Thralls of Thrune, Part 1: The Sunless Citadel (Inactive)

Game Master Mike Kimmel

Dungeon Map
Combat Map

Pressed into service as adventurers for House Thrune of Cheliax, seven heroes delve into the Sunless Citadel seeking to uncover its treasures and secrets.


351 to 400 of 534 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>

Male Elf Dirge Bard 1, HP 9/9

Leynus does indeed have a bow! Unfortunately, he's not very good with it. Still, he can grab the arrows if no one else will.

The rest of the stuff Leynus has no immediate need for. He'll probably take a potion of CLW if no one else does, but there's nothing pressing.


FF 1-02

Okay, I've got the map updated and tomorrow morning I'll finally post the start of the next encounter. Let's get this party started! I don't have anything else coming up that will get in the way of our regularly scheduled posting. Thanks again for your patience!

Dark Archive

Female Tiefling (pit-born) Barbarian (wild rager) 1/Oracle [Nature] 1 ; HP 21/21

Hey guys, just a heads up: December is shaping up to be a real bear at my office as law firms get in their billing in advance the end of the fiscal year, so I've been pulling overtime and generally working harder than usual. As such I've been pretty burned out when I get home so I may miss a day or two of posting here and there up through New Years. Please bear with me and any slowness to respond to stuff.


FF 1-02

'tis the season and all that... no worries! I think we've got enough interest to keep things going even if they slow down. If all you can do is crawl... then crawl! :)

Dark Archive

I +2, P +0, F +6, R +1, W +0, AC 19, HP 7/24

Yep, life comes before games. For some reason. I don't know why. ;)

Paizo Employee RPG Superstar 2013 Top 32

Folks - I've been doing some thinking and I'd like to know what you think of me making some heavy adjustments to The Sunless Citadel in order to better fit our PBP game. As a traditional published mod there is a lot of combat, which maybe is less interesting for a PBP game than RP opportunities. I'd love to perhaps shorten the dungeon a bit by removing some of the combat encounters, allowing us to get on with the plot more quickly.

However, my original pitch for the game was that you'd be playing through The Sunless Citadel, so I don't want to take that away from anyone who was dead set on playing through the module.

Just trying to make sure we keep having as much fun as possible!

Thoughts? Opinions?


M Human Druid (Reincarnated Druid) 2

This group is great with RP. I don't want it to turn into just a storytime with our characters talking at each other, but perhaps reducing combat situations would totally work.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Well, a good fight is certainly fun, but PbP is defintely optimized for role-playing. (And a LOT of soliloquies.) And I'm really having a lot of fun RPing with this group!

If you want to reduce combat encounters, one trick I've done with published adventures is to replace a few of the less-interesting combats with CR-equivalent traps. They take a lot less time to resolve.

Or, make the monsters amenable to conversation: essentially converting "definitely combat" encounters to "possibly combat" encounters. That sometimes means switching out the published monster with somthing that can be bargained with.

Paizo Employee RPG Superstar 2013 Top 32

Fewer ravenous rats, more cranky kobolds. Good idea...... ;)


Male Elf Dirge Bard 1, HP 9/9

I don't mind either way, but I'd lean towards you making your changes, Mike. Combat takes a long time to resolve in PbP, and it's not always super interesting. And if you do decide to switch some encounters with an alternative situation, instead of just removing them, that sounds really cool too. Not that I'd know an edited spot, but still!

Also, I should apologize for being so ridiculously infrequent. I'm definitely in the midst of a "crawl" stage right now. Been very busy around here, school and stress and the new semester coming and auuugh.

Dark Archive

Female Tiefling (pit-born) Barbarian (wild rager) 1/Oracle [Nature] 1 ; HP 21/21

When I started running Reign of Winter I knew that the encounter frequency could be an issue, however my players definitely enjoy the combat aspects, so what I did (with my party of 8) was condense encounters down. Remove uninteresting encounters designed to deplete resources and keep the interesting and necessary ones.

In their place I added haunts, more traps, and (eventually) a chase or two. These combat alternatives are great for spicing things up.

Additionally, to make up for any XP diminishing, I'd add an extra "boss" encounter. One APL +3 creature can add a lot of tension, just make sure the party had the resources necessary to fell it.

Paizo Employee RPG Superstar 2013 Top 32

Thanks for the tips :) I hadn't thought of adding traps and haunts and such. That's a great idea. You even have a rogue that's already in the habit of checking for them.... ;)

Today I'll get this combat moving and I'll continue to keep it going at ~1 round per day. It's gonna be a fun one. :D


Rogue/2 (HP:13/13, AC15)

I moved Valeria's icon. Hope that's the right place!


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Perfect! Thanks!


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Hey folks-- My posting rate is going to be pretty low for the next two weeks because of Christmas, New Year's and holiday traveling.

I'm going to try to get a post in every other day or so, but I don't know whether I'll be able to actually do that.

Have a great holiday season everyone!


FF 1-02

My next big post will be up as soon as I get a chance, by the 26th at the latest. Obviously a busy time for everyone. But things will move along somewhat more quickly than anticipated thanks to Bellicus's awesome attack..... :D

Dark Archive

Female Tiefling (pit-born) Barbarian (wild rager) 1/Oracle [Nature] 1 ; HP 21/21

Hi All!

Just to give you guys a heads-up, I'm super busy because of the holidays and haven't been on the Internet outside of my phone in a few days. I'll be delayed in updating things till this weekend, most likely, though if I manage to steal a little time here and there I will!

I hope you all had an excellent week! :D


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Merry Christmas everyone!


FF 1-02

And to you!

Drat these holidays and all the free time they suck up.

Y'all should work on leveling your characters to level 2 - it's about that time!

Dark Archive

Female Tiefling (pit-born) Barbarian (wild rager) 1/Oracle [Nature] 1 ; HP 21/21

HP Rolls:

Hit Points: 1d8 ⇒ 6

Dark Archive

Female Tiefling (pit-born) Barbarian (wild rager) 1/Oracle [Nature] 1 ; HP 21/21

Akshara is all leveled up!

(I can't wait to explain this)

Dark Archive

Female Tiefling (pit-born) Barbarian (wild rager) 1/Oracle [Nature] 1 ; HP 21/21

Also, will any of you be attending Paizocon 2014? I'll be in Seattle for it from July 3rd - the 6th :)


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

All leveled up!

@Robert: While I would love to attend Paizocon (it's been over two decades since I've been to an RPG convention), signs are pointing to "no" this year.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Mike: Will we be running Part 2 of the fight against the goblins at Level 2?


Rogue/2 (HP:13/13, AC15)

HP: 1d8 ⇒ 2


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Check Recruitment tab: hp are "average +" per die. IOW: don't roll: d6=4; d8=5; d10=6; d12=7.

So, Elion: just take 5 hp!


FF 1-02

You can go ahead and level up - the next encounter you can be level 2. Sorry not to have posted yet. We'll start the new year off with some fun stuff!

I won't be at Paizocon this year, sadly, even though I live in Seattle... bad timing!

Anyone entering RPG Superstar this year?


Rogue/2 (HP:13/13, AC15)

Cool, I like 5!


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12
Mike the GM wrote:

Anyone entering RPG Superstar this year?

I threw my hat in the ring. I submitted a magic item I designed for my campaign a few years ago, but never published anywhere. Wish me luck!

Dark Archive

I +2, P +0, F +6, R +1, W +0, AC 19, HP 7/24

I can only attend one major con a year, and since I play in OP campaigns other than PFS, GenCon is my go-to.

And good luck, Haladir!


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Hi, folks.

Paizo Fans Unlimited has put out the call for submissions for Wayfinder #11. The theme for this issue is Cheliax!

In the interest of full disclosure, I wanted to let you know that I am working on a version of Valeria that I plan to submit as an NPC for their "Weal or Woe" series.

Wish me luck!


FF 1-02

Good luck in your submission! Maybe I'll throw my hat in as well.

Thanks for your patience everyone; the past couple weeks have been inordinately chaotic, despite being a "break" for me. What I'd like before we move on too much is a quick "hello" from everyone. Just check-in on this thread please and let me know your current posting availability. I know a few folks have been going through some busy times lately.

If you haven't already, please work on leveling your character up to level 2. Let me know if you have any questions about the process.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Things return to the normal state of chaos for me. I should be able to post daily for the foreseeable future. My next scheduled vacation won't be until April. (We're going to the UK!)


Rogue/2 (HP:13/13, AC15)

hello!

Dark Archive

I +2, P +0, F +6, R +1, W +0, AC 19, HP 7/24

Hello, world!

Dark Archive

Female Tiefling (pit-born) Barbarian (wild rager) 1/Oracle [Nature] 1 ; HP 21/21

I'm aliiiiive


M Human Druid (Reincarnated Druid) 2

Hey yo.


Male Elf Dirge Bard 1, HP 9/9

Hello! Yes, busy is definitely how I would describe things. But I am here! If irregularly.

Paizo Employee RPG Superstar 2013 Top 32

I'll give you some time to decide who gets what. Please discuss treasure in the OOC thread unless you have particular reason to mention something in-character. In the meantime please continue to use the in-character thread to develop characters, talk about next steps, and so on.

See updated treasure spreadsheet; use the link in your inbox. Everything from row 14 down is new. Again, the gold you get (whether actual gp found or gold from selling items) will be divided when you go back to town. Put your character's name in the "claim" column if you want something or the "recipient" column if it is decided that it is yours. The spreadsheet will then figure out how much gold everyone gets at the end in order to even things out. The "tracking" sheet shows how much "budget" you have left to "spend." Right now you are "behind" according to the wealth by level tables, but you'll catch up... if you survive!

Also see the updated dungeon map. I've added the goblin territory to the west, as you can see goblins fleeing through those rooms and get a gist of the general layout - as well as the room to the northeast that you know to be the location of the dragon based on the information from the goblin you interrogated. You won't know what's actually in the goblin rooms until you choose to explore them.

Don't forget to level up!


Rogue/2 (HP:13/13, AC15)

Were there any arrows to go with the shortbow?


M Human Druid (Reincarnated Druid) 2

I didn't get an inbox.


Rogue/2 (HP:13/13, AC15)

Mike PM'd us the link a while ago (it took me a while to find it myself). I'll PM you the link.


FF 1-02

Yes, a quiver with 18 arrows.

I could post the link in the campaign info, but then anyone could access it. What do you all think?


FF 1-02

Still plenty of treasure to be had if you want it!

Stuff you got from the goblins:

scroll of knock
antitoxin
antitoxin
onyx gems (2)
small dragon statues (2)
Silver rings with moonstones (3)
Chain shirt (medium, mwk)
Scale mail (medium, mwk)
Longsword (medium, mwk)
Shortbow (medium, mwk)
Everburning torch
Smokestick
Alchemist's fire
Alchemist's fire
Heavy mace (medium, mwk)
potion of cure moderate wounds
potion of lesser restoration

Dark Archive

I +2, P +0, F +6, R +1, W +0, AC 19, HP 7/24

Surprising no one, Bellicus would like the masterwork scale mail and long sword. And I'll update Bellicus to 2nd level right away!

Dark Archive

Female Tiefling (pit-born) Barbarian (wild rager) 1/Oracle [Nature] 1 ; HP 21/21

Nothing (at the moment) that Akshara is interested in, however if anyone needs her to carry anything they just need ask.


FF 1-02

Please post in the gameplay thread and we can move on to the next exciting encounter! This one's got some nice rewards... and risks... ;)


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Val is quite interested in the masterwork chain shirt and the masterwork mace. She wouldn't mind holding on to the potions.

Val's player is pretty sure that, since this module was written for D&D 3.0, the chances of recovering a masterwork starknife are slim.

Have we already talked about a loot assignment model? If so, I don't recall.

I've seen several models that get rather mechanical or complex. With players I trust, I prefer to take a more holistic approach. Of course, I'm not generally a player that gets caught up on who has the most toys, as long as everyone is is the same general ballpark.

I would pose that we simply split the monetary treasure evenly (once we get back to town), and assign recovered goodies to the specific PCs who could best use them. If any PC starts to fall behind in relation to others, we decide as a group to give that PC a monetary reward to compensate for slim item picking.

I would also pose that general healing items count as party treasure, as Val won't hesitate to use any healing item she possesses on her friends.

I've seen some groups split the treasure by "PCs in the party plus one," where the extra share is for the entire party's benefit. (e.g. accommodations at the inn, general party equipment (like a [i]wand of cure light wounds] or flasks of alchemist's fire), healing at the temple, etc.)

Thoughts?


FF 1-02

The spreadsheet will automatically subtract the value of any items claimed by "Party" from what remains, reducing each PC's treasure allotment by the same amount. Basically everyone "splits" the cost of party items automatically.

The spreadsheet will also automatically determine how much GP everyone should get at the end of the adventure based on other treasure they claim.

Basically, take what you want, assign "shared" items to "Party" in the claims column, and when you get back to town I'll let you know how much GP everyone gets.

The second sheet will let us keep track of how much treasure everyone has so we can make sure nobody is falling behind.

:)


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Okay... I just looked at the treasure list, and there are a fair number of goodies that don't seem to be claimed yet. We should decide on who's holding what before we start the next encounter.

Here's the non-monetary treasure that's listed as unclaimed:

potions of cure light wounds[/i0 (2). I would consider these party items, and people other than Val should carry them.
[i]potion of remove fear

potion of mage armor
oil of bless weapon (I think Bellicus should have that one)
potion of cat's grace
scroll of knock Teral is the obvious choice, but he stayed behind. Val has Use Magic Device at +8. The DC to use a CL 3rd scroll is 23, meaning she'd need to roll a 15 to successfully use it.
everburning torch
smokestick
two doses of antitoxin (I'd consider this party treasure, but Val is willing to hang onto them.)
two flasks of alchemist's fire. (Elion has a claim in for one)
two +1 arrows

Also, Valeria expressed interest in the MW heavy mace and MW chain shirt; and Bellicus has expressed interest in the MW longsword and MW scale mail. Unless anyone objects, I'd say these items go to those PCs.

Thoughts?

1 to 50 of 534 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Thralls of Thrune, Part 1: The Sunless Citadel [Discussion] All Messageboards

Want to post a reply? Sign in.