When Will You Rage!? - A 2nd Edition Modern Werewolf the Apocalypse Campaign (Inactive)

Game Master Dennis Harry

Gift Descriptions and Systems

Combat Rules:
Marginal vs. Minimal vs. Complete Success for Combat. I have traditionally ruled as follows for combat: Zero Successes a miss. 1 Success contact is made but no damage is dealt to the foe. 2 Successes Marginal strike the strike deals half damage. 3 Successes the strike is Complete full damage is dealt. Any successes above 3 add an extra damage die to the damage pool. Negative Successes are Botches and hopefully will be avoided! I want to clarify this as this is the first combat.

The Five Forms of the Garou:

The Five Forms of the Garou

Many legends speak of werewolves assuming only two forms, human and wolf. In truth, the Garou wear five different forms, each suited to different tasks and situations.

Changing form requires a Stamina + Primal-Urge roll. The difficulty varies based on the character's starting form. However, the number of successes needed also varies based on which form the character is attempting to reach. She must cross over all intermediate forms before reaching the one she desires. Therefore, the player must roll one success to begin the change and then one for each form the character must "pass through" to get to the desired form.

Example: As the quiet cluster of men in the corner suddenly begin to foam at the mouth, Stone Beast decides that Homid form might be a bit weak for what lies ahead. Stone Beast wishes to assume Crinos form. His player must therefore roll Stamina + Primal-Urge at difficulty 6 (for starting in Homid) and score at least three successes (one to start the change, one for Glabro and one for Crinos). If the player scores only two successes, Stone Beast reaches only Glabro form, and he must wait until next turn to try again (unless his player wishes to spend a Rage point for him).

If a character is shifting to her Breed form, the change is automatic and instantaneous, no matter how many forms must be passed through. The same is true if the player spends a Rage point to enact the change. Any clothes the character is wearing when she shifts will probably be shredded unless they are dedicated (see the Rite of Talisman Dedication) in which case, they meld with the character's body and reappear when she takes Homid form again.

Homid: The Human
Statistic Adjustments: None
Shift Difficulty: 6
Form Description: The natural form for homid breed Garou and the form in which they feel most comfortable. Homid form is in all ways identical to a normal human being (save for lupus and metis werewolves, who are allergic to silver and possess regenerative powers in this form). Homid form werewolves still trigger the Curse in normal humans, however.

Example: In Homid form, the Silver Fang Theurge Longing Glance is just shy of six feet tall and is strongly built -- close to 185 pounds. His hair is dusky blond and cut short.

Glabro: The Near-Man
Statistic Adjustments: Strength +2, Stamina +2, Manipulation -2, Appearance -1
Shift Difficulty: 7
Form Description: The Glabro form is bipedal, and it doesn't possess obvious fangs or claws, but the resemblance to a human being ends there. A Garou shifting from Homid to Glabro gains from 100% to 200% in body weight (all muscle) and six inches in height. Body hair becomes much more profuse, the teeth and nails elongate (although not enough to inflict any special damage), the brow slopes, and the character looks huge and menacing.

Werewolves in Glabro can speak the Garou tongue and manage human language without too much trouble. Human speech, however, has a gutteral rasp to it. While Garou can use this form to interact with human society, they typically don't. The Glabro form is too crude and too easy to remember.

Example: Longing Glance stands nearly six and one half feet tall in Glabro form. He weighs in at approximately 350 pounds, and his normally sparse facial hair springs out around the jaw and neckline. His eyebrows grow together and he walks with a slight lope in this form.

Crinos: The Wolf-Man
Statistic Adjustments: Strength +4, Dexterity +1, Stamina +3, Manipulation 0, Appearance 0
Shift Difficulty: 6
Form Description: Affectionately known as the "nine-foot snarlin death-beast" form, a werewolf in Crinos wants to do only one thing -- kill. The natural form of all metis breed Garou, the Crinos is not a form for deliberation, even with other werewolves.

Shifting from Glabro to Crinos, the Garou grows in height by half and gains another 100% to 200% in weight. The head changes to a wolf's maw, and the fangs and claws are now fully grown. The arms become long and apelike, and the werewolf can move either on two legs or all fours. The Garou also grows a tail, which helps with balance.

A werewolf in the war form may speak the Garou tongue perfectly well, and he may converse with wolves crudely. Human speech is reduced to one or two words at a time (favorite phrases include "Wyrm!" and "Kill them!"). Expressing anything more complex requires the expenditure of a Willpower point.

Note that the Manipulation and Appearance penalties may not apply to other Garou, who speak the language and are used to the war form.

Example: Longing Glance shifts to Crinos form. He now stands over nine feet tall and weighs just under 800 pounds. His body is covered with fur, which takes on a silvery sheen in this form.

Hispo: The Near-Wolf
Statistic Adjustments: Strength +3, Dexterity +2, Stamina +3, Manipulation 0
Shift Difficulty: 7
Form Description: The Hispo resembles a normal wolf in the same way that the Glabro resembles a common human. A werewolf in Hispo form looks like a prehistoric dire wolf. The head and jaws are massive, even more so than the Crinos, and the bite of a Hispo inflicts an extra die of damage. The Hispo can stand on its hind legs, if necessary, but it is much more comfortable on all fours.

The Hispo form weighs nearly as much as the Crinos form, but its four-legged stance allows it to run faster. Perception difficulties decrease by one in this form. The senses are sharp, although not so keen as the Lupus. A werewolf in Hispo has no hands, so he cannot grasp objects, except in his mouth.

A Garou in Hispo form can speak with a Garou and wolves with little difficulty, but human speech requires a Willpower point and even that is limited to one or two syllables.

Example: In Hispo form, Longing Glance still weighs close to 800 pounds, but he stands 5 feet high at the shoulder.

Lupus: The Wolf
Statistic Adjustments: Strength +1, Dexterity +2, Stamina +2, Manipulation 0
Shift Difficulty: 6
Form Description: The natural state of lupus Garou, the pure wolf form is feral and driven by instinct. Used primarily for tracking and travel, the change from Hispo to Lupus causes the Garou to shed a great deal of muscle and body size. The jaws and claws shrink considerably -- a homid or metis in Lupus can cause aggravated wounds with only a bite, and lupus in their breed form cause lethal damage. The Lupus form runs at twice human speed (see Movement) and it is far more perceptive. All Perception difficulties for Garou in Lupus form drop by two.

The Lupus resembles a normal wolf for all intents and purposes. The exact appearance of a Garou's Lupus form will vary depending on her Tribe.

Example: Longing Glance completes the shift to Lupus form. He appears, to all scrutiny, to be a large, silver-white wolf.

Initiative:

Erik Talbot - Wits+Alertness DC 4 - [dice]4d10+2d10[/dice]
Gabriel Smith - Wits+Alertness DC 4 - [dice]3d10+3d10[/dice]
Guides the Pack - Wits+Alertness DC 4 - [dice]2d10+3d10[/dice]
Howls at Dawn - Wits+Alertness DC 4 - [dice]3d10+3d10[/dice]
Kindo - Wits+Alertness DC 4 - [dice]3d10+3d10[/dice]
Sylas Shadow - Wits+Alertness DC 4 - [dice]3d10+3d10[/dice]


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Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

gnosis: 5d10 ⇒ (7, 3, 1, 5, 7) = 23 to go invisible and geab a fire arm with silver bullets from the duffel.


Male Lupus Red Talon Philodox 1

DIE TRAITORS! THE WYRM TAKE YOU!

Guides goes for the one who suggested keeping one of them alive.

bite: 7d10 ⇒ (2, 1, 6, 6, 7, 6, 7) = 35

damage: 9d10 ⇒ (1, 10, 2, 9, 7, 9, 1, 9, 4) = 52


Shadow's Status

Canadian WoodsPentex Strip Mine

Most of you were injured after the prior battle, Gabriel asked who was injured but no one responded. I will assume that he stopped to heal each of you. Gabriel mark off 4 Gnosis and let’s assume everyone is at Full Health as the Battle begins. For next time though, make sure to get healing I/C when offered!

Kindo charges at the twitchy Dancer and attempts to tackle the mouthy bastard to the ground.

Erik launches himself at one of those who did not bother to speak, catching the twisted Garou with his powerful jaws.

Sylas vanishes steps back and pulls one of the guns from the duffel, he is pained to do so and feels a complete drain on his spirit as the weapon is drawn.

Guides charges at the Dancer on the far left, his jaws locking on the foe.

Gabriel charges and attacks with his claws aiming for the hairless one, Dex+Brawl DC 6 4d10 + 4d10 ⇒ (6, 1, 4, 6) + (5, 2, 3, 5) = 32 – Claw Damage 8d10 + 2d10 ⇒ (1, 1, 4, 3, 7, 7, 2, 5) + (8, 7) = 45

Howls body begins to grow a silver white light, causing the Dancers to squint at his radiance, ”Let the light of Luna shine on you once more before you fall for the last time twisted kin! “ [ooc]Howls, mark off 1 Willpower as you activate Lambent Flame, all melee attack rolls against you are at +1 Diff.

ST Phoenix ONLY:
Guides vs. Midge – Midge Soak 7d10 ⇒ (1, 2, 4, 1, 3, 7, 4) = 22
Howls vs. Styles Fatal Flaw vs. Howls – Perception+Empathy DC 3 3d10 ⇒ (8, 6, 1) = 15
Kindo vs. Tick Tick Soak 7d10 ⇒ (4, 10, 4, 10, 6, 2, 9) = 45
(Sylas) Slice – Activate Wyrm Hide +3 to Soak.
Mute vs. Erik - Mute Soak 7d10 ⇒ (7, 4, 9, 8, 4, 7, 7) = 46
Labyrinth vs. Gabriel - Labyrinth Soak 7d10 ⇒ (9, 8, 2, 10, 3, 1, 3) = 36

Guides vs. Midge – Midge Claw Attack 4d10 + 2d10 ⇒ (1, 8, 1, 4) + (10, 8) = 32 – Claw Damage 8d10 + 2d10 ⇒ (10, 10, 7, 7, 9, 2, 2, 9) + (3, 4) = 63
Howls vs. Styles - +1 to damage rolls for the next Round aware of weak Will.
Kindo vs. Tick Tick Claw Attack 4d10 + 4d10 ⇒ (7, 5, 10, 2) + (8, 4, 8, 2) = 46 - Claw Damage 8d10 + 2d10 + 2d10 ⇒ (6, 8, 1, 9, 10, 3, 9, 6) + (4, 5) + (2, 6) = 69
(Sylas) Slice – Soak now 10d10!
Mute vs. Erik - Mute Claw Attack 4d10 + 4d10 ⇒ (8, 5, 6, 1) + (9, 4, 8, 1) = 42 - Claw Damage 8d10 + 2d10 ⇒ (10, 5, 9, 6, 8, 8, 5, 4) + (4, 2) = 61
Labyrinth vs. Gabriel - Labyrinth Shroud – Gnosis Roll DC 6 6d10 ⇒ (8, 8, 1, 3, 10, 7) = 37

Midge Takes 4 Damage! -2 All actions except soak and damage.
Tick takes ZERO Damage and is not tackled.
Mute takes ZERO Damage from Erik bite.
Gabriel fails to injure Labyrinth.

Guides Soak vs. Claw Damage 8d10 ⇒ (4, 4, 3, 5, 9, 3, 2, 7) = 37
Kindo Soak vs. Claw Damage 10d10 ⇒ (1, 6, 9, 2, 1, 7, 6, 9, 3, 5) = 49
Erik Soak vs. 5d10 ⇒ (10, 4, 8, 8, 5) = 35

Erik shrugs off the claw attack by Mute.
Gabriel is left in inky darkness!

---

Note that I have rolled Soaks for all PCs to save time so any damage below is post soak.

Guides fangs bite deep into the Dancer spurting blood everywhere, the Dancer cackels madly and strikes back clawing at Guides back. Guides take 2 Aggravated Damage -1 All Rolls except Soak and Damage.

Kindo dives at the Twitchy Dancer who manages to dodge backwards nimbly – his claws dig into the hard shell of Kindo finding purchase despite the toughness of his warform. Kindo takes 3 Aggravated Damage -1 All Rolls except Soak and Damage.

The Garou not attacked by Howls stares at the Uktena intently, despite the blazing light emanating from his body.

The Garou foe not attacked by Sylas grows some sort of hideous armor, the Wyrm is powerful in this one!

Erik’s bite cannot penetrate the tough Crinos hide of his foe but neither an the foe’s claws pierce Erik’s powerful body.

Gabriel’s claws miss their mark on the heavily tattooed Metis. Before he can re-orient himself, Gabriel is smothered in inky darkness though which he can see nothing!
---

Kindo, note that you were already in your Warform and did not need to expend Rage to transform.

Sylas note that you are now at zero Temporary Gnosis and will not be able to reactivate the veil until you are able to “re-charge”.

The fight from left to right in the combat line – Guides vs. Midge (the one who mentioned an Azaera; No One on the next in line though he faces off against Howls, Kindo vs. the Twitchy bastard; No One on the next in line (Sylas is in line with him though currently invisible); Erik vs. the next in line (second from the right; at the far right Gabriel vs. the Hairless Metis.

---

Round 2 -
Garou Pack GO!
BSD Pack


Trying to stay calm and focused Gabriel will crouch and attack the hairless one by his calf area.

Dex + Brawl DC8 4d10 + 4d10 ⇒ (6, 8, 3, 10) + (9, 3, 3, 1) = 43


Rank 1 Homid Ragabash Glass Walker

Erik bites at his opponent again, hoping to get a hold of more than greasy fur.

Bite Diff 5: 8d10 ⇒ (4, 7, 5, 4, 6, 3, 9, 1) = 39 - 3 successes
Damage: 8d10 ⇒ (7, 4, 10, 2, 1, 8, 5, 6) = 43 - 4 successes


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

Sylas will light his foe up with silver and then move ten feet right:

eat silver biatch dex+firearms: 7d6 ⇒ (3, 3, 6, 5, 4, 3, 5) = 29


Male Lupus Red Talon Philodox 1

GUIDES HAS TAKEN 2 AGGRAVATED DAMAGE AND IS AT -1 FOR ALL ROLLS

letting out a pained, muffled howl of agony Guides bites deeper into his enemy.

Bite: 100d10 ⇒ (1, 8, 5, 7, 4, 5, 3, 8, 8, 1, 2, 7, 3, 9, 1, 10, 6, 8, 7, 9, 2, 9, 2, 8, 8, 5, 8, 3, 5, 9, 6, 9, 1, 8, 5, 5, 2, 4, 1, 5, 3, 8, 5, 4, 6, 10, 4, 9, 8, 6, 1, 5, 4, 2, 1, 9, 6, 9, 8, 4, 2, 9, 1, 6, 5, 1, 2, 4, 1, 2, 1, 6, 1, 7, 1, 4, 6, 6, 7, 7, 1, 6, 2, 5, 5, 1, 1, 10, 1, 1, 9, 6, 4, 9, 2, 6, 5, 3, 2, 5) = 492


Yes, please. Dungeon Master Player 15/Dungeon Master 13/Monk 2(I'm out of practice!)

Wow. What a bite! Let's try that again...

bite: 6d10 ⇒ (7, 2, 1, 10, 6, 2) = 28
damage: 9d10 ⇒ (6, 2, 2, 8, 6, 5, 4, 9, 7) = 49


Lupus human name is Miguel Santos, Uktena Theurge Rank 1

Howls shifts slightly so that he can tag team one foe.

Bite: 6d10 ⇒ (2, 5, 4, 9, 1, 8) = 29

damage: 8d10 ⇒ (8, 2, 8, 3, 9, 5, 2, 10) = 47


Male Homid XP : 1

little one is doing well. So it would seem I can post again =^^=

-Posted with Wayfinder


Shadow's Status

Canadian WoodsPentex Strip Mine

Round 2

Kindo slams at his foe this time throwing two punches. Kindo, mark off 1 Rage for the extra action.

Punch #1 DC6 6d10 ⇒ (9, 9, 10, 7, 5, 1) = 41 - Damage 10d10 ⇒ (9, 8, 4, 1, 3, 4, 5, 10, 3, 5) = 52
Punch #2 DC6 6d10 ⇒ (6, 3, 1, 5, 2, 8) = 25 - MISS!

Kindo's first punch lands but the second misses as the Dancer is a bit slippery, especially in the snow. Unfortunately, even the hit that landed is a glancing blow.

Guides and Howls attack the same foe though Howls paws slide in the snow causing him to miss the target he intended to strike his body still bathed in radiant light. The Rad Talon though scores another hit though this time the Dancer is able to absorb the blow.

Erik's jaws once again catch the hide of his foe and once again his teeth are not up to the challenge as the foe suffers no ill effect from the bite.

Sylas takes a shot at one of the Dancers but misses high, all combatants can sense the silver bullet whizzing by...

Gabriel hits the deck in the darkened area and slashes at the calves of his mighty foe. He makes contact but the foe appears to have leapt at just the right moment. Gabriel can hear the foe whispering,

Gabriel ONLY voice is muffled by the darkness and the sounds of combat:
"You cannot see me but now I can see you young pup, show me your throat and I shall let you live, I was once a ShadowLord like you, I can show you the true shadow..."

The Dancer on Guides attacks back, claws out seemingly not ready to show mercy just yet... but the Red Talon is no stranger to such battles and is able to shift his body so the Dancer's claws miss him once more.

The foe that Howls ignored charges at the Uktena, "Two on one, no fair, now fair!"

Kindo's foe switches tactics, "Don't want to kill new pet". His speed increases and he punches Kindo twice both times cracking his hand on Kindo's hard head. The second time though Kindo falls backwards, seemingly incoherent, "And stay down Donatello!"

Sylas' foe exclaims, "F!#!er took errr guns and's shootin' us!" He pauses for a moment sniffing and looking eyes scanning the snow. His eyes lock right on you Sylas, "There you are little pup. Time to die you coward!" He begins to charge at Sylas.

Sylas - Intelligence+Occult DC 7:
He is using a Gift to track you even invisibly, these are NOT young Dancers but an experienced pack!

Erik's foe attempts to take a bit out of him with success, Erik is injured, badly!

ST Phoenix ONLY:

Defense:
Guides vs. Midge – Midge Soak 7d10 ⇒ (10, 10, 2, 2, 4, 7, 6) = 41 Howls moves to Midge but misses!
Howls vs. Styles BUT Howls attacks Midge and misses.
Kindo vs. Tick Tick - Tick Tick Soak 7d10 ⇒ (8, 9, 4, 6, 5, 3, 3) = 38
(Sylas) Slice – Activate Wyrm Hide +3 to Soak. Sylas' shot misses high!
Mute vs. Erik - Mute Soak 7d10 ⇒ (10, 10, 1, 6, 5, 10, 4) = 46
Labyrinth vs. Gabriel - Labyrinth Dodge 4d10 + 2d10 ⇒ (9, 2, 8, 1) + (6, 1) = 27 - Gabriel Damage 8d10 + 2d10 ⇒ (10, 4, 9, 10, 10, 5, 3, 1) + (8, 3) = 63 / 2 - Labyrinth Soak 7d10 ⇒ (3, 9, 1, 7, 9, 9, 5) = 43

Midge still at -2 all actions from 4 Health Levels of Damage.
Styles - Zero Damage.
Tick Tick - 1 damage, no modifiers.
Slice Zero Damage.
Mute Zero Damage.
Labyrinth Zero Damage.

Offense:
Guides vs. Midge – Midge Attacks Guides 4d10 + 2d10 ⇒ (9, 1, 1, 10) + (3, 4) = 28 - Damage 8d10 + 2d10 ⇒ (8, 4, 1, 6, 2, 2, 4, 5) + (8, 9) = 49.
Howls vs. Styles Fatal Flaw vs. Howls – Claw Attack Howls 4d10 + 4d10 ⇒ (10, 9, 6, 8) + (1, 5, 1, 4) = 44 - Claw Damage 8d10 + 2d10 + 1d10 ⇒ (1, 2, 4, 2, 3, 1, 10, 10) + (8, 1) + (4) = 46.
Kindo vs. Tick Tick Punch #1 4d10 + 4d10 ⇒ (9, 5, 5, 10) + (10, 8, 6, 10) = 63 - Punch Damage 8d10 + 6d10 ⇒ (1, 6, 9, 7, 1, 9, 4, 3) + (5, 2, 4, 4, 9, 9) = 73
Punch #2 4d10 + 4d10 ⇒ (3, 8, 9, 6) + (2, 10, 8, 5) = 51 - Punch Damage 8d10 + 3d10 ⇒ (9, 6, 5, 7, 10, 4, 5, 6) + (3, 8, 7) = 70
(Sylas) Slice – Activate Sense of Prey Perception+Enigmas DC 5 3d10 + 4d10 ⇒ (4, 9, 8) + (8, 2, 9, 3) = 43 -
Mute vs. Erik - Mute Attack - Bite DC 5 4d10 + 4d10 ⇒ (2, 6, 3, 9) + (2, 9, 7, 7) = 45 - Bite Damage 8d10 + 1d10 + 2d10 ⇒ (2, 2, 2, 6, 6, 9, 7, 7) + (2) + (1, 6) = 50.
Labyrinth vs. Gabriel - Labyrinth Rage Dodge & Activate Eyes of the Cat.

PC Soaks:
Howls Soak vs. 3 damage - 5d10 ⇒ (4, 6, 10, 10, 4) = 34
Kindo Soak vs. 6 damage #1 - 10d10 ⇒ (8, 10, 9, 6, 3, 1, 6, 2, 7, 7) = 59
Kindo Soak vs. 8 damage #2 - 10d10 ⇒ (3, 3, 4, 7, 4, 1, 3, 7, 5, 9) = 46
Erik Soak vs. 5d10 ⇒ (7, 1, 2, 1, 9) = 20

Guides - 2 Aggravated - -1 Dice Pool.
Kindo - 3 Aggravated + 4 Lethal - Now Incapacitated.
Howls - Zero Damage.
Erik - 4 Lethal Damage - -2 Dice Pool.
Sylas - Zero Damage.
Gabriel - Zero Damage .

PC Status Post Round 2 -
Guides - 2 Aggravated.
Kindo - 3 Aggravated + 4 Lethal - Now Incapacitated.
Howls - Zero Damage.
Erik - Zero Damage
Sylas - Zero Damage
Gabriel Zero Damage

Kindo, as 4 of the damage is lethal your only course of action is to take the round to heal a single point of damage bringing you to crippled the next round. Rage rolls to heal are generally reserved for when you go below Incapacitated. However, if you wish to do so, make a Rage Roll DC 8 each success heals one health level but you will gain a Battle Scar and may well Frenzy...

Round 3 -
The Pack
The Dancers!


Male Homid XP : 1

still trying to understand system. But I think a frenzy would be good now? And what is a battlescar in game mechanics?

-Posted with Wayfinder


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

int+occ: 3d10 ⇒ (9, 10, 6) = 25

shoot that jerk some more: 7d6 ⇒ (1, 2, 3, 4, 5, 4, 1) = 20

dont know the damage of the rifle

Rage! And shoot again god d*mn it!

shoot some more: 7d6 ⇒ (6, 6, 1, 6, 6, 5, 6) = 36


Shadow's Status

There is a battle scars chart. The results could be anything from deep scars to brain damage. To come from Incapacitated I would likely not include the worst of the scar results on the check. Certainly it is likely that you would Frenzy. In that case you would ignore would penalties but COULD strike allies though with all the foes still up that's unlikely. Up to you if you want to do that or bide your time.

Oh and BUMP for the Balance of PC Actions!


Rank 1 Homid Ragabash Glass Walker

Staggering back a bit, Erik lunges forward again attempting to bite his opponent.

Bite: 6d10 ⇒ (7, 10, 4, 3, 3, 8) = 35 (currently 2 dice down) - 3 successes
Damage: 6d10 ⇒ (2, 5, 10, 8, 8, 3) = 36 (currently 2 dice down) - 3 successes


Male Homid XP : 1

Gah. I want to roll . But I don't have access to my book atm. Sorry. Will roll tomorrow.sorry for delay. Unless GM can roll for me?

-Posted with Wayfinder


Lupus human name is Miguel Santos, Uktena Theurge Rank 1

Howls continues attacking.

bite diff 5: 6d10 ⇒ (6, 3, 4, 10, 6, 3) = 32

damage: 8d10 ⇒ (6, 2, 8, 9, 5, 7, 2, 5) = 44


"Come and get my throat. "

As Gabriel says this he will lie on his back and spend a Gnosis on create element.

Gabriel will create a "spear" out of rock.

gnosis- 4d10 ⇒ (1, 10, 2, 10) = 23


Male Lupus Red Talon Philodox 1

Guides will spend a point of Rage to attack twice, having spent too much time on this wyrm-drek.

bite 1: 6d10 ⇒ (10, 1, 3, 1, 8, 8) = 31
damage from bite 1: 9d10 ⇒ (2, 7, 4, 7, 1, 3, 7, 4, 7) = 42

bite 2: 6d10 ⇒ (2, 1, 8, 4, 2, 7) = 24
damage from bite 2: 9d10 ⇒ (7, 9, 10, 8, 7, 9, 3, 2, 5) = 60


Shadow's Status

Canadian WoodsPentex Strip Mine
Round 3

Sylas’ first shot goes high but the second shot hits the target! The Dancer’s shoulder is thrown back and he howls in pain. His eyes go wild and in the throes of Frenzy he charges at Sylas. The blurred form races at the Silver Fang and drives its claws through his mid-section, Sylas falls! The Garou Howls I triumph. The Leader, or what you assume to be the leader calls from the Darkness which has enveloped he and Gabriel, ”I said capture, not kill a~+!&~!!!!”

Howls and Guides focus on the same foe and both strike but their battle skills are not as sharp as that of their Elders and the Wyrm foe resists all attacks that harry him. He growls in response and attacks Guides. Once more, Guides proves to be faster than his opponent can anticipate and he escapes unscathed.

Both Howls and Guides pick up new foes flanking them! They both attack with their deadly claws. Howls can feel the attacked and rolls out of the way of the slice but still stays within striking distance of the already wounded Dark Garou.

Guides’ slides into the claws of his secondary foe but the claws cannot gain traction and fail to penetrate the Talons’ tough hide!

Kindo stays stationary allowing his natural healing to repair the vicious blow dealt to him by one of the Dancers.

Erik is able to finally land a solid blow against his fearsome foe but somehow the Dancer stands unharmed. It makes no sound but once more attacks Erik this time tearing at his side and ripping a big gash which injures Erik wickedly and brings him to a stop in the snow.

As Gabriel summons up a natural weapon the Dancer laughs, ”Come now, that paltry weapon just won’t due little one. I can see you! Last chance, surrender and we shall give you a chance to see the error of your ways…”

Another Dancer shouts, ”That goes for all of you! Three of yours are down, more will follow!”

ST Phoenix ONLY:

Sylas Damage – Silver Bullet 6d10 ⇒ (2, 8, 9, 4, 3, 4) = 30 – Unsoakable!

Erik’s Extra Damage 2d10 ⇒ (7, 9) = 16

Defense:
Guides vs. Midge – Midge Soak 7d10 ⇒ (5, 5, 9, 5, 6, 3, 10) = 43 vs. 2 Damage on Attack #1 – Miss on Attack #2.
Howls vs. Styles BUT Howls attacks Midge and HITS! Midge Soak 7d10 ⇒ (9, 8, 6, 8, 2, 8, 1) = 42 vs. 4 damage.
Kindo Heals and is Back at Crippled.
(Sylas) Slice – Activate Wyrm Hide +3 to Soak. Slice is shot by Erik but cannot soak silver even with Wyrm Hide.
Mute vs. Erik - Mute Soak 7d10 ⇒ (4, 4, 2, 9, 4, 4, 6) = 33 vs. 5 damage.
Labyrinth vs. Gabriel – Gabriel creates a Spear.

Midge still at -2 all actions from 4 Health Levels of Damage.
Styles Zero Damage.
Tick Tick - 1 damage, no modifiers.
Slice 2 damage -1 to all actions. Down 1 Rage.
Mute Zero Damage.
Labyrinth Zero Damage.

Offense:
Guides vs. Midge – Midge Attacks Guides 4d10 + 2d10 ⇒ (1, 6, 1, 6) + (7, 2) = 23 - Damage 8d10 + 2d10 ⇒ (1, 6, 5, 1, 7, 6, 10, 7) + (7, 4) = 54
Howls vs. Styles Fatal Flaw vs. Howls DC 8 – Claw Attack Howls 4d10 + 4d10 ⇒ (2, 7, 9, 1) + (10, 4, 1, 5) = 39 - Claw Damage 8d10 + 2d10 + 1d10 ⇒ (10, 9, 4, 2, 1, 5, 3, 9) + (3, 6) + (1) = 53
Tick Tick vs. Guides - Claw Attack Guides 4d10 + 4d10 ⇒ (2, 4, 6, 7) + (4, 2, 1, 8) = 34 - Claw Damage 8d10 + 2d10 ⇒ (10, 4, 5, 10, 3, 6, 9, 9) + (4, 9) = 69
(Sylas) Slice – Activate Sense of Prey Perception+Enigmas DC 5 - Claw Attack Sylas 4d10 + 4d10 ⇒ (1, 7, 5, 8) + (3, 3, 10, 8) = 45 - Claw Damage 8d10 + 2d10 + 1d10 ⇒ (2, 5, 7, 9, 10, 10, 6, 9) + (4, 7) + (5) = 74 Crap one too many dice - subtract 1 damage.
Mute vs. Erik - Mute Attack - Bite DC 5 4d10 + 4d10 ⇒ (7, 9, 1, 10) + (3, 8, 4, 7) = 49 - Bite Damage 8d10 + 1d10 + 2d10 ⇒ (8, 3, 3, 1, 8, 4, 7, 6) + (8) + (1, 4) = 53.
Labyrinth vs. Gabriel - Eyes of the Cat Speaking Action ONLY.

PC Soaks:

Sylas Soak – 6d10 ⇒ (3, 1, 3, 6, 4, 3) = 20 vs. 9 Aggravated!
Erik Soak - 5d10 ⇒ (9, 5, 4, 1, 10) = 29

Guides - 2 Aggravated - -1 Dice Pool.
Kindo - 3 Aggravated + 3 Lethal - Now Crippled.
Howls - Zero Damage.
Erik - 7 Lethal Damage – Now Incapacitated.
Sylas – 7 Aggravated Damage – Incapacitated.
Gabriel - Zero Damage .

PC Status Post Round 3 -
Guides - 2 Aggravated.
Kindo - 3 Aggravated + 4 Lethal - Now Incapacitated.
Howls - Zero Damage.
Erik – Sorry, you had 4 not Zero, error on my part 7 Lethal – Incapacitated.
Sylas – 7 Damage Aggravated – Incapacitated.
Gabriel Zero Damage.

Sylas:
The attack against you and your corresponding Soak were a worst case Scenario. The Frenzying Dancer dealt 9 and you soaked only 1. However, I had one too many dice in the pool so let's say you took 7 instead of 8 and are Incapacitated. Battle Scar rules as above apply unless you want to wait this out and see what happens...

Round 4 –
The Pack – GO! Note that half of your party is down and none of your foes are down, it is clear that this is no pack of Cliaths...
The Dancers


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

looks like frenzy and firing at the guy who took me down, geeze this looks bad, however, I took the huge merit so I have an extra damage box


Male Lupus Red Talon Philodox 1

Guides feels the battle turning against him.

To die fighting for gaia...yet never see Gaia again...ironic.

He will fight the same foe, attacking twice via expenditure of rage points.

bite 1: 6d10 ⇒ (6, 5, 3, 5, 7, 3) = 29
damage 1: 9d10 ⇒ (4, 3, 8, 7, 3, 8, 1, 10, 7) = 51

bite 2: 6d10 ⇒ (8, 10, 1, 6, 8, 5) = 38
damage 2: 9d10 ⇒ (6, 4, 10, 1, 1, 10, 3, 1, 1) = 37


Shadow's Status

Sylas, make a Rage Roll DC 8 each success heals one health level but you will gain a Battle Scar and may well Frenzy!

BUMP the rest of the Pack!


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

frenzy: 3d10 ⇒ (5, 8, 2) = 15


Hearing the others continue to battle I will expend a rage point to roll out of the darkness and attack the closest for still clutching my earthen spear.

Dex + Brawl

4d10 + 4d10 ⇒ (5, 4, 2, 3) + (4, 6, 6, 7) = 37


Lupus human name is Miguel Santos, Uktena Theurge Rank 1

Howls will duck out of combat and grab Erik and start moving away.

"We need to fall back and re-group."


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

Being invisible with only one who could follow him he withdraws as the group does running tp get away from the one who can sense him.


Shadow's Status

Canadian WoodsPentex Strip Mine
Round 4

Howls grabs Erik's limp form and races towards the storm wall to escape the powerful Dancer pack.

Kindo from nowhere stands and races away with Howls, it appears he was playing possum!

Sylas growls you heal 1 damage and are at -2 to all actions as the extra health level gives you another bruised condition box and stands kicking up snow beneath his feet as he follows his allies away from the battle.

Battle Scar 1d75 ⇒ 10

The Ahroun remain, battling to provide their allies with an escape!

Gabriel clutches his spear in one hand and claws at one of the Dancers with the other. The Dancer's tough hide resists Gabriel's claw strike.

Guides once again clamps down onto the neck of his enemy. Still, his foe is as tough as he is and his bite does not draw as much blood as Guides would have been satisfied with.

The Leader calls out, "Bring down do not kill the fighters, we shall hunt those cowards down after we deal with these wretches".

The Dancers growl and Rage attacking Guides and Gabriel, this time with closed fists. Their combined attacks bring both Ahrouns low.

Guides Takes - 5 + 4 + 8 + 2 + 1 + 1 = 21 Damage
Gabriel Takes - 3 + 0 + 2 + 9 + 2 = 16 Damage

Both are unconscious due to the overwhelming damage their bodies both sustain.

ST Phoenix ONLY:
Guides vs. Midge - Midge Soak #1 vs. 5 damage 7d10 ⇒ (2, 6, 9, 6, 8, 10, 8) = 49
Guides vs. Midge - Midge Soak #2 vs. 3 damage 7d10 ⇒ (1, 8, 8, 2, 5, 1, 2) = 27

Gabriel Attack vs. Mute - 4d10 + 4d10 + 2d10 ⇒ (7, 2, 1, 8) + (2, 10, 1, 1) + (4, 10) = 46
Mute Soak vs. Gabriel - Mute Soak #1 vs. damage 7d10 ⇒ (9, 9, 2, 8, 9, 7, 10) = 54

---

Midge still at -2 all actions from 5 Health Levels of Damage.
Styles Zero Damage.
Tick Tick - 1 damage, no modifiers.
Slice 2 damage -1 to all actions. Down 1 Rage.
Mute Zero Damage.
Labyrinth Zero Damage.

---

Pummel.

RAGE! Midge Attacks Guides #1 4d10 + 2d10 ⇒ (2, 6, 1, 7) + (10, 9) = 35
Midge Attacks #2 4d10 + 2d10 ⇒ (6, 5, 4, 7) + (6, 4) = 32

RAGE! Styles Attacks Guides #1 4d10 + 4d10 ⇒ (7, 7, 7, 7) + (10, 1, 5, 6) = 50
Styles Attacks #2 4d10 + 4d10 ⇒ (7, 5, 4, 8) + (4, 5, 8, 3) = 44

RAGE! Tick Tick Attacks Guides #1 4d10 + 4d10 ⇒ (3, 3, 7, 10) + (10, 8, 8, 9) = 58
Tick Tick Attacks #2 4d10 + 4d10 ⇒ (8, 7, 9, 7) + (8, 5, 1, 10) = 55

RAGE! Slice Attacks Gabriel #1 4d10 + 4d10 ⇒ (8, 6, 5, 2) + (1, 6, 1, 1) = 30
Tick Tick Attacks #2 4d10 + 4d10 ⇒ (8, 1, 4, 1) + (10, 6, 10, 9) = 49

RAGE! Mute Attacks Gabriel #1 4d10 + 4d10 ⇒ (6, 7, 1, 5) + (5, 9, 7, 5) = 45
Mute Attacks #2 4d10 + 4d10 ⇒ (2, 6, 3, 4) + (6, 5, 7, 10) = 43

RAGE! Labyrinth Attacks Gabriel #1 6d10 + 4d10 ⇒ (1, 4, 5, 4, 7, 10) + (8, 2, 2, 9) = 52
Labyrinth Attacks #2 6d10 + 4d10 ⇒ (9, 3, 10, 1, 2, 7) + (10, 9, 10, 1) = 62

Damage.

RAGE! Midge Attacks Guides Damage #1 8d10 + 1d10 ⇒ (1, 10, 4, 7, 7, 2, 9, 10) + (7) = 57
Midge Attacks Damage #2 8d10 ⇒ (4, 7, 9, 6, 7, 9, 6, 6) = 54

RAGE! Styles Attacks Guides Damage #1 8d10 + 2d10 ⇒ (2, 10, 8, 6, 1, 2, 10, 6) + (7, 9) = 61
Styles Attacks Damage #2 8d10 ⇒ (9, 7, 5, 8, 6, 8, 8, 8) = 59

RAGE! Tick Tick Attacks Guides Damage #1 8d10 + 5d10 ⇒ (7, 5, 9, 3, 7, 5, 10, 8) + (2, 9, 8, 3, 9) = 85
Tick Tick Attacks Damage #2 8d10 + 2d10 ⇒ (4, 10, 7, 8, 3, 6, 4, 8) + (3, 7) = 60

RAGE! Slice Attacks Gabriel Damage #1 – Zero Damage
Tick Tick Attacks Damage #2 8d10 + 2d10 ⇒ (3, 10, 6, 2, 1, 2, 4, 2) + (6, 8) = 44

RAGE! Mute Attacks Gabriel Damage #1 8d10 ⇒ (6, 4, 1, 2, 5, 6, 8, 5) = 37
Mute Attacks Damage #2 8d10 + 2d10 ⇒ (9, 7, 2, 3, 7, 5, 3, 1) + (10, 6) = 53

RAGE! Labyrinth Attacks Gabriel Damage #1 9d10 + 1d10 ⇒ (5, 8, 7, 10, 10, 7, 10, 4, 7) + (6) = 74
Labyrinth Attacks Damage #2 9d10 + 4d10 ⇒ (3, 4, 6, 4, 7, 7, 2, 5, 2) + (1, 8, 1, 2) = 52

PC Soaks
Guides Soak vs. Midge Vs. 8 Damage 7d10 ⇒ (6, 3, 4, 5, 8, 4, 7) = 37
Guides Soak vs. Midge Vs. 7 Damage 7d10 ⇒ (8, 4, 5, 5, 3, 8, 9) = 42

Guides Soak vs. Styles Vs. 9 Damage 7d10 ⇒ (1, 4, 1, 8, 2, 1, 3) = 20
Guides Soak vs. Styles Vs. 7 Damage 7d10 ⇒ (7, 3, 2, 8, 9, 6, 10) = 45

Guides Soak vs. Tick Tick Vs. 9 Damage 7d10 ⇒ (7, 10, 9, 5, 3, 10, 10) = 54
Guides Soak vs. Tick Tick Vs. 7 Damage 7d10 ⇒ (8, 9, 8, 5, 8, 6, 7) = 51

Gabriel Soak vs. Slice Vs. 5 Damage 6d10 ⇒ (10, 7, 2, 3, 5, 3) = 30

Gabriel Soak vs Mute Vs. 3 Damage 6d10 ⇒ (1, 6, 8, 5, 10, 2) = 32
Gabriel Soak vs Mute Vs. 6 Damage 6d10 ⇒ (4, 4, 7, 8, 10, 9) = 42

Gabriel Soak vs Mute Vs. 11 Damage 6d10 ⇒ (3, 4, 8, 6, 2, 3) = 26
Gabriel Soak vs Mute Vs. 4 Damage 6d10 ⇒ (3, 8, 3, 1, 6, 1) = 22

Combat Over!

Kindo, Howls, Sylas, and Erik manage to flee at the expense of Gabriel and Guides.

Where do those of you who have escaped flee to?


Male Homid XP : 1


With the pack, but towards civilisation, if possible.

-Posted with Wayfinder


Shadow's Status

Canadian Woods – Pentex Strip Mine - Guides & Gabriel:

Darkness fades and you both find yourselves blinking away bright lights focused right at your eyes.

Guides is bound to the floor, the ankles of his four legs in silver chains and damn, do they burn. Upon his mouth is a muzzle also made of silver. The Red Talon though does not whimper out in pain.

Suspended upside down by his ankles is Gabriel, silver clamps his feet to the ceiling and his wrists to the floor. He is in his Crinos form.

From the other side of the light a female voice calls out, "Finally awake eh boys? Tell me, where do you suspect your friends got to?"


"who knows, hopefully far from whatever this place is. "


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

we need help and healing to get Guides and Gabriel back. Try the bear or the sept, or try to get back to New York for help is the only ideas I have


Lupus human name is Miguel Santos, Uktena Theurge Rank 1

"The bear is closest I believe so we should start there. We need more warriors and preferably more experienced warriors. This has escalated beyond a few corrupted humans."


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

the bear is also less protected but he can at least talk to the wolves of the sept we left and warn them of the black spiral dancer danger


Shadow's Status

Canadian Woods - Erik, Howls, Kindo, and Sylas

The wind howls around the remaining pack members as the Blizzard does not let up! With limited options, the Gurahl seems at the moment, the best chance for aid!

Make Perception+Survival rolls DC 8 one roll each - Five Successes Cumulative to attempt to locate his Realm once more.


Shadow's Status

Canadian Woods – Pentex Strip Mine - Guides & Gabriel:

"Come now Shadow Lord, you are already halfway to us, why not come all the way? Spare yourself the pain of a meaningless death at our hands. Victory for us is nearly at hand".

From the shadows several voices laugh maniacally as if there is some inside joke you are both on the outside of.

The male voice from the one that Gabriel faced sown with speaks, "Indeed, we know the Red Talon will never break but he is a dumb beast whereas you have brains. Use them!"


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

perception: 2d10 ⇒ (8, 6) = 14


Male Homid XP : 1

Perception+Survival: 3d10 + 3d10 ⇒ (5, 9, 10) + (10, 5, 1) = 40


Rank 1 Homid Ragabash Glass Walker

Finally coming to, Erik groans. "What in the hell happened"

Wincing in pain he looks around trying to figure out where he is and who he is with. Not seeing two of his new companions he asks, "Where's Guides and Gabe?"


Male Homid XP : 1

"I fear the worst. At best. They passed into Gaia. Worst. Captured by those mutts we faced back there" he points in the direction they came from

-Posted with Wayfinder


Lupus human name is Miguel Santos, Uktena Theurge Rank 1

Perception/Survival: 3d10 + 1d10 ⇒ (1, 5, 6) + (5) = 17

"I don't know what direction we should head."


Canadian Woods – Pentex

"knowing them they will be coming back for us after they rest up but you never know."


Male Lupus Red Talon Philodox 1

*is unconscious*


Shadow's Status

Canadian Woods - Erik, Howls, Kindo, and Sylas

So far, only 2 successes because of botches - the deciding roll - Erik Perception+Survival DC 8 3d10 ⇒ (5, 5, 7) = 17

Unfortunately whether because of lack of experience or the biting winds of the massive blizzard, the young pack is unable to find the Realm of Bill the Bear once more.

The temperatures are freezing and it seems that even their foes are not mad enough to try and track them out here.

Kindo points ion what he thinks is the direction they retreated from.

Thoroughly lost, the young pups must decide which way to go to find shelter and if available, aid.

Make another set of Perception+Survival rolls DC variable. Depending on the number of successes based on the highest die rolled will determine where the pack ends up a botch likely sends you back to the scene of the battle. This is a cumulative test like the last one but without a specific goal in mind UNLESS the Pack wishes to attempt to return to the Wendigo Caern though the Elders there promised swift death should you return.


Shadow's Status

Canadian Woods – Pentex Strip Mine - Guides & Gabriel:
The woman sighs, "Well, if they come back, we'll feed them to our friends as well.

I'll give you time with your thoughts alone young Shadow Lord, trust me. The entire Lords Tribe would join us if they weren't so apprehensive about what role they'd play in the grand scheme of things. Why not get in on the ground floor first little one?"

The group leaves you all alone in the room together bound in what seems to be unbreakable silver bonds.

Time passes and you are indeed left to your thoughts alone until slowly, Guides begins to stir...

Alright fellas time to plan a daring escape!


Male Homid XP : 1

Survival + Perception: 3d10 + 3d10 ⇒ (5, 5, 3) + (10, 3, 3) = 29

The cold was getting to him. Unlike the rest. He did not have fur. In fact. Coldblooded did not do him any favours. They needed shelter. Or death would be embracing them soon

-Posted with Wayfinder


Lupus human name is Miguel Santos, Uktena Theurge Rank 1

perception+survival: 3d10 + 1d10 ⇒ (7, 1, 6) + (8) = 22

"I think we need to head that way," Howls indicates the direct he thinks.


Male Elf (ancient) Barbarian 3 (magus) perc +7 F 7 R 8 W 7 max HP 42/45 spd 35 AC 20

perc: 2d10 ⇒ (5, 4) = 9


not in a full voice but not whispering either Gabriel will look to Guides, This has gone from bad to worse. They have "Friends" they are going to feed us to. They are trying to get me to talk. I don't know how we are going to get out of here.


Rank 1 Homid Ragabash Glass Walker

Perception + Survial: 3d10 ⇒ (5, 7, 9) = 21

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