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Game Master Yasss Queen


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Voice of Awesomeness wrote:


Also, I'm quite OK with both Joseph and Lucas leveling as well, as I see no reason to punish them for their inability to be here to life nonsense. Is that OK Yasss?

Oh yeah, it's all good.


Male Archangel of Awesome Paladin of Badassery 20

Huh? No, it was after the worm battle, not this current battle with the undead, lol.


Male Advanced Human|HP: 177/177 | AC: 27 (18 Tch, 27 Fl) | CMB: +17, CMD: 34 | F: +18, R: +18, W: 14 | Init: +5 | Perc: +16, SM: +16 Gestalt Godling, (mighty & eldrtich)/10th/MR 1 | Speed 60ft (50ft) | Active conditions: hasted/7 rds., stoneskin 132

Sorry. With an entire city under siege from a black floating city that rains undead, I got a little confused.


Elan HP Temp 218/218 +60 Temp| AC33/40/48* T20/27/30* FF28/35/40* | F+18/22 R+27/31 W+27/31 (all +4) | Init +5 | Per: +36+1d8+6 | PP 473/473 | Insp-22/24 | Hero-P 4/5 Active conditions: None

Leveling:
Qillion has only just joined the game so I don't think she warrants a level. As she is 20/20 I would really like her to gain Mythic at some point. Are we allowing that. If so I would really like her to gain it with a event in-game, something that sends her on the mythic path. I am more than happy to wait and let the GM have that woven in at some later date.

Fighting Kammella
I don't think Qillion would. She still has a mixed up idea of who is, is she a 19 year old girl from Androffa who was out shopping with her mother or this 'agent' who has lived 100s of sudo-lives, endlessly being re-programmed and sent out on mission after mission for a agency she knows little to nothing about. Which is real. Right now under all that control is a fragile mind doing its best to hold it all back. So I think getting into a fight would be the last thing on Qillions mind. :)

Ticket to 9 Hells.
Sounds as someone said "AWSUM!" so yep that is a vote for a Ticket to 9 Hells for Qillion form me.


Joseph is fine where he is really, I might do some stuff to make him a combatant later on, but right now he's still just a completely invulnerable nobody.

Though, I feel like Joseph is going to be left all by his lonesome here soon if the party gets sent to hell. He's immune to everything including magic, so being transported there will be a challenge. Though I could see some fun being had with Joseph being the only one topside, working towards finding out where the others are and sequentially getting them out.


HP: 304/304 | Grit: 6, Ki: 6 | Resist: Negative/Positive Energy 10 | DR: 5/magic | AC: 38; T: 25; FF: 23 | Fort: +24; Ref: +27; Will: +22 | CMB: +25; CMD: 50 | Init: 49 | Perc: +36 | Speed: 30ft ||| Important Abilities: Deathless | Prescience 7/day | Evasion, Uncanny Dodge, Improved Uncanny Dodge | Expert Sniper, Stealthy Sniper, Master Sniper, Precise Shot | Fast Stealth, Hellcat Stealth | Sneaking Critical, Sneaking Precision | Rapid Reload | Temp bonus: Impen. Veil post#1801
combat:
White Feather: - Rapid Sneak Attacks: +28, +28, +23, +18, +13 (+4vsCrit) // 1d10+27/19-20x4(+11d6+20) | Ammos: Anti-Undead/Demon/Fey: (+3/+3/+1ammo) (Bane +2/+2/+2 +2d6 vs Undead/Demon/Fey) (+2d6vsEvil/Evil/Chaotic)

Will we have IC downtime any time soon, and if so how long? I have an idea of how I want to level Lucas now, but there's no good RP way to justify it that I can think of off the top of my head (of course it's also 2 30 am and I've been up for 22 hours, so maybe I'll have something after a night's sleep).

Also, I've still got 50 Demon-bane ammunition, so I'm all for an adventure in the Hells.


Joseph Miner wrote:

Joseph is fine where he is really, I might do some stuff to make him a combatant later on, but right now he's still just a completely invulnerable nobody.

Yeah, that's why Joseph really is a wild card in this game, neither Kammella nor the Wicked Man will be able to mess with the Seal inside Joseph without his consent because he is immune to EVERYTHING.

The most influential character may turn out to be one of the 'weakest'.


Lucas "Hathcock" Martin wrote:

Will we have IC downtime any time soon, and if so how long? I have an idea of how I want to level Lucas now, but there's no good RP way to justify it that I can think of off the top of my head (of course it's also 2 30 am and I've been up for 22 hours, so maybe I'll have something after a night's sleep).

Also, I've still got 50 Demon-bane ammunition, so I'm all for an adventure in the Hells.

Yeah but mostly it will be likely only a day or two for the near future, though I'm flexible so if you need some time we can work it out, especially because of the wonky way time is working in the Omniverse right now, there is an established excuse for such things if you wanted to leave, spend a few years training, then rejoin the group the next day =D


Qillion De-Shard wrote:

Leveling:

Qillion has only just joined the game so I don't think she warrants a level. As she is 20/20 I would really like her to gain Mythic at some point. Are we allowing that. If so I would really like her to gain it with a event in-game, something that sends her on the mythic path. I am more than happy to wait and let the GM have that woven in at some later date.

Yep, we are using Mythic and I can definitely create an in game event or two for those that want that ascension and don't already have it.

Scarab Sages

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F Human Battle Auger 2/Taskshaper 2

9 Hells? Can Alyssa be even more depressed? Yes, maybe? We'll see! Either way, I love it- though Alyssa should probably hurry up and do what she was going to do to save Al' Lamar citizens then (if I have the time, that is).


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The divine energy you have absorbed grants you Divine Rank 3 with all its attending abilities. Rules here.

If you don't want to mess with those rules or find they change your character in ways you don't like you can ignore them if you wish.

In addition you gain Prince Devlin's original abilities (which can be upgraded with time and experience); a 90ft fly speed with perfect maneuverability, the ability to raise a personal shield as a standard action that operates similarly to a wall of force with cl 20, hardness 30 and 400 hp, and the ability to summon any type of weapon and wield it with proficiency as a swift action that has a +6 enhancement bonus and counts as Adamantine though it appears to be made out of bone not metal.

In addition you gain a ranged touch attack with a range of 400 ft that deals 1d6 damage per hit die you possess that counts as an epic weapon that deals piecing damage. This attack takes the form of a hail of bone slivers.

Also if you'd find a different material than bone more fun feel free to change it.


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Elan HP Temp 218/218 +60 Temp| AC33/40/48* T20/27/30* FF28/35/40* | F+18/22 R+27/31 W+27/31 (all +4) | Init +5 | Per: +36+1d8+6 | PP 473/473 | Insp-22/24 | Hero-P 4/5 Active conditions: None

Have a good trip Yasss.

:)


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Male Archangel of Awesome Paladin of Badassery 20

Has time began flowing again? I can wrap up my combat while Yasss is gone, otherwise, we're just gonna all be chatting amongst ourselves, or not playing, lol


Phone post, time starts going, Kammella leaves, have fun!


=D

=p

=)


Alright, finally got my statblock worked out, I'll be looking towards catching on the IC enough to make a proper intro.

Also, I hope you guys have Constructs and Undead handled, because Trompe pretty much can't do anything to either.


So, reading the last 100 posts or so, seems like we're going to be going to hell on account of a really powerful person who can stop time and doesn't like us very much.

That seems like a decent opportunity for me to meet the rest of you all.


Male Advanced Human|HP: 177/177 | AC: 27 (18 Tch, 27 Fl) | CMB: +17, CMD: 34 | F: +18, R: +18, W: 14 | Init: +5 | Perc: +16, SM: +16 Gestalt Godling, (mighty & eldrtich)/10th/MR 1 | Speed 60ft (50ft) | Active conditions: hasted/7 rds., stoneskin 132

Zaidel is leveled to 10th-level.
He can now fly for 10 mins. per day per Lure of the heavens (Su) and has Battle Lord III divine trait allowing him proficiency with every weapon, armor and shield, even one's he's never seen before. Once he fully accesses his arcane power, he has teleport as a 5th-level spell.
Free Feat: Defiant Luck
Personal Advance: +1 Str
And the upgrades to his weapons Voice of Awesome gave.


Current HP: -98 | Improved Evasion | Ki Pool: 23 | Greater Blind-Fight | Immune to all diseases, Light Fortification LG Half-Celestial Shabti Monk (Unchained) 20/Expert 1 Max HP: 459 | AC: 57; T: 46; FF: 44 | Init +12 | Fort +28; Ref +29; Will +17 (roll twice) | DR 10/Magic; DR 10/Chaotic | Resist Acid, Cold, Negative Energy, and Elec 10 | SR: 32

Levelling Kei now as well.

I will end up with the following:
+19 hp
+2 to Will Saves (yay!)
4 ranks each in Profession (Stonemason) and Profession (Housekeeper).
Iron Will, since will saves seem to be screwing me!
+1 SR (woopie doo!)


HP: 304/304 | Grit: 6, Ki: 6 | Resist: Negative/Positive Energy 10 | DR: 5/magic | AC: 38; T: 25; FF: 23 | Fort: +24; Ref: +27; Will: +22 | CMB: +25; CMD: 50 | Init: 49 | Perc: +36 | Speed: 30ft ||| Important Abilities: Deathless | Prescience 7/day | Evasion, Uncanny Dodge, Improved Uncanny Dodge | Expert Sniper, Stealthy Sniper, Master Sniper, Precise Shot | Fast Stealth, Hellcat Stealth | Sneaking Critical, Sneaking Precision | Rapid Reload | Temp bonus: Impen. Veil post#1801
combat:
White Feather: - Rapid Sneak Attacks: +28, +28, +23, +18, +13 (+4vsCrit) // 1d10+27/19-20x4(+11d6+20) | Ammos: Anti-Undead/Demon/Fey: (+3/+3/+1ammo) (Bane +2/+2/+2 +2d6 vs Undead/Demon/Fey) (+2d6vsEvil/Evil/Chaotic)
Yasss Queen wrote:
especially because of the wonky way time is working in the Omniverse right now, there is an established excuse for such things if you wanted to leave, spend a few years training, then rejoin the group the next day =D

Woah where did I miss that or what am I forgetting? What's the established excuse?


HP: 304/304 | Grit: 6, Ki: 6 | Resist: Negative/Positive Energy 10 | DR: 5/magic | AC: 38; T: 25; FF: 23 | Fort: +24; Ref: +27; Will: +22 | CMB: +25; CMD: 50 | Init: 49 | Perc: +36 | Speed: 30ft ||| Important Abilities: Deathless | Prescience 7/day | Evasion, Uncanny Dodge, Improved Uncanny Dodge | Expert Sniper, Stealthy Sniper, Master Sniper, Precise Shot | Fast Stealth, Hellcat Stealth | Sneaking Critical, Sneaking Precision | Rapid Reload | Temp bonus: Impen. Veil post#1801
combat:
White Feather: - Rapid Sneak Attacks: +28, +28, +23, +18, +13 (+4vsCrit) // 1d10+27/19-20x4(+11d6+20) | Ammos: Anti-Undead/Demon/Fey: (+3/+3/+1ammo) (Bane +2/+2/+2 +2d6 vs Undead/Demon/Fey) (+2d6vsEvil/Evil/Chaotic)

How do we calculate if we miss an attack when the enemy has concealment? (I'm assuming the ash gives them concealment from us as well?)


Male Archangel of Awesome Paladin of Badassery 20

I realized last night that the area of 100ft is way too big, however, I was having severe issues posting, as literally every post I made had to actually be submitted twice. The first attempt, I would get an error message, so I decided to not tempt fate, and edit my post last night.

*SO*, the AoE is only 30ft, still centered on Alyssa.

Again, very sorry if this screwed stuff, but I was already super frustrated with the site, and didn't wanna deal with the nonsense.


Elan HP Temp 218/218 +60 Temp| AC33/40/48* T20/27/30* FF28/35/40* | F+18/22 R+27/31 W+27/31 (all +4) | Init +5 | Per: +36+1d8+6 | PP 473/473 | Insp-22/24 | Hero-P 4/5 Active conditions: None

Its fine with me, Qillion was standing next to her when the fire/acid hit.


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Male Fae King Oracle 21(Elemental)/Druid 21

I'm going to level up Lir via the Epic Pathfinder rules.

Yasss has already approved this, so Kei, if you wanna take a peak at this, might be good for you as well, as I believe you too are now level 21. It does include some nifty rules for epic monk :)


Male Fae King Oracle 21(Elemental)/Druid 21

Epic increases for Lir:

+1 to saves, 11 HP, 1 epic feat, 1 wild feat(from druid, which must be a non epic combat or monster feat), +1 damage to all physical damage rolls(including natural attacks), Unrivaled Mystery(lets me add metamagic feats to my mystery spells as a free action, I gain a -1 reduction to combined total spell level and a +1 to DC, SR checks and opposed checks with mystery spells *only*).

+1 to Bluff, Diplomacy, Disguise, Arcana, Nature, Perception, Sense Motive, Stealth, Handle Animal, Linguistics, Eldest Lore, First World Lore, and Nobility.


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Male Fae King Oracle 21(Elemental)/Druid 21

Decided on my epic feat:

Epic Skill Focus [Skill]
Prerequisite: 21 ranks in the skill selected.
Benefit: Select one skill in which you have invested at least 21 ranks. You gain a +12 bonus on all skill checks with that skill. If you have 31 ranks in your chosen skill, the bonus increases by an additional +6, and by a further +6 for every additional 10 ranks above 31. This bonus stacks with the benefits provided by the non-epic Skill Focus.

Taking it for Diplomacy, because clearly that needs to be much higher lol


Lucas "Hathcock" Martin wrote:
Yasss Queen wrote:
especially because of the wonky way time is working in the Omniverse right now, there is an established excuse for such things if you wanted to leave, spend a few years training, then rejoin the group the next day =D
Woah where did I miss that or what am I forgetting? What's the established excuse?

Sorry, it hasn't been established in gameplay, only in my head, though I think I might have mentioned it in the discussion thread at some point but maybe that was a PM. You haven't missed anything in game.

Basically the omniverse is super old and falling apart, plus the Wicked Man is doing stuff to tear it apart. The PCs can ultimately do stuff to extend its life or rebirth it into a paradise, among other things.

Time being wonky between planes and realities has been hinted at since the start of the game, with the most recent thing being that Kamii and company spent decades in another reality while little time passed for the PCs. The PCs have no way of knowing that yet, but the players might have realized it with things like Devlin turning into an old man over night, etc. But the reason hasn't been stated in game yet.

Anyway, now that I have clarified a few plot points out of game I'll stop spoiling things and just let you guys learn stuff in game.

This game can be kinda convoluted but I hope you guys are enjoying yourselves. =)


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HP: 304/304 | Grit: 6, Ki: 6 | Resist: Negative/Positive Energy 10 | DR: 5/magic | AC: 38; T: 25; FF: 23 | Fort: +24; Ref: +27; Will: +22 | CMB: +25; CMD: 50 | Init: 49 | Perc: +36 | Speed: 30ft ||| Important Abilities: Deathless | Prescience 7/day | Evasion, Uncanny Dodge, Improved Uncanny Dodge | Expert Sniper, Stealthy Sniper, Master Sniper, Precise Shot | Fast Stealth, Hellcat Stealth | Sneaking Critical, Sneaking Precision | Rapid Reload | Temp bonus: Impen. Veil post#1801
combat:
White Feather: - Rapid Sneak Attacks: +28, +28, +23, +18, +13 (+4vsCrit) // 1d10+27/19-20x4(+11d6+20) | Ammos: Anti-Undead/Demon/Fey: (+3/+3/+1ammo) (Bane +2/+2/+2 +2d6 vs Undead/Demon/Fey) (+2d6vsEvil/Evil/Chaotic)
Yasss Queen wrote:
Sorry, it hasn't been established in gameplay, only in my head, though I think I might have mentioned it in the discussion thread at some point but maybe that was a PM. You haven't missed anything in game.

No worries then. I'll let the levels accumulate until we figure out in game that even if we don't have time, we can make time to go do things.


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Current HP: -98 | Improved Evasion | Ki Pool: 23 | Greater Blind-Fight | Immune to all diseases, Light Fortification LG Half-Celestial Shabti Monk (Unchained) 20/Expert 1 Max HP: 459 | AC: 57; T: 46; FF: 44 | Init +12 | Fort +28; Ref +29; Will +17 (roll twice) | DR 10/Magic; DR 10/Chaotic | Resist Acid, Cold, Negative Energy, and Elec 10 | SR: 32

I'll take a look at it Lir. I was basing my advancement on the 3.5 epic progression.


Oh, for clarity's sake when the party is sent to the Nine Hells it will be the 3rd ed D&D version, though pathfinder Devils and other stuff will be incorporated into it. Hopefully noone is disappointed by this choice if you were expecting the pathfinder Nine Hells.


So my recent posts bring together many side story threads that started with literally my first game post, from this point on the PCs will be much more involved with these characters, enjoy =)


Male Fae King Oracle 21(Elemental)/Druid 21

Yasss,

Are you using 3.5 Hell/Nine Lords, or just 3.5 Hell, and the Golarion Lords of the Nine?


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3.5 lords, though some of the pathfinder archdevils will have a place as lesser ranked characters.


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Male Fae King Oracle 21(Elemental)/Druid 21

Ok, cool, I'm good either way, both are interesting, was just curious and wanted an OOC expectation. Plus, good to know if I wanna run something Hell :)


Male Fae King Oracle 21(Elemental)/Druid 21

Hey Yasss,

Any chance you could add full pictures to the profiles of all the important NPCs(the 3 Ks, Roland, etc) to be better help with what they look like??

Kamii is one I really have an issue with picturing properly, at least his alternate form, but it would be awesome to have pictures for all of them.

And actually this goes for all of the PCs as well. I plan on trying to find a really badass pic or two (at least) for Lir.


Yeah, I'm not an artist so I can't draw my own but maybe I can find some pictures that look kinda like the characters.


Male Fae King Oracle 21(Elemental)/Druid 21

Haha, yea, that's what I meant!! No drawing talent here either! LOL

Scarab Sages

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F Human Battle Auger 2/Taskshaper 2
Yass Queen wrote:
So my recent posts bring together many side story threads that started with literally my first game post, from this point on the PCs will be much more involved with these characters, enjoy =)

Yes! We can actually talk to the beings of ridiculous power!

Oh wait.... that's us.


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Male Fae King Oracle 21(Elemental)/Druid 21

Profile updated, click on the 'king' in his header :)


Male Fae King Oracle 21(Elemental)/Druid 21

Yasss,

I know you're intending to send us straight to Hell, but I was wondering if it's at all possible for us to finally get the downtime we've been hoping for first?

I know it's not gonna be the same, thanks to the undead invasion, and Alyssa teleporting everyone inside the keep, but it would still be nice to have a day or two to pursue some personal goals(even those related to the main plot), before being whisked away to the Infernal realms.

Plus, maybe with this 'time off' Lucas could use it to level up in game? And, it could also be a good point to intro Trompe, and Qillion(properly).


Yeah, Kammella is dead for the moment anyway and I was expecting it to take awhile to get to too with your slower GM posting rate. Let's give the PCs some downtime for personal activities and RPing!


Liriiestil wrote:

Yasss,

I know you're intending to send us straight to Hell, but I was wondering if it's at all possible for us to finally get the downtime we've been hoping for first?

I know it's not gonna be the same, thanks to the undead invasion, and Alyssa teleporting everyone inside the keep, but it would still be nice to have a day or two to pursue some personal goals(even those related to the main plot), before being whisked away to the Infernal realms.

Plus, maybe with this 'time off' Lucas could use it to level up in game? And, it could also be a good point to intro Trompe, and Qillion(properly).

I was thinking being sent to hell might be a good opportunity to introduce Trompe. After all, if someone is sending all the seals to Hell, well, Trompe is one of those. It would explain why she shows up for more of a reason than "Hi there!"


Male Archangel of Awesome Paladin of Badassery 20

Yea, sorry, about my slower GMing rate. I was actually waiting to figure something out for Lucas, though I am also waiting on VK. I suppose I could just handle his spell for him.

I'm also GMing 3 other games, so my time is split a fair amount.


HP: 304/304 | Grit: 6, Ki: 6 | Resist: Negative/Positive Energy 10 | DR: 5/magic | AC: 38; T: 25; FF: 23 | Fort: +24; Ref: +27; Will: +22 | CMB: +25; CMD: 50 | Init: 49 | Perc: +36 | Speed: 30ft ||| Important Abilities: Deathless | Prescience 7/day | Evasion, Uncanny Dodge, Improved Uncanny Dodge | Expert Sniper, Stealthy Sniper, Master Sniper, Precise Shot | Fast Stealth, Hellcat Stealth | Sneaking Critical, Sneaking Precision | Rapid Reload | Temp bonus: Impen. Veil post#1801
combat:
White Feather: - Rapid Sneak Attacks: +28, +28, +23, +18, +13 (+4vsCrit) // 1d10+27/19-20x4(+11d6+20) | Ammos: Anti-Undead/Demon/Fey: (+3/+3/+1ammo) (Bane +2/+2/+2 +2d6 vs Undead/Demon/Fey) (+2d6vsEvil/Evil/Chaotic)

Awww my first attack should have hit at least. :(
You got lucky this time Kei! lol


Male Archangel of Awesome Paladin of Badassery 20

Your first attack should have hit,

But something, not related to Kei, intercepted it.


Voice of Awesomeness wrote:

Yea, sorry, about my slower GMing rate. I was actually waiting to figure something out for Lucas, though I am also waiting on VK. I suppose I could just handle his spell for him.

I'm also GMing 3 other games, so my time is split a fair amount.

It's all good, it gives me more time to work on small details as things go along and time to write out side story set ups for the PCs adventures. =)


HP: 304/304 | Grit: 6, Ki: 6 | Resist: Negative/Positive Energy 10 | DR: 5/magic | AC: 38; T: 25; FF: 23 | Fort: +24; Ref: +27; Will: +22 | CMB: +25; CMD: 50 | Init: 49 | Perc: +36 | Speed: 30ft ||| Important Abilities: Deathless | Prescience 7/day | Evasion, Uncanny Dodge, Improved Uncanny Dodge | Expert Sniper, Stealthy Sniper, Master Sniper, Precise Shot | Fast Stealth, Hellcat Stealth | Sneaking Critical, Sneaking Precision | Rapid Reload | Temp bonus: Impen. Veil post#1801
combat:
White Feather: - Rapid Sneak Attacks: +28, +28, +23, +18, +13 (+4vsCrit) // 1d10+27/19-20x4(+11d6+20) | Ammos: Anti-Undead/Demon/Fey: (+3/+3/+1ammo) (Bane +2/+2/+2 +2d6 vs Undead/Demon/Fey) (+2d6vsEvil/Evil/Chaotic)
Voice of Awesomeness wrote:

Your first attack should have hit,

But something, not related to Kei, intercepted it.

OOOH I read that as Kei deflecting it. He deflected #2 and #3. I see it now. Interesting...

So VK, Joseph, potentially Ashley, and I have all attacked the mages. Lir is helping Kanzen. Alyssa and Qillion are trying to figure out something to do to help the people. Are we just waiting on the mages (and the mind-controlled Kei) to take their actions?


Added a tracker on Kammella's remaining wish like abilities and the upcoming planar commitment trait that may effect some of the PCs soon to the campaign info tab.


whoops, just realized I f#&$ed up Ashley's damage, it should be 2d6 +18 not +10.


HP: 304/304 | Grit: 6, Ki: 6 | Resist: Negative/Positive Energy 10 | DR: 5/magic | AC: 38; T: 25; FF: 23 | Fort: +24; Ref: +27; Will: +22 | CMB: +25; CMD: 50 | Init: 49 | Perc: +36 | Speed: 30ft ||| Important Abilities: Deathless | Prescience 7/day | Evasion, Uncanny Dodge, Improved Uncanny Dodge | Expert Sniper, Stealthy Sniper, Master Sniper, Precise Shot | Fast Stealth, Hellcat Stealth | Sneaking Critical, Sneaking Precision | Rapid Reload | Temp bonus: Impen. Veil post#1801
combat:
White Feather: - Rapid Sneak Attacks: +28, +28, +23, +18, +13 (+4vsCrit) // 1d10+27/19-20x4(+11d6+20) | Ammos: Anti-Undead/Demon/Fey: (+3/+3/+1ammo) (Bane +2/+2/+2 +2d6 vs Undead/Demon/Fey) (+2d6vsEvil/Evil/Chaotic)
Matsuhiko Kei wrote:
I fear no gunslinger that I can see!

If it comes to that, I'll be glad for having greater invisibility already on.

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