
DoubleGold |

Return of the Lizard king expansion then Heart of the Wild expansion, then Tomb of Annihilation then Turtle Package expansion Adventures League, then finish tomb of annihilation.
As soon as your character is ready post in gameplay and discussion.
Level 1 though if you want to give your character magical items via dming credits, go ahead, as well as applying them midgame to level up. This game has to be completed by January 2018 according to the death curse primer, I plan to speed run it. These expansions will get you to the level you need.
Edit: this is a public game, anyone can join as long as there is room.

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I would assume this is under 5e adventurers league rules?
Do you think it's possible to complete it before Jan 2018? It's already mid Nov... I run APs and it takes more then a month per book and I'm basically pushing my players and myself hard just to achieve that pace - we're looking at 2 combat rounds/day.
And don't worry, my 5e knowledge pales in terms of my pathfinder knowledge so I'm also very limited in 5e.
I may need to start looking at tortles though.

DoubleGold |

If we are nearing the end, say the game has 2 to three weeks left, we will date it as if the session ended 12-31-17. Reporting is optional, but I know what level you would have to be to beat the Acererak, and reporting affects future story lines, I'll report it as if he was beaten, but failures on quests not yet completed. To fast run it, I'll have to run few random encounters but with lots of enemies or with few powerful enemies, given everyone terrain advantage and enemy advantage due to party. For example if you have lots of wizards with fireball, run an encounter with 100 enemies with single digit HP clumped up. If you have people that deal massive damage to one enemy, say rogues, put in an enemy that can go down without too much overkill. Like if you are choosing between an orc/bugbear at low levels vs 3 to 5 goblins, the orc/bugbear would be better suited. They need to get XP? Okay you have a cr 3 creature with lots of AC, then you have one with lots of accuracy or dmg. Is the party tanky or more accurate? Party of magic missile wizards and ranger or fighter with archery fighting style and 16 dex at level 1 making a +7 to hit, ac. Party of fighters and barbarians, create the heavy hitters, low ac/hp. etc. You can also make the enemy go up hill and say difficult terrain, create more cover over where the heroes are at, create a pond nearby when a hero has swim speed, etc.

HeftyUpTop |

Ok, two questions:
1) Didn't you just setup and then not run a pathfinder conversion of ToA because you were too busy?
2) I'm confused by your expectations vs your plans to subvert the playing and reporting for DnD Adventurers League. Why are you going this far to be able to report a played game to them?

DoubleGold |

I have nothing against AL itself, but I kind of don't like a lot of things they did with season 7. And they can give whatever reasons they want as to why they changed so many rules with season 7, but in the end I think it is all money. But I did buy those products cause I wanted them, so I might as well run them.

DoubleGold |

Cool, we need a min of 3 though. If we don't get min by Thursday, consider this canceled. Lots of reasons why people might not want to join this.
1. They would feel rushed given how fast I'm trying to run it all.
2. This site is mostly Pathfinder.
3. Previous Tomb of Annihilation game was canceled.
4. People are busy, as I'm trying to run this during Thanksgiving and Haunaka and Christmas, ie. time of year.
5. Many people don't like season 7 because of the Death Curse, or for many other reasons.

DoubleGold |

Waiting It Out. (copied and pasted from death curse primer 1.3 pdf)
When the Death Curse is applied.
Any character can choose to be rid of the curse by:
Defeating Acererak. A character who seeks out the cause of the curse and frees Faerûn from its effects by completing the final chapter of Tomb of Annihilation is freed from the effects of the curse. Surrogates that do so free their original character.
Alternatively, characters can wait until others have done their dirty work by retiring from adventuring until the release of Season 7’s Tier 3 adventures (January 2018), or by starting any Tier 3 or 4 non-hardcover (non-DDHC) adventure, and resuming adventuring following Acererak’s defeat. A character choosing this option can’t play Tomb of Annihilation, or any Season 7 Tier 1 or 2 adventures—with or without a surrogate; these doors to adventure are forever closed to them.
I interpret that as the game has to be be finished before January 2018, and that after that date you can never play the book AL ever again.
If there is no pressure to finish this by 2018, then I won't rush the game, so players can actually roleplay and enjoy the game. And not feel combat heavy and rushed with headaces.
One of the reasons I disliked season 7 so much is cause I read it that you cannot play the book, tier 1 or tier 2 AL PDF after January 2018. If you really can play it long after that date, that will make he dislike season 7 less.

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I'll throw something together. I'm not enamoured with speedrunning, but lets have a go, already got a barbarian and a wizard, so I'll create something with Cure Wounds on the spell list.
Still waiting on XGtE, so I may rebuild between "sessions" (if that's still allowed) when I've had time to read and process that book.

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My interpretation is that it is only closed off if you choose the Waiting it out option. Otherwise, it would be AL shooting themselves in the foot.
So by my interpretation, as long as you accept the curse into your PC's life, you are good to take as long as it takes!
Good luck, guys! I have a lot on my plate and long PbP games have never worked for me. I am happy sticking to the DDAL/DDEX mods!
Go and kick the soulmonger in the tail!!! ^_^

eakratz |
Hi, I’m following the link DG posted in another thread. I have never played adventure guild before but have played a tiny amount of 5h Edition. I do have a number through the D&D website. I’ve skimmed he AL book and will give it a better look later tonight, but can I assume I can just create a character and it’s playable, or do I need to register it in some way? Also, looks like you need a Rogue-type. Thanks!

DoubleGold |

I'd prefer you'd start at level 1. Also, if you start at higher level and level past level 11, according to AL that character would no longer be legal to use in the Tomb of Annihilation book which is written for levels 1-11, but if you start at level 1 and level up way to high, say to 15, you can still use that character in ToA. Not to mention, I plan to get people to at least 12 or 13 before going up against Acererak if I can help it.