Wandering GM's PF Sunless Citadel

Game Master TheWanderer123

A Pathfinder conversion of the Sunless Citadel module originally created for 3E.
Oakhurst Info
Overland Map
Loot Sheet
Citadel Map


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Dark Archive

Female Elf Sommoner(Unchained) 1
Vitals:
HP:8/8 AC:16 =10+(3armor,3Dex,) BAB:0 CMB:+0 CMD:13 Fort:0 Refl:3 Will:2 Speed:35ft Init:+3 SM:6/5
Status: Detect Magic(constant),

I'm gonna take some time to summon my Eidolon, after all since I am at only 3HP o do believe it is best I have a Damage sponge to take some of the damage away from me... Esspecialy since I can heal him pretty easily.

It's the best thing for me mechanically right now... I just don't know how to come over it with RP... So super awkward


Honestly, its probably up to the others to react to it. It's probably more of a "WTF did she say?" moment for them.


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

I have a response, you can be sure!

No time to post until the afternoon though.

Edit: Actually, I'm pretty sure Savien would follow you. He's not about to let you die in the woods right now.


Kazh has max ranks in Survival, and could easily help offset the demands of food rations, at least for himself and Vak'rogh.


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

In order to keep progress, did we want to just take a few days of rest while foraging since we still have a couple people in rough shape?

I don't know if we even have a heal check in the group.

That way we can get back to the action without anyone dying?


HP 20/20, DHP 14/14, AC 20, FF 19, Touch 11, Fort +7, Ref +3, Will +8, Perception +7, Initiative +1 Fervor 4/4. Active Effects: Antiplague,

Nope. I only get 4 skill points a level, and they're spoken for, so I had to drop Heal.

In related news, the Pathfinder skill system irks me.


Wow. No Heal ranks. Totally understandable, but . . . that's rough. :D

I wonder if Vak'rogh's dormant magical abilities will finally manifest at some time in the near future?? :)

Gotta live that long, though . . . . Hooboy.


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

I could see Savien taking a rank in heal if we do enough adventuring to hit level 2, lol.

Also, I'm sort of waiting to post to see if Sureliah is going to describe her summoning ritual.

I guess maybe we could do it as a flashback later.

I'll post later tonight either way though.


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

There's actually a really good opportunity here. Post coming soon.


Is there moonlight/starlight at night? Savien has low light. Thinking about having him watch all night.


Sure, we can call it moonlight.

Dark Archive

Female Elf Sommoner(Unchained) 1
Vitals:
HP:8/8 AC:16 =10+(3armor,3Dex,) BAB:0 CMB:+0 CMD:13 Fort:0 Refl:3 Will:2 Speed:35ft Init:+3 SM:6/5
Status: Detect Magic(constant),

Sorry again, been just a little busy, But I should be on track soon, I may loose internet for a day, but it should be back by the 15th.


I'm not going to push you guys forward and understand why we are hanging out here...but don't make me come up with consequences for being too slow.

Sureliah - in one of your last posts you included: Akula likely doesn't see much, just the slight shape of something moving behind some brush.

This comes close to describing what Akula does/doesn't do or can/can't do. Please try not to do that. I get what you were trying to do in this case, and its obviously harmless but just thought I'd bring it up as a matter of principle.


Pathfinder Adventure Path #44: Trial of the Beast. wrote:

Fatigue from Lack of Sleep

Characters who do not get a full night’s sleep may suffer the effects of fatigue. If a PC does not get at least 6 hours of sleep, she must make a DC 15 Fortitude save or be fatigued and take a –1 penalty on all other checks and saving throws against sleep effects. A second night without sleep requires another DC 15 Fortitude save. A failed save results in the character becoming exhausted and the penalties increasing to –2. A third failed save on the next night increases the penalties to –3.

This is the closest thing to official unless you're using madness rules.

I'm fine with whatever you rule. I look forward to role-playing tired Savien. No IC post until late today.


HP 20/20, DHP 14/14, AC 20, FF 19, Touch 11, Fort +7, Ref +3, Will +8, Perception +7, Initiative +1 Fervor 4/4. Active Effects: Antiplague,
Wandering GM wrote:


Sureliah - in one of your last posts you included: Akula likely doesn't see much, just the slight shape of something moving behind some brush.

This comes close to describing what Akula does/doesn't do or can/can't do. Please try not to do that. I get what you were trying to do in this case, and its obviously harmless but just thought I'd bring it up as a matter of principle.

I appreciate the note on character agency. It's better to err on the side of caution since some players are very touchy about the subject.

I'm not. My general stance is that I'm fine with other people assuming/describing my characters actions as long as they are not actions that seem out of character or actions that end up putting the character in danger.

I know I'm in the minority on this issue though. Most players are not as permissive about other people taking the narrative reins of their character.

Dark Archive

Female Elf Sommoner(Unchained) 1
Vitals:
HP:8/8 AC:16 =10+(3armor,3Dex,) BAB:0 CMB:+0 CMD:13 Fort:0 Refl:3 Will:2 Speed:35ft Init:+3 SM:6/5
Status: Detect Magic(constant),

I'm sorry, I just followed what I thought such a check would result in.

I described how he might have seen my Eidolon, of course for all I know beating the DC by 3 means to him my Eidolon is plain as day, but for reference I wanted to give him some information other than him just beating the DC and detecting my Eidolon

In the future I will make sure limit any such similar description and leave it up to the DM to interpret however he wishes


Sureliah Giladrian wrote:
I'm sorry, I just followed what I thought such a check would result in.

No problem. Like I said it was harmless in this example and I'm mostly just setting expectations for everybody to avoid conflict.

My next substantial post won't be until tonight so I'd love it if you guys made sure there was something for me to react to. In the meantime, I'd like 2 things.

First, I'd like you guys to set a marching order so that if needed, I can setup the party on a map in more or less the way you want without a lot of back and forth.

Second, I'd like you to designate a person who will be in the lead in the citadel. The idea will be that when there is a fork in the road, the person in the lead can either decide which way to go for the group or put it up for a vote and be the tiebreaker. Again, the idea is to avoid a lot of back and forth.

Move your minis on this map to create the marching order:
Citadel Map


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

Forgot to make a constitution check: 1d20 + 2 ⇒ (5) + 2 = 7

Savien wants to be in front and be the leader but I'll let you guys decide if you let him.

Lol

Edit: Looks like he's sleeping on his feet today. Put him where you want him lol


HP 20/20, DHP 14/14, AC 20, FF 19, Touch 11, Fort +7, Ref +3, Will +8, Perception +7, Initiative +1 Fervor 4/4. Active Effects: Antiplague,

Akula is the scout. He'll probably be about 40' out ahead using stealth and darkvision to check for traps, locks and enemies before the rest of the party comes forward.

As a reminder, there's a -1 perception penalty per 10 feet of distance between the observer and the target.

Sureliah, can you cast Message?


I am going to submit that having our only divine caster as the scout is not such a good idea. Vak'rogh and Kazh bring Stealth, Perception, darkvision, scent, and increased action economy to the front rank.


...it can be more than 1 scout. But Only one of you can open a door at a time and I’d like to avoid back and forth there


Male Sylph Swashbuckler (Courser) 2 HP 16/22 | AC 16 (T 14[, FF 12) | CMB +3, CMD 17 | F +1, R +6, W -1 | Initiative +3 | Senses: darkvision 60' , Perception +3 Speed 30' (35'), Featherfall[ 1/1, Panache 2/2, Charmed Life 3/3, , Conditions:None

" Unless otherwise noted, damage to your ability scores is healed at the rate of 1 per day to each ability score that has been damaged."

Did this happen last full rest?


No because there is also a rule about not healing ability damage while diseased


Male Sylph Swashbuckler (Courser) 2 HP 16/22 | AC 16 (T 14[, FF 12) | CMB +3, CMD 17 | F +1, R +6, W -1 | Initiative +3 | Senses: darkvision 60' , Perception +3 Speed 30' (35'), Featherfall[ 1/1, Panache 2/2, Charmed Life 3/3, , Conditions:None

Ok, just making sure on that. The way things are going for Blitz, he will take anything that will go his way!


HP 20/20, DHP 14/14, AC 20, FF 19, Touch 11, Fort +7, Ref +3, Will +8, Perception +7, Initiative +1 Fervor 4/4. Active Effects: Antiplague,

Akula has stealth, perception, survival, darkvision, disable device, and a decent reflex save. He's built to be the ideal scout.

He's a warpriest, not a cleric. He'll never be channeling energy, and if he ever spends an action on in-combat healing it will mean things have gone horribly wrong. He does not have spells to spare on healing. He doesn't have the heal skill. He was never intended to be the party's healer.

Later we can pick up a healing wand. For now, be cautious. We've already seen that being reckless in combat can cost us days of recovery.


I love playing Savien, but if it was important, I could make a healing character that I would enjoy playing easily enough.

I'm on break so I have tons of time.

Not sure if this kind of thing is done though.

I did offer to rework Savien at the start if needed but it's probably too late now.

Edit: The fight ended a week ago in real time and even if we rest another day, we're still wounded. And when the next fight wounds us further, do we retreat and spend another week real time working out our recovery?


Lazyclownfish wrote:

I love playing Savien, but if it was important, I could make a healing character that I would enjoy playing easily enough.

I'm on break so I have tons of time.

Not sure if this kind of thing is done though.

I did offer to rework Savien at the start if needed but it's probably too late now.

Edit: The fight ended a week ago in real time and even if we rest another day, we're still wounded. And when the next fight wounds us further, do we retreat and spend another week real time working out our recovery?

No need to re-roll. Besides being low on healing, you guys will be fine. Just be smart. Remember I specifically mentioned party balance was not a goal in picking you guys. This makes it more interesting.


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

Alright.

Maybe Savien can take a quick nap before we all die?

lol


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

Charisma does not equal appearance. They are quite different.

I was just going off of your description for your eidolon. Where did you get the idea that Savien is ugly?

Or is this your character being touchy about the eidolon's appearance and lashing out?


Male Sylph Swashbuckler (Courser) 2 HP 16/22 | AC 16 (T 14[, FF 12) | CMB +3, CMD 17 | F +1, R +6, W -1 | Initiative +3 | Senses: darkvision 60' , Perception +3 Speed 30' (35'), Featherfall[ 1/1, Panache 2/2, Charmed Life 3/3, , Conditions:None

It's actually a pretty spot on reaction from a woman scorned..."Hell hath no fury..." and what not. Even if someone can be labeled as comely by whatever current normal standards, a sour personality, even by simple misunderstanding, can induce glaucoma in the eye of the beholder quite rapidly.


HP 20/20, DHP 14/14, AC 20, FF 19, Touch 11, Fort +7, Ref +3, Will +8, Perception +7, Initiative +1 Fervor 4/4. Active Effects: Antiplague,
Savien Calla wrote:
Charisma does not equal appearance. They are quite different.

^ he's right.

For instance, Aboleth have a charisma of 17.


Akula the Herald wrote:
Savien Calla wrote:
Charisma does not equal appearance. They are quite different.

^ he's right.

For instance, Aboleth have a charisma of 17.

I don't know...those look beautiful to me...

:)


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

I tried Blitz :(


Hey, folks.

I have started a new job, and I'm looking at 16-hour days, 6-7 days a week. I don't think it will interfere with my posting, but bot Vak and Kazh as needed. My posts will probably be made sometime between 8 PM and 10 PM Central Time, USA.

If it *does* become an issue, I'll coordinate with Jon to write the half-orc out of the story.


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

I think if Blitz gets much worse, we're going to need to get him some help back at town.

It's probably crazy for him to go along with us at this point as it is.

Blitz should definitely take one of Akula's 2 CLW casts during our downtime day since his Con is reduced. Sureliah should take the other in my opinion.


Syrus Terrigan wrote:

Hey, folks.

I have started a new job, and I'm looking at 16-hour days, 6-7 days a week. I don't think it will interfere with my posting, but bot Vak and Kazh as needed. My posts will probably be made sometime between 8 PM and 10 PM Central Time, USA.

If it *does* become an issue, I'll coordinate with Jon to write the half-orc out of the story.

That doesn't sound like you will have much time to do...much of anything. Hope you like the new gig!


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

Is it cool if I post in a few hours with Savien climbing down the rope?

I think everyone is fine moving ahead but i just want to double check.


Apologies for not making much of a post yesterday...been feeling under the weather and went to bed early. Expect slow posting next week between Christmas and New Years. I will be on vacation with my family. Regardless of your religious affiliation (or lack thereof) I wish you all a happy and healthy holiday season.

One other thing, I certainly won't make it a habit of laying out the rules like I did for the heal check...I just didn't want you guys to be stymied anymore by the damage from those rats.


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

Ok here's my plan.

Get everyone down the rope safely.

Then, Akula scouts up to the entrance. Then we follow.

Then, Akula scouts into the entrance (careful of traps).

And so forth.

Savien could scout but it seems like Akula has established himself in that role, and Savien's just fine with the safer role back with the group.

I'm putting this in OOC because I don't think Savien or Akula would like Savien telling Akula what to do.

lol


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

Savien here making the world a better place, one grotesque eidolon clothed at a time.

I edited my post to reflect Sureliah's answer.


HP 20/20, DHP 14/14, AC 20, FF 19, Touch 11, Fort +7, Ref +3, Will +8, Perception +7, Initiative +1 Fervor 4/4. Active Effects: Antiplague,
Savien Calla wrote:
I'm putting this in OOC because I don't think Savien or Akula would like Savien telling Akula what to do.

Akula would listen to a reasonable plan.

Dark Archive

Female Elf Sommoner(Unchained) 1
Vitals:
HP:8/8 AC:16 =10+(3armor,3Dex,) BAB:0 CMB:+0 CMD:13 Fort:0 Refl:3 Will:2 Speed:35ft Init:+3 SM:6/5
Status: Detect Magic(constant),

Erk, yeah I understand that Cha doesn't officially effect appearance, but appearance is one of the contributing factors.

Cha actually embodies your ability to interact Socially or rather is a reflection of the strength of one's Personality. People with lower Cha are socially inept, have a harder time getting people to like them, and more often than not come off with a negative aura surrounding them. Making them seem like either arogant a**holes or Jerks without them ever even opening their mouth

And honestly, to an elf your quite ugly...


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

... have you been reading Savien at all?

Lol

And no, appearance and charisma are not absolutely connected. You can be quite attractive with low charisma.

Go read the section on ability scores again. There is very little about appearance there. I know that it is mentioned, but it's largely about personality and presence.

And to be clear, I'm not bothered that your character thinks Savien is ugly. I'm bothered that you made an assumption about my character without paying any attention or asking.

I'm bothered because I've put a lot of effort into portraying Savien's charisma as a social failing and whether I've been successful or not, it sucks to have a player who is barely paying attention to the game come in and just casually make assumptions based on stats.

This is a roleplaying game. If someone with 8 Str said that their character looked muscular, I wouldn't argue. There are several ways to portray low Str. I'd let them tell their story and I'd tell mine.

I try not to look at other characters' stats anyway. That's the GM's job.


Ease back guys. Attractiveness is a personal opinion. If Sureliah thinks Savien is ugly, I have not problem with her playing that out. Likewise, despite Sureliah is descirbed as beautiful, Savien is within his rights to play it differently.


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

We've spent an inordinate amount of time in the sunlight considering the name of this module.

Let's get down there!


I advertised it as a dungeon crawl but its actually a rat and cliff crawl. :p


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

I think I'll just have Savien take the lead then. I'll post in a bit with him exploring the entrance/possibly trying to enter.


HP 20/20, DHP 14/14, AC 20, FF 19, Touch 11, Fort +7, Ref +3, Will +8, Perception +7, Initiative +1 Fervor 4/4. Active Effects: Antiplague,

I'm glad you posted here. I wasn't seeing updates in gameplay on my games tab. I didn't think much of it because of holiday madness.

GM, my standard operating procedure will be to take 10 on survival, stealth and perception as I move forward. Feel free to move things along with that information if I'm not posting quickly enough.


No problem. I think everybody is thrown off by the holidays. Next week will be slow going but we will be back on track after.


HP 20/20, DHP 14/14, AC 20, FF 19, Touch 11, Fort +7, Ref +3, Will +8, Perception +7, Initiative +1 Fervor 4/4. Active Effects: Antiplague,

Until the 26th my ability to post will be limited.

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