the resemblance to a human being ends there. A Garou shifting from Homid to Glabro gains from 100% to 200% in body weight (all muscle) and six inches in height. Body hair becomes much more profuse, the teeth and nails elongate (although not enough to inflict any special damage), the brow slopes, and the character looks huge and menacing.

Werewolves in Glabro can speak the Garou tongue and manage human language without too much trouble. Human speech, however, has a gutteral rasp to it. While Garou can use this form to interact with human society, they typically don't. The Glabro form is too crude and too easy to remember.

Example: Longing Glance stands nearly six and one half feet tall in Glabro form. He weighs in at approximately 350 pounds, and his normally sparse facial hair springs out around the jaw and neckline. His eyebrows grow together and he walks with a slight lope in this form.

Crinos: The Wolf-Man
Statistic Adjustments: Strength +4, Dexterity +1, Stamina +3, Manipulation 0, Appearance 0
Shift Difficulty: 6
Form Description: Affectionately known as the "nine-foot snarlin death-beast" form, a werewolf in Crinos wants to do only one thing -- kill. The natural form of all metis breed Garou, the Crinos is not a form for deliberation, even with other werewolves.

Shifting from Glabro to Crinos, the Garou grows in height by half and gains another 100% to 200% in weight. The head changes to a wolf's maw, and the fangs and claws are now fully grown. The arms become long and apelike, and the werewolf can move either on two legs or all fours. The Garou also grows a tail, which helps with balance.

A werewolf in the war form may speak the Garou tongue perfectly well, and he may converse with wolves crudely. Human speech is reduced to one or two words at a time (favorite phrases include "Wyrm!" and "Kill them!"). Expressing anything more complex requires the expenditure of a Willpower point.

Note that the Manipulation and Appearance penalties may not apply to other Garou, who speak the language and are used to the war form.

Example: Longing Glance shifts to Crinos form. He now stands over nine feet tall and weighs just under 800 pounds. His body is covered with fur, which takes on a silvery sheen in this form.

Hispo: The Near-Wolf
Statistic Adjustments: Strength +3, Dexterity +2, Stamina +3, Manipulation 0
Shift Difficulty: 7
Form Description: The Hispo resembles a normal wolf in the same way that the Glabro resembles a common human. A werewolf in Hispo form looks like a prehistoric dire wolf. The head and jaws are massive, even more so than the Crinos, and the bite of a Hispo inflicts an extra die of damage. The Hispo can stand on its hind legs, if necessary, but it is much more comfortable on all fours.

The Hispo form weighs nearly as much as the Crinos form, but its four-legged stance allows it to run faster. Perception difficulties decrease by one in this form. The senses are sharp, although not so keen as the Lupus. A werewolf in Hispo has no hands, so he cannot grasp objects, except in his mouth.

A Garou in Hispo form can speak with a Garou and wolves with little difficulty, but human speech requires a Willpower point and even that is limited to one or two syllables.

Example: In Hispo form, Longing Glance still weighs close to 800 pounds, but he stands 5 feet high at the shoulder.

Lupus: The Wolf
Statistic Adjustments: Strength +1, Dexterity +2, Stamina +2, Manipulation 0
Shift Difficulty: 6
Form Description: The natural state of lupus Garou, the pure wolf form is feral and driven by instinct. Used primarily for tracking and travel, the change from Hispo to Lupus causes the Garou to shed a great deal of muscle and body size. The jaws and claws shrink considerably -- a homid or metis in Lupus can cause aggravated wounds with only a bite, and lupus in their breed form cause lethal damage. The Lupus form runs at twice human speed (see Movement) and it is far more perceptive. All Perception difficulties for Garou in Lupus form drop by two.

The Lupus resembles a normal wolf for all intents and purposes. The exact appearance of a Garou's Lupus form will vary depending on her Tribe.

Example: Longing Glance completes the shift to Lupus form. He appears, to all scrutiny, to be a large, silver-white wolf.

Initiative:

Erik Talbot - Wits+Alertness DC 4 - [dice]4d10+2d10[/dice]
Gabriel Smith - Wits+Alertness DC 4 - [dice]3d10+3d10[/dice]
Guides the Pack - Wits+Alertness DC 4 - [dice]2d10+3d10[/dice]
Howls at Dawn - Wits+Alertness DC 4 - [dice]3d10+3d10[/dice]
Kindo - Wits+Alertness DC 4 - [dice]3d10+3d10[/dice]
Sylas Shadow - Wits+Alertness DC 4 - [dice]3d10+3d10[/dice]


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Male Homid XP : 1

Kindo almost let out a very content sigh as the cold began to break as he almost sunk into the long fur. Yes. This is much better than trying to walk on his own. He almost chuckled as a thought crossed his mind. But the cold reminded him this was not the time or place

"Much thanks friend... i am deeply sorry that i am a burden at this time. I promise i will make it up to the pack as soon as i am able... and as soon as i can feel the rest of my extremities"

-Posted with Wayfinder


Shadow's Status

Canadian Woods

I will assume you took Hispo Sylas as it is a more powerful version of Lupus and would more readily allow for such a "wolfy back" ride.

The pack now in Lupus ad Hispo except for Kindo works their way running and leaping through the hard driving snow ever north. Erik trails the others still disoriented by the lack of street signs it seems.

The feel of the wind upon your fur and the smell of the wilderness fills your nostrils with a sensation that brings you as close to Gaia as any of you have ever felt...

Perception+Survival+Primal Urge DC 7:
You can smell and feel you are not alone out here, something or some things are close by...


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

perc+prim urge: 4d10 ⇒ (10, 1, 10, 8) = 29

Sylas will speak in wolf letting the pack know something is close to them in the woods and to be ready.


Perception+survival+primal urge DC 7

3d10 + 2d10 + 1d10 ⇒ (1, 5, 10) + (5, 3) + (9) = 33

Trying to discern where someone may come at us from but the driving wind makes it difficult. I tense up ready for a fight.


Male Homid XP : 1

Perception+Surv+PU: 9d10 ⇒ (2, 4, 8, 3, 10, 8, 3, 5, 5) = 48

-Posted with Wayfinder


Male Lupus Red Talon Philodox 1

Guides spits in disgust at the sight of a human riding a wolf as if it were a prey animal-nauseating! But no, that might be the scent on the wind instead... perception, survival primal urge: 10d10 ⇒ (7, 10, 6, 4, 4, 4, 1, 7, 1, 7) = 51


Lupus human name is Miguel Santos, Uktena Theurge Rank 1

Perception+survival+primal urge: 3d10 + 3d10 + 1d10 ⇒ (9, 3, 1) + (4, 3, 6) + (10) = 36

have we truely fallen so far that we need to send those who might only be kindred into battle?"

Howls-at-dawn pauses on a slight rise sniffing the air, then howling as he detects something else in the air.


Shadow's Status

Canadian Woods

As one the group pauses, though not Garou for as long as many of their Elders they sense something on the wind. Suddenly bursting through the driven snow are several figures, Garou!

All in Lupus six in total, by their marking they are of the Wendigo Tribe. One shifts into Crinos form and begins to speak, he is the same one that spit at Gabriel as you were all forced from the Caern, "At last we have found you curs. While the Elders may believe that you should be set free here to die in the wilderness I trust not even the harshest weather to slay the lowliest of Garou. So have I come forth to give you all a good death a better one that any of you deserve!"

Does anyone wish to try and reason with him?


Male Lupus Red Talon Philodox 1

The philodox mind warring with his wolven heart, guides steps forward. "Would you disobey your elders and attack travelers who left peaceably? You shame yourselves and Wendigo!" Charisma + Etiquette: 3d10 ⇒ (4, 6, 9) = 19


Shadow's Status

Canadian Woods

"Perhaps in the days of yore Rites to be respected, this is an Age of War, the last war! We must be vigilant. My Elders see you as no threat but I, IceDagger know better! Only shame is in not killing you sooner!"

He and his band charge forward!

ST Phoenix ONLY:

Erik Talbot - Wits+Alertness DC 4 - 4d10 + 2d10 ⇒ (6, 7, 6, 8) + (5, 3) = 35
Gabriel Smith - Wits+Alertness DC 4 - 3d10 + 3d10 ⇒ (8, 2, 2) + (1, 5, 2) = 20
Guides the Pack - Wits+Alertness DC 4 - 2d10 + 3d10 ⇒ (2, 2) + (1, 7, 1) = 13
Howls at Dawn - Wits+Alertness DC 4 - 3d10 + 3d10 ⇒ (9, 3, 3) + (2, 1, 4) = 22
Kindo - Wits+Alertness DC 4 - 3d10 + 3d10 ⇒ (1, 7, 1) + (7, 4, 3) = 23
Sylas Shadow - Wits+Alertness DC 4 - 3d10 + 3d10 ⇒ (9, 2, 3) + (3, 9, 9) = 35
IceDagger - DC 4 - 4d10 + 3d10 ⇒ (1, 5, 7, 3) + (2, 4, 9) = 31
Wendigo Pack - DC 4 - 2d10 + 3d10 ⇒ (3, 3) + (9, 3, 2) = 20

Initiative - Round 1
Erik & Sylas - GO!
IceDagger
Northern Daggers (Wendigo Pack (5)
Gabriel, Guides, Howls & Kindo


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

Sylas will spend a gnosis and vanish shaking his rider lose since this fight will be won and loss in moments and be will need to fight and heal unobstructed.


Male Homid XP : 1

What do i do to avoid falling into a prone position?


Shadow's Status

Kindo, roll Dexterity+Athletics DC 5 to land on your feet.


Rank 1 Homid Ragabash Glass Walker

Erik freezes, not real well versed in this sort of combat. but ultimately decides trying to shift to Crinos is his best option.

Primal Urge + Stamina Diff 6: 3d10 ⇒ (10, 6, 5) = 21


Male Homid XP : 1

Dex+Athletics: 4d10 + 2d10 ⇒ (6, 8, 4, 7) + (3, 7) = 35


Lupus human name is Miguel Santos, Uktena Theurge Rank 1

primal urge +stamina diff6: 6d10 + 3d10 ⇒ (9, 4, 6, 2, 1, 9) + (7, 4, 2) = 44

Howls-at-dawn will follow Erik's lead and shift.


Shadow's Status
Erik Talbot wrote:

Erik freezes, not real well versed in this sort of combat. but ultimately decides trying to shift to Crinos is his best option.

[dice=Primal Urge + Stamina Diff 6]3d10

To shift from Lupus to Crinos requires 4 successes, 1 to initiative change and 1 for each form you move through to reach that form. Lupus, Homid, Glabro, Crinos. With two successes you will end up in Homid. You MAY elect to spend a Rage point to shapeshift instantaneously! Let me know if you elect to do so.


Shadow's Status
Howls-at-dawn wrote:

[dice=primal urge +stamina diff6]6d10+3d10

Howls-at-dawn will follow Erik's lead and shift.

Howls, you achieved three successes so you would end up in Glabro, let me know if that is satisfactory or if you want to spend Rage as well to move fully into Crinos.


Shadow's Status

Canadian Woods

Kindo lands on his feet as Sylas shakes him off. Icedagger charges at Kindo slashing at the Homid with his wicked claws.

Likewise in Lupus form leap at the others, with Sylas gone two charge at Gabriel, the filthy Metis.

ST Phoenix ONLY:
Icedagger Claw Attack DC 6 - 5d10 + 4d10 ⇒ (1, 7, 4, 2, 7) + (3, 9, 10, 4) = 47 Reroll 10 1d10 ⇒ 2 - 3 successes - Damage 9d10 ⇒ (10, 6, 2, 9, 3, 2, 6, 10, 1) = 49 Kindo Soak Stamina 3d10 ⇒ (7, 10, 3) = 20 Reroll 10's for damage! 2d10 ⇒ (3, 7) = 10. Reroll 10 for Soak! 1d10 ⇒ 3

Wendigo 1 vs. Gabriel - Claw Attack DC 6 - 6d10 + 4d10 ⇒ (6, 2, 7, 6, 5, 1) + (3, 4, 9, 9) = 52. Damage 4d10 ⇒ (6, 1, 5, 3) = 15. Gabriel Soak 5d10 ⇒ (1, 7, 3, 1, 7) = 19. Extra Damage 1d10 ⇒ 2.

Wendigo 2 vs. Gabriel - Claw Attack DC 6 - 6d10 + 4d10 ⇒ (6, 5, 5, 4, 6, 3) + (4, 4, 2, 10) = 49. Damage 4d10 ⇒ (5, 1, 5, 5) = 16. Minimal success no damage.

Wendigo 3 vs. Erik - Claw Attack DC 6 - 6d10 + 4d10 ⇒ (9, 10, 2, 9, 6, 1) + (9, 5, 3, 9) = 63. Damage 4d10 ⇒ (7, 10, 6, 9) = 32. Erik Soak 5d10 ⇒ (2, 5, 2, 6, 6) = 21 - Reroll extra success on attack 1d10 ⇒ 6 - Bonus Damage 3d10 ⇒ (8, 10, 2) = 20.

Wendigo 4 vs. Guides - Claw Attack DC 6 - 6d10 + 4d10 ⇒ (3, 9, 2, 3, 3, 3) + (6, 7, 9, 2) = 47. Damage 4d10 ⇒ (3, 2, 9, 5) = 19. Guides Soak 7d10 ⇒ (7, 8, 7, 2, 7, 10, 7) = 48

Wendigo 5 vs. Howls - Claw Attack DC 6 - 6d10 + 4d10 ⇒ (8, 4, 2, 2, 7, 6) + (10, 2, 7, 2) = 50. Damage 4d10 ⇒ (9, 3, 1, 6) = 19. Howls Soak 6d10 ⇒ (1, 10, 8, 7, 4, 9) = 39

Icedagger's claws pierce Kindo's frozen skin, he screams in pain as the Crinos rakes his flesh. Kindo take 4 Aggravated Damage!

Kindo:
I would spend a Rage point to shift to war form now before you are slain in our first combat!

The Lupus converge on Gabriel but only the first manages to draw any blood from Gabriel with its claws. The mark is but a scratch as Gabriel manages to roll away from both attackers. Gabriel zero damage.

Erik's foe catches him midshift, the claws scraping his mid-section. Erik Take 4 non-aggravated damage.

Guides foe slams into him at high speed and is thrown by the powerful Red Talon. Guides zero damage.

Howls also in mid-change manages to duck the wolf lunging at him. Howls zero damage.

Initiative - Round 1
Gabriel, Guides, Howls & Kindo - GO!

Marginal vs. Minimal vs. Complete Success for Combat. I have traditionally ruled as follows for combat: Zero Successes a miss. 1 Success contact is made but no damage is dealt to the foe. 2 Successes Marginal strike the strike deals half damage. 3 Successes the strike is Complete full damage is dealt. Any successes above 3 add an extra damage die to the damage pool. Negative Successes are Botches and hopefully will be avoided! I want to clarify this as this is the first combat.


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Male Homid XP : 1

Kindo screams in pain as blood spatters all over the snow. Making large red smears across the formally white covers. He stumbles back a bit, his eyes wide with pain, then they narrow. That was a mistake. A very BIG mistake. He didnt want to have them know this quickly. That wasnt the plan. But now. Now he has to. Gaia protect him... spend a rage

His body begins to warp, bulge and grow. His skin turns leathery. His size doubles then tripples, his back seems to form a hump before a massive shell bursts forth and covers his entire back. His hands twist and warps till vicioys claws are revealed. His face twists more and a a sharp beak like face replaced that of a human. Now. It was Kindo who was towering over the Garou

"Lets dance little puppy" he grins as his shifts his stance and raises his claws

-Posted with Wayfinder


Rank 1 Homid Ragabash Glass Walker
Storyteller Phoenix wrote:
Erik Talbot wrote:

Erik freezes, not real well versed in this sort of combat. but ultimately decides trying to shift to Crinos is his best option.

[dice=Primal Urge + Stamina Diff 6]3d10

To shift from Lupus to Crinos requires 4 successes, 1 to initiative change and 1 for each form you move through to reach that form. Lupus, Homid, Glabro, Crinos. With two successes you will end up in Homid. You MAY elect to spend a Rage point to shapeshift instantaneously! Let me know if you elect to do so.

Spending a Rage point sounds like a fine idea.


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

Spending another gnosis Sylas will heal the aggrevated wounds with mothers touch gift:

int+med: 6d6 ⇒ (2, 4, 4, 3, 2, 5) = 20

difficulty equals targets ragewhich is hopefully three so I heal four


Male Homid XP : 1

6d10 i believe?

-Posted with Wayfinder


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

lol

int+med: 6d10 ⇒ (6, 7, 9, 5, 2, 6) = 35


Lupus human name is Miguel Santos, Uktena Theurge Rank 1

Howls will spend the rage to fully shift into Crinos, then slash at the wolf attacking him aiming to hamstring the wolf rather than kill it.

dex+brawl diff8: 3d10 + 3d10 ⇒ (4, 3, 4) + (5, 5, 10) = 31


Male Lupus Red Talon Philodox 1

The parley over the instant they attacked the human, Guides howls in dismay and fury as he bites at the garou who attacked him. bite attack difficulty 5, dex+brawl : 7d10 ⇒ (3, 9, 10, 8, 2, 7, 2) = 41

damage is strength+1, do I roll or is it just damage dealt? Also do we reroll 10s?


I will spend a rage to shift to Crinos. Looking to slash the leader and hopefully end this quick.

Dex + brawl diff 8 4d10 + 4d10 ⇒ (8, 7, 10, 8) + (4, 3, 6, 2) = 48

Damage 8d10 + 2d10 ⇒ (1, 4, 4, 5, 2, 6, 4, 6) + (10, 3) = 45


Shadow's Status
Guides-The-Pack wrote:
damage is strength+1, do I roll or is it just damage dealt? Also do we reroll 10s?

Damage, including the +1 should be rolled. Yes, in 2ed 10's are re-rolled, provided you have a specialty i.e. 4 or higher in the relevant Attribute or Ability. OR. We can use the 20th Anniversary rules and have 10's count twice to save the extra rolling administration, I'll let the PCs decide that. Combat adjudication coming right up.


Shadow's Status

Canadian Woods

Note, that utilizing Rage to change forms OR changing to your natural" form, takes not time and is a "free action". Erik, you will have an action still, this round so go ahead and take two actions at the beginning of Round 2. Kindo, let's assume that you are trying to intimidate Icedagger this round - Manipulation + INtimidation 2d10 ⇒ (8, 4) = 12.

Kindo's fearsome transformation gives the Wendigo pause but it is short lived as the pack has had enough humiliation, they shift shape and attack!

The wounds on Kindo heal from the invisible touch of Sylas.

Howls tries to pull back but pulls back a bit too far and his strike only nicks the back of the leg of his opponent.

Guides bites at his Garou foe - Bonus Attack Success 1d10 ⇒ 10 - 1d10 ⇒ 7. Damage 10d10 ⇒ (10, 6, 5, 5, 10, 4, 9, 9, 5, 1) = 64

ST Phoenix ONLY:
Wendigo Soak vs. Guides - 6d10 ⇒ (3, 6, 8, 1, 8, 1) = 27 2 Health Levels Lost..
Icedagger Soak 7d10 ⇒ (8, 3, 2, 3, 9, 6, 9) = 40

Guides bit sinks into the flank of his foe who howls in pain, he is injured but not out of the fight by a long shot.

Icedagger is not threatened by Kindo, "I'll make you stew little skinchanger!" He growls. At that moment, Gabriel lunges at him but Icedagger rolls with the blow and stands up, unharmed. "No honor eh pups? I'll show you honor!"

[ooc]Initiative - Round 2
Erik (2 actions) & Sylas - GO!
IceDagger
Northern Daggers (Wendigo Pack (5)
Gabriel, Guides, Howls & Kindo

All PCs regain 1 Rage point, you're all mad as hell over the events of the past few days and this puts you over the top!


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

Full of rage Sylas transforms spending a rage to crinos still invisible and attacks invisibly.

Picking up a dead tree and slamming one trying to skewer him into the ground letting go of the tree
dex+melee: 7d10 ⇒ (3, 9, 8, 8, 7, 9, 1) = 45

grab the tree str: 10d10 ⇒ (5, 9, 6, 6, 2, 4, 4, 6, 9, 6) = 57

damage: 13d10 ⇒ (9, 6, 9, 10, 7, 7, 9, 3, 10, 7, 8, 4, 1) = 90


Rank 1 Homid Ragabash Glass Walker

Erik bites at his opponent, not really showing any more concern for the well being of his opponent than his opponent has shown him.

(Bite #1; 1 die penalty) Dex + Brawl Diff 5: 4d10 ⇒ (1, 7, 2, 5) = 15 - 1 success (no damage)

(Bite #2; 1 die penalty) Dex + Brawl Diff 5: 4d10 ⇒ (10, 1, 10, 9) = 30 - 2 successes (half damage)

Damage: 4d10 ⇒ (7, 8, 10, 4) = 29


Shadow's Status

Canadian Woods

We will cont all specialized 10s (4 or more in an Attribute or Ability score) as two successes from hereon out as it makes the administration of combat MUCH easier.

Sylas lifts a dead tree and swings it at Icedagger.

ST Phoenix ONLY:
Icedagger - Rage Point 1 extra Action - Dodge 5d10 + 2d10 ⇒ (2, 10, 9, 10, 8) + (6, 6) = 51
Wendigo 3 Soak 6d10 ⇒ (7, 6, 7, 4, 7, 10) = 41

Icedagger becomes a blur of motion, somehow he manages to leap over the tree as Sylas swings it at him!

Erik meanwhile clamps down on his foe but his teeth fail to draw anything more than hair!

Icedagger and his Wendigo pack press their attack! The foes who formerly attacked Gabriel rise up in Crinos and menace Kindo in his, whatever form he is now in!

ST Phoenix ONLY:

Icedagger Claw Attack vs Kindo - DC 6 - 5d10 + 4d10 ⇒ (9, 5, 3, 9, 10) + (6, 10, 8, 6) = 66 - Damage 9d10 ⇒ (10, 2, 8, 10, 5, 6, 2, 7, 4) = 54.
Kindo Soak Stamina 11d10 ⇒ (2, 4, 3, 2, 9, 5, 9, 10, 2, 9, 3) = 58

Wendigo 1 vs. Kindo (spend Rage point transform) - Claw Attack DC 6 - 5d10 + 4d10 ⇒ (1, 2, 1, 8, 7) + (7, 8, 2, 3) = 39. Damage 9d10 ⇒ (1, 1, 1, 9, 9, 4, 8, 9, 6) = 48.
Kindo Soak 11d10 ⇒ (10, 10, 1, 4, 3, 2, 3, 3, 4, 5, 1) = 46

Wendigo 2 vs. Kindo (spend Rage point transform) - Claw Attack DC 6 - 5d10 + 4d10 ⇒ (6, 2, 3, 3, 10) + (4, 9, 8, 4) = 49. Damage 9d10 ⇒ (1, 5, 8, 7, 2, 9, 1, 7, 8) = 48.
Kindo Soak 11d10 ⇒ (10, 6, 5, 1, 9, 4, 5, 10, 2, 2, 6) = 60

Wendigo 3 vs. Erik - Claw Attack DC 6 - 6d10 + 4d10 ⇒ (7, 10, 2, 10, 10, 7) + (10, 1, 2, 5) = 64. Damage 4d10 ⇒ (2, 7, 5, 1) = 15.
Erik Soak 5d10 ⇒ (7, 9, 7, 3, 7) = 33.

Wendigo 4 vs. Guides - Claw Attack DC 6 - 6d10 + 4d10 ⇒ (3, 4, 8, 10, 7, 3) + (6, 3, 8, 9) = 61. Damage 4d10 ⇒ (3, 10, 4, 1) = 18.
Guides Soak 7d10 ⇒ (5, 3, 3, 10, 10, 9, 1) = 41.

Wendigo 5 vs. Howls - Claw Attack DC 6 - 6d10 + 4d10 ⇒ (7, 5, 2, 1, 7, 1) + (4, 2, 6, 6) = 41. Damage 4d10 ⇒ (1, 2, 5, 9) = 17.
Howls Soak 6d10 ⇒ (4, 5, 9, 10, 8, 1) = 37.

Icedagger Extra Damage 6d10 ⇒ (9, 5, 4, 8, 3, 2) = 31
Wendigo 2 Extra Damage 2d10 ⇒ (5, 5) = 10
Wendigo 3 Extra Damage 6d10 ⇒ (8, 9, 7, 9, 2, 9) = 44
Wendigo 4 Extra Damage 4d10 ⇒ (3, 5, 8, 4) = 20

The mighty Wendigo converge on Kindo's pre-historic form. In their fury, Icedagger does manage to catch Kindo beneath his armored plates but the other foes are rebuffed by Kindo's massive form! Kindo take 2 more aggravated damage. The previous damage was already healed last round.

Erik's foe once more bites at him, this time his claws find purchase on Erik's arm. Erik, take 4 Lethal Damage as a Lupus claw is not considered aggravated damage.

Guides once more shrugs off his foe with barely any effort, is this one even a warrior?!

Howls adversary manages to nip some hair from his leg but nothing more.

Initiative - Round 2
Gabriel, Guides, Howls & Kindo - GO!


I am going to activate Falling Touch against Ice Dagger

Dex + Medicine Diff opponent’s Stamina + Athletics

4d10 + 4d10 ⇒ (4, 10, 4, 10) + (1, 8, 2, 9) = 48


Male Homid XP : 1

how do you calculate soak?

-Posted with Wayfinder


Male Lupus Red Talon Philodox 1

Guides laughs and sinks his teeth into his opponent once more.

Bite Attack difficulty 5 Dex+Brawl: 7d10 ⇒ (5, 9, 2, 5, 3, 3, 9) = 36


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

I just see Ice Dagger leaping a tree flying at him invisibly and find that awesome to imagine in a snow covered tableau ala Kill Bill I

Sylas blinks and then since melee is his forte he will try the tree again on a lesser guy from behind as he attacks tbe turtle.

Dex+melee: 7d10 ⇒ (10, 7, 7, 9, 1, 8, 4) = 46
str+melee damage: 11d10 ⇒ (3, 6, 7, 4, 10, 7, 2, 7, 3, 2, 3) = 54


Lupus human name is Miguel Santos, Uktena Theurge Rank 1

Seeing that unfortunately he needed to start killing Howls shifts from trying to hamstring the wolf to killing it.

Dex+brawl diff6: 3d10 + 3d10 ⇒ (2, 6, 4) + (8, 1, 5) = 26


Shadow's Status

Canadian Woods

Gabriel reaches out and through the power of his Gift, forces a Howling Icedagger prone on his back in the snow!

ST Phoenix ONLY:

Guides Bite Damage 3d10 + 1d10 + 1d10 + 1d10 ⇒ (2, 9, 3) + (5) + (8) + (9) = 36 - Wendigo (Lupus) Soak 4d10 + 2d10 ⇒ (2, 2, 4, 4) + (8, 8) = 28. 1 Damage!
Sylas Tree Attack - Wendigo (Crinos) Soak 4d10 + 3d10 ⇒ (8, 8, 8, 10) + (5, 8, 5) = 52

Guides teeth find the mark and draw blood from his opponent. Tis a flesh wound but it is a wound nontheless!

Sylas slams the tree into one of the Wendigo flanking Kindo. The stress on the wood appears to be too much as it breaks across the back of the Wendigo. Unfazed, the warrior turns to look for the source of the attacker...

=======

Kindo wrote:

how do you calculate soak?

-Posted with Wayfinder

Base Stamina + Stamina adjusted by Form + Miscellaneous Bonus. I may have overstated your soak by 1 looking back at it now. I will handle that for the PC's to keep things moving forward. If I need to wait for PC's to do that Combat will bog down too much. Thus the damage I have listed is the damage you took after enemy attacks, damage ad your soak rolls.

You still act this round! All attack rolls this round for you are at a -1 Diff. if you attack Icedagger because he is prone.

=======

Initiative - Round 2
Kindo - GO!

Initiative - Round 3
Erik & Sylas - GO!
IceDagger & Northern Daggers (Wendigo Pack (5)
Gabriel, Guides, Howls & Kindo


Male Homid XP : 1

in that case. My soak will be 12 in my war form

Kindo moves his feet as he then begins to wail on the Garou on the ground
Dex+Brawl: 6d10 ⇒ (6, 7, 2, 2, 2, 10) = 29
Damage: 10d10 ⇒ (7, 6, 2, 2, 2, 7, 7, 10, 9, 10) = 62

-Posted with Wayfinder


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

Sylas leaving the one who is looking Sylas moves to the other side of the turtle and attacks a different Garou with claws:

brawl+dex: 7d10 ⇒ (1, 4, 5, 2, 9, 5, 4) = 30

damage: 11d10 ⇒ (5, 4, 4, 10, 5, 3, 7, 7, 9, 4, 9) = 67


Rank 1 Homid Ragabash Glass Walker

Erik lies unconscious after being savaged by the Wendigo wolf.


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

please disregard action as I see Erik fall

Sylas moves and spends a second gnosis and heals Eric on the ground!

med+int: 6d10 ⇒ (10, 9, 1, 5, 1, 6) = 32

ok Eric heal two dots


Shadow's Status

Canadian Woods

Kindo's strike smashes Icedagger, the sound of broken bones echo in the heavy snowfall!

ST Phoenix ONLY:
Icedagger Soak 7d10 ⇒ (4, 6, 3, 8, 9, 8, 4) = 42

Icedagger calls out, "I yield. I yield!"

His pack pauses, now unsure of whether to press the attack.

Erik sits up, wounded bu alright thanks to Sylas.

We are still in Initiative, the Wendigo have paused, do you press the attack or accept Icedaggers' truce?


Male Homid XP : 1

Unless anyone does anything else. Kindo will lean over and smash his fist next to his face

-Posted with Wayfinder


I will pause and stand up straight and ready in case it's a ruse


Shadow's Status

Kindo:
So smash the ground just as a warning?


Male Lupus Red Talon Philodox 1

Guides releases the hold he had upon his rival. A low growl let's everyone know this isn't over, not by a long shot.


Male Homid XP : 1

GM:

Yes


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

Sylas will stay hidden and still paying close attention to all the occurs.


Lupus human name is Miguel Santos, Uktena Theurge Rank 1

Howls will stay ready to fight. "I believe this proves that we were right the entire time."

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