Way of the Wicked - the Fall of Andoran (Inactive)

Game Master increddibelly

Andoran
Aldencross burns. A bugbear horde has somehow broken through the Wall!


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I've got a preliminary background done, which can be viewed on the character tab. Character sheet also can be found linked to the tab.


1d10 + 7 ⇒ (5) + 7 = 12
1d10 + 7 ⇒ (7) + 7 = 14
1d10 + 7 ⇒ (8) + 7 = 15
1d10 + 7 ⇒ (7) + 7 = 14

Putting this character into the mix (hopefully not too late). He was created for another WotW campaign, but not chosen. I'll work on the crunch and backstory now, and apologize for not being more creative - just saw this campaign and was hoping to squeeze the app in.


1d10 + 7 ⇒ (6) + 7 = 13
1d10 + 7 ⇒ (10) + 7 = 17
1d10 + 7 ⇒ (2) + 7 = 9
1d10 + 7 ⇒ (2) + 7 = 9

Working on a nagaji ninja with an interesting assassination plot backstory. Should be interesting.

Anthare Salanthyr:

Anthare Salanthyr
Male nagaji ninja 1
LE medium humanoid (reptilian)
Init +4, Senses low-light vision, Perception -1
Languages Common, Draconic
DEFENSES
AC 15, touch 14, flat-footed 11 (+4 Dex, +1 natural)
hp 11 (1d8+3)
Fort +3, Ref +6, Will +0 (+2 vs mind-affecting and poison)
OFFENSE
Speed 30 ft.
Melee unarmed
Special Attacks hypnotic gaze (DC 11), spit venom (DC 13), sneak attack 1d6
STATISTICS
Str 15, Dex 18, Con 17, Int 7, Wis 8, Cha 11
Base Atk +0; CMB +2; CMD 16
Feats Spit Venom
Skills Acrobatics +8, Climb +6, Craft (Alchemy) +3, Disguise +4, Escape Artist +8, Sleight of Hand +8, Stealth +8, Swim +6
FEATS AND SPECIAL ABILITIES
Armored Scales (Racial) Anthare has +1 natural armor from scaly flesh.
Hypnotic Gaze (Sp, Racial) Anthare' gaze is so intense, he can attempt to hypnotize a single target, as the spell hypnotism. DC 11. The effect of the hypnotic gaze lasts one round.
Low-light Vision (Racial) Anthare can see twice as far as humans in conditions of dim light.
Poison Use (Ex) Anthare is trained in the use of poison and cannot accidentally poison himself when applying poison to a weapon.
Resistant (Racial) Anthare has a +2 racial bonus on saving throws against mind-affecting effects and poison.
Sneak Attack (Ex) Anthare deals an additional 1d6 damage if he can catch his target without a Dexterity bonus to AC, or when he flanks his target.
Spit Venom (Feat) As a full round action, Anthare can spit poison up to 10 feet as a ranged touch attack. A hit target must make a successful Fort save or be blinded for 1d6 rounds (DC 13). Anthare can use this ability once per day.
Favored Class (Ninja) 1st: +1 skill point.

Appearance
A strong and agile creature with black scales cresting the top of his head and golden reptilian eyes, Anthare's green-gray scales continue past his tattered prison clothes.

History
From distant eastern lands, Anthare is a member of an elite order of assassins trained in the arts of poison, stealth, and precise combat techniques. After decades of studying the art of poison, Anthare finally mastered what he could and joined the ranks of the other nagaji assassins. His knowledge of poisons is rudimentary, but effective to get the job done. The order of assassins was left a substantial payment for a mark among the royal family of Andoran, and Anthare was dispatched to assist in the endeavor. His obligation was the killing or capture of the guardsman Kern Astand, one of the elite bodyguards protecting the mark. Although he was marginally successful in getting past Kern's own guardsmen, Anthare was himself defeated at Kern's hands. He was captured and imprisoned for High Treason against the royal family, especially after Kern died from poison introduced in their short but fateful battle. (This history may need modification as the campaign was placed in Golarion.)

Personality and Ethos
For Anthare, evil is a simple way of life that he has been used to for his entire life. The strong rule. The weak die if they do not submit. Poison and death are but tricks in this continual trade of the living for the dead. The way of assassination, of swift death, is an order that requires inner discipline, a mastery of self and consciousness, and in some ways a mastery of one's environment. Mastery extends towards the horizon. Strength rules. Weakness dies if it does not submit.

Dark Archive

Morning all, I'm impressed with the ideas shown here.
I've only got 5 spots in the game and already some 15 submissions, so I'm going to have to close the game for now.

If your character isn't listed above, then I'm sorry, it's too late.

I'll go through the characters today and select a party of five evil bastards.


44 - I think it means your 4 unmodified rolls add up to 44, avg 11. So your not playing with less than 18, 8, 11, 11, 11, 11.

Dark Archive

Black Thom wrote:
stuff

exactly. thanks for making it clear :)

Dark Archive

Sindran Eithe,
Haldhin,
Arryn Lerash,
Talon Dalkar,
Caladwhen,

from the small windows of the horse-drawn prisoner coach, you see Branderscar Prison looming ahead. I'm looking forward to seeing you in the gameplay thread.

The rest of you seem to have evaded capture for now. I'm sincerely sorry to disappoint you. If someone should drop out of the game for some reason, I'll be in touch, if you don't mind. And if you'd like to know why I didn't pick you, feel free to drop me a PM.


Huzzah! Thank you for this opportunity. :D

Congratulations to the rest of the chosen and I hope we'll have fun being evil.

To the rest of you criminals, it's been a cutthroat competition and I hope to see your characters rise to a life of villainy—if you haven't been permanently eliminated of course.


oh well Cyx will have to wait for the next recuitment...

any feedback for the apllication?


Congrats to the chosen!


Wonderful! Looking forward to the game Increddibelly. I'll have a chance to post probably in the early afternoon.

The Exchange

grats! Don't let the man keep ya down!


stoopid longshankses! Got caught! Goblin not get caught again! Tee hee tee hee hee hee!

Dark Archive

Bref, I suddenly remember this great recipy for Goblin Stew. Look over there, I have prepared a nice hot bath for you in that large metal pot.


If anyone doesn't show up, or if you plan on making a 2nd group let me know.


If people drop out or you plan on making a second group, I would definitely be interested in playing in this campaign. Good luck.


Goblin hate bath! Bref runs over to the pot and kicks it over before scampering away from the boiling water.

Sczarni

This is my character, would love to be a part of this campaign. Just have to change the stats real quick.
1d10 + 7 ⇒ (4) + 7 = 111d10 + 7 ⇒ (3) + 7 = 101d10 + 7 ⇒ (10) + 7 = 171d10 + 7 ⇒ (3) + 7 = 10

Dark Archive

please allow me to set expectations: recruitment is not open for this game.
First of all, we don't even know if we have a spot yet.
Second, even if we do have a spot, I want to give the people I've turned down in earlier rounds another shot before considering new names.

So, don't get your hopes up just to have them bashed in. :)


The fault is mine DM, I jumped the gun and told him we might have an opening soon

Dark Archive

no worries Talon, this message is only intended to stop the flood of PM's in my inbox :)

Sczarni

I'll be here waiting if you need me then. Thank you :)

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