
Yasss Queen |

Sorry for changing my mind a bit, I just realized that stuck in combat is not a good place for a game to be. When PCs are freer to act in RP and such a slower pace is fine but when they are bound within the combat round and can only really do their action things being slow isn't the greatest.
I know you're busy but you were the one that wanted to play out this combat so I have to ask that you move it along within the bounds of the established game.

Voice of Awesomeness |

Real life is a thing Yasss.
You've taken multiple days off, several times.
If you're not willing to afford me the same, occasionally, I'll have to bow out.
I've been busy all day today, helping my mom do chores around the house of my 94 year old grandmother. Sorry I didn't get online to tell you the people in my pretend game I wouldn't be available.

Yasss Queen |

Real life is a thing Yasss.
You've taken multiple days off, several times.
If you're not willing to afford me the same, occasionally, I'll have to bow out.
I've been busy all day today, helping my mom do chores around the house of my 94 year old grandmother. Sorry I didn't get online to tell you the people in my pretend game I wouldn't be available.
Absolutely, I was actually referring to in general though not specifically today.
Real life has gotten in my way quite often, though I do try to communicate about it. The more I think about about it though it does seem as if you have been rather slow to post and respond to PCs a great deal of the time, if you respond at all in some cases(historically speaking). As you've explained you are busy and there is nothing wrong with that. This is an issue I feel needs to be addressed though just for my own sense of pacing and gameplay.
I am guilty of the same thing sometimes, and I know there are PC actions I have missed or forgotten about here and there so I am not trying to be overly critical.
I think the main origin of my current complaint was when Kanzen showed up and you made Liriiestil respond quite quickly repeatedly and it suddenly occurred to me "Hey, wait a minute..." lol.
I thank you for supporting the game when I was gone, I really appreciate it, if you want to leave I will be sad to see you go, but I understand.
Just from my own feelings, there are several pacing issues and PC involvement issues I feel could be much better in the game in general (including my overabundance of side stories the PCs have yet to get fully involved with. Players came to play, not read a patchy book.)

Zaidel Michigan |

NO! No. No. No. No. No. No fighting please. Seeing DMs clash is like a Holy War! Stop it! It's a hard game to DM, especially Guest DM. Let's all cool down and get back to the human tragedy and suffering.

Yasss Queen |

NO! No. No. No. No. No. No fighting please. Seeing DMs clash is like a Holy War! Stop it! It's a hard game to DM, especially Guest DM. Let's all cool down and get back to the human tragedy and suffering.
No problem, I have said all I needing to say regarding my concerns and I really didn't mean to start shit.
I'm kicking myself in the butt right now for making this public and not a PM. I think I might have made you feel like you were being attacked instead of just raising a concern Monkeygod and I'm really sorry.
Do things your way until you are ready to transition gameplay back to me, I won't try to alter your style to better fit my tastes anymore.

Voice of Awesomeness |

One of the reasons I'm slow is I, as GM, would rather wait for all my PCs to respond, then pass them over, even in the middle of combat. Which, I realize is totally opposite of how Yasss GMs, but I just feel bad if I don't give PCs a chance, cuz I've had those off days where I couldn't reply in time(for other games, but without the actual 24hr rule), and it sucks when the GM either 'ignores you' or bots you incorrectly.
I will *try* to adhere to the 24 hr rule, even though it flies in the face of how I would normally run a game.
I intend to make a post for the 3 mages tonight, but I am currently talking to the ST for my RL World of Darkness game, so not sure if I will get to that.

Yasss Queen |

One of the reasons I'm slow is I, as GM, would rather wait for all my PCs to respond, then pass them over, even in the middle of combat. Which, I realize is totally opposite of how Yasss GMs, but I just feel bad if I don't give PCs a chance, cuz I've had those off days where I couldn't reply in time(for other games, but without the actual 24hr rule), and it sucks when the GM either 'ignores you' or bots you incorrectly.
I will *try* to adhere to the 24 hr rule, even though it flies in the face of how I would normally run a game.
I intend to make a post for the 3 mages tonight, but I am currently talking to the ST for my RL World of Darkness game, so not sure if I will get to that.
Nah, you know what? You are doing great the way you are doing things. There have been no complaints about you and everyone seems to be having fun. There is no reason for you to alter your style just to fit my tastes.
Do things exactly the way you would like to do them.

Yasss Queen |

So on a random note I went out on a date last night with my wife/husband(not sure what gender she is feeling right now) and saw the movie Hereditary.
Ok, I don't think I've ever seen a movie quite like it.
I can't recommend it, because it is an unpleasant experience; extremely unsettling, tense, awkward and somehow agonizingly boring as it captures the mundaneity of life in repeated extremely slow shots between quite frightening and uncomfortable scenes.
But as unpleasant as it is, and as much as I never want to see it again I have to admit that it's a really good movie because you are feeling exactly what I am pretty sure the makers intended you to feel. Also, the camera work is just amazing.
It might actually be the first horror movie(that I've ever seen) that is designed not to be fun or entertaining at all but to genuinely make you feel horrified.
It's just strange cause I think alot of people don't like it exactly because it is so well done and you are supposed to feel super off put and unsettled.
Has anyone else seen this movie? What do you guys think? Or has anyone else seen a good movie they can recommend to me? I'm in a movie watching mood recently.

Qillion De-Shard |

I feel like I went to sleep for the night, there was a massive thunderstorm and when I got up all the flowers had come out and the sun is shinning.

Yasss Queen |

Uh..
I don't know Ashley's stats lol
You can use the stats for a Death Whisperer on this NPC Rogue page for the time being.
I think I should step away from the game for now, some real life stuff has been stressing me out recently and now apparently I'm starting fights in the game.
I'm all caught up on side stories so that's settled so there isn't a whole lot for me to do until you have finished your story so it's a good time to take a break. I'll keep an eye on the thread for when you finish and jump back in at that time, refreshed hopefully.

Trompe L’oeil |
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I do not think that the author of a work successfully making you feel an emotion they intended makes the work 'good' objectively.
To use an exaggeration, if I set out to make you bored, and I present you with a film of 90 minutes of a blank screen, that is not a good work of art in and of itself. Now, someone might be able to take a message from it about how it rejects the need for someone else to entertain them or something like that. But that's more or less entirely the power of the viewer being an excellent viewer than the film being an excellent film. The viewer's investment and the art's prompting are both factors, and if all the work is being done by one, the other side can't really be said to be 'good'.
For directing the emotions of the viewer successfully to be a merit towards your work being good, those emotions you inspire must serve a purpose or be the emotion the viewer wants to experience. Someone could watch a kids show that's just about inspiring happiness, because they're trying to be happy. In that case, the emotion inspired is basically as the purpose. And for some people, they do want to feel genuine horror. But not everyone, some seek out the 'horror' genre for the purpose of entertainment. And that doesn't make them bad viewers, it just means the horror genre is broad, and not everyone is going to like the 'horror' emotion who is in the 'horror' genre.
So, if all a film does is successfully inspire one intended emotion, then it can only be said to be a good film in the context of people who want to experience that emotion. And, the 'horror' genre, is not solely limited to those who want to experience that. Real horror is deeply unpleasant to many.

Yasss Queen |

I dig it Trompe. My point is more along the lines that something can be really well done and still be unpleasant by design. I'm not saying that media like that is really worth much in the end or not but it surprised me cause media that makes you feel bad on purpose, in that specific unsettling way, and does it with great skill wasn't something I have encountered before personally.
I started to type out some examples from the movie but then realized I should first ask if you have seen it, otherwise my examples will just be my description to you of the scenes rather than commentary you can put in context.

Trompe L’oeil |

I have not. I was speaking in general to try and explain why a film might be a great "horror, the emotion" film, without being a great "horror, the genre of movies" film. To address this part "It's just strange cause I think alot of people don't like it exactly because it is so well done and you are supposed to feel super off put and unsettled." of your statement.
I don't actually know if Hereditary is a good movie from my opinion, as I haven't watched it.
And, I probably won't, as my opinion of a good time is a little more along the lines of say "Kemono friends" and "Muppets" that even the "entertainment" horror films.

Yasss Queen |

I have not. I was speaking in general to try and explain why a film might be a great "horror, the emotion" film, without being a great "horror, the genre of movies" film. To address this part "It's just strange cause I think alot of people don't like it exactly because it is so well done and you are supposed to feel super off put and unsettled." of your statement.
I don't actually know if Hereditary is a good movie from my opinion, as I haven't watched it.
And, I probably won't, as my opinion of a good time is a little more along the lines of say "Kemono friends" and "Muppets" that even the "entertainment" horror films.
Ah, I understand.

Yasss Queen |

On another note Trompe, are you ok with waiting for the "Journey through the Underworld" part of the game to get introduced or would you like to come in earlier?
Edit: Cause we are planning for the players to have some downtime between the battle and the Nine Hells part in case you didn't catch it, and it might run for awhile with PCs doing their own thing.

Yasss Queen |

I might figure out a self-side activity to do, or join during the downtime. I just don't want to jump into the middle of the fight and be like "Hi, I suddenly appeared despite having no long range teleport, and apparently just wasn't doing anything in the fight before."
Alright, as long as you are satisfied with what you are doing, just didn't want to leave a player hanging in out of the game limbo.

Voice of Awesomeness |
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I might figure out a self-side activity to do, or join during the downtime. I just don't want to jump into the middle of the fight and be like "Hi, I suddenly appeared despite having no long range teleport, and apparently just wasn't doing anything in the fight before."
You can feel free to have been in the city, for some entirely unrelated reason, and were among all the 'living beings capable of complex thought' that were teleported into the citadel via Alyssa's wish.
Then, it's just a matter of whether you want to get involved in the combat, or help the citizens that are dying or something else.
Also I am waiting on Alyssa to let me know how far away she is, as that determines the final mage's action. I need to know that in order to answer her question as to which NPCs she can see as well.

Trompe L’oeil |

You can feel free to have been in the city, for some entirely unrelated reason, and were among all the 'living beings capable of complex thought' that were teleported into the citadel via Alyssa's wish.
Trompe does not qualify on the basis that she is not a living being. A wish defined like that leaves out both the undead and surprisingly complex piles of paint.

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Also I am waiting on Alyssa to let me know how far away she is, as that determines the final mage's action. I need to know that in order to answer her question as to which NPCs she can see as well.
Sorry for the hold-up! Since Qillion and Alyssa are next to each other, I assumed when she posted that was taken care of. Her response:
I think within about 200' Voice of Awesomeness
And Alyssa would be next to her, so 200 ft as well.

Qillion De-Shard |

She rushed off to see the bones Voice of Awesomeness, that is why I said there, Yesss said off to one side near a wall I think.
Qillion just took her back to that spot.
If for dramatic effect you want us closer I have no problem with that.

Lucas "Hathcock" Martin |

1d20+15 possible crit
1d20+15 crit confirmed for 30d6
The crit confirmation total came out to 20, but Qillion's statblock shows touch AC as 20/27. I see the stats that would be bumped up with the suit, but it doesn't look like the 27 is part of that, so for my own curiosity how does Qillion's statblock work?.
...
Okay not only for my curiosity. Depending on how that works, that might also save Qillion 125 damage.
Missed by a hair's breathe by a fiery gout of energy, Zaidel was able to see through the smoke and ash at one of his attackers. Using his Agile Feet (Su) ability, Zaidel runs through the crowd into melee with the dark wizard who tried to zap him, but missed him in the smoky atmosphere.
[dice=1d100]1d100
Why did you miss? 36 isn't in either of the 1-20 or 81-100 miss windows, and you haven't declared which one you're using anyway.

Qillion De-Shard |

Qillions AC is not that complicated.
AC33/40/48* T20/27/30* FF28/35/40*
[10+13Armor*+5/+8*Dex+5*NA+0Douge+0Other+5ABP+7Force]
Force Shield 20min [+7Force]
Studied Defense (Ex) [+10AC]
10 base + 13 Armor Internal armor 20 hours +8 Dex at this time with her suit giving +6 to dex +5NA from siut+0Douge+0Other+5ABP+*7Force] Force Shield* 40min
In full combat mode as she is now, all powers running and suit ready. Hera touch ac of 10+0Armor+8Dex+0Douge+0Other+5ABP+7Force=TAC30
But this is also why I wanted to test the investigator at 20th level.
They get this.
Studied Combat (Ex)
With a keen eye and calculating mind, an investigator can assess the mettle of his opponent to take advantage of gaps in talent and training. At 4th level, an investigator can use a move action to study a single enemy that he can see. Upon doing so, he adds 1/2 his investigator level as an insight bonus on melee attack rolls and as a bonus on damage rolls against the creature. This effect lasts for a number of rounds equal to his Intelligence modifier (minimum 1) or until he deals damage with a studied strike, whichever comes first. The bonus on damage rolls is precision damage, and is not multiplied on a critical hit. An investigator can only have one target of studied combat at a time, and once a creature has become the target of an investigator’s studied combat, he cannot become the target of the same investigator’s studied combat again for 24 hours unless the investigator expends one use of inspiration when taking the move action to use this ability.
8:Studied Defense (Ex) [+10AC]
Prerequisite(s): Investigator 9th level
Benefit: When an investigator with this talent uses his studied combat ability, he can chose to apply that ability’s insight bonus to his AC against attacks made by the target of his studied combat instead of to attack rolls against the target of his studied combat. (The insight bonus on damage rolls remains.) He must choose which type of bonus he gains when using studied combat, and it cannot be changed until he uses studied combat again.
So last round she focused on the main mage to test his bind blocks. She is studying him, getting Studied Combat as the second move action, the flow up she started to Studied him. Now he has attacked her directly so he will use Studied Defense.
I think it would best fit, used as +10Douge
So With Studied Defense (Ex) [+10AC] 10+0Armor+8Dex+10Douge+0Other+5ABP+7Force=TAC40
Last of all she has cosmic-awareness running, which gives her a single use +20AC to a single attack made on her. which she will use if all else fails
Well, that was my thinking when making the PC, she is NOT a violent person and has more defense that attack. She will always try to think her way out of a situation. I wanted to test the biuld and idea of her.
Mind you I am tempted to LET her get killed and her soul sent to the Hells. It would be a great plot segway for you guys to head that way as well. hummm
:)

Qillion De-Shard |

oK ill be more explicit on all her actions and what is running in each post, so you can keep track.
Cool she takes the A hit I think As 20 us always a hit, so the 1st 15 DMG die where [6, 6, 6, 3, 2, 3, 2, 2, 6, 6, 6, 6, 4, 4, 1] = 63 DMG [Is that right?]
Q: Do the mages also have the 20% miss chance?
Q: How close are the mages standing near each other?

Voice of Awesomeness |

If you're activating or using an ability, power, spell, etc, just note it ooc, and if you want, link it, like I did with the spells. You noted such things all the other times(psi-port, fast healing, etc), just not Studied Defense.
Yea, the damage is correct. Your total, non critical damage is 128.
They did not suffer the miss chance, no.
They are roughly near one another. Not close enough together to get all of them in a fireball.

Yasss Queen |

This is probably the best I can find for Kanzen, though I'll keep looking. Hoping to find some pictures that at least approximate the characters, I like that this one has her hand in a kinda claw like position and that she's got the ribbons of fabric like Kanzen.

Voice of Awesomeness |
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Other than Ashley, I've had all the other NPCs engaged elsewhere. I don't want this to turn into a case of NPC theater, where they save the day and hog the spotlight(Not saying you would do that, I just don't personally want to use them that way.) It's also why Lir focused on Kanzen, and then just dispersed the ash. I don't want my PC kicking the butts of my NPCs, lol.
For Sir Roderick, I'm curious if he has any ranks in Heal or divine casting. If not, I'll just have him be in charge.
In other words, I'm good right now Yasss, though obviously, if you wanna post for Saren, or other NPCs, that's cool :)

Yasss Queen |

Alright, I'll leave it to you =)
Dragon Smiter can be used for Roderick, It's pretty close.

Yasss Queen |

I've got the next part with the Hells ready and the side stories have got to the point where the PCs are the focused middle of a Kamii, Kanzen, and Kammella cluster f&+%, for maximum fun, so I don't need to work from a creative standpoint to organize and detail things for a good long time, as those stories are both pretty involved and will take awhile.
If you would like to GM the downtime and some personal PC stories or general adventures that would be cool, it would give me time, along with then running my prepared adventures, to focus on my other project, the story I've decided to run for sure as my second Pbp, a Zelda/Darksouls inspired adventure.
Actually I'll give you Al'Lamar completely from a narrative stand point, while there were a bunch of side stories there they can easily be skipped for this play through, as the city has served its purpose for the main game's plot, so you can do what you like with it and run your Main Villain's schemes with freedom.
Really the only story elements you should avoid are the Wicked Man and his doings, the KKK (Kanzen, Kammella, Kamii, though you should avoid the real KKK as well =p) and the truth of the PCs mysterious origins, other than that there should be no story trouble (unless there is a TPK or something).

Voice of Awesomeness |

While I don't mind handling some of the downtime, I do know that both Alyssa and Lir were intending to do some research and investigation into our mysterious origins, the Society who supposedly imprisoned us, and some of the important NPCs(Merlin, the Ks, etc).
So, uh, we might need you to jump in, UNLESS you're cool with my making all sort of shits up :P lolol