Thron's Rise of the Runelords Campaign

Game Master Thron

RotR Roll20 Campaign Link


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@Rilee: Since I have Mass Cure Moderate Wounds as a spell known now, you should prepare two Heals instead. Heal is universally more useful.

Dreamed Secrets: Veil and Penumbral Disguise.

Before everyone heads inside, Setsuna casts Magic Vestment of Zoli's buckler and then passes around some Extended Tears to Wine.

"Those are the Runelords," Setsuna confirms with a nod.

The Oracle goes deeping into thought.

"Based on what I recall, Scribbles believed that something called Runeforged weapons could be quite useful against the Runelords and their allies. He also thought the methods of creation of to be lost somewhere in Runeforge itself. Also, as I recall in those texts regarding Karzoug, 'Among the runelords, his mastery of greed magic was uncontested, yet in the schools of illusion and enchantment (related to the sins of pride and lust), his skills had atrophied greatly. Many believed that weapons infused with illusion and enchantment magic, known as “dominant weapons,” would be particularly potent against Karzoug...'"

Setsuna looks at the statues of Sorshen and Xanderghul.

"Runeforge was created as a place where agents of the seven Runelords could gather to study magic. Seven paths, seven statues. I bet each statue corresponds to their respective Runelord's place of study. Based on what we already know, I would start with either Xanderghul or Shorshen. Given their field of expertise, I'd, uh, rather start with Mr. Runelord of Illusion. How does that sound to everyone?"

Setsuna reflexively spawns her cloak of darkness and inky wings. Setsuna flares the latter and takes to the air. Instead of slowly descending as before, she maintains her height.

"Huh. That's new."

Setsuna crosses her shapely legs and floats over to join Eugeni in the forever flyers club.

5 ranks into Fly, +3 from creatures with a fly speed treat the Fly skill as a class skill (which I just learned), +4 from Good maneuverability, +2 Luck Stone = +14 Fly Mod, which means Setsu can finally hover at will now.


The group travels down the hallway behind Xanderghul's statue. This wing of Runeforge is a grand cathedral decorated with peacock motifs and massive chandeliers hanging from the ceiling to brightly illuminate it with hundreds of continual flames.

Zoli:
You feel very at peace and welcome here in this area. You gain a +1 bonus on all skill checks, attack rolls, and saving throws.


All rolls in Roll20.

"I think that I'll do a little scouting."

After chugging her renewable potion of Ward the Faithful and tossing up Freedom of Movement, Setsuna casts on her Dreamed Secrets. Her cloak of shadows instantly wraps around her entire body, making her general features difficult to discern.

"Huh. Neat."

The Oracle promptly vanishes. She returns without a fuss. However, sensing a possible battle approaching, she opts not to decloak and instead renews her Ring's timer as needed.

"In the big room just around the bend, there are six identical men just standing there. Menacingly. There is also a giant peacock in the middle of said room, and I also located a secret door in the middle of the far wall," Setsuna's disembodied voice reports quietly.


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

"If you anticipate conflict, perhaps we should summon some allies before heading in. I will cast haste on us when everyone is prepared to enter."


Female Aasimar Reincarnated Druid | HP 123/123 | AC: 23 (15 Tch, 20 Ff) | CMB: +13, CMD: 28 | F: +13, R: +7, W: +16| Init: +6 | Perc: +29 Aasimar (Idyllkin) Huge air: AC: 24 (15 t, 17 ff)

Rilee prepares by casting barkskin on Olympus and then recharges the spell to cast it on Zoli. She follows that up by casting greater magic fang on Olympus.

"I can bring in some allies, and some that are very powerful, but I'll be sacrificing other spells that could heal us or control the battlefield. Or would it be better to bring in some mid-range allies, that may not do much more than get in the way?"


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

"I believe having several weaker allies is probably the better option. Maybe some bovines would do well, they could take up space, soak up damage and also perhaps stampede. If whatever we face is not flying, most of us can conduct ourselves from the air whilst Zoli and the summons hold the ground. Can you summon any bulls or oxen?"


"Leave the summoning to me, Rilee," says Setsuna's disembodied voice. "My only seventh tier spell is summoning. Two to four celestial dire tigers should make things fun."


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

"Speaking of which...I can now alter reality on the basis of my will to some extent. There is a spell in my repertoire now called limited wish. It can duplicate a multitude of effects, including the magic of spellcasters other than arcanists. I have yet to come to terms with such a versatile tool, but if either of you can think of good uses for it," he looks at Rilee and Setsuna, "feel free to suggest them."


The group advances into the next hallway to prepare to attack. This brightly lit corridor is lined with floor-to-ceiling mirrors. The reflections give the dizzying impression that the corridor opens up to each side, extending infinitely into the distance.

As you take a brief moment to adjust to the strange sensation, you all realize that the reflections of Rilee, Eugeni, Zoli, and even Lion look...weirdly malevolent. Suddenly, the reflections themselves step through the mirrors and attack, from both sides of the hall!

The Zoli nearest to Zoli steps up and slashes out three times at Zoli, but only connects once with Baern's Breath. "You don't trick me, imposter! Taste the wrath of Baern's Breath!" Zoli taunts. From the opposite wall, Zoli is unable to reach Zoli, so she instead tumbles forward as close as she can and strikes out at the creature blocking her path, Olympus! Zoli opens a hideous laceration across the roc's torso! "Outta my way, old buddy! I don't wanna hurt you, but a fake me is too dangerous to let you slow me down!" Zoli calls out.

The Lion on Zoli's shoulder attacks the Lion on Zoli's shoulder, but fails to connect. The other Lion rushes between Olympus' talons, but gets caught in one!

The Rilee nearest Rilee shifts her form into that of a large earth elemental, while the Rilee furthest from Rilee conjures up a familiar thundercloud directly on top of Rilee! It strikes her with a zap of lightning, which stuns her! The elemental form of Rilee says, "Your meddling weakens the Wheel. You must be stopped!"
__________
Party Initiative: 1d20 + 5 ⇒ (6) + 5 = 11
Rilees Initative: 1d20 + 5 ⇒ (11) + 5 = 16
Zolis Initiative: 1d20 + 11 ⇒ (11) + 11 = 22
Lions Initiative: 1d20 + 2 ⇒ (15) + 2 = 17
Eugenis Initiative: 1d20 + 1 ⇒ (3) + 1 = 4
Zoli 1 Attack 1: 1d20 + 30 + 2 ⇒ (7) + 30 + 2 = 39
Zoli 1 Attack 2: 1d20 + 25 + 2 ⇒ (13) + 25 + 2 = 40
Zoli 1 Attack 3: 1d20 + 20 + 2 ⇒ (15) + 20 + 2 = 37
Damage Attack 2: 1d4 + 18 + 13 + 2 ⇒ (3) + 18 + 13 + 2 = 36
Zoli 2 Acrobatics: 1d20 + 29 ⇒ (10) + 29 = 39
Zoli 2 Attack: 1d20 + 30 + 2 ⇒ (19) + 30 + 2 = 51
Zoli 2 Confirm: 1d20 + 30 + 2 ⇒ (12) + 30 + 2 = 44
Damage: 2d4 + 36 + 26 + 4 ⇒ (4, 2) + 36 + 26 + 4 = 72
Lion 1 Attack: 1d20 + 11 ⇒ (3) + 11 = 14
Olympus AoO: 1d20 + 17 ⇒ (18) + 17 = 35
Damage: 1d6 + 8 ⇒ (5) + 8 = 13
Rilee Damage: 6d6 - 5 ⇒ (4, 4, 3, 3, 6, 3) - 5 = 18
Rilee Fort: 1d20 + 12 ⇒ (3) + 12 = 15
Eugeni Knowledge (Arcana): 1d20 + 25 ⇒ (12) + 25 = 37
Setsuna Knowledge (Arcana): 1d20 + 7 ⇒ (3) + 7 = 10
Zoli Knowledge (Arcana): 1d20 + 11 ⇒ (19) + 11 = 30
Eugeni Spellcraft: 1d20 + 26 ⇒ (14) + 26 = 40
Rilee Spellcraft: 1d20 + 12 ⇒ (8) + 12 = 20
Setsuna Spellcraft: 1d20 + 17 ⇒ (10) + 17 = 27
Zoli Spellcraft: 1d20 + 5 ⇒ (2) + 5 = 7

Initiative Order:
"Zolis"
"Lions"
"Rilees"
Party
"Eugenis"

Eugeni:
The effect at play here seems identical to the effect of mirrors of opposition.

You guys are up! Rilee is stunned for 1 round!


Female Aasimar Reincarnated Druid | HP 123/123 | AC: 23 (15 Tch, 20 Ff) | CMB: +13, CMD: 28 | F: +13, R: +7, W: +16| Init: +6 | Perc: +29 Aasimar (Idyllkin) Huge air: AC: 24 (15 t, 17 ff)

Rilee drops her staff and stands helplessly as the miniature thundercloud jolts her. Olympus, confused and hurt at his allies' actions, falls back but keeps the rat gripped tightly in one talon.

I'm stunned, so I can't direct Olympus, who's got to be confused at everything happening. I doubt he'd attack anything without my guidance.


Per Rilee's suggestion on Roll20, some further actions by the copy Rilee's...though not entirely what she suggested due to "reasons"...:

The casting Rilee calls out, "Olympus, release the rat and attack!" and points at Rilee, giving the appropriate command whistle as well! The bird cocks its head confusedly, and looks at Rilee, then back to Rilee, but simply stands there continuing to be confused.


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Zoli gasps as she sees their doppelgangers appear. She considers striking at her "self" but decides that the biggest threat is likely Evil-geni.

Taking a step between the two, she reminds herself, "I'm really sorry but you're not the real Eugeni!" Swings three times at him in quick succession...and on the third hit he shatters into glass and then evaporates as mist.

_______________________

swft:parry if attacked
free: 5' step as shown
full: attack doppel-geni

Baern’s Breath: 1d20 + 30 ⇒ (20) + 30 = 50 (13 BAB +8 DEX +1 size +1 enhance +5 w.training +2 w.focus)
Damage: 1d4 + 18 + 13 - 5 ⇒ (2) + 18 + 13 - 5 = 28 (+8 DEX +1 enhancement +5 w.training +4 w.spec; +13 precise)

Baern’s Breath+luck: 1d20 + 25 ⇒ (4) + 25 = 29 (13 BAB +8 DEX +1 size +1 enhance +5 w.training +2 w.focus)
Damage: 1d4 + 18 + 13 - 5 ⇒ (2) + 18 + 13 - 5 = 28 (+8 DEX +1 enhancement +5 w.training +4 w.spec; +13 precise)

Baern’s Breath: 1d20 + 20 ⇒ (12) + 20 = 32 (13 BAB +8 DEX +1 size +1 enhance +5 w.training +2 w.focus)
Damage: 1d4 + 18 + 13 - 5 ⇒ (1) + 18 + 13 - 5 = 27 (+8 DEX +1 enhancement +5 w.training +4 w.spec; +13 precise)

confirm?: 1d20 + 30 ⇒ (7) + 30 = 37
Damage+luck: 1d4 + 18 ⇒ (4) + 18 = 22


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

Zoli, I think you are next to real me.

I planned to cast haste before we went forward, hopefully that happened?

Are there three Zolis? Can we tell which are the real and fake? I need to understand the map better before I can act.


Im on roll20 if u have any questions.


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

Eugeni floats back to a safe spot, and with a quick chant sends magic missiles streaking towards the mirrors at the ends of the hall. "Break the mirrors!"

3 missiles to the top mirror, 2 to the bottom.
Damage top: 3d4 + 3 ⇒ (1, 1, 2) + 3 = 7
Damage bottom: 2d4 + 2 ⇒ (4, 3) + 2 = 9


The mirrors shatter, and so do the copies!

End combat!

Setsuna:

At the sound of combat, all six humans utter words of magic and vanish!


Female Aasimar Reincarnated Druid | HP 123/123 | AC: 23 (15 Tch, 20 Ff) | CMB: +13, CMD: 28 | F: +13, R: +7, W: +16| Init: +6 | Perc: +29 Aasimar (Idyllkin) Huge air: AC: 24 (15 t, 17 ff)

Perception: 1d20 + 29 ⇒ (11) + 29 = 40 (do I hear the spellcasting?)

Rilee shakes off her stun, grabs up her staff and coos to Olympus to soothe his confusion. "Hey, big guy, it's me. The real me."

She casts a spell to heal some of his wounds to prove it.
Cure moderate: 2d8 + 10 ⇒ (6, 1) + 10 = 17


Yes, you do.


Female Aasimar Reincarnated Druid | HP 123/123 | AC: 23 (15 Tch, 20 Ff) | CMB: +13, CMD: 28 | F: +13, R: +7, W: +16| Init: +6 | Perc: +29 Aasimar (Idyllkin) Huge air: AC: 24 (15 t, 17 ff)

Her head whips around to face the direction of the spellcasting. "Voices," she whispers under her breath.


Completely oblivious to the entire fight taking place behind her, Setsuna finishes her summoning spell.

Celestial Dire Tigers: 1d3 + 1 ⇒ (3) + 1 = 4

Four beefy celestial dire tigers manifest from Nirvana. They immediately rush the three southern triplets.

Dire Tiger 1 Rolls versus Purple Man:

Bite (Charge): 1d20 + 20 + 2 ⇒ (7) + 20 + 2 = 29
Damage: 2d6 + 10 ⇒ (2, 1) + 10 = 13

Claw (Charge): 1d20 + 20 + 2 ⇒ (20) + 20 + 2 = 42
Damage: 2d4 + 10 ⇒ (3, 1) + 10 = 14

Claw (Charge) Confirm?: 1d20 + 20 + 2 ⇒ (3) + 20 + 2 = 25
Crit Damage: 2d4 + 10 ⇒ (3, 4) + 10 = 17

Claw (Charge): 1d20 + 20 + 2 ⇒ (17) + 20 + 2 = 39
Damage: 2d4 + 10 ⇒ (2, 1) + 10 = 13

Claw (Charge): 1d20 + 20 + 2 ⇒ (17) + 20 + 2 = 39
Damage: 2d4 + 10 ⇒ (2, 4) + 10 = 16

Claw (Charge): 1d20 + 20 + 2 ⇒ (1) + 20 + 2 = 23

Grab (Charge): 1d20 + 25 + 2 ⇒ (2) + 25 + 2 = 29
Grab (Charge): 1d20 + 25 + 2 ⇒ (14) + 25 + 2 = 41
Grab (Charge): 1d20 + 25 + 2 ⇒ (20) + 25 + 2 = 47

Dire Tiger 2 Rolls versus Pink Man:

Bite (Charge): 1d20 + 20 + 2 ⇒ (15) + 20 + 2 = 37
Damage: 2d6 + 10 ⇒ (6, 4) + 10 = 20

Claw (Charge): 1d20 + 20 + 2 ⇒ (7) + 20 + 2 = 29
Damage: 2d4 + 10 ⇒ (3, 2) + 10 = 15

Claw (Charge): 1d20 + 20 + 2 ⇒ (5) + 20 + 2 = 27
Damage: 2d4 + 10 ⇒ (1, 3) + 10 = 14

Claw (Charge): 1d20 + 20 + 2 ⇒ (17) + 20 + 2 = 39
Damage: 2d4 + 10 ⇒ (3, 1) + 10 = 14

Claw (Charge): 1d20 + 20 + 2 ⇒ (20) + 20 + 2 = 42
Crit Damage: 2d4 + 10 ⇒ (1, 4) + 10 = 15

Claw (Charge) Confirm?: 1d20 + 20 + 2 ⇒ (2) + 20 + 2 = 24
Crit Damage: 2d4 + 10 ⇒ (2, 3) + 10 = 15

Grab (Charge): 1d20 + 25 + 2 ⇒ (1) + 25 + 2 = 28
Grab (Charge): 1d20 + 25 + 2 ⇒ (7) + 25 + 2 = 34
Grab (Charge): 1d20 + 25 + 2 ⇒ (7) + 25 + 2 = 34

Dire Tiger 3 Rolls versus Orange Man:

Bite (Charge): 1d20 + 20 + 2 ⇒ (14) + 20 + 2 = 36
Damage: 2d6 + 10 ⇒ (4, 4) + 10 = 18

Claw (Charge): 1d20 + 20 + 2 ⇒ (10) + 20 + 2 = 32
Damage: 2d4 + 10 ⇒ (3, 1) + 10 = 14

Claw (Charge): 1d20 + 20 + 2 ⇒ (4) + 20 + 2 = 26
Damage: 2d4 + 10 ⇒ (1, 3) + 10 = 14

Claw (Charge): 1d20 + 20 + 2 ⇒ (15) + 20 + 2 = 37
Damage: 2d4 + 10 ⇒ (4, 1) + 10 = 15

Claw (Charge): 1d20 + 20 + 2 ⇒ (2) + 20 + 2 = 24
Damage: 2d4 + 10 ⇒ (2, 2) + 10 = 14

Grab (Charge): 1d20 + 25 + 2 ⇒ (2) + 25 + 2 = 29
Grab (Charge): 1d20 + 25 + 2 ⇒ (3) + 25 + 2 = 30
Grab (Charge): 1d20 + 25 + 2 ⇒ (13) + 25 + 2 = 40

Dire Tiger 4 Rolls versus Orange Man:

Bite (Charge): 1d20 + 20 + 2 ⇒ (17) + 20 + 2 = 39
Damage: 2d6 + 10 ⇒ (4, 2) + 10 = 16

Claw (Charge): 1d20 + 20 + 2 ⇒ (19) + 20 + 2 = 41
Damage: 2d4 + 10 ⇒ (2, 3) + 10 = 15

Claw (Charge): 1d20 + 20 + 2 ⇒ (5) + 20 + 2 = 27
Damage: 2d4 + 10 ⇒ (4, 1) + 10 = 15

Claw (Charge): 1d20 + 20 + 2 ⇒ (17) + 20 + 2 = 39
Damage: 2d4 + 10 ⇒ (2, 4) + 10 = 16

Claw (Charge): 1d20 + 20 + 2 ⇒ (5) + 20 + 2 = 27
Damage: 2d4 + 10 ⇒ (1, 3) + 10 = 14

Grab (Charge): 1d20 + 25 + 2 ⇒ (7) + 25 + 2 = 34
Grab (Charge): 1d20 + 25 + 2 ⇒ (2) + 25 + 2 = 29
Grab (Charge): 1d20 + 25 + 2 ⇒ (6) + 25 + 2 = 33


Female Aasimar Reincarnated Druid | HP 123/123 | AC: 23 (15 Tch, 20 Ff) | CMB: +13, CMD: 28 | F: +13, R: +7, W: +16| Init: +6 | Perc: +29 Aasimar (Idyllkin) Huge air: AC: 24 (15 t, 17 ff)

"Oh, and roars. But you probably heard that."


The tigers pounce on their targets, one of which is torn to shreds, but instead of blood, shards of clear fragments goes flying!

"The master is in study—he is not to be disturbed. Please keep your screaming to a minimum while you are punished for daring to venture this close to his magnificence," the 5 surviving "men" say in unison.

One of the northern men cast a spell on the tigers, who appear to become befuddled and confused. The other two disappear!

Two of the tigers claw at their own heads, while the other two turn on one another and begin a dire-tiger-sized cat fight!
__________

DM Rolls:
Men Initiative Joining Combat: 1d20 + 2 ⇒ (11) + 2 = 13
Red Will: 1d20 + 5 ⇒ (2) + 5 = 7
Blue Will: 1d20 + 5 ⇒ (3) + 5 = 8
Green Will: 1d20 + 5 ⇒ (11) + 5 = 16
Orange Will: 1d20 + 5 ⇒ (9) + 5 = 14
Red %: 1d100 ⇒ 57
Damage: 1d8 + 8 - 10 ⇒ (5) + 8 - 10 = 3
Blue %: 1d100 ⇒ 70
Damage: 1d8 + 8 - 10 ⇒ (2) + 8 - 10 = 0
Green %: 1d100 ⇒ 79
Coin Flip: 1d2 ⇒ 2 Orange
Green Bite: 1d20 + 20 ⇒ (9) + 20 = 29
Damage: 2d6 ⇒ (6, 3) = 9
Green Claw: 1d20 + 20 ⇒ (19) + 20 = 39
Damage: 2d4 ⇒ (3, 1) = 4
Green Claw: 1d20 + 20 ⇒ (13) + 20 = 33
Damage: 2d4 ⇒ (4, 1) = 5
Green Claw: 1d20 + 20 ⇒ (5) + 20 = 25
Damage: 2d4 ⇒ (2, 1) = 3
Green Claw: 1d20 + 20 ⇒ (19) + 20 = 39
Damage: 2d4 ⇒ (3, 1) = 4
Orange Bite: 1d20 + 20 ⇒ (20) + 20 = 40
Damage: 2d6 ⇒ (3, 6) = 9
Orange Claw: 1d20 + 20 ⇒ (2) + 20 = 22
Damage: 2d4 ⇒ (2, 1) = 3
Orange Claw: 1d20 + 20 ⇒ (6) + 20 = 26
Damage: 2d4 ⇒ (3, 4) = 7
Orange Claw: 1d20 + 20 ⇒ (20) + 20 = 40
Damage: 2d4 ⇒ (3, 3) = 6
Orange Claw: 1d20 + 20 ⇒ (14) + 20 = 34
Damage: 2d4 ⇒ (4, 2) = 6

Initiative Order:
Men
Party

You guys are up! Rilee's cure spell didn't go off since this meshes into the previous fight.


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

Eugeni has no idea what is going on, so he floats to the corner for a better look as he calls up some mirror images.

Move, then cast. 1d4 + 5 ⇒ (1) + 5 = 6


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Zoli hustles into the room, looking and listening to assess the situation.

Zoli Perception: 1d20 + 20 ⇒ (16) + 20 = 36
Lion Perception (w/scent): 1d20 + 16 ⇒ (17) + 16 = 33

If Z or L sense anyone nearby, she'll stop. Otherwise, move as on map.


Staying close to the shadows of the wall, Setsuna carefully sneaks into the room.

Stealth (Cloak, Invis, More than Half Speed) - Hide in Plain Sight: 1d20 + 24 + 6 + 20 - 5 ⇒ (8) + 24 + 6 + 20 - 5 = 53

Take out the +20 invisibility mod if that doesn't apply. Setsu can hide in the shadows produced by either Eugeni or the wall.

The unconfused celestial dire tigers attack the remaining duo.

Blue Tiger vs. Pink Man:

Bite (Charge): 1d20 + 20 + 2 ⇒ (5) + 20 + 2 = 27
Damage: 2d6 + 10 ⇒ (5, 4) + 10 = 19

Claw (Charge): 1d20 + 20 + 2 ⇒ (10) + 20 + 2 = 32
Damage: 2d4 + 10 ⇒ (1, 4) + 10 = 15

Claw (Charge): 1d20 + 20 + 2 ⇒ (13) + 20 + 2 = 35
Damage: 2d4 + 10 ⇒ (3, 3) + 10 = 16

Rake Claw (Charge): 1d20 + 20 + 2 ⇒ (14) + 20 + 2 = 36
Damage: 2d4 + 10 ⇒ (4, 2) + 10 = 16

Rake Claw (Charge): 1d20 + 20 + 2 ⇒ (4) + 20 + 2 = 26
Damage: 2d4 + 10 ⇒ (2, 3) + 10 = 15

Grab (Charge): 1d20 + 25 + 2 ⇒ (13) + 25 + 2 = 40
Grab (Charge): 1d20 + 25 + 2 ⇒ (17) + 25 + 2 = 44
Grab (Charge): 1d20 + 25 + 2 ⇒ (10) + 25 + 2 = 37

If the pink man drops, then the rest of the attacks are against the purple man.

Red Tiger vs. Purple Man:

Bite: 1d20 + 20 ⇒ (17) + 20 = 37
Damage: 2d6 + 10 ⇒ (2, 1) + 10 = 13

Claw: 1d20 + 20 ⇒ (14) + 20 = 34
Damage: 2d4 + 10 ⇒ (4, 2) + 10 = 16

Claw: 1d20 + 20 ⇒ (1) + 20 = 21

Grab: 1d20 + 25 ⇒ (18) + 25 = 43
Grab: 1d20 + 25 ⇒ (12) + 25 = 37


All 4 tigers were confused. Green and Orange are locked into fighting one another, and the other 2 hit themselves this round. Next round those 2 get new % rolls.


I'll just let them do their own thing. If nothing else, for now, they serve as a good distraction.


Female Aasimar Reincarnated Druid | HP 123/123 | AC: 23 (15 Tch, 20 Ff) | CMB: +13, CMD: 28 | F: +13, R: +7, W: +16| Init: +6 | Perc: +29 Aasimar (Idyllkin) Huge air: AC: 24 (15 t, 17 ff)

"It sounds pretty chaotic. Let's go see," Rilee says to her friend, touching Olympus with her healing spell and moving around the corner to see what's going on. The big roc hops after her.

Cure mod: 2d8 + 10 ⇒ (4, 8) + 10 = 22


Zoli: I moved you and Lion to where he squeaks that he smells someone. I assume, as you stated, that is where you stop.

The two men near the tigers step away and fade from sight, as does the man to the north. Four beams of fire surge forth from nowhere and head straight for Zoli! She dodges three of them, but one hits her right in the face, drawing pained screams from both her and the mouse on her shoulder!

Red Ranged Touch 1: 1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 28
Red Confirm: 1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 28
Fire Damage: 8d6 ⇒ (6, 6, 6, 2, 4, 6, 4, 2) = 36 x1.5 = 54 damage
Red Ranged Touch 2: 1d20 + 6 + 2 ⇒ (15) + 6 + 2 = 23
Blue Ranged Touch 1: 1d20 + 6 ⇒ (8) + 6 = 14
Blue Ranged Touch 2: 1d20 + 6 ⇒ (18) + 6 = 24

Initiatives:
Men
Party

You guys are up. The red X's are where the beams came from. Setsuna, you roll the confusions and damages for your summoned tigers, and currently green and orange are locked into fighting one another.


Guys?


Not wanting to deal with the antics of a bunch of confused cats, Setsuna dismisses her summons as a standard action and then tries to hide her presence.

Stealth - Hide in Plain Sight: 1d20 + 24 + 6 + 40 ⇒ (7) + 24 + 6 + 40 = 77


Female Aasimar Reincarnated Druid | HP 123/123 | AC: 23 (15 Tch, 20 Ff) | CMB: +13, CMD: 28 | F: +13, R: +7, W: +16| Init: +6 | Perc: +29 Aasimar (Idyllkin) Huge air: AC: 24 (15 t, 17 ff)

I'll see what I can do.

Looking onto the field of battle and seeing no enemies, Rilee assumes that their foes are invisible. Her form swiftly flows into that of a large bat and she flies into the middle of the room, sending sonic screeches above the register of most beings, which bounce back to her and give her an idea of the unseen objects and creatures in the room.

Swift: Quickened Wild Shape. Move: 40 feet into the room. If I sense a group of two or more in close proximity to each other, standard: cast faerie fire to outline them. If I sense only one inside my range:
Standard, cast aggressive thundercloud.

Electricity: 3d6 ⇒ (5, 2, 3) = 10


Rilee:
You sense no one in range. If that alters your action any, lemme know, otherwise you conjured up a cloud.


Female Aasimar Reincarnated Druid | HP 123/123 | AC: 23 (15 Tch, 20 Ff) | CMB: +13, CMD: 28 | F: +13, R: +7, W: +16| Init: +6 | Perc: +29 Aasimar (Idyllkin) Huge air: AC: 24 (15 t, 17 ff)

Rilee screeches to call Olympus out to her, and she casts another healing spell on him when he reaches her.

Cure light: 1d8 + 5 ⇒ (8) + 5 = 13


Been several days, Zoli and Eugeni can't see anyone, so they are just gonna hover/stand around.

A series of beams lash out at Olympus and Bat-Form-Rilee, burning them severely. Rilee also catches a brief glimpse of her worst fear manifesting (Bonus Cool Points if you describe what that would be to your character in your next descriptive post!), but she quickly recognizes it as an illusion.

Eugeni also sees a similar magical manifestation (Bonus Cool Points if you describe what that would be to your character in your next descriptive post!), seeing through its illusionary nature as well. He then feels a separate attack on his mind, but shrugs it off with his mental fortitude.
__________
Ranged Touch: 1d20 + 6 ⇒ (1) + 6 = 7
Ranged Touch: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 4d6 ⇒ (2, 5, 5, 6) = 18 x 1.5 = 27
Ranged Touch: 1d20 + 6 ⇒ (11) + 6 = 17
Damage: 4d6 ⇒ (1, 6, 5, 6) = 18 x 1.5 = 27
Ranged Touch: 1d20 + 6 ⇒ (11) + 6 = 17
Damage: 4d6 ⇒ (6, 1, 1, 2) = 10 x 1.5 = 15
Rilee Will: 1d20 + 16 ⇒ (14) + 16 = 30
Eugeni Will: 1d20 + 10 ⇒ (10) + 10 = 20
Eugeni Will: 1d20 + 10 ⇒ (14) + 10 = 24

Initiatives:
Men
Party

You guys are up. The red X's are where the beams came from.

Rilee:
You can sense two unseen presences where the red X's are.


HP 148, Luck 20, Panache 6, AC 48 (T 28, F 34) CMD 40 | F+18 R+28 W+19 (+5 6/day charmed life, +2 vs fear)| evasion, improved + uncanny dodge, reroll (save 1/day + any 1/scene) | Per+27 | Init+12

Seeing where the flame comes from--and that she has a straight shot to run there--Zoli takes off, tumbling and swinging.

At the last moment she closes her eyes and says, "Alright Chaldira, guide my blade!"

_____________________

Miss? (low=good): 1d2 ⇒ 1

Baern’s Breath+luck+charge+area: 1d20 + 30 + 2 + 2 + 1 ⇒ (16) + 30 + 2 + 2 + 1 = 51 (13 BAB +8 DEX +1 size +1 enhance +5 w.training +2 w.focus)
Damage+luck+holy+area+1: 1d4 + 18 + 2 + 2d6 + 13 ⇒ (1) + 18 + 2 + (6, 3) + 13 = 43 (+8 DEX +1 enhancement +5 w.training +4 w.spec; +13 precise)

confirm?: 1d20 + 30 + 2 + 2 + 1 ⇒ (13) + 30 + 2 + 2 + 1 = 48
extra damage: 1d4 + 18 + 2 ⇒ (1) + 18 + 2 = 21

False Life: 1d10 + 5 ⇒ (6) + 5 = 11

If attacked in melee, Z will parry the first attack, and if Lion still has at least 1/2 his HP then he'll bodyguard.


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

Eugeni floats slightly further into the room, chanting a spell as he does so. A burst of purple glitter erupts near the origin point of some of the beams.

5' stepping, casting glitterdust in the purple area. DC 21 will or blinded.


Female Aasimar Reincarnated Druid | HP 123/123 | AC: 23 (15 Tch, 20 Ff) | CMB: +13, CMD: 28 | F: +13, R: +7, W: +16| Init: +6 | Perc: +29 Aasimar (Idyllkin) Huge air: AC: 24 (15 t, 17 ff)

Seeing one of the enemies outlined in glittering particles, Rilee sends Olympus to attack it. While her roc flies to tear at it with his talons, the wild shaped druid flies further in the room to search for more foes, oddly enough flying into the giant statue of the peacock.

Talon: 1d20 + 17 ⇒ (18) + 17 = 35
Damage: 1d6 + 8 + 2d6 ⇒ (4) + 8 + (4, 6) = 22
Grab: 1d20 + 24 ⇒ (20) + 24 = 44

I still have a standard action, which I might use if I sense any other enemies around.


With no better options, Setsuna flares her wings and flies over to assist the melee fighters. When she gets close, Desna's Champion hides in Olympus' shadow.

Double move toward Olympus.

Stealth - Hide in Plain Sight (Cloak, Movement, Invis): 1d20 + 24 + 6 - 5 + 20 ⇒ (20) + 24 + 6 - 5 + 20 = 65


A burst of cold air and clear shards erupts from where Zoli swings her blade! Meanwhile, another man appears outlined in Olympus' grasp!
__________
Purple Will: 1d20 + 10 ⇒ (7) + 10 = 17

Rilee:
You sense creatures at the locations marked with red squares.


Is it our turn now?


Female Aasimar Reincarnated Druid | HP 123/123 | AC: 23 (15 Tch, 20 Ff) | CMB: +13, CMD: 28 | F: +13, R: +7, W: +16| Init: +6 | Perc: +29 Aasimar (Idyllkin) Huge air: AC: 24 (15 t, 17 ff)

Worst fear:

Rilee suffers a vision -- she looks down at her form and she sees desiccated flesh covering cold, unliving bones. She's dead, but still trapped in unlife. She's severed from the Wheel, unable to take another ride and live again in another body. The terror of being unable to live--

Fades quickly. She forces away the fake sensation and remembers that she lives.

When Rileebat flies to the center of the room, she begins gesturing and screeching in her wild form to cast a spell. Instantly, a bubbling mass of boiling tar erupts from the ground around, scalding the invisible creatures and threatening to stick them to the roiling morass.

Casting tar pool, they take fire damage and must make a DC 23 Reflex save or be entangled.
Fire: 7d6 ⇒ (1, 1, 4, 6, 6, 2, 3) = 23


Just needed Rilee's standard. Will update tomorrow.


Words of magic are muttered from the north, and the tar pool immediately vanishes!

More words of magic are changed, and a bolt of lightning surges forth from thin air! Rilee and Lion squeal in agony, Lion falling eerily still in Zoli's pack...

Even more magical incantations are called out from nothingness, and two more fiery beams blast out at Rilee, who screeches once more in pain before falling to the floor, not moving!

The man in Olympus' talons attempts some magic of his own, but fails to finish it while being squeezed by the bird's claws!
__________
Red Reflex: 1d20 + 8 ⇒ (7) + 8 = 15
Blue Reflex: 1d20 + 8 ⇒ (6) + 8 = 14
Green Reflex: 1d20 + 8 ⇒ (3) + 8 = 11
Red Concentration: 1d20 + 13 ⇒ (18) + 13 = 31
Dispel Check: 1d20 + 9 ⇒ (16) + 9 = 25
Rilee Will: 1d20 + 16 ⇒ (1) + 16 = 17
Olympus Will: 1d20 + 7 ⇒ (9) + 7 = 16
Zoli Will: 1d20 + 15 ⇒ (5) + 15 = 20
Lion Will: 1d20 + 7 ⇒ (2) + 7 = 9
Rilee Reflex: 1d20 + 6 ⇒ (5) + 6 = 11
Olympus Reflex: 1d20 + 15 ⇒ (10) + 15 = 25
Zoli Reflex: 1d20 + 22 ⇒ (4) + 22 = 26
Lion Reflex: 1d20 + 12 ⇒ (4) + 12 = 16

Damage: 9d6 ⇒ (1, 4, 5, 6, 2, 5, 1, 5, 1) = 30
Green Ranged Touch: 1d20 + 6 + 2 ⇒ (9) + 6 + 2 = 17
Green Ranged Touch: 1d20 + 6 + 2 ⇒ (15) + 6 + 2 = 23
Damage: 4d6 ⇒ (2, 6, 6, 2) = 16
Damage: 4d6 ⇒ (4, 6, 6, 3) = 19
Purple Concentration: 1d20 + 13 ⇒ (2) + 13 = 15

Initiatives:
Men
Party

You guys are up! Lion is dead, Rilee is at -11 and needs to make stabilization checks. Left red X is where the lightning originated from, right one where the fiery beams came from.

Edit: Remembered that Rilee was flying, albeit close to the ground. As such, the lightning bolt would have went over Zoli and Lion's heads. So I struck those rolls out.


Female Aasimar Reincarnated Druid | HP 123/123 | AC: 23 (15 Tch, 20 Ff) | CMB: +13, CMD: 28 | F: +13, R: +7, W: +16| Init: +6 | Perc: +29 Aasimar (Idyllkin) Huge air: AC: 24 (15 t, 17 ff)

Stabilize: 1d20 + 2 + 4 - 11 ⇒ (12) + 2 + 4 - 11 = 7
Thron, I'm not seeing where you factored in my resistance to electricity. If you counted that, I'm at -6 and stable.

Olympus drops the guy in his clutches in order to make a full attack on him.

Talon: 1d20 + 17 ⇒ (20) + 17 = 37
Talon: 1d20 + 17 ⇒ (10) + 17 = 27
Bite: 1d20 + 16 ⇒ (3) + 16 = 19

Damage, talon: 1d6 + 8 + 2d6 ⇒ (3) + 8 + (3, 4) = 18
Damage, talon: 1d6 + 8 + 2d6 ⇒ (5) + 8 + (1, 6) = 20
Damage, bite: 1d8 + 2d6 ⇒ (2) + (2, 3) = 7

Crit confirm: 1d20 + 17 ⇒ (16) + 17 = 33
Crit damage: 1d6 + 8 ⇒ (2) + 8 = 10

Grab: 1d20 + 24 ⇒ (17) + 24 = 41


I factored it in before applying damage to your token. I only subtracted 25 instead of 30.

Olympus crushes the man between his talons and beak, causing more icy shards to scatter across the floor.


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

Eugeni grabs a scroll with his middle hand, reading it as he floats forward. Once he completes the spell, his eyes glow purple for a moment. He looks at something no one else can see, and quick as a flash encants another spell with his third hand, sending now familiar spiked globes of force crashing across the room. "There are three of them. I will do what I can. The peacock is an illusion," Eugeni warns the others.

5' step into the room. Move action to draw scroll, standard to read scroll. Swift action to cast quickened empowered battering blast on the one indicated, w/ free action to spend 1 arcane resevoir point on potent magic.
Ranged Touch attacks: 1d20 + 8 + 2 ⇒ (11) + 8 + 2 = 211d20 + 8 + 2 ⇒ (10) + 8 + 2 = 201d20 + 8 + 2 ⇒ (4) + 8 + 2 = 141d20 + 8 + 2 ⇒ (19) + 8 + 2 = 29
21 touch for Damage: 5d6 + 10 ⇒ (4, 1, 6, 2, 1) + 10 = 24*1.5=36 and Bullrush (CL 21+9 int+40 for four blasts on same target): 1d20 + 70 ⇒ (2) + 70 = 72
20 touch for Damage: 5d6 + 10 ⇒ (6, 6, 1, 3, 4) + 10 = 30*1.5=45 and Bullrush (CL 21+9 int+40 for four blasts on same target): 1d20 + 70 ⇒ (14) + 70 = 84
14 touch for Damage: 5d6 + 10 ⇒ (5, 5, 4, 3, 3) + 10 = 30*1.5=45 and Bullrush (CL 21+9 int+40 for four blasts on same target): 1d20 + 70 ⇒ (3) + 70 = 73
29 touch for Damage: 5d6 + 10 ⇒ (5, 4, 1, 5, 1) + 10 = 26*1.5=39 and Bullrush (CL 21+9 int+40 for four blasts on same target): 1d20 + 70 ⇒ (3) + 70 = 73
Out of all the hits, only the highest bullrush roll applies. If it succeeds (duh) he needs to make a DC 26 reflex or fall prone.


HP: 155/155; Resevoir 18/19 Permanent Buffs: arcane sight, see invis., freedom of movement (ring) Daily Spells: Current Buffs:
Stats:
AC 35, T 15, FF 29; 50% miss chance Fort +15, Ref +16, Will +17; CMD 26; Perception +17

After seeing the results of his spell, Eugeni smiles and reports, "One down."


Where is Rilee? I can't see her. If she is within forty feet of Setsuna, the Oracle will fly over and cast Heal on her for 140 hp back.


Eugeni has acted, Rilee used her turn bleeding, Olympus acted, and I've applied Setsuna's healing to Rilee. Need Zoli's action.

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