This is a non-Campaign to Test Stuff

Game Master Tacticslion

Basically, if I want to run a one-off short module, if I want to test how I work with a group, if I want to do something short and sweet and at least a little bit wierd... it goes here!


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Grand Lodge

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Going after the Kazavon's relics.

yeah for got about drawing the spear, so only one attack, but Mope gets full attack and so does Shuvuu...


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant
Usawoti wrote:

First an observation, the extra math so far is - 7 levels, so attack -7, attack: Cold iron spear , PA, FF, good hope + 2 attack/Damage, Divine Powers + 4 attack/Damage/Stength checks, True strike + 20attack, Haste +1Attack,

On the strength checks from ‘divine power’ do I get to add that to the attack as well? Making his strength 22 so his attack is 15/10 instead of 13/8?

Lastly is the fungus close enough to make a full attack? Or do I need to move to get to her?

Just a Mort wrote:

No - You gain a +1 luck bonus on attack rolls, weapon damage rolls.

It's already been factored in, once. The strength check part does not add to attacks.

Believe me, as a casty, I know. I personally feel divine power is a waste of time since it takes a level 4 spell slot. Divine favour gives almost the same stuff and its a level 1 spell.

You have true strike so your first attack in a round has a +20 to hit, so if it misses...well I'd be quite !!

Whether you get your full attacks or not is another question. Probably not if you pull the spear since it's some kind of action, if you unarmed strike her, you would, assuming she is next to you.

Okay, so...

- negative levels impart -7 on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses. The creature is also treated as one level lower for the purpose of level-dependent variables (such as spellcasting) for each negative level possessed.

- good hope (+2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls)

- divine power (this is providing a +6 luck bonus on attack rolls, weapon damage rolls, Strength checks, and Strength-based skill checks)

- haste (this provides a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves, an extra attack on a full attack, and +30 speed)

- true strike (this provides a +20 to a single attack roll made within the next round; this can be used with a spell, if you have a touch-attack spell)

===================================

What does all this mean to you?

Note: "(base)" means whatever the value would be without the negative levels or spells benefits applied. Usually, this is the "base" value from your class and level plus any ability score modifier - some elements (like skills or anything you boost with a feat) have other modifiers that are supposed to be included in "base" modifier.

speed: +30 ft.

ability checks: (modifier) -7 + 2 = TOTAL: (modifier) -5
-> STR: (base) - 7 + 6 + 2 = TOTAL: (base) - 3

attack rolls: (base) - 7 + 6 + 2 + 1 + 20 = TOTAL: (base) + 22
=> every attack after the first: TOTAL: (base) + 2
-> weapon damage: (base) + 6 + 2 = TOTAL: (base) + 8
-> one additional attack on a full attack

AC: (base) + 1

CMB: (base) - 7 + 6 = TOTAL: (base) - 1

CMD: (base) - 7

saves: (base) - 7 + 2 = TOTAL: (base) - 5
-> Reflex: (base) - 7 + 2 + 1 = TOTAL: (base) - 4

skills: (base) - 7 + 2 = TOTAL: (base) - 5
-> Str-based skill: (base) - 7 + 6 + 2 = TOTAL: (base) + 1

hp: (max) - 35 This kind of treats your maximum as -35

CL: (base) -7

ice body grants:

The Spell wrote:

Your form transmutes into living ice, granting you several abilities. You gain the cold subtype this means you're immune to cold and damage reduction 5/magic. You are immune to ability score damage, blindness, critical hits, deafness, disease, drowning, electricity, poison, stunning, and all spells or attacks that affect your physiology or respiration, because you have no physiology or respiration while this spell is in effect. You cannot drink (and thus can’t use potions) or play wind instruments.

Your unarmed attack deals damage equal to a club sized for you (1d4 for Small characters or 1d6 for Medium characters) plus 1 point of cold damage, and you are considered armed when making unarmed attacks. You may burrow through nonmagical ice or snow at your base speed as easily as a fish swims through water. You can move through magical ice and snow if you succeed on a caster level check (1d20 + caster level) against a DC of 11 + the caster level of the effect; you automatically succeed on caster level checks against effects that you created. Your passage through snow and ice in this fashion leaves behind no tunnel or hole.

EDIT: for precision, and also to make it look nicer


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

Man, I'm, like, suuuuuuuuuuuuper impatient, now.

XD

(No time pressure on you, my dude, I'm just making conversation.)

Grand Lodge

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Going after the Kazavon's relics.

If I understand your's and Mort's discussion he has all his spells correct?


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

Yes.


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Tacticslion wrote:

Man, I'm, like, suuuuuuuuuuuuper impatient, now.

XD

(No time pressure on you, my dude, I'm just making conversation.)

Ok, around 10 till I need to leave for work and then I will be back on between 11:30 and 12 EST of course....

The Exchange

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Complain about the new boards here!

You can’t attack and…cast a spell(non quickened) in the same around unless you’re a magus.

*Sighs heavily*

Unless its a second round.


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

Fair!


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

Uuuuuuuuuuuuuuugh. The system is running wonky.

That says, Mort's post and mine have nothing to do with each other - I was replying to Robert, and somehow got substantially ninja'd.

So it should look like:

Convo 1 wrote:

Tacticslion wrote:

Man, I'm, like, suuuuuuuuuuuuper impatient, now.

XD

(No time pressure on you, my dude, I'm just making conversation.)

Robert Henry wrote:
Ok, around 10 till I need to leave for work and then I will be back on between 11:30 and 12 EST of course....
Tacticslion wrote:
Fair!

... followed by:

Convo 2? wrote:
Just a Mort wrote:

You can’t attack and…cast a spell(non quickened) in the same around unless you’re a magus.

*Sighs heavily*

Unless its a second round.

Now: are you referring to anything in particular, Mort?

A general rule, or something specific in-game?

Order of events (for clarity):

- round: Usawoti made an attack. The creature collapsed unconscious (but not dead). Usawoti gets encouragement to "kill it" ("with fire," apparently :D).

- round: Robert's turn, and chose to hit it with a spell, and killed it.

==============

Also: with three NoStore pages, and the inability to add favorites (not to mention a collapsing wife), I'm afraid I'm going to have to call it a night. You guys likely won't know that, though, as I can't get a post through, so...

:/

I'll see you when I get the chance, I suppose!

Sorry!

(Trying to post this one more time, just to see if it works.)

The Exchange

Complain about the new boards here!

Ah OK I thought he made both on the same round so to speak.


ninja'd by Mort, not the first time won't be the last, she's a wizardy, ninja kitty!


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

Uuuuuuuuuuuuuuugh. The system is running wonky.

That says, Mort's post and mine have nothing to do with each other - I was replying to Robert, and somehow got substantially ninja'd.

So it should look like:

Convo 1 wrote:

Tacticslion wrote:

Man, I'm, like, suuuuuuuuuuuuper impatient, now.

XD

(No time pressure on you, my dude, I'm just making conversation.)

Robert Henry wrote:
Ok, around 10 till I need to leave for work and then I will be back on between 11:30 and 12 EST of course....
Tacticslion wrote:
Fair!

... followed by:

Convo 2? wrote:
Just a Mort wrote:

You can’t attack and…cast a spell(non quickened) in the same around unless you’re a magus.

*Sighs heavily*

Unless its a second round.

Now: are you referring to anything in particular, Mort?

A general rule, or something specific in-game?

Order of events (for clarity):

- round: Usawoti made an attack. The creature collapsed unconscious (but not dead). Usawoti gets encouragement to "kill it" ("with fire," apparently :D).

- round: Robert's turn, and chose to hit it with a spell, and killed it.

==============

Also: with three NoStore pages, and the inability to add favorites (not to mention a collapsing wife), I'm afraid I'm going to have to call it a night. You guys likely won't know that, though, as I can't get a post through, so...

:/

I'll see you when I get the chance, I suppose!

Sorry!

(Trying to post this one more time, just to see if it works.)

Blegh, okay, that didn't work, so I'll post this tomorrow, I suppose!

... and now that it's tomorrow, here goes my attempt!


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

Woo~! This one went through, it seems!

Grand Lodge

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Going after the Kazavon's relics.

I think it's just posting slow over the last couple of weeks I've posted and it didn't show up, so I went in on a different page and it was there.

So since your awake again, If I remember correctly the 'eternal seed' was traveling in Usawoti's armor, correct? if the regeneration spell didn't help he may wake the seed for their help.

Also if the 'heal check' doesn't tell him anything (even if it does but nothing else is working) he will put the 'ladies' on her finger to act as a health monitor. If Yeye is suffering from something the demon plant did they should at least be able to tell me what it is.


GM Tacticslion wrote:
I am not that cruel.

I mean, I'm still pretty cruel, though.

GM Tacticslion wrote:
I mean, I wouldn't hold out hope, were I you, but not because she's a plant lady.


Usawoti wrote:

I think it's just posting slow over the last couple of weeks I've posted and it didn't show up, so I went in on a different page and it was there.

So since your awake again, If I remember correctly the 'eternal seed' was traveling in Usawoti's armor, correct? if the regeneration spell didn't help he may wake the seed for their help.

Also if the 'heal check' doesn't tell him anything (even if it does but nothing else is working) he will put the 'ladies' on her finger to act as a health monitor. If Yeye is suffering from something the demon plant did they should at least be able to tell me what it is.

Wait, was it regeneration or restoration - despite their confusingly alliterative nature, those do two pretty different things, and I'd need to know for sure to adjucate what just went down.


Updated a bit to take care of the spell-confusion.


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TL I screwed up, the only spell that Usawoti had prepped was 'regeneration.' he had been using it to fix the Mephits, but he never cast it on the last Mephit.

My intent was for him to use it on Yeye instead, I typed in the wrong spell, I didn't have 'restoration' prepped. Is it possible to retcon a little so it's regeneration?

I will post more later, I'm supposed to be sleeping and checked the boards when I was up...


Yeah - I altered the text earlier to go sighs way. For clarity, though, with regeneration, she is no longer bleeding (and wil not start again, soon) though still much weaker and more fragile than normal.


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

Also: no worries about mistakes, my dude! I'm dyslexic, and if we were being judged about mistakes... Preeeetty sure the rest of you would come out on the "good" side, here...


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Male CG Adult spectral dragon | HP 266/332 AC: 20(20 Tch, 16 Fl) | CMB: +18, CMD: 31 | F:+ 18, R: +16, W: +15 | Init: +16 | Perc: +23, SM: +4 | Speed 30ft | | Bard Spells: 1st 6/6| 2nd 2/5| 3rd 5/5|4th 3/3|5th 1/1| 10/10 rounds performance Active conditions:

Aww.. And that's what I get, eternal servitude on the wall...


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

But... you're a hero!

>.>


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Male CG Adult spectral dragon | HP 266/332 AC: 20(20 Tch, 16 Fl) | CMB: +18, CMD: 31 | F:+ 18, R: +16, W: +15 | Init: +16 | Perc: +23, SM: +4 | Speed 30ft | | Bard Spells: 1st 6/6| 2nd 2/5| 3rd 5/5|4th 3/3|5th 1/1| 10/10 rounds performance Active conditions:

But I want to go home.... *snuffles*

Lol. I suppose I get to watch my Golarion reality TV series by greater scrying.

Grand Lodge

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Going after the Kazavon's relics.

ok let me point out that I was the one that wanted to find a different way... just sayin...

On that note Usawoti and Inarus still have the telepathic link right?


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Male CG Adult spectral dragon | HP 266/332 AC: 20(20 Tch, 16 Fl) | CMB: +18, CMD: 31 | F:+ 18, R: +16, W: +15 | Init: +16 | Perc: +23, SM: +4 | Speed 30ft | | Bard Spells: 1st 6/6| 2nd 2/5| 3rd 5/5|4th 3/3|5th 1/1| 10/10 rounds performance Active conditions:

I don't think it would have worked.

Again, I'm a realist.

Grand Lodge

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Going after the Kazavon's relics.
Inarus wrote:

I don't think it would have worked.

Again, I'm a realist.

Ok, let me clarify.

I didn't say that I thought there would be another way possible. I mean the railroad tracks only go forward or back, right.

What I said was that "I wanted to find a different way." I mean we would have gotten killed, but at least we would have tried...

So Inarus and Usawoti are still telepathically connected right, It would be stupid for Usawoti to start talking to him and there be no way for Inarus to hear.


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Male CG Adult spectral dragon | HP 266/332 AC: 20(20 Tch, 16 Fl) | CMB: +18, CMD: 31 | F:+ 18, R: +16, W: +15 | Init: +16 | Perc: +23, SM: +4 | Speed 30ft | | Bard Spells: 1st 6/6| 2nd 2/5| 3rd 5/5|4th 3/3|5th 1/1| 10/10 rounds performance Active conditions:

We are connected but I'm busy sulking so whether I reply or not will be... Well.

There are worse fates then death...

Grand Lodge

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Going after the Kazavon's relics.

I will have to watch it with the sound turned on when I get home...


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Male CG Adult spectral dragon | HP 266/332 AC: 20(20 Tch, 16 Fl) | CMB: +18, CMD: 31 | F:+ 18, R: +16, W: +15 | Init: +16 | Perc: +23, SM: +4 | Speed 30ft | | Bard Spells: 1st 6/6| 2nd 2/5| 3rd 5/5|4th 3/3|5th 1/1| 10/10 rounds performance Active conditions:

This was the end result

Grand Lodge

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Going after the Kazavon's relics.

uuummm the article makes it sound like she got revenge on the Lich and she became the ruler of the 'forsaken' striving for their freedom, I guess I should play Warcraft, so it would make more sense to me.

Just what I need an excuse to play more on line games...


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Male CG Adult spectral dragon | HP 266/332 AC: 20(20 Tch, 16 Fl) | CMB: +18, CMD: 31 | F:+ 18, R: +16, W: +15 | Init: +16 | Perc: +23, SM: +4 | Speed 30ft | | Bard Spells: 1st 6/6| 2nd 2/5| 3rd 5/5|4th 3/3|5th 1/1| 10/10 rounds performance Active conditions:

I'm talking into the being turned into a banshee part.

The wrath of the lich king expansion, was by WoWers one of the best ones.

Now anyway..eh Sylvannas isn't a very happy forsaken at the moment, expanded universe books state that she did try to kill herself once and had a glimpse of her afterlife. Which isn't pretty.

I always wondered why, since she was the victim of the whole thing.

My BF speculates it's probably because her body was desecrated by the lich king/she did some fair nasty things under his control(tell me about it, I played warcraft 3 and undead is my favorite race), so yes I did the undead campaign with a happy, goofy grin on my face.

It generally involved a whole load of ghouls,
crypt fiends and some necromancers and lots of raising of enemy dead as skeletons.

So if you said sylvannas did nasty things while under the control of the lich king, oh yes I know very well what I did...


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Male CG Adult spectral dragon | HP 266/332 AC: 20(20 Tch, 16 Fl) | CMB: +18, CMD: 31 | F:+ 18, R: +16, W: +15 | Init: +16 | Perc: +23, SM: +4 | Speed 30ft | | Bard Spells: 1st 6/6| 2nd 2/5| 3rd 5/5|4th 3/3|5th 1/1| 10/10 rounds performance Active conditions:

Now about morality checks on this - nadda.

Warcraft 3 is a real time strategy game. There's no roleplaying in it. You just choose the race that suits your fighting style best.

Unfortunately mine turns out to be the zerg rush style undead... I also play orc semi decently but I can't stand night elves. Wimps.

Side note, I run a necromancer in path of exile. Just because I like zombies to do my dirty work, and meleeing people up in the face is a gear check, and my gear isn't very good.

Grand Lodge

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Going after the Kazavon's relics.

yes having nasty things done to you and doing nasty things is unfortunate, but the revenge part had to feel good :)

Ok, I need to put your GM hat on and speculate.

If Yeye is still a fairly young woman here in this dimension and she has been here thousands of years, once we return to Golarion is she going to age all those years and die?

and...go


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Male CG Adult spectral dragon | HP 266/332 AC: 20(20 Tch, 16 Fl) | CMB: +18, CMD: 31 | F:+ 18, R: +16, W: +15 | Init: +16 | Perc: +23, SM: +4 | Speed 30ft | | Bard Spells: 1st 6/6| 2nd 2/5| 3rd 5/5|4th 3/3|5th 1/1| 10/10 rounds performance Active conditions:

She didn't get to kill him personally. A group of adventurers did it. And after the deed was done and the adventurers returned to her, she told them to leave her alone. She had lived so long with that desire for vengeance and now it was gone she didn't know what to do with her life.

It was a rather sad scene really.

Wouldn't bother too much about Ye-ye. You cannot stay here so the only thing you can do is bring her back to Golarion. What happens after that is not within your control. You have no magics to slow time in its place. Nor would you in character know what would happen upon Golarion entry.


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Male CG Adult spectral dragon | HP 266/332 AC: 20(20 Tch, 16 Fl) | CMB: +18, CMD: 31 | F:+ 18, R: +16, W: +15 | Init: +16 | Perc: +23, SM: +4 | Speed 30ft | | Bard Spells: 1st 6/6| 2nd 2/5| 3rd 5/5|4th 3/3|5th 1/1| 10/10 rounds performance Active conditions:

Sylvannas's sidetrip

Grand Lodge

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Going after the Kazavon's relics.
Inarus wrote:
Wouldn't bother too much about Ye-ye. You cannot stay here so the only thing you can do is bring her back to Golarion. What happens after that is not within your control. You have no magics to slow time in its place. Nor would you in character know what would happen upon Golarion entry.

ok, if going to Golarion is going to age/kill her then we should look at the options of staying here. Can you open the tower back up? We could go in the door like we did when we first got here. Usawoti would rather stay in the tower with Yeye than to end up in Golarion without her.

The Exchange

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Complain about the new boards here!

Story time!

The Exchange

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Complain about the new boards here!

Also in the heroes of might and magic series, I have affinity for sylvan / sorceress troops and my secondary affinity is for necropolis troops. Vampire lords for the win! And it's sorta nice to have your army getting bigger with each victory as you raise more skeletons...


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant
Usawoti wrote:
Inarus wrote:

I don't think it would have worked.

Again, I'm a realist.

Ok, let me clarify.

I didn't say that I thought there would be another way possible. I mean the railroad tracks only go forward or back, right.

What I said was that "I wanted to find a different way." I mean we would have gotten killed, but at least we would have tried...

So Inarus and Usawoti are still telepathically connected right, It would be stupid for Usawoti to start talking to him and there be no way for Inarus to hear.

I will say that you guys actually went pretty far off the tracks, already.

So, you know: die at the end of the line, or in a horrible train crash, 'sup to you...

>.>

J/k, not everyone will die. Necessarily. Maybe.


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

Man, I love your speculation, but you guys are so totally "off" about what's going to kill heeeerrrr, I mean, "happen, soon."

>.>

Yes.

<.<

That is what I mean.

cough


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

So, funny OOC story that your characters wouldn't necessarily know - there were actually three fungal queens.

Info your characters wouldn't know, but I'm chatting about it, so, meh:
Pretty unlikely chance, but the one you were discussing things with was the survivor. The battle between the fungus queens, their personal forces, and the personal forces and guards that responded to the coven's call resulted in the death of everyone except the one queen, and she wasn't in the best of shape.

Well, and Yeye, but you don't know the full story there, so.

That's why there were three daggers and three sets of bracers.


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

I'll work on updating the game when I don't have a three year old literally climbing atop me - makes it hard to type or concentrate on... well... anything. XD


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

Blarg - actually forgot today was an "early" day: I'm going to be later than expected. Sorry!


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Tacticslion wrote:

So, funny OOC story that your characters wouldn't necessarily know - there were actually three fungal queens.

** spoiler omitted **

I figured there were three, thus the bracers and the daggers. The coven would have represented well, and Yeye should have tipped the balance.

So once all this is said and done, are you going tell us the whole story and how far off the track we got? I really would like to know the whole thing, like I said, after were done.

The Exchange

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Complain about the new boards here!

I'll take the train crash. Wasn't that from Narnia?


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Inarus wrote:
Sylvannas's sidetrip

Interesting story, is if fanfic? or is it canon?

The Exchange

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Complain about the new boards here!

Canon.its right from the blizzard boards.


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it was a good read, I've seen the movie so I know a little, (very little) about world of Warcraft.

Maybe we can talk TL into doing a game where everyone is undead...

The Exchange

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Complain about the new boards here!

I think I'd rather stay living thank you... Though theres a PFS scenario that you get to be undead lol!

I happily poisoned all the PCs at the table, made them roll fort saves and described how they died =)

And came back as undead.


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Male Avoral Instrument of the Gods 13

Now, now Mort - you say you like playing Necromancers in your computer games, but draw the line at Roleplaying them, or their products?

Isn't that a little hypocritical...? ;-)

Heh.

More seriously, though, I prefer to think of it as recycling... otherwise, those corpses just go to waste.

Zombiism... Good For What Ails You!

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